Beruflich Dokumente
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Edited by
Evripides Zantides
Semiotics and Visual Communication: Concepts and Practices,
Edited by Evripides Zantides
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List of Figures.............................................................................................. x
Film and New Art Media Semiotics: On the Figural ............................... 139
Irini Stathi
100 Things: A Process for Foundation in Theory and Practice ............... 164
Law Alsobrook
The Quest for “Visual Thinking” and the Double Bind of Education ..... 239
Miltos Frangopoulos
Figure 1-1: Swan and Dolphin Hotels by Michael Graves/ Notch and Tilt
Best Supermarkets by SITE
Figure 1-2: light and shade collection
Figure 1-3: the complete history of shelf supports
Figure 1-4: One Day I’ll design the Perfect Paper Lampshade
Figure 1-5: power tower
Figure 1-6: Transparent
Figure 1-7: The removal of the billboard has left this sign visible behind
the later poster frame
Figure 1-8: This gable end shows four advertising messages all overlaid
and revealed by the passage of time
Figure 1-9: These two signs for the alcohol brand Suze were photographed
in different parts of France and go someway to illustrating the visual
differences that painted signs wrought on brand marks
Figure 1-10: Space of inscription: it is circumscribed by double
writing and geo-graphy.
Figure 1-11: Architectural design as semiosis.
Figure 2-1: Snapshot fromTalk to Her by Pedro Almodovar
Figure 2-2: Camera Obscura: feminism, culture and media studies
Figure 2-3: Camera Obscura: feminism, culture and media studies
Figure 2-4: Stages of the design process
Figure 2-5: Logos of European Years
Figure 2-6: Print advertising of Cyprus Bank
Figure 2-7: Print advertising of the Greek mobile network operator
Cosmote
Figure 2-8: Print advertising of Piraeus Bank
Figure 2-9: Consonants-vowels representation in words with the same
meaning, both in GC and SMG.
Figure 2-10: Motifs created by the counter-forms of characters in GC
Figure 2-11: How young people write in GC
Figure 3-1: The opening screen of the Ermou Street multimedia
application
Figure 3-2: Activating interactive objects
Figure 3-3: Smart City promotion images from three incidentally selected
web sites
Semiotics and Visual Communication: Concepts and Practices xi
Table 2-1: The cognitive flow beyond the European Years’ logos
Table 2-2: Type visual deontic modality
Table 2-3: Token visual deontic modality
Table 4-1: An overview of the structure of the course
Table 4-2: Multimodal factors
Table 4-3: The semiotic practices comprising the IP P.S. BoWMa within
the concept of “design”
Table 4-4: Inventory of the resources used for the compilation of the
teaching scenarios
PREFACE
This book is the result of selective research papers that were presented at
the first international conference of Semiotics and Visual Communication
at the Cyprus University of Technology in November 2011. The
conference was built around the theme from theory to practice and brought
together researchers and practitioners who study and evaluate the ways
that semiotic theories can be analysed, perceived and applied in the
context of various forms in visual communication. Within a Semiotic
framework, the book explores research questions under five main thematic
areas: Architectural and Spatial Design-Design for Three-Dimensional
Products, Design for Print Applications, Design for Screen-Based Media,
Pedagogy of Visual Communication and Visual Arts. It investigates
Semiotics, not only from a theoretical and historical perspective, but also
from an applied point of view, looking at how theory can be implemented
into design and visual communication practice. A key feature of the book
is the diversity of 25 essential contributions by 33 academics and
practitioners that display their concepts and ideas on Semiotics within the
interdisciplinary nature of Visual Communication. From Plato’s Cratylus
to structuralism and post-structuralism, the presence and aspects of
Semiotics as defined by linguists, have always been strongly present and
applied in non-verbal languages. The selected authors that follow are a
proof of the fascinating research and design opportunities that constantly
emerge and enrich, at the same time, visual communication.
