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Alien Spe
ecies Defel
D
B
Bith
Home
H Planet: Af’El
Atttribute Dice e: 12D
Home Planett: Clak’Dor VII
H V DEXTERITY 2D/4D 2
A
Attribute Dicce: 12D KNNOWLEDGE E 1D/3D
D
DEXTERITY 1D/3D MECHANICAL
M L 1D/3D
K
KNOWLEDGE E 2D/6D PEERCEPTION N 2D/4D
M
MECHANICA AL 2D/5D STTRENGTH 3D/4D+1
P
PERCEPTION N 2D/5D TEECHNICAL 1D/3D1
S
STRENGTH 1
1D/2D Sppecial Skillss:
T
TECHNICAL 2D/5D De exterity Skillss:
S
Special Abiliities: Bllind Fighting g: Time to u use: one round. Defel ca an
V
Vision: h have the
Bith e ability tot focus ono usse this skill instead of their brawlling or mele ee
m
microscopic objects, giving
g m a +1D to
them coombat skills when deprivved of their sight visors or o
P
Perception s
skills involviing objects less than 30 ottherwise ren ndered blind d. Blind figh hting teachees
c
centimeters a
away. Howe ever, as a coonsequence of th
he Defel to useu its sense es of smell and
a hearing to
t
th
his, the Bith have becom me extremelly myopic. The ovvercome anyy blindness p penalties.
suffer a pena alty of -1D fo or any visua
al-based actioon Sppecial Abilitie es:
m
more than 20 0 meters aw way and can nnot see mo ore nvisibility: De
In efel receive a +3D bonu us when usin ng
th
han 40 meters m undder any circumstance
c es. th
he sneak skilll.
S
Scent: Bith have
h well-deeveloped sen nses of sme ell, Cllaws: The claws of the Defell can inflict
g
giving them m +1D to Perception skills when Sttrength+2D damage.
d
p
pertaining to
o actions and a people within thrree Liight Blind: Defels
D eyes ccan only detect ultraviole et
m
meters. lig
ght, and the presence off any other light effective ely
M
Manual Dex xterity: Althoough the Bith
B have loow bllinds the Deffel. Defel can n wear speciial sight visors
o
overall Dexte erity scores, they do gaiin +1D to the which
w block out all oth her light wa aves, allowinng
p
performance e of fine mottor skills - piccking pockeets, th
hem to see,, but if a D Defel loses its visor, thhe
surgery, fine tool operatiion, etc. - bu ut not to gro
oss diifficulty of an
ny task invollving sight iss increased by
b
m
motor skills such
s as blastter and dodg
ge. onne level.
M
Move: 5/8 Sttory Factorss:
S
Size: 1.5-1.75 5 meters tall Reeputation: Defels
D are coonsidered to be a myth by b
S
Source: Ultimmate Alien Anthology (pages
( 23-255), most
m of the galaxy - th herefore, wh hen they arre
A
Alien Antholo ogy (page 61),
6 Galaxy Guide
G 4: Alien enncountered, they are often tho ought to be b
R
Races (pagess 22-24), Th hreats of the Galaxy (pa age suupernatural beings.
b Mostt Defel in thee galaxy enjooy
2 Galaxy of
26), o Intrigue (pa ages 10-11) ta
aking advanta age of this perception.
Overconfidence: Most Defel are comfortable Fosh
knowing that, if they wish to hide, no one will be
able to spot them. They often ignore surveillance
equipment and characters who might have special
perception abilities when they should not.
