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There is some evidence that, in addition to being a writing system, runes historically served
purposes of magic. This is the case from earliest epigraphic evidence of the Roman to Germanic
Iron Age, with non-linguistic inscriptions and the alu word. An erilaz appears to have been a
person versed in runes, including their magic applications.
In medieval sources, notably the Poetic Edda, the Sigrdrífumál mentions "victory runes" to be
carved on a sword, "some on the grasp and some on the inlay, and name Tyr twice."
In early modern and modern times, related folklore and superstition is recorded in the form of the
Icelandic magical staves. In the early 20th century, Germanic mysticism coins new forms of
"runic magic", some of which were continued or developed further by contemporary adherents of
Germanic Neopaganism. Modern systems of runic divination are based on Hermeticism,
classical Occultism, and the I Ching.
Bind Runes
Ward magic is the field of magic that deals with the creation of magical barriers and
protections.
This may include "magical forcefields" usable in combat, the enchantment of magical armour,
larger "forcefields" screening off areas1 and less tangible barriers that exclude spirits, scrying or
hostile workings. Other applications are likely to include magical amulets, charms etc.
In some settings ward magic is taught as part of summon magic or invocation magic to contain
the summoned entities, which can drastically alter the "flavour" of the field - although there may
even be a split between the summoner/warders and the regular warders.
This style of magic may also be termed abjuration magic - particularly if conjuration isn't just
limited to objects - and may then include magics that repulse, expel and exorcise summoned
creatures.
Sociologically speaking, practices designed to ward off bad luck or evil influences are referred to
as apotropaic (A.Gk "turning away"), and many of these would fit into the category of low end
ward magic (such as might be practiced by a cunning man or hedge wizard).
In mechanical terms, expect a magical barrier against incarnate creatures to be far harder to
achieve than one against insubstantial entities such as spirits - manifest entities, with a pseudo-
real physical body, will fall somewhere in between. Potentially they might be expected to be able
to overcome either of the other kinds of ward at the cost of pain and/or injury. Any barrier which
wards out spirits can reasonably be expected to extend into the spirit world, so that it cannot be
bypassed by a simple plane shift. Barriers against mortals, on the other hand, might not have
such extensions.
If you want to make more sturdy talismen, carve and paint the symbols
onto pieces of wood, Fimo or ceramic clay, or other materials. Hobby shops
sell thin wooden blanks in various shapes that are ideal for this use.
Be extremely careful about permanent tattoos. Runes are very powerful and
can be dangerous. The only rune charm I would trust for a permanent tattoo
would be the Aegishjalmur, the bindrune for protection and irresistibility in
combat or the Vegvisir, a runic compass.
Visualize and verbalize the purpose of the charm. Giving image, sound, and words
to your desired outcome puts the magic forth into the realm of reality and loosens
the power of creation. Never use "no" or "not" in the verbalization. (Capriciously the
gods and our subconcious minds do not hear the words "no" or "not" and will
implement the opposite!) Verbalize the intent in positive words. Say it aloud! Send
it forth!
Put several drops of blood from pricking your finger with a sterilized needle or
lancet and mix it with red ochre, acrylic paint, or red India ink. Draw over the
symbol with the blood as you verbalize the charm's intent.
You may use the Galdr sounds of runes contained within the runescript or
bindrune. Look closely and you will recognize some shapes. When you have
galdored the last rune, galdr the ALU (Ansuz-Laguz-Uruz) formula
"Ahhhhlllluuu!" (meaning "It is sealed, so mote it be") over the rune set.
It is not necessary for you to intuit all the runes that are used in each of the
charms. Hidden runes are part of the mystery.
These symbols also make excellent focus points for meditation. The
meditation will then set you on your path toward your desired goal.
Carry the charm with you in a pocket or in your wallet. Lay it under your
pillow or on your night table when you sleep.
Galdr or Galdor, from the Old Norse, originally meant 'incantation'. The verb
"gala" is also used for "to crow". It later came to mean magic in general.
These are the sounds used in runic oral spells.The Galdr sounds are from
Edred Thorsson's Futhark, a Handbook of Rune Magic.
I came across a very ancient galdor spell. Traces of its use can be found in
many cultures. It is generally used against one who has wronged the wizard
who pronounces the curse. Make sure you read the whole thing before you
try it. Be aware that use by novices is not recommended. Here it is:
Whilst making the sign of malediction indicated above, intone the following
incantation in a great and wrathful voice:
YYYYYUUUUU
EEEEESSSSS
OOOOOHHHHH
BBBBBBEEEEE
This being done, the wrongdoer's fate is sealed. Great care must be taken
with this most potent curse. It has been known in some instances for angry
howling demons to take control of the intended target, causing great bodily
harm to the unfortunate wizard. Enjoy this one. I know I will.