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ToolKit
(Tips, Tools, & Techniques to help
stretch your thinking and stimulate
your innovation)
11/08/2016
creative REALITIESinc.
Catalysts for Collaborative Innovation
Who is Creative Realities and
Why this Toolkit?
Nature or Nurture?
Are “creative” people, and “innovators” born that way with natural talents? Or is
creativity and Innovation a skill that can be taught?
Jay F. Terwilliger
President & CEO
Creative Realities, Inc.
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Who is Creative Realities?
We Are:
A boutique Innovation Management
Consultancy driven by “Business
Innovationists” in Boston, Rhode Island,
Chicago, Washington, San Francisco and
Mexico. From these home bases, we serve
our clients globally.
Not
Invented
Here We Will
Do This!
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Who is Creative Realities?
We work in all 3 Innovation Domains
1. “Product” Innovation: What you offer
Product Process for sale to customers & end-users
(incremental, breakthrough,
transformational) be it a physical
product or service product
2. Process Innovation: How you do
what you do
3. Business Model Innovation: The
business framework by which you
create value, deliver value to your
Business Models
customers & consumers and how you
capture/monetize that value.
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We Design & Facilitate Activities
To Achieve Your Innovation Goals
Collaborative Brainstorming
Strategy &
Future Visioning
Innovation
Skills & Tools
Mining Existing
Ideas for NEW Gold
WarGaming
Competitive Forces
Best Practices
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GREAT Clients since 1988
Global
& Latin
America
13+
Years
(Globally)
Products
& New
Businesses
New
Products
&
Training
Over
200
Patents
New
Business
Mo dels
20 Years
of
Products
Vision,
Products Insights,
For nearly 30 years, for over 50 outstanding clients, we have been leading the Art
& Science of Innovation as Catalysts of Innovation.
From Consumer Packaged Goods, to Business-to-Business; from Food &
Beverage to Life Sciences, and nearly everything in-between. We have been
helping our clients to organize, obtain new skills, create new product platforms
and portfolios, and overall, leverage innovation for growth.
Our process and collaboration approach is industry agnostic. All it takes is multi-
functional teams dedicated to achieving growth through innovation.
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Contents
Tool #
Groundrules 9
1. No Bazookas 10
2. Avoid Killer Phrases 11
3. Headline your thoughts 12
4. Active Listening 13
5. Use a “ThinkPad” 14
6. That was then… this is now 15
7. Steal, but Give Credit 16
Key Skills 17
#1 Approximate Thinking 18
#2 Connection-Making 20
#3 Developmental Thinking 22
#4 Value Absurdity 24
#5 Passionate Curiosity 26
#6 External Mindset 28
#7 Nurture your Ecosystem 32
Tools 33
Mind Mapping 34
Turn Core Beliefs Upside Down 36
Pushing the Edges 38
Slot Machine 40
New Perspectives 42
S.C.A.M.P.E.R. 44
Empathy Mapping 46
Visualization/Displayed Thinking 48
Useful Frameworks, Canvases & Maps 50
The 4 Drivers of Innovation 51
Lifecycle Mapping 52
Competency Map 53
The OME Canvas 54
The Story Telling Chunk Canvas 55
Value Proposition Canvases 57
Platform Thinking Mapping 59
Business Model Canvas & Mapping 60
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p. 8
Groundrules
p. 9
1. NO Bazookas!
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Avoid Killer Phrases
IT’S A GOOD IDEA BUT…
Ahead of the times
That’ll never work The boss won’t go for it
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2. Headline Your Thoughts
Get their attention… save the “Blah, blah,
blah,” until after you state your idea
We want everyone to love every idea we have. So before we tell them our
idea, we tend to “campaign” for it... often masking our thoughts and ideas in a
long preamble—defending, defining, or softening. We tend to not want to state
our ideas until we feel a sufficient wall has been put up to protect it. The
unintended result is that your audience loses interest and focus before you
share your big thought!