Move: 10/13
Size: 1.1-1.5 meters tall
Source: Ultimate Alien Anthology (pages 44-45),
Galaxy Guide 4: Alien Races (pages 33-34), The
Thrawn Trilogy Sourcebook (pages 140-141), Dark
Force Rising Sourcebook (page 86), Galaxy of
Intrigue (pages 11-12)
Elomin
Ea
arbud Com
mlink
Fllash Suppresor/Silenccer
Model:
M Merr-SSonn NonSon nic Silencer
ype: Firearm
Ty m noise/flash
h suppresor
cale: Charac
Sc cter
kill: Blaster repair:
Sk r modification
ost: 1,200
Co
vailability: 2,
Av 2 R
Game Notes: Absorbs th
G he sound andd muzzle fla
ash th
hough the crrystal’s firing g tube. A ne ew attack ro oll
o a firearm, imposing a -3D penaltyy to Perceptio
of on must
m be mad de for the rredirected bolt, using th he
c
checks to disscern the sou t flash of the
und or spot the deevice’s range and the b blaster skill ofo the perso on
fiired slugthroower. who
w set up the
t device, with a -3D penalty. Th he
S
Source: Rules of Eng gagement – The Reb bel daamage is tha at of the original blasterr bolt, but th he
S
SpecForce Handbook (page 62)), Arms an nd crrystal can only
o handle a bolt of up to 5D+ +2
E
Equipment G
Guide (page
e 38), Galaxxy of Intrigue daamage. Xerrrol Nightstin nger rifles arre sometime es
(page 66) ussed with the e redirection n crystal, wh hich turns thhe
weapon’s
w inviisible bolt intto a visible one,
o confusinng
H
Holo Conve
erter th
he enemy as to the sho ot’s origin. Once
O hit, th
he
Type: Hologrraphic comm
T munication masker
m re
edirection crystal
c is d destroyed, leaving on nly
S
Skill: Con minuscule
m fragments, requiring a Hero oic
C
Cost: 3,000 nvestigation roll
in r to notice e and identifyy.
A
Availability: 2 Soource: Galax xy of Intrigue e (page 67)
G
Game Notess: The small device is attached to o a
h
holoprojector r to modify the
t outgoing g signal so th
hat Sh
hield Cage
th
he user’s immage and so ound are dissguised. It can
e
even alter th
he user’s ge ender and species. Presset
w 10 differrent persona
with ae, completee with rotating
w
wardrobe, th
he holo con nverter grantts a +2D co on
b
bonus for the user to imperso onate anoth her
in
ndividual.
S
Source: Gala
axy of Intrigu
ue (page 66)
P
Panic Ring
Type: Person
T nal emergenc cy signaler
C
Cost: 300
A
Availability: 2
G
Game Notes: Available in i a variety of shapes an nd
sizes, including a large orrnamental ring, this deviice
c
contains a concealed
c d
distress sign
nal transmittter
Tyype: Ray shield trap
(locating the e hidden acttivation buttton requiress a
Skkill: Securityy
V
Very Difficu
ult search roll). Th he encrypted
Coost: 10,000
e
emergency signal has a 100 km m range an nd
Avvailability: 3,
3 F
c
continually b
broadcasts a preset signa al to local la
aw
Game Notes:: A shield c cage is a po ortable shield
e
enforcement t, personal security or o any oth her
ge
enerator use ed to trap a ttarget. It’s a large
l flat disk,
d
designated g
group. Chang ging this signal requiress a
2 meters in diiameter, whiich must be connected to t
V
Very Difficult communica ations roll, an
nd failure byy 5
a power sup pply to operrate and drrains portable
o more activvates the pan
or nic ring.
poower genera ators after 2 hours of co ontinuous use.
S
Source: Galaaxy of Intrigu
ue (page 66)
Multiple
M shielld cages ca an be linked d together to t
exxpand the shielded a area. The shield is air a
R
Redirection
n Crystal
Type: Blasterr bolt redirec
T ction device peermeable, allowing
a the
e target to breathe an nd
S
Scale: Character co
ommunicate e verbally. Annyone confin ned within th he
S
Skill: Blaster ca
age must ma ake an opposed roll agaiinst the cage e’s
C
Cost: 500 Sttrength of 7DD to break ou ut.