Ralph Ball is concerned with the generation of artefacts, which
deconstruct and reconstruct design axioms and ideologies. He presents an
evolving series of conceptual artefacts, which act as visual reflections on
Modern, Postmodern and Contemporary design culture, as well as re-
examines typologies and generic forms with reference to the rhetorical
themes and axioms specific to Modernism. Jeff Leak successfully
juxtaposes parallels between the caves of Lascaux and the old painted
roadside advertising that decorates the roadside in France. He suggests that
the simplicity of their temporally altered messages implies a different kind
of social interaction; a more civilised societal code and explores their
Frenchness from a semiotic perspective. Theodora Papidou investigates
the moment of first retaining an intention in lines and words during the
process of architectural design as ushers in the activation of a mechanism,
xiv Preface
fixing architectural thought in iconic and verbal signs. She looks at the
traces of this first instance of retaining up to the emergence of form and
concept, as well as the text of the special design writing to be regarded as a
unit of signification. Artemis Alexiou re-examines the design and layout
of academic print journals in order to reflect the nature of contemporary
academic discourse more, as well as introduce a concentrated design
conceptualisation and production into the sphere of academic journals to
improve their visibility and promote academic ideas to a wider audience
beyond the academic communities. Dora Ivonne Alvarez Tamayo
focuses on the production of discursive systems aimed at promoting the
brand positioning through the articulation of visual messages that are
issued in different media, by which an organisation, company or product
uses to contact their users. Camelia Cmeciu and Doina Cmeciu
collaborate on the deep structure of unity with the EU communication
campaigns for promoting European Years, common to all the member
states, and look at their diversity with the implementation of the issues of
each European Year within public communication campaigns of different
member states’ organisations. Evangelos Kourdis presents selected cases
of intersemiotic translation in advertisements adopting Groupe ȝ.’ s (1992)
approach and he examines Greek examples whose intersemiosis is based
primarily on the interpretation of the verbal system by plastic visual
systems that co-exist with iconic visual signs. Aspasia Papadima, Ioli
Ayiomamitou and Stelios Kyriacou investigate issues related to the
interplay of typography and orthography design for a non-codified dialect.
They engage in researching the orthographic representation of the non-
standard Greek-Cypriot dialect spoken by the Greek-Cypriots in Cyprus.
Nikos BubarisI explores Semiotics and Interaction Design by proposing a
synthetic model of four communicative functions of user-interface signs:
modes of remediation, action-oriented representations, nodes in
information maps and computational effects by reference to a multimedia
application that a team of students produced as an assignment. Patrick J.
Coppock focuses on how “ludic and social media interaction design
principles” may be useful for mapping, planning, designing and realising
people-friendly urban spaces in Smart(er) Cities. Jack Post proposes that
typography can be considered as a poetical or aesthetic language that
subverts the primary functions of the alphabet and written language. He
recommends that a semiotics of typography is possible, and can be
approached as a secondary poetic organisation of the planar written
surface. Irini Stathi indicates that the heterogeneity and complexity of
multimodal coded texts probably require new semiotic concepts and likely
new methods of research in order to delineate the role of the figural in the
Semiotics and Visual Communication: Concepts and Practices xv
Evripides Zantides
Lemesos
www.svclab.com
ACKNOWLEDGEMENTS
RALPH BALL
Fig. 1-1 Swan and Dolphin Hotels by Michael Graves (top of this image) Below
are Notch and Tilt Best Supermarkets by SITE
For example, the arbitrary and decorative theatricality of the Swan and
Dolphin Hotels by Michael Graves (2) (at the top of this image) is, I
suggest, typical of postmodern architecture. Contrast this with the more
unusual, ‘conceptual theatricality’ of architecture by SITE for Best
Supermarkets. (3) These buildings present the supermarket authentically
as a commercially pragmatic, big, simple box. Acknowledging the
legitimacy of the big box allows entrances to be dramatically signified.
Entrances are conceived and visually announced as inventive ways of
‘opening’ the box.