Instead, invert the way you typically communicate by sharing the idea in the
form of a crisp headline and then elaborating on your idea afterward
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3. Active Listening
Active Listener
(Drops out, makes a note, rejoins)
Speaker Starts
Something triggers a
Cycle Repeats
thought, listener drops out
Attention
Time
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4. Use a “ThinkPad”
Give yourself a “canvas” to create new thoughts.
!!
IDEAi!on between n.otes
• Take “verbatim” notes of
interesting things you hear
t
• Don’t filter, note down what connec ng idea
interests you Make aeate a beginni
and cr
• This isn’t class, you don’t
have to write everything down
that is said… there won’t be Build on so
any test! else says to m ething som
create a new eone
idea
• Sometimes you “note” isn’t
really what was said, but
something it reminded you of
• If what you need to get at the
grocery store later is getting ind e
s and m ctiv
in the way of listening, write
o u r ha listen A
n d –
s
your list down and get it out Let yle as youive mind
of the way. doodds = Act
han
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5. That was then… this is NOW!
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6. “Steal” but give credit
In collaborative work, the
“Art of Stealing” lies in
being open and
interested in the
thoughts of others and
then engaging them by
giving credit to their
thought that inspired
yours.
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Key Skills
p. 17
#1 Approximate Thinking
Diverge
First
Converge
Later
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How To…
Purpose:
To stretch our thinking and develop as many ideas or thoughts as
possible, without judging or self-censoring.
Process:
1. Defer judgment. Brainstorm now, evaluate later.
2. Look for lots of ideas (quantity counts).
3. Accept all ideas (You don’t have to like them, but even the
most absurd may trigger the big, new thought!).
4. Make yourself STRETCH for ideas – push for the absurd.
5. Go fast. The faster you go, the less time you have to censor.
6. Be wishful. The phrase “I wish…” has power in it’s lack of
need for a definitive solution.
7. Build on earlier thoughts or thoughts of others.
8. Incorporate stimulus. Anything you know, you think, you see,
or sense can help trigger new thoughts.
LATER – pick out the best, the newest, the most intriguing and
develop them. Nothing has to be killed, just pick what you like as
though you are picking from a tray of hors d’oeuvres.
Payoff:
• A range of new thoughts you would not have had before
• A growing comfort with being approximate rather than right
• A skill that grows through practice
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#2 Connection-Making
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How To…
Purpose:
To expand our sense of what is possible, our frames of
references and our perspectives by stimulating our thinking
through the connection of seemingly unrelated thoughts.
Process:
Pick something. It can be an object in the room, a picture in a
magazine, a photograph, a trend, anything.
Generate a list of thoughts that are driven by that something –
attributes, colors, shapes, benefits, users – as many thoughts as
you can.
Pick something else (or pick your task). Do the same thing.
Write down as many thoughts that are driven by that second
“something” as possible.
Connect the two.
Payoff:
Conventional thinking is disrupted, perspectives are expanded,
core believes are challenged and new ideas emerge.
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#3 Developmental Thinking
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How to…
Purpose:
To develop beginning thoughts into ideas or concepts that retain
newness and become both feasible and attractive.
Process:
1. Clearly state the beginning idea.
2. First list only the parts you like about it/are working well
(clarifies what’s valuable/essential and moves the idea away
from worthless and towards perfect.)
3. Then list the things that are hurdles to success or acceptance.
c. Use the language “How to…” to phrase the issue while
inviting problem solving.
d. Select the most important “How to’s.”
4. Use this input to revise and restate the idea in a new, more
powerful and acceptable format.
Payoff:
New ideas that are both feasible and attractive.
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#4 Value Absurdity
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How to…
Purpose:
Stimulate new creative thinking by using bad ideas as a stimulus.
Process:
There are lots of ways to do this, but here’s one that’s always fun
for everyone… and is very effective!
1. Everyone is asked to write down the worst idea they can think
of. Ideas so bad, you’d get fired, ostracized, or generally “run
out of town on a rail” for.
2. Collect the ideas in a “trash can”
3. Mix them up well
4. Have everyone pull one (they can’t take their own) from the
“trash.”
