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I hope the resource is as helpful as intended. Keep scrolling for more info on

I hope the resource is as helpful as intended. Keep scrolling for more info on this project, including information sources, my Discord and links to pdf and "make a copy" version.

 
 

Shots to Kill (STK):

1 STK

/

2 STK

/

3 STK

/

4 STK

/

5 STK

/

6 STK

/

7-9 STK

/

10+ STK

 

Weapon

Crate Only

When there is a * next to an item please refer to the " * Notes " for that weapon.

 

Torso Shots (100% dmg)

Head Shots (250% Damage)

       

Weapon Attachments

   

Class

Items

Time Between Shots / Initial Bullet Velocity

Distance Shots are Heard / with Suppressor

 

Assault Rifles

(AR)

Ammo Type

Fire Mode(s)

Arm/Leg

Shots

 

No

Body

 

Lvl 1

Body

 

Lvl 2

Body

Lvl 3

Body

No

Helmet

Lvl 1

Helmet

Lvl 2

Helmet

Lvl 3

Helmet

Optics

(Sights)

Magazine

Muzzle

Foregrip

Stock /

Cheek

* Notes

(50% dmg)

Armor

Armor

Armor

Armor

   

Pad

AKM

7.62mm

Semi-Auto,

 

24.00

 

48.00

 

33.60

 

28.80

21.60

120.00

84.00

72.00

54.00

0.100

sec / 715

700m / 350m

Yes

Yes

Yes

No

No

 

Full-Auto

m/s

Groza

7.62mm

Semi-Auto,

 

24.00

 

48.00

 

33.60

 

28.80

21.60

120.00

84.00

72.00

54.00

0.080

sec / 715

700m / 350m

Yes *

Yes

Suppressor

No

No

Can not equip 8x or 15x scopes.

Full-Auto

m/s

Only

M416

5.56mm

Semi-Auto,

 

20.50

 

41.00

 

28.70

 

24.60

18.45

102.50*

71.75

61.50

46.13

0.086

sec / 880

700m / 350m

Yes

Yes

Yes

Yes

Stock Only

 

Full-Auto

m/s

Not 100% confirmed but the M416, M16A2 and SCAR-L can not 1 STK enemies with headshot vs No Helmet from more that approximently 50m away.

M16A4

5.56mm

Semi-Auto, 3-

 

20.50

 

41.00

 

28.70

 

24.60

18.45

102.50*

71.75

61.50

46.13

0.075

sec / 900

700m / 350m

Yes

Yes

Yes

No

No

Round Burst

m/s

   

Semi-Auto,

               

102.50*

     

0.096

sec / 870

           

SCAR-L

5.56mm

Full-Auto

 

20.50

 

41.00

 

28.70

 

24.60

18.45

 

71.75

61.50

46.13

m/s

700m / 350m

Yes

Yes

Yes

Yes

No

 
 

Shots to Kill (STK):

1 STK

/

2 STK

/

3 STK

/

4 STK

/

5 STK

/

6 STK

/

7-9 STK

/

10+ STK

 

Light Machine

Ammo Type

Fire Mode(s)

/Leg Shots

(50% dmg)

 

No

Body

Lvl 1

Body

Lvl 2

Body

Lvl 3

Body

No

Helmet

Lvl 1

Helmet

Lvl 2

Helmet

Lvl 3

Helmet

Time Between Shots / Initial Bullet Velocity

Distance Shots are Heard / with Suppressor

Optics

(Sights)

Magazine

Muzzle

Foregrip

Stock /

Cheek Pad

 

* Notes

Gun (LMG)

Armor

 

Armor

 

Armor

Armor

 

M249

5.56mm

Fully

 

22.00

 

44.00

 

30.80

 

26.40

19.80

110.00

77.00

66.00

49.50

0.075

sec /

Unknown / N/A

Yes

No

No

No

No

 
   

Automatic

                       

915

m/s

             
 

Shots to Kill (STK):

1 STK

/

2 STK

/

3 STK

/

4 STK

/

5 STK

/

6 STK

/

7-9 STK

/

10+ STK

 

Sub Machine

Ammo Type

Fire Mode(s)

/Leg Shots

(50% dmg)

 

No

Body

Lvl 1

Body

Lvl 2

Body

Lvl 3

Body

No

Helmet

Lvl 1

Helmet

Lvl 2

Helmet

Lvl 3

Helmet

Time Between Shots / Initial Bullet Velocity

Distance Shots are Heard / with Suppressor

Optics

(Sights)

Magazine

Muzzle

Foregrip

Stock /

Cheek Pad

 

* Notes

Gun (SMG)

Armor

 

Armor

 

Armor

Armor

 
   

Semi-Auto, 2-

                                       

Vector

.45 ACP

Round Burst,

Full-Auto

 