My research similarly intends to filter the rationality of the modern
through the contradictions and complexities of the postmodern without
loss of conceptual authenticity. In these studies, modernism’s rational and
reductive axioms are reframed or pushed to logical extremes in order to
endorse the paradox and legitimise the invention of formal incongruities,
rational irrationalities or poetic transgressions. Ironic iconics: the pieces
are self-consciously introspective and are intended to reflect upon
themselves and their inherent culture.
The research studies presented use a method analogous to archaeology.
The intention is to uncover ‘embedded’ visual potential. The aim is to
expand or reinforce meaning in products by introducing or revealing latent
narratives. Plausible forms are extrapolated in this manner by examining,
and drawing from, a product’s formal, visual parameters and implicit
contexts. This process introduces the concept of ‘design poetics’. Designs
are materialised in ways that go beyond their function or even their
symbolism, and playfully or critically reflect on a cultural meaning.
4 Embedded, Introspective and Poetic Narratives in 3-Dimensional Design
Golden Delicious
The inverted truncated cone becomes a container. This generic container is
then more specifically identified by the choice of content. In the first
object many light bulbs are piled into the container, over one single lit
bulb, turning the bulbs into metaphorical fruit and, by association, the
Ralph Ball 5
container into a fruit bowl. The bulb, originally only the source of light,
when used here ‘en masse’, also becomes the diffuser or shade element.
The original shade becomes a frame to hold the new diffuser in place.
The configuration produces an elegant paradox with reference to the
modernist axioms of Brancusi’s ‘truth to materials’, Mies van de Rhoe’s
‘less is more’ and Adolph Loos’s ‘decoration and crime’. Here is the
apparent conundrum. This artefact uses ‘pure’ form and material: the light
bulbs are generic (truth to materials). The elements are functional and used
efficiently: the bulb acts as both light source and light shade (conceptually
less is more). Yet conversely, the result is excessive and decorative in the
quantity of bulbs used and in their playful distribution. In effect, this
construct breaks the rule of Loos’s ‘decoration and crime’ whilst
simultaneously adhering to the ‘less is more’ and ‘truth to materials’
values of Mies van de Rohe and Brancusi.
Generations
In the second example called “Generations”, the container is, again, more
specifically identified by content. The truncated cone here contains a
vertical tube from the end of which sprout two dichroic reflectors. The
configuration turns these reflectors into metaphorical flowers and, by
association, the container into a plant pot. Dichroic reflector bulbs are
clearly a more recent generation of light source than the classic and
generic ‘Edison’ bulb. The original term ‘light bulb’ was clearly coined
with reference to its shape, resembling that of organic bulbs and tubers.
In this construct, an upside down light-shade implies the containment
of the classic Edison bulb within the cone. From this ‘now potted’ Edison
bulb, newer generations emerge and flower. Here, again, Loos’s
Decoration and Crime (variously misquoted but commonly interpreted as
‘decoration is a crime’) is subverted despite using only the essential,
unadorned elements of light making. The configuration is essentially
figurative rather than abstract.
Switch
The relationship of formal position is explored in the fourth object. The
conventional relationship in a freestanding standard lamp is clearly that the
shade covers the bulb at the top of a supporting column. In this study, the
shade is dropped to the ground, leaving the bulb unshielded. An
unshielded bulb is often referred to as a ‘naked’ light. The cone in this
ground level position may now be perceived as a dropped or slipped skirt.
The on/off positional relationship of skirt to bulb also acts as a switch for the
electrical on/off. The skirt may be moved from the ground back to covering
the bulb. The physical and electrical‘switch’ acts in opposition to each other,
doubling the ‘switch’ concept. Putting the skirt on (covering the bulb)
switches the light off, and taking the skirt off switches the light on.