5. Everyone brainstorm, using whatever technique they choose,
new ideas stimulated from the “bad” idea.
6. Connect it back to the task.
7. Share the new ideas as well as the original bad idea and the
path that got it to a new, acceptable idea.
Payoff:
People see the value of “bad” ideas, they stimulate stretch
thinking, valuable new ideas result, and everyone relaxes and
stops worrying about the quality of their offers.
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#5 Passionate Curiosity
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How to…
Purpose:
Indulge your curiosity to find new ways to stimulate creative thinking
Process:
• Take a notebook everywhere you go, and capture in words or
doodles new things your learn.
• Direct/Focused Curiosity – investigate things directly tied to your
challenge:
– Study key stakeholders (customers, consumers, etc.)
– Identify the science, technology and trends that are impacting
your business
– Understand your competition (direct and indirect).
• Parallel Curiosity – explore things that are “Parallel” to your
challenge or interest areas:
– Analogous worlds (environments, businesses, fields of
science, etc. that share some attributes but operate in
different spaces).
• Indirect Curiosity – give yourself time every day to not just pass
through this world, but to stop and consider more things in the
world around you.
– Items around you– What? Why? How do they work?
– Magazines/blogs, etc. – “Subscribe” to some that are way
outside your normal interests/experience
– Movies – What was new or intriguing?
– Words & Pictures –Constant stimulation
Payoff:
New thinking by making connections back to your task from any of
these types of sources.
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#6 External Mindset
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How to…
Purpose:
To get beyond our limited perspective and leverage the
possibilities offered by the broader world around us.
Process:
1. Get out into the world around you. The first and easiest way
to develop an External Mindset is to simply get outside your
normal environment… to explore with the intention of not just
“passing through,” but of absorbing new stimulus.
Take a “field trip” to a place you never go; shop where you
never shop; read a magazine or visit the website of something
that interests you, but that you know little about.
Payoff:
You’ll discover a world of new possibilities, solve problems that
have been plaguing you forever, and develop yourself as a much
more well-rounded individual.
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#7 Nurture your Ecosystem
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How to…
Purpose:
To leverage the power of collaboration and create an innovation
ecosystem to sustain our innovativeness.
Process:
1. Stop thinking you have to do it yourself, that you are the smartest
person in the room, or that others will feel bothered if you ask
them for help. Often the task/goal is your responsibility… but that
doesn’t mean no one can help you! You can still “own the
problem” without having to do all the thinking yourself
2. Invite others to play with you… challenge them to help stretch
you. Create a 2-way street. Spend 15 minutes over coffee. The
more you invite others to play with you, the more others will feel
comfortable inviting you to play with them! There’s no better
feeling than finding you have become a “go-to” person for others
with challenges.
3. Play by the rules. Use the groundrules listed earlier in this
ToolKit. If you invite people to play, then “bazooka” all their ideas,
they won’t play again! Learn to assume value... Stretch yourself
and your ecosystem.
4. Don’t avoid decision-making! If it’s your Task, it’s your
opportunity, and your responsibility. Seek input/ideas/opinions
from others. Listen with an open mind, allow your opinion/idea to
change… and ultimately, you select the best of what is discussed.
5. Encourage and thank your ecosystem.
Payoff:
Better thinking, less pressure on yourself all the time, and eventually,
you will find the rewards of being invited to help others solve their
challenges more often..
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Tools
There are lots of them. And all you have to do is search the
internet for “creative thinking tools.” or “innovation tools” and
you will find many very good ones. Books have been written
(ThinkerToys and A Whack on the Side of the Head are just
two of many that have inspired us.
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How to…
1. Start in the center with an image of the topic, using at least 3
colors.
2. Use images, symbols, codes and words throughout your Mind
Map.
3. Generate key words as your first connections.
4. Where possible each word/image must be alone and sitting
on its own line.
5. The lines must be connected, starting from the central image.
The central lines are thicker, organic and flowing, becoming
thinner as they radiate out from the center.
6. Make the lines curved and the same length as the word/
image.