A
Availability: 4, R Soource: Galax xy of Intrigue
e (page 67)
R
Range: 3-10/220/40
G
Game Notess: A redirec ction crystal is filled with Su
urveillance
e Detector
T
Tibanna gas and has a small
s blastin
ng tube which Model:
M Dalabar Micro-Electronics SDS S-632
m
must be pre eset at the desired firinng angle. The ype: Persona
Ty al surveillanc
ce detector
sniper must hit it with a blaster boltt (the difficu
ulty kill: Sensors
Sk
to
o hit is increased by +3D due to its i small size e), ost: 450
Co
w
which ignitess the gas an
nd directs thhe blaster bolt vailability: 3
Av
Game Notes: The SDS- Veridicator
632 scans an area with Model: Saldalith
a sensors skill of 5D. For Manufacturing
an additional 175 Veridicator 200
credits, the optional Type: Response
noise inhibitor (NI-632) analysis device
blocks aural receptors Skill: Sensors:
by blanketing a 10- personal sensors
meter diameter area Cost: 4,000
with sonic disturbances Availability: 4, R
to match the frequency Game Notes:
of the sensors detected. An Easy sensors roll is required for normal use.
Source: Galladinium’s Fantastic Technology Detection range is 5 meters within a 60-degree
(pages 59-60), Arms and Equipments Guide (page scanning arc. Device acts as a Perception check
89), Galaxy of Intrigue (page 67) (4D+2) when rolled to detect possible falsehood. If
target is aware of possible scans, the target can
Tagger make a willpower roll to control natural
biorhythms and disguise a lie.
Source: Galladinium’s Fantastic Technology (page
37), Arms and Equipment Guide (page 91), Galaxy
Model: Culcanis MicroInstruments Tagger of Intrigue (page 67)
Type: Remote surveillance tracking tool
Cost: 250
Vid-Vox Scrambler
Availability: 3, F
Type: Video/audio/holo recording scrambler
Game Notes: The business end of the tagger is a
Cost: 3,400
small (5 mm) transponder dart. The tagger stylus
Availability: 3, F or R
has a small amount of pressurized gas to silently
Game Notes: The small handheld device emits a
propel the transponder up to 5 meters. Once
low-frequency wave that scrambles all video,
attached to its target, the device broadcasts an
audio, and holographic recordings within a 4-meter
intermittent (once every 5 minutes) signal which
radius area, but leaves the actual conversation
can be picked up 1.2 kilometers away. Dart
unaffected. Anyone using scanners to eavesdrop
operates up to 40 standard hours.
on protected targets must make a Heroic sensors
Source: Galladinium’s Fantastic Technology (page
or communications roll to pick up only fragments
62), Arms and Equipment Guide (page 87), Galaxy
of images or scattered words and phrases. A
of Intrigue (page 67)
scrambler can operate continuously for one week
on a single power cell, or it can be connected to a
Toxin Detector generator or other permanent power source.
Model: Zzip Personality Series ChaumScanner 5 Source: Galaxy of Intrigue (page 67)
Type: Poison detector
Cost: 6,540
Nyriaan Spice
Availability: 3, F (standard model), 4, R (luxury
Model: Mire nettle fungus spice
version)
Type: Euphoria narcotic
Game Notes: The food scanner itself has a 4D
Availability: 3, R
search to detect any chemical or biological toxins.
Game Notes: When imbibed, it instantly dispels
If specially programmed with the owner’s unique
any weariness the user might be feeling, and grants
biochemistry (allergies and the like), its skill goes
a +2D stamina bonus for 1 hour. In addition,
to 7D. It produces a distinctive rhythmic vibration
Force- sensitive characters who are exposed to
(detectable only by the wearer) when it detects a
Nyriaan spice gain a +2D bonus to control and
toxic substance. The wearer may make a Moderate
sense when using the Farseeing power. When the
cultures roll to seem inconspicuous when rejecting
effect of Nyriaan spice wears off, users lapse into
the poisoned food or drink.
near catatonia, resulting in a -2D penalty to
Source: Cracken’s Rebel Field Operatives (page
Knowledge and Perception for 4 hours.