Fig. 1- 4 ‘One Day I’ll design the Perfect Paper Lampshade’ chrome plated steel
heat-proof paper and ink, 400 x 250mm dia. ©2000 Ralph Ball
8 Embedded, Introspective and Poetic Narratives in 3-Dimensional Design
This piece is called “One Day I’ll design the Perfect Paper
Lampshade”. It represents, rhetorically, a similar quest for functional and
formal perfection. In this piece, a wire frame 'wastepaper basket' contains
a light bulb set in the centre. Crumpled sheets of paper surround the light
source, each sheet containing discarded sketch ideas for paper lights. The
rejected sketch sheets function as the diffuser or shade. Process and
product are intermingled; the process becomes the product and the
outcome is both a product and a narrative about the trial and error of idea
generation. The object represents a kind of perpetually renewed,
conceptual ideal. The quest for the perfect paper light shade becomes, in
itself, an icon for perfection. Legitimate, rational protocols conspire to
produce an informal and incidentally constructed form. This study,
following the advocacy of Gropius, ends in playful irony.
Fig. 1- 5 ‘power tower’generic plastic electric power sockets, plugs, bulbs and
flexes 2000x400x400mm © Ralph Ball 1998
associated with lighting (plugs, sockets and bulbs) and reconfigures them
in a more ‘poetic light’. The tower makes play with the modernist ideals of
‘adjustability’ using a mechanistic rather than electronic idiom. An
invented, historical possibility (something which could have existed before
track lighting), the piece is an absurd extrapolation into the past. The result
is a kind of retrospective track lighting system understandable in analogue,
pre-electronic format. In order to achieve this level of analogue
adjustability, more than 100 sockets are used. The sockets are set in four
different directions on each level of the tower. This enables the lights to be
plugged in with different orientations on any given level. This kind of
excessive effort turns the tower into a rationally irrational artefact.
Stripped down to rudimentary, pragmatic elements with no intrinsic
artifice, it is nevertheless a highly elaborate confection, both ordinary and
extravagantly decadent.
1
Complexity and Contradiction in Architecture
Robert Venturi
Publisher Museum of Modern Art 1966
2
Swan and Dolphin Hotels 1990
Disney World Florida
Architect Michael Graves
3
Tilt Towson MD 1978
Notch Sacramento CA 1977
BEST Supermarkets USA
SITE James Wines
4
The Book of Sand
Jorges Luis Borges
1975 Spanish 1977 English Translated by Norman Thomas di
Giovanni
Original publisher EP Dutton and Penguin Books
5
Form Follows Idea
Ralph Ball and Maxine Naylor
Publisher Black Dog 2005
HOW TYPE CAN MOVE US—
TYPE IN THE ENVIRONMENT:
FRANCE
JEFF LEAK
As a private person, I have a passion for landscape, and I have never seen
one improved by a billboard. Where every prospect pleases, man is at his
vilest when he erects a billboard. When I retire from Madison Avenue, I
am going to start a secret society of masked vigilantes who will travel
around the world on silent motor bicycles, chopping down posters at the
dark of the moon. How many juries will convict us when we are caught in
these acts of beneficent citizenship? David Ogilvy, Confessions of an
Advertising Man (2011).
France
France is a flourishing hub of creative design and advertising, with
designers such as Grapus and Philippe Apeloig being notable and well-
known exponents of contemporary French poster design.
French posters initially developed a reputation for being the byword
for understated and powerful advertising.
Poster design, with the earliest and most notable being the work by
Toulouse Lautrec and Jules Chéret in the 1800s, was inherently French.
This birthright was developed and built upon with avant-garde posters by
Cassandre and Savignac continuing this tradition of innovation, wit and
clarity mixed with contemporary art influences. More often than not, one
did not need to speak French to understand the inherent semiology evident
in the striking imagery produced. The character of Bibendum – the
archetype for Michelin – is typical of this Gallic flair for visual
communication shorthand.
Today, France is also home to the JCDecaux Group, one of, if not the
world’s largest outdoor advertising company. It is this link, between the
need to communicate, creative design and site or environment, that is the
trinity of French poster advertising.
However, it is also perhaps this forward moving innovation that is
overlaying part of the discarded and forgotten heritage of the French
poster. This disappearing history is real and can still be found on the sides
of buildings up and down the country’s roads.