7. Use colors – your own code – throughout the Mind Map.
8. Develop your own personal style of Mind Mapping.
9. Use emphasis and show associations in your Mind Map.
Payoff:
Mind Maps generate a rich array of words, connections, images,
etc. associated with the central thought, trend, need, etc. By
creating a well-developed Mind Map first, then revisiting it,
organizing thoughts and making new connections, a wide range
of new ideas will emerge.
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Turn Core Beliefs Upside Down
Rationale:
• Exposes conventional wisdom standing in the way of
progress
• Forces a completely different underlying assumption
• Breaks old paradigms
• Leverages Einstein’s wisdom: “Insanity is doing the same
thing over and over again and expecting different results”
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How to…
1. Determine the “Core Belief” that is fundamental to the
existing way of doing business. Every new business is
initially based on a series of assumptions or hypotheses.
When those are right for the time and place, the business
can create a new Value Proposition, and build a business
model to deliver it. Different assumptions, etc. or even
different times and places can create new opportunities.
Step 1 is to understand the fundamental assumptions or
basis for the existing idea.
1. This is our Target (what if it was a different one?)
2. This is our Insight (Is there another one?)
3. This is how the purchase decision is made (what if it is
made differently?)
4. This is “why”
5. Etc.
2. Challenge that belief. Challenge one, challenge them all. If
you find a powerful new target segment, chances are, every
following assumption will change as well. Maybe the Target
is (still) right. What has changed in their world that might
yield a new insight, a new problem, a new opportunity?
3. When you have turned one or more key elements “upside
down,” ask yourself “What new Value does this indicate a
need for?” Then brainstorm a new idea, a new business,
etc.
Even “mature” industries have new opportunities… Enterprise
created a new one for auto use; ZipCar recently created another
huge new business. What’s next?
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Pushing the Edges
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How to…
1. Start in the center with your problem, topic, opportunity
expressed simply.
2. Surround that challenge with as many words, ideas,
connections, etc. as you can. You may only be able to list
aspects/features, etc. Recognize they may be very “close-in,”
and that’s okay… give yourself permission to be obvious.
3. Skip an area/ring around the close-in thinking. Leave it blank.
Go to the edges of your paper and stretch yourself to think of
different aspects of the environment that surrounds your
problem. Get others to help you stretch. Think of similar
situations in other worlds. Think about the Target not the
goal. Turn the idea upside down.
4. Now look at what you have at the edge of your paper, and
what you have near the middle. Make connections. What
happens if I take this “core” thought and bump it up against
this “Edge” thought... What new possibilities does that offer.
Payoff:
Forcing ourselves to step out a little at a time is easier than trying
to do it all right away… We will generate more and better thinking
when we refuse to accept our first, “core” thinking and learn to
stretch ourselves more.
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Slot Machine
Rationale:
It shakes up the paradigms, and rearranges elements to challenge
existing and find new thinking. It explores a range of variations of
existing bits and pieces
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How to…
1. Clarify your Task/Challenge or Opportunity. What is the
“Creative Question” or “Job to be Done” you are facing? (ex:
new product/package form)
2. Identify the critical elements/parameters of your challenge (ex:
Shape, Material, Closure, Mechanism of Action, Filling). You
can identify and build any number, 3,4,5, etc. The more you
identify, the more complex your tool. Personally, we like 5-6
for simple, yet inspirational stimulus.
3. Below each Critical Element, list possible variations (ex:
round, square, oval, triangle, cylinder)
4. “Pull the handle” and see what combinations appear. Or,
create a grid like that on the prior page, and select a variety of
different combinations. Try to be as random as possible.
5. Apply the new combinations to your Task and see what ideas
it gives you. Keep “Pulling the Handle” until you have
exhausted your mind, or time.
6. Capture your new ideas. Discuss them, identify a few that
feel new and intriguing… even if they are totally unclear
beyond the basics. Imagine new ways this combination could
solve your problem.
Payoff:
Forced stretch, forced serendipity. Sometimes the best ideas are
the result of “managed serendipity” – valuable things that are
found in ways you really weren’t looking for them. Random
combinations force this.