34), Galaxy of Intrigue (page 67)
Source: Galaxy of Intrigue (page 142)
Starships A-24 Sleuth Scout Vessel
PTV-2100 Incarcerator
Craft: Kuat Drive Yards PTV-2100 Incarcerator
Affiliation: General
Era: Rise of the Empire
Type: Prisoner transport vessel
Scale: Capital
Length: 320 meters
Skill: Capital ship piloting: Incarcerator
Crew: 250, gunners: 36, skeleton 150/+15
Crew Skill: Capital ship piloting 3D, capital ship Craft: Incom Corporation A-24 Sleuth
Affiliation: General
gunnery 4D, starship gunnery 4D+1
Era: Old Republic
Passengers: 1,500 (prisoners)
Cargo Capacity: 5,500 metric tons Type: Scout Ship
Consumables: 1 year Scale: Starfighter
Cost: 4.5 million credits (new), 1.8 million (used) Length: 14 meters
Hyperdrive Multiplier: x3 Skill: Space transports: A-24 Sleuth
Hyperdrive Backup: x12 Crew: 1 (Astromech droid may serve as a co-pilot)
Nav Computer: Yes Passengers: 1
Space: 3 Cargo Capacity: 2 metric tons
Hull: 5D+1 Consumables: 3 months
Sensors: Hyperdrive Multiplier: x1
Passive: 20/0D Hyperdrive Backup: x10
Scan: 30/1D Nav Computer: Yes
Search: 45/2D Maneuverability: 2D
Focus: 4/3D Space: 8
Weapons: Atmosphere: 350; 1,000 kmh
6 Turbolasers Hull: 3D+2
Fire Arc: 1 front, 2 left, 2 right, 1 back Shields: 2D
Crew: 4 Sensors:
Skill: Capital ship gunnery Passive: 20/0D
Fire Control: 2D+2 Scan: 35/1D
Space Range: 3-15/35/75 Search: 40/2D
Atmosphere: 6-30/70/150 km Focus: 2/3D
Damage: 5D Weapons:
6 Laser Cannons 2 Laser Cannons (fire-linked)
Fire Arc: 1 front, 2 left, 2 right, 1 back Fire Arc: Front
Crew: 2 Skill: Starship gunnery
Scale: Starfighter Fire Control: 2D+1
Skill: Starship gunnery Space Range: 1-3/12/25
Fire Control: 3D Atmosphere Range: 100-300/1.2/2.5 km
Space Range: 1-5/10/15 Damage: 5D
Atmosphere: 1-5/10/15 km Source: Wanted by Cracken (page 81), Galaxy
Damage: 2D+2 Guide 10 – Bounty Hunters (page 111), Galaxy if
Game Notes: Due to its focus in repelling boarding Intrigue (pages 58-59)
actions, the Incarcerator and all its nearby allies
gain a +1D damage bonus against starships about Ferret
to dock with it. Craft: Republic Engineering Corporation Ferret-
Source: Galaxy of Intrigue (page 58) class Reconnaissance Vessel
Affiliation: New Republic
Era: New Republic
Type: Stealth spyship
Scale: Starfighter
Length: 28 meters Consumables: 5 months
Skill: Space transports Cost: Not available for sale
Crew: 3 Hyperdrive Multiplier: x1
Crew Skill: Astrogation 5D, sensors 5D Hyperdrive Backup: x10
Cargo Capacity: 2 metric tons Nav Computer: Yes
Consumables: 3 months Maneuverability: 1D
Cost: Not available for sale (890,000 credits for Space: 5 (2 using baffled drive)
government sale) Hull: 3D
Hyperdrive Multiplier: x1 Sensors:
Hyperdrive Backup: x8 Passive: 100/1D
Nav Computer: Yes Scan: 125/2D
Maneuverability: 2D Search: 150/3D
Space: 10 (5 using baffled drive) Focus: 5/4D+2
Hull: 2D Stealth: +3D to sensor difficulties
Sensors: Weapons:
Passive: 50/1D 2 Missile Launchers
Scan: 100/3D Fire Arc: Front
Search: 200/4D Skill: Starship gunnery
Focus: 6/4D+2 Fire Control: 3D
Stealth: +5D to sensor difficulties Space Range: 1-2/8/15
Weapons: Atmosphere Range: 100-200/800/1.5 km
2 Missile Launchers Damage: 7D
Fire Arc: Front Source: Cracken’s Threat Dossier (page 84),