The fact that they have been neglected, if not forgotten, is part of their
allure and charm. “Every painting tells something about past times. It shows us
how society has changed”, (Bartolomeo, 2007).
This patina of age adds something to our contemporary understanding
of the visual message that is additional to that which was intended when
the sign was newly made. Kress and van Leeuwen (2006 p.35) state that it
is difficult to understand the ‘true’ meaning of such visual communication
without the benefit of cultural and chronological signifiers.
the same from one society to another; and it is not the same from one social
group or institution to another (Kress, G and van Leeuwen, T., 2006).
Fig 1-7. The removal of the billboard has left this sign visible behind the later
poster frame
France is a large country and so the development of the car and the rise
of French car manufacturers such as Renault, Citroen and Peugeot
amongst many others, was inevitable and also necessary to give the French
people mobility.
This, in turn, led to an increased opportunity to advertise to people on
the move, and so began the era of large roadside advertising hoardings.
Advertisers turned to houses, garages, barns or indeed any building
that had prominent gable ends or walls on which to promote their wares as
a medium to be exploited. Locations were sought on prominent structures
at the entry points to cities, towns, villages and even one-dwelling, blink-
and-you’ll-miss-it farmhouses and barns. A longer journey also reveals
advertisements painted onto buildings alongside long and winding country
lanes, seemingly isolated from commercial influence. This was to target
the motorist specifically, driving past with only the natural landscape as
companion–what better way to interrupt such beautiful monotony?
These spaces would have been highly valued by advertisers wishing to
promote their goods and services to the public and such walls were often
in demand; with their owners being courted by both advertisers and their
agents.
It is evident in some of the painted advertisements that there is more
than one message. Time and erosion will often damage the topmost
message, but then perhaps reveal the message underneath creating a
strange amalgam of words, colours and meanings; a type of palimpsest. It
is this practice of overpainting that has in some ways preserved the
underlying message somewhat more than the later overpainted sign;
creating a painted barrier against the elements.
Fig 1-8. This gable end shows four advertising messages all overlaid and revealed
by the passage of time.
Jeff Leak 15
Before, between and after the wars, posters were carefully and skilfully
hand-painted onto these large brick and rendered canvasses. Often these
advertisements were created by local signwriters working to clear, and
sometimes not so clear, guidelines. Other times, companies would
commission teams of painters to travel around and paint these
advertisements.
As such, the signwriters were often given an amount of franchise to
transfer the design to the wall. Often they were faced with irregular
shapes, unforeseen windows, gables or pipes. The wall may not have
corresponded to the shape of the logo or design or perhaps the material
texture of the wall’s construction may have placed limitations on the
design’s transfer or detailing. Signwriters, in many instances, had to adapt
and interpret, as can be seen in some of the variance, to be seen across
France. It resulted in the kind of brand variety that would cause
contemporary designers and brand managers to smile in bemusement or
wince in horror. However, this variety does give these messages a
personality that is lost in today’s ‘one-size-fits-all’ society. Does it really
matter that the letters are not quite aligned, or appear slightly different in
their style? The audience knows what they mean, what they are trying to
say, while brand signifiers today need to be clearly identified and legally
protected, it might be considered to be at the loss of the idiosyncratic, the
ingenuous and the human.
To transfer the design onto the wall, a signwriter would most often use
a grid-based technique: drawing equal-sized squares over the supplied
artwork and then, using chalk or graphite, drawing this same square grid
many times larger onto the wall or sometimes even a cloth or paper. The
contents of each square was then carefully transposed and enlarged into
the larger grid until the image was successfully copied and enlarged. If the
image was drawn onto a cloth or paper on the ground, it was then hung in
place against the wall; small holes were made at key points along the lines
of the drawn image and then chalk dust pushed through and onto the wall
to give a visual guide.
Once the design was successfully transposed, the painter would then
apply paint to the wall, following these guides. Often the paint used was
lead-based, although this has been long-since banned. However, this paint
gave the designs a strong opacity and colour transfer when originally
painted and it has also been a factor in their longevity. Usually the painter
would work to apply the lighter pigments first, building up to use the
darker colours later to overpaint and ‘correct’ the design as it progressed.
16 How Type Can Move Us—Type in the Environment: France
One has to remember that this was long before the computer and cheap
digital printing revolutionised the billboard, ensuring our visual senses are
now bombarded into passive submission.
These painted ‘posters’ were meant to last from a time when life
seemed slower. Products that regularly change, that espouse the ‘nouveau’
and improved today, were not as important then. The idea of change
serving to regularly maintain, grow or revive sales in the face of ever-
changing and aggressive competition was an idea seemingly without
place.
Complexity in their layout and design was shunned in favour of clear,
easy-to-read messages focussing primarily on the advertiser’s logotype.
This made them easy to read both at a distance and at speed from a car.
Occasionally, a simple sentence was added to serve as a witty mnemonic
or companion to a strong image.
The simplicity of many of these early painted signs might suggest that
the sophisticated readings and semiological layers that modern audiences
are able to understand, were not needed nor valued.
It is true that widespread literacy was less developed in the latter part
of the nineteenth and early part of the twentieth centuries. Perhaps
advertisers simply wanted their audience to remember a word’s shape or
colour so that they might recognise it in a bar or shop. Perhaps it was to
establish the product’s name into the collective conscience at a time when
there was no need to differentiate similar products in a crowded market.
Over time, these posters became a bright commercial counterpoint to
the often rural landscape of France; with vivid reds, greens, yellows and
blues enhancing and contrasting with the colours of nature.
Manufacturers such as Suze, Michelin, Dubonnet, Pernod, Igol and
more, shouted their sales pitch from painted posters that appeared on
buildings all around France. Brands more readily associated with, and for,
the motorist – those who sold drinks, food, lubricants etc. – were
seemingly the most widely promoted on these built hoardings.
Perhaps most surprisingly in a modern context, is the prevalence of
alcohol brands that seem clearly targeted at the motorist.
Eventually, however, these posters came to be seen as a blight on the
urban environment. Unlike today’s regulated environments, these images
sprang up without planning permission and invaded the streets; covered
and cloaked the local architecture in a host of messages that clamoured for
attention in a discordant visual feud.
While we now see these signs as being, perhaps, charming, the
government of the time sought to control them and rein in their spread,
dubbing them “the leprosy of the road” (Combier M., 2009).
Jeff Leak 17
Fig 1-9. These two signs for the alcohol brand Suze were photographed in different
parts of France and go someway to illustrating the visual differences that painted
signs wrought on brand marks.
After the Second World War, various Acts were passed in France to
control the permissions needed to allow painted advertising onto buildings
and also to limit these newly ‘endorsed’ images to a maximum size.
Further, these laws controlled advertisements and walls already in
existence and denied them being automatically repainted without these
new controls being enforced. Law 217 placed aesthetic control into the
hands of local administrators or wardens and non-compliance could mean
a criminal sentence for the advertiser or signwriter.
As a result, local municipalities were, and are, able to regulate
advertising beyond existing national frameworks by using their own local
courts and by enforcing zoning restrictions.
This had an immediate effect on the cities, where the repainting of new
advertisements had already been greatly affected by the Second World
War. Signs that had commanded highly visible positions on buildings were
neglected. It was too regulated or too expensive to overpaint them without
any obvious or ready commercial gain.
18 How Type Can Move Us—Type in the Environment: France
Those signs in the big cities, such as Paris, have slowly disappeared as
the city has developed and remodelled its buildings; and architecture has
been changed to reflect contemporary use. These signs have been built
over, knocked down or simply covered up. There is nothing to prevent
developers from doing this. These signs seem not to have any importance,
whether as an urban landmark, being part of local social history, or being
regarded as important historical artefacts. “A true palimpsest on the walls,
these graphic works are unfortunately being lost”, (Combier M., 2009).
This change in the law and the moving away from painted advertising
was not so dramatic however outside of the cities, but eventually the
economics of this kind of advertising versus the new paper-based, printed
posters and officially sanctioned ‘temporary’ poster sites meant that their
demise was inevitable.
Over the ensuing years, these painted signs became neglected. Modern
motorways bypassed the small single carriageway roads on which these
advertisements originally flourished. Radio and later television became the
advertising media of choice and these beautiful and semi-permanent
statements slowly fell into disrepair. Who needed these archaic messages
espousing long obsolete products and who even saw them now?
caused the paint to peel where it has to flow over corners and around brick
or granite blocks.
But if you are careful you can still see the vibrancy of colour and form
that has been there for 50, 60, 70 and more years. But should these signs
be preserved, renovated or even restored?
Not too long ago, these painted advertisements were more often
viewed as an indecorous blight on buildings, defacing their beauty; their
modern and crass messages serving to vandalise the building’s historic and
aesthetic values.
With modern eyes, used to sophisticated advertising messages, we are
beginning to regard these messages as being connotative of a more erudite
and civilised time and as an integral part of our urban environment rather
than as an interloper.
We can understand them by the virtue of their continuity with our own
experience of being consumers of messages and yet we are often too
distant in time to be able to relate to them in the way that Kress and van
Leeuwen posit.
The position the signs hold within individual and collective memories
relates in some way to the survival of the decaying original rather than any
attempt to restore it (Roberts S., 2010).
The decay and neglect of these signs might be seen as having value in
defining our own discontinuity of experience and in helping us to
construct a personalised fiction of history. It is this very tangible
materiality that is central to the appeal of these advertisements.
There has been some widely documented renovation of some of these
painted signs, most notably the renovation of the “Savon Cadum” painted
sign in Paris on the Boulevard Montmartre.
This has sparked a heated debate among Parisians, some of whom are
delighted that the mural was saved and not destroyed, and others who see
the newly restored image as lacking ‘authenticity’ and making the social
history of the city seem unreal.
The ongoing debate around the social significance of the fading
painted walls of France and the lack of any planning controls to protect
them has led to the formation of a host of organisations being formed, as
well as interested individuals campaigning for them to be recorded and
respected.
As a response to this lack of protective policy to compel building
owners to maintain or restore their murals, CONPER (Conservatoire des
Publicités Extérieures et Routières) is a relatively recent voluntary group
20 How Type Can Move Us—Type in the Environment: France
Since they are eligible for maintenance support as part of the external
appearance of a building, we ask to encourage their conservation and to
classify them as cultural objects, witnesses of social, urban evolution
(Brunel S. and Beaudet J., 2004).
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Kress, Gunther and Theo van Leeuwen. 2006. Reading Images. The
Grammar of Visual Design. 2nd ed. Oxford: Routledge.
Mecanico, Bartolomeo. 2007. “Old Painted Roadside Advertisements”.
Accessed September 09 2007. http://www.elve.net/padv/home.htm
Ogilvy David. 2011. Confessions of an Advertising Man. London:
Southbank Publishing.
Roberts, Sam. 2010. “Ghostsigns: saving our hand painted advertising”.
The Ephemerist 148, spring 2010.
YouTube. 2011. “The World's Biggest Shave”. Accessed March 17 2011.
http://www.youtube.com/watch?v=U05yZFoiyjE
22 How Type Can Move Us—Type in the Environment: France
Images
Figures 1, 2 and 3 are photographs taken by the author between 2005 and
2007
DOUBLE WRITING
IN ARCHITECTURAL DESIGN:
A PHENOMENOLOGICAL-SEMIOTIC APPROACH
THEODORA PAPIDOU
1
The term “fix” (Feststellen) is employed in this paper in the sense provided by
Martin Heidegger in his paper “The Origin of the Work of Art.” For Heidegger,
fixed is something which is “outlined, admitted into the boundary,” which, in turn,
“does not block off, but rather […] first brings what is present to radiance. […]
The boundary which fixes and consolidates is what reposes, reposes in the fullness
of movement” (Heidegger, 2002, p.53).
2
Research into this mechanism was also the topic of my doctoral thesis titled
Architectural Design and its Space of Inscription (El proyecto arquitectónico y su
espacio de inscripción), School of Architecture of Barcelona, UPC, Spain.
3
See Leroi-Gourhan, 1964, p. 261.
Theodora Papidou 25
specifically, writing is fixed in graphic signs but these are presented in two
ways: as iconic signs (sketches, diagrams, designs) and as verbal signs
(single words, phrases, texts). What is iconic and what is verbal, what is
spatially formulated and what is verbally articulated concur, therefore, in
the special writing of architectural design, although, in any case, they
appear as graphic signs, that is, as signs of writing.
Depicting in lines and putting into words represent two ways of
enunciating the same gesture, the gesture of writing. Instead of the
standard distinction between depiction and verbally articulated expression
as two fields which, by definition, oppose each other, for architectural
design iconic and verbal signs are elevated to a unity or, in other words,
to a unit of signification. That is, iconic and verbal signs are regarded as
graphic signs irrespective of their material status or, to put it in different
terms, irrespective of their signifying body. In this way, a special text,
iconic as well as verbal, is circumscribed, that is, the design text, through
which architectural design is approached and whose semiotic economy we
shall explore.
Therefore, architectural design is considered here with respect to what
can be rendered as a text, and the starting point for its study is the first
records of architectural thought in the form of lines and words. Its study
begins with what we have defined as design text, which is eventually
elevated to an agent of signification for the work of architecture itself.
Besides, the terms ‘line’ and ‘word’, instead of ‘form’ and ‘concept’,
specifically underline the quality of design text as manageable material,
they underline the material and written nature of language and depiction
and, thus, the written nature of architectural design itself. Finally, it should
be noted that a study regarding writing in architectural design does not
seek the code which can transcribe the intellectual workings of the
architect-designer clearly and thoroughly, but looks for those functions
that remain unaltered during the process of design.
4
“It will be very quickly confirmed that, for Husserl, the expressivity of
expression – which always assumes the ideality of a Bedeutung – has an
irreducible link to the possibility of spoken discourse (Rede)” (Derrida, 2011, pp
15-16).
Theodora Papidou 27
5
See Derrida, 2011, p. 32.
28 Double Writing in Architectural Design
6
Besides, Martin Heidegger defines signs as primarily “means whose special
character consists in indicating,” and what is indicated is nothing but the thought
that wishes to be preserved (Sini, 1989, p. 23; my translation). The function of
reference, of indicating, to use Heideggerian terms, is, thus, traced in the concept
of the sign itself (Sini, 1989, p. 23).
7
Besides, “the spaces [of the world] are hermeneutic spaces, that is, they are
connoted by signs” (Lobo, 1999, p. 26; my translation).
8
See chapter entitled “Lugar” in Papidou, 2013.
Theodora Papidou 29
9
See Lobo, 2000, p. 67.
10
See Peirce, 1955, p. 99.
30 Double Writing in Architectural Design
11
See Tordera, 1978, pp 105-06. Moreover, in Foundations of the Theory of Signs
Charles Morris marks the distinction between Interpretant and Interpreter, whom
he regards as the fourth factor of semiosis (Morris, 1944, p. 3).
Theodora Papidou 31
Synopsis
That moment of first retaining an intention in lines and words during the
process of architectural design ushers in the activation of a mechanism,
fixing architectural thought in iconic and verbal signs. From the traces of
this first instance of retaining up to the emergence of form and concept,
the text of the special design writing is regarded as a unit of signification.
Bypassing dialectics as a hermeneutic tool between the iconic and the
verbal, design text is considered to be a written act, whose signs are
regarded as indications facing the external world of the architect-designer,
and the empirical world.
As the function of expression – the orders of resemblance and
symbolism – of the design text is suspended, the semiotic process is
disengaged from