Creative inspiration for this Tool is from: ThinkerToys by Michale Michalko
©1991, and THNK School of Creative Leadership, Leadership & Innovation
Tools
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New Perspectives
Rationale:
We can stimulate new thinking “on-demand” by simply
changing our perspective and viewing the problem or
opportunity from a different angle or reality.
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How to…
This is primarily a tool of “forced role-play.” We create an alternative
reality/perspective for ourselves or for others on our team, then we
become that “person, place or thing” and then we wish for new ideas
from that perspective.
1. Be the Hat.
1. In your office, your innovation space or wherever your team is
meeting, store or bring a variety of hats. Men’s hats, women’s hats,
kid’s hats, old people’s hats, geographic/regional/cultural hats.
2. Everyone (or you yourself), randomly
picks a hat.
3. Spend 5 minutes imagining the
Person who wears the hat…
write their bio... Name, sex, age,
nationality, whatever.
4. Everyone wear the hat and share their bio. Have fun, act it out!
5. Now look at the problem/opportunity from the perspecitve of that
person and wish for new ideas.
Payoff:
By understanding how others view the problem, other needs for the
product, or other ways to solve the problem you create new ideas you
would have never dreamed of.
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S.C.A.M.P.E.R
Rationale:
Even the most creative thinkers need a little “push” now and then.
S.C.A.M.P.E.R. provides a discipline for forcing our minds to make
new connections and to create new ideas.
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How to…
1. State your problem or opportunity clearly.
2. Apply these questions and push for quantity of ideas.
1. Substitute -- what else instead (material, ingredients,
venue)?
2. Combine – what can be added to be new (products,
appeals, units)?
3. Adapt – What other ideas does this suggest? What
could I copy/connect?
4. Modify – What new twist (color, meaning, motion,
sound, odor, form); Magnification (Stronger, Higher,
Bigger, Longer, Thicker?).
5. Put to other uses – What else can it do? What could
it do with changes?
6. Eliminate -- What can be subtracted? (made smaller,
miniaturized, streamlined, omitted?).
7. Reverse – How about the opposite? (Turn it
backwards/upside-down).
3. Consider each question, then generate a list of wishes
based on your answers.
Payoff:
New ideas, product/service improvements, etc., all are stimulated
by disciplined questioning of the current state of the art.
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Empathy Mapping
Rationale:
Great insights drive great innovation. Real insights require a
deep understanding of the Target and Situation. Empathy is a
deeper sense of understanding that can help drive new product
design. To have empathy is to move beyond “Sympathy” (“I
feel for you”) to Empathy (“I feel as you). It is a framework for
thinking and a technique for engaging a small team.
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How to…
In building this map, we are trying to gain a better understanding of
what feelings and beliefs ACTUALLY guide your Target’s behavior. It
can be done by your or your team, but is even more powerful when
you ask your Target these questions and aggregate the answers from
several of them.
Whenever possible, get out and spend time with your “Target.” Get
to know them as people, not data.
• Draw a picture of your Target in the center of the map
• As a team, using Post-its®, and thinking like and about your target,
place your thoughts from the following categories in the
appropriate space.
• Where someone has already placed a similar thought, put yours
on top/under or connected.
1. What does he/she THINK AND FEEL? What really counts, major
preoccupations, worries and aspirations.
2. What does he/she HEAR? What friends say? What boss says?
What influencers say?
3. What does he/she SEE? What is in their environment? What they
see socially/friends? What market offers do they see?
4. What does he/she SAY AND DO? What is their attitude in public?
What is their appearance? What is their behavior towards others?
5. What is their PAIN? What are their fears, frustrations, obstacles?
6. How do they see GAIN? What are their “wants”/needs? What are
their measures of success?
When done, consider your map, and use it to create new thoughts…
“If this is true, what would I wish for if I were this person?”
Payoff:
The more you consider these questions from your Target’s
perspective, the easier it will be to identify meaningful and
leverageable insights for innovation.