Skill: Starship gunnery Galaxy of Intrigue (page 60)
Fire Control: 3D
Space Range: 1-2/8/15 Sabaoth Frigate Spy Ship
Atmosphere Range: 100-200/800/1.5 km
Damage: 7D
Source: Cracken’s Threat Dossier (page 83),
Galaxy of Intrigue (page 59)
Prowler
Craft: Republic Engineering Corporation Prowler-
class Reconnaissance Vessel
Affiliation: New Republic
Era: New Republic
Type: Long term spy ship
Scale: Starfighter Craft: Modified Sabaoth Frigate
Length: 48 meters Affiliation: Cavik Toth (Sabaoth Mercenary)
Skill: Space transports Era: Old Republic
Crew: 6 Type: Scout vessel
Crew Skill: Astrogation 5D, space transports 4D, Scale: Capital
sensors 5D Length: 275 meters
Cargo Capacity: 3 metric tons Skill: Capital ship piloting: Sabaoth Frigate
Crew: 100, gunners: XX Vehicles
Crew Skill: Astrogation 5D+2, capital ship piloting
5D, capital ship shields 5D+1, communications Mobquet Corona
5D+2, sensors 6D, starship gunnery 4D+2
Passengers: 450
Cargo Capacity: 1,200 metric tons
Consumables: 1 year
Cost: Not available for sale
Hyperdrive Multiplier: x3
Hyperdrive Backup: x18
Nav Computer: Yes
Space: 5
Maneuverability: 1D+2 Craft: Mobquet Corona Limited
Hull: 2D Type: Luxury speeder
Shields: 2D Scale: Speeder
Sensors: Length: 10 meters
Passive: 90/1D+1 Skill: Repulsorlift operation: luxury speeder
Scan: 150/2D+1 Crew: 1
Search: 200/3D+2 Crew Skill: Repulsorlift operation 3D
Focus: 6/4D+2 Passengers: 6
Stealth: +2D to sensor difficulties Cargo Capacity: 225 kilograms
Comm Scanner: +2D to communications to tap Cover: Full
into transmissions Altitude Range: Ground level-0.5 meters
Weapons: Cost: 27,599 (new)
4 Heavy Laser Cannons Maneuverability: 1D
Fire Arc: 2 left, 2 right Move: 80; 230 kmh
Crew: 1 Body Strength: 3D
Scale: Starfighter Source: Han Solo and the Corporate Sector
Skill: Starship gunnery Sourcebook (pages 106-107), Galaxy of Intrigue
Space Range: 1-2/8/15 (page 71)
Atmosphere Range: 100-200/800/1.5 km
Damage: 6D JG-8 Luxury Speeder
Source: Galaxy of Intrigue (page 59)
L
Lluma
Type: Biolum
T minescent he erd animal
P
Planet of Oriigin: Nyriaann
D
DEXTERITY 2
2D+2
P
PERCEPTION N 3D
S
Search 4D+2 2
S
STRENGTH 6
6D
S
Special Abiliities:
D
Darkvision: L
Lluma ignore
e low-lighting
g penalties.
M
Move: 12
S
Size: Large
S
Source: axy of Intrigu
Gala ue (page 140))
P
Pherin
Tyype: Biolumminescent am mphibian preddator
Pllanet of Origgin: Nyriaan n
DEXTERITY 4D 4
PEERCEPTION N 4D
Sn
neak 6D+2
TRENGTH 2D+1
ST
Brrawling 3D, climbing/jum
c mping 3D
Sp
pecial Abilitties:
R+2 damage
Biite: Does STR e.
Cllaws: Do STRR+1 damage e.
Daarkvision: Chlovi ca ats ignore low-lightin
ng
pe
enalties.
Move:
M 12
Type: Semi-ssentient amp
T phibian Siize: 1 meter tall at the sh
houdlers
P
Planet n
of Oriigin: Nyriaan ource: Galax
So xy of Intriguee (page 141)
D
DEXTERITY 3
3D
P
PERCEPTION N 3D
S
STRENGTH 3
3D
C
Climbing/jummping 6D
S
Special Abiliities:
B
Bite: TR+1 damag
Does ST ge.
D
Darkvision: P
Pherin ignore
e low-lighting
g penalties.
M
Move: 12
S
Size: 1.1 metters
S
Source: axy of Intrigu
Gala ue (pages 140 0-141)
The above te
T ext blocks were
w convertted by the community at
a the Ranco
or Pit Forum
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