15.50

31.00

21.70

18.60

13.95

77.50

54.25

46.50

34.88

0.055

300

sec /

m/s

400m / 100m

Yes

Yes

Yes

Vertical

Only

Stock

Tommy Gun

.45 ACP

Semi-Auto,

 

19.00

 

38.00

 

26.60

 

22.80

17.10

95.00

66.50

57.00

42.75

0.086

sec /

400m / 100m

Yes

No *

Yes

No

No

Unsure if the "Extended Mag Drum" is in game. If so then "Yes" to "Magazine"

Full-Auto

 

280

m/s

   

Semi-Auto, 2-

                                       

UMP9

 

9mm

Round Burst,

Full-Auto

 

17.50

35.00

24.50

21.00

15.75

87.50

61.25

52.50

39.38

sec /

m/s

0.092

400

400m / 100m

Yes

Yes

Yes

Yes

No

   

Semi-Auto,

                       

0.048

sec / 350

         

Mini Uzi

 

Micro Uzi

 

9mm

Full-Auto

 

11.50

 

23.00

 

16.10

 

13.80

10.35

57.50

40.25

34.50

25.88

m/s

400m / 100m

No

Yes

Yes

No

Stock

 
 

Shots to Kill (STK):

1 STK

/

2 STK

/

3 STK

/

4 STK

/

5 STK

/

6 STK

/

7-9 STK

/

10+ STK

 

Sniper Rifles

Ammo Type

Fire Mode(s)

/Leg Shots

(50% dmg)

 

No

Body

Lvl 1

Body

Lvl 2

Body

Lvl 3

Body

No

Helmet

Lvl 1

Helmet

Lvl 2

Helmet

Lvl 3

Helmet

Time Between Shots / Initial Bullet Velocity

Distance Shots are Heard / with Suppressor

Optics

(Sights)

Magazine

Muzzle

Foregrip

Stock /

Cheek Pad

 

* Notes

(SR)

Armor

 

Armor

 

Armor

Armor

 
                             

1.850

sec /

         

Cheek

 

AWM

.300 Magnum

Bolt-Action

 

66.00

132.00

92.40

79.20

59.40

330.00

231.00

198.00

148.50

910

m/s

1,000m / 700m

Yes

Yes

Yes

No

Pad

       

42.00

 

84.00

 

58.80

 

50.40

37.80

210.00

147.00

126.00

94.50

1.800

sec /

         

Cheek

 

M24

7.62mm

Bolt-Action

790

m/s

1,000m / 700m

Yes

Yes

Yes

No

Pad

                                   

Kar98k

       

Kar98k

7.62mm

Bolt-Action

 

36.00

 

72.00

 

50.40

 

43.20

32.40

180.00

126.00

108.00

81.00

sec /

m/s

1.900

760

1,000m / 700m

Yes

Bullet

Loops

Yes

No

Cheek

Pad

 
       

27.50

 

55.00

 

38.50

 

33.00

24.75

137.50

96.25

82.50

61.88

0.090

sec /

         

Cheek

 

SKS

7.62mm

Semi-Auto

800

m/s

1,000m / 700m

Yes

Yes

Yes

No

Pad

VSS

 

9mm

Semi-Auto,

 

17.50

 

35.00

 

24.50

 

21.00

15.75

87.50

61.25

52.50

39.38

0.086

sec /

N/A / 125m

No

Yes

No

No

Cheek

 
   

Full-Auto

                       

330

m/s

         

Pad

 
 

Shots to Kill (STK):

1 STK

/

2 STK

/

3 STK

/

4 STK

/

5 STK

/

6 STK

/

7-9 STK

/

10+ STK

 
       

Shotgun Damage will be displayed as: Damage Per Pellet / Total Damage

 

Time Between Shots / Initial Bullet Velocity

Distance Shots are Heard / with Suppressor

 

Weapon Attachments

   

Shotguns (SG)

Ammo Type

Fire Mode(s)

/Leg Shots

(50% dmg)

 

No

Body

 

Lvl 1

Body

 

Lvl 2

Body

Lvl 3

Body

No

Helmet

Lvl 1

Helmet

Lvl 2

Helmet

Lvl 3

Helmet

Optics

(Sights)

Magazine

Muzzle

Foregrip

Stock /

Cheek Pad

 

* Notes

Armor

Armor

Armor

Armor

     

S1897

12

Gauge

Single

12.50

/ 112.5

 

25.00

/

 

17.50

/

 

15.00

/

11.25

/

62.50

/

43.75

/

37.50

/

28.13

/

0.750

sec /

Unknown / N/A

No

SG Bullet

Choke

No

No

/

 

(Pump Action)

225.00

157.50

135.00

101.25

532.50

393.75

337.50

253.13

360

m/s

Loops

   

Semi-Auto

   

25.00

/

 

17.50

/

 

15.00

/

11.25

/

62.50

/

43.75

/

37.50

/

28.13

/

0.200

sec /

   

SG Bullet

       

S686

12

Gauge

(Over-Under)

12.50

/ 112.5

225.00

157.50

135.00

101.25

532.50

393.75

337.50

253.13

370

m/s

Unknown / N/A

No

Loops

Choke

No

No

       

25.00

/

 

15.40

/

 

13.20

/

9.90 /

55.00

/

38.50

/

33.00 /

24.75

/

0.250

sec /

             

S12K

12

Gauge

Semi-Auto

11.00 / 99.00

198.00

138.60

118.00

89.10

495.00

346.50

297.00

222.75

350

m/s

Unknown / Unknown

Yes

Yes

Yes

No

No

 

Shots to Kill (STK):

1 STK

/

2 STK

/

3 STK

/

4 STK

/

5 STK

/

6 STK

/

7-9 STK

/

10+ STK

 

Pistols

Ammo Type

Fire Mode(s)

/Leg Shots

(50% dmg)

 

No

Body

Lvl 1

Body

Lvl 2

Body

Lvl 3

Body

No

Helmet

Lvl 1

Helmet

Lvl 2

Helmet

Lvl 3

Helmet

Time Between Shots / Initial Bullet Velocity

Distance Shots are Heard / with Suppressor

Optics

(Sights)

Magazine

Muzzle

Foregrip

Stock /

Cheek Pad

 

* Notes

Armor

 

Armor

 

Armor

Armor

 

P18C

 

9mm

Semi-Auto,

 

9.50

 

19.00

 

13.30

 

11.40

8.55

47.50

33.25

28.50

21.38

0.060

sec /

400m / 100m

Red Dot

Yes

Suppressor

No

No

 
 

Full-Auto

 

375

m/s

Only

Only

P92

 

9mm

Semi-Auto

 

14.50

 

29.00

 

20.30

 

17.40

13.05

72.50

50.75

43.50

32.63

0.135

sec /

400m / 100m

Red Dot

Yes

Suppressor

No

No

 
   

380

m/s

Only

Only

P1911

.45 ACP

Semi-Auto

 

17.50

 

35.00

 

24.50

 

21.00

15.75

87.50

61.25

52.50

39.38

0.110

sec /

400m / 100m

Red Dot

Yes

Suppressor

No

No

 
 

250

m/s

Only

Only

Revolver

7.62mm

Semi-Auto

 

23.00

 

46.00

 

32.20

 

27.60

20.70

115.00

80.50

69.00

51.75

0.400

sec /

400m / 100m

No

No

Suppressor

No

No

 
                             

330

m/s

     

Only

     
 

Shots to Kill (STK):

1 STK

/

2 STK

/

3 STK

/

4 STK

/

5 STK

/

6 STK

/

7-9 STK

/

10+ STK

 

Other

Ammo Type

Fire Mode(s)

/Leg Shots

(50% dmg)

 

No

Body

Lvl 1

Body

Lvl 2

Body

Lvl 3

Body

No

Helmet

Lvl 1

Helmet

Lvl 2

Helmet

Lvl 3

Helmet

Time Between Shots / Initial Bullet Velocity

Distance Shots are Heard / with Suppressor

Optics

(Sights)

Magazine

Muzzle

Foregrip

Stock /

Cheek Pad

 

* Notes

Armor

 

Armor

 

Armor

Armor

 

Crossbow

 

Bolts

Single Fire

 

52.50

 

105.00

 

73.50

 

63.00

47.25

262.50

183.75

157.50

118.13

Unknown /

Unknown / N/A

Yes *

Quiver

No

No

No

 
                             

160

m/s

           

x8 and x15 scopes are not attachable to the cross bow.

 

Shots to Kill (STK):

1 STK

/

2 STK

/

3 STK

/

4 STK

/

5 STK

/

6 STK

/

7-9 STK

/

10+ STK

 

Melee Attacks / Melee Weapons

       

No

Lvl 1

Lvl 2

Lvl 3

 

Time Between Shots / Initial Bullet Velocity

Distance Shots are Heard / with Suppressor

   

Ammo Type

Fire Mode(s)

/Leg Shots

(50% dmg)

Body

 

Body

 

Body

Body

No

Helmet

Lvl 1

Helmet

Lvl 2

Helmet

Lvl 3

Helmet

Optics

(Sights)

Magazine

Muzzle

Foregrip

Stock /

Cheek Pad

*

Notes

Armor

Armor

Armor

Armor

 

Normal Punch *

 

N/A

Single Swing

 

9.00

 

18.00

 

12.60

 

10.80

8.10

45.00

31.50

27.00

20.25

N/A

N/A

No

No

No

No

No

 

Jumping Punch *

 

N/A

Single Swing

 

18.00

 

36.00

 

25.20

 

21.30

16.20

90.00

63.00

54.00

40.50

N/A

N/A

No

No

No

No

No

Unarmed damage is possibly inaccurate to a slight degree.

Pan

 

N/A

Single Swing

 

40.00

 

80.00

 

56.00

 

48.00

36.00

200.00

140.00

120.00

90.00

N/A

N/A

No

No

No

No

No

Crowbar

 

N/A

Single Swing

 

30.00

 

60.00

 

42.00

 

36.00

27.00

150.00

105.00

90.00

67.50

N/A

N/A

No

No

No

No

No

 

Machete

 

N/A

Single Swing

 

30.00

 

60.00

 

42.00

 

36.00

27.00

150.00

105.00

90.00

67.50

N/A

N/A

No

No

No

No

No

Missing STK, will update soon.

Sickle

 

N/A

Single Swing

 

30.00

 

60.00

 

42.00

 

36.00

27.00

150.00

105.00

90.00

67.50

N/A

N/A

No

No

No

No

No

What's Next

Sources Used

Feedback Info and .pdf Link

Thanks for using The Ultimate PUBG Spreadsheet! If you have the time to read the entries below I would greatly appreciate it.

Please keep in mind that this a work in progress, more tabs covering different aspects of PUBG will be coming to this document as well as additions to tabs already made public. This project will be whenever corrections are there to be made, however; my current focus is finishing the new tabs. This document might contain more mistakes or entries listed as unknown, if you would like to point these out or submit the correct data please see the feedback info below. I apologize for any simple spelling mistakes, I've beenover editing.

There is no ETA for the next tab as of right now. I have information gathered for a 2 or 3 options, but won't decide to really get to work on it until I see how much and what kind of feedback I receive for this and the Discord. I have a load of sleep to catch up on but we will see what happens. Feedback info is below if you're interested in sending something my way I'd greatly appreciate it.

The majority of the information found in this document was gathered and pooled from many different websites, youtube videos, reddit posts etc. All the damage base damage values are from PUBG.me. The gunshot radius numbers were pulled from CNET.com which was found on a Reddit post by u/SeanHollisterCNET. I referenced multiple other Google Sheets a lot of the same or similar information, I do not know the authors but thank you for your hard work. Lastly, battlegrounds.gamepedia.com and the PUBGwiki was referenced to confirm weapon attachments.

the PUBGwiki was referenced to confirm weapon attachments. If you have any comments, suggestions, requests, or

If you have any comments, suggestions, requests, or corrections regarding the document I will gladly accept any and all feedback. Everything can be submitted to me through via a message on Reddit, email or through my new community on Discord. You can find all the information to the right as well as Discord information below In addition to the right you will find a link for a pdf version of the

PDF Link:

Copy/Comment

Version:

Contact Information:

Reddit: u/Nuck19

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as we

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scor

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"Weapons" tab information, I apologize for the squeezed in image.

 

Discord Info

The

Background

The Squad is a PUBG Community that was an idea while creating the Ultimate PUBG Spreadsheet. The initial goal was a place for people interested in sharing and discovering new resources for the game, but I saw problems in other Discords that I wanted to fix. The focus shifted on building a real community for PUBG that had a close-knit, guild like feeling where members aim to grow alongside each other. In The Squad players of any level can come to improve their skills with others through engaged discussion, resource sharing and duo/squad queues. An additional goal is to enhance the LFG experience of other Discord servers. Instead of grouping with random players, groups will be made of more like minded players. Theoretically these new groups will result in more friend requests and chicken dinners. These focuses along with a community mentality of, “no member left in the blue zone,” will define us as, The Squad.

I was not going to buy PUBG after my disappointment with other early release games and titles trying to produce a similar game. My

brother finally convinced me to give early access one more shot and I played from 5pm until 6am the next day. I went to work and started to dig up everything I could about the game. I learned quickly that all anyone needs is to Google search, “PUBG stuff,” and there will be thousands of websites, Reddit posts, magazine articles, spreadsheets, Youtube videos, etc. full of information on every

aspect of PUBG. The information was interesting and extremely helpful in understanding of the game better. The issue I saw after about

a month of playing was that there wasn’t a great source to easily find all the information in one place. This is when I decided to build

the, “Ultimate PUBG Spreadsheet.” The goal was to have as much useful information as possible in one place that anyone in the community with the link can access. It needed to be formatted in a way that was organized, easy to navigate and visually appealing. This is still a work in progress but additional tabs and information will be added as well as updates and corrections. This is something that I am doing for three reasons. I think PUBG is awesome, I wanted to create this for myself as well as anyone else who finds it useful and I enjoy putting together, formatting and organizing spreadsheets like this.

Email: nucknineteen@gmail.com

spreadsheets like this. Email: nucknineteen@gmail.com https://discord.gg/gwDTgAa a new community for PUBG players

a new community for PUBG players