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Visualization (Displayed Thinking)
Rationale:
It’s as simple as it is helpful. We can’t see patterns by looking
at a book or a report. We can’t leverage the power of multiple
sources without some form of aggregation. Visualization, or
Displayed Thinking allows our brain to visually process
information in new and powerful ways.
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How to…
To begin, all you need is a “space” that can be seen, a graphical
framework for organizing thinking, and a flexible media for
applying thoughts to the framework and adjusting them as the
situation unfolds.
While this technique works with a paper napkin, a piece of paper,
or a program like Powerpoint™, we are typically talking about
wall space or whiteboards. Temporary space for a workshop or
meeting, permanent space for a long-term “War Room.”
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Useful frameworks
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Lifecyle Mapping
Lifecycle of a Trend & The Gartner “Hype Cycle”*
Useful companions to the 4 Drivers Framework, these
framework seek to track where in the lifecycle a trend or
technology currently resides.
By continuing to track and plot technologies and trends along
this framework, innovation teams can determine, based on
their strategy (innovator/leader, fast follower, low-cost
producer), when they should be prepared for introduction.
*Gartner Hype Cycle is from Gartner, Inc. Learn more at: http://www.gartner.com/technology/research/
methodologies/hype-cycle.jsp
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Competencies Mapping
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The OME Canvas
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The Story Telling Chunk Canvas
#1: Topic
Topic
#3: Agenda #3: Agenda #3: Agenda
Agenda point Agenda point Agenda point
1 2 3
#5: 3-point message/copy #5: 3-point message/copy #5: 3-point message/copy
Conclusion
Most of us are not great communicators. And yet we all have to craft persuasive communications
of some type on a fairly regular basis. Too often those communications:
• Are long and boring
• Drift from point to point
• Include information we want to tell, or think would be interesting, but doesn’t contribute to
the goal.
The Story Telling Canvas was designed to help organize thinking in a clear and persuasive
manner.
• It provides a discipline for creating powerful communications
• It helps us eliminate what is unnecessary and focus our thoughts.
• It saves us time wasted developing things that are not necessary to the argument or
story.
• It allows a presentation to be split in sections and delegated to several people, who can
then come back together coherently (they all know not only what their topic is, but what
their summary/conclusion must be to contribute to the overall story).
• Most of all, it saves us from ourselves and our eagerness to tell everything we can,
looking very smart, but boring everyone and convincing no one.
It works for letters, presentations, speeches, any communication.
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Story Telling Canvas
How to use the Story Telling Canvas
1. Start by establishing the Topic. A simple, short statement of the title/topic of
the presentation or written piece.
3. Now return to the line of Agenda Items: What three things must happen to
achieve the goal? – This will change depend on the purpose. But a typical
agenda includes: What; So What: What Next – My idea, my rationale, my
plan type of things.
4. With the agenda topics set, one-by-one, go to the summary line. This is
where the agenda point is summarized allowing you to move to the next.
What is that key point/takeaway/summary you intend? Craft it for all three
agenda points.
5. Now go to the Body of Agenda 1. What 3 (okay 4 if you must) key facts
support the agenda and lead to the summary? Do this for each Agenda
point.
6. Finally, Consider the “transition” statements – how do you move from
Summary 1 to Agenda 2? (“We believe this is an exciting idea, and here’s
the information that supports that belief”)
7. When presenting, recap each summary point and then transition to the
conclusion/call to action.
8. Now, with the outline in place, fill in all the blanks with the most impactful,
insightful, powerful facts, graphics, etc. you can – and stick to the outline!
Don’t let it grow beyond it’s persuasiveness.
Remember, the secret to a persuasive selling story is “Quit while you are
ahead… don’t talk through the sale!”
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Value Proposition Canvases
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Value Proposition Template
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Platform Thinking Mapping
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Business Model Canvas
Original design by: Strategyzer AG; Modified version by Creative Realities, Inc.
The makers of Business Model Generation and Strategyzer
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Business Model Canvas
Relation- Target
Value
ship
How/
Where?
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Business Model Canvas
Relation- Target
Value
ship
How/
Where?
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Business Model Mapping
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If You Get What You Play For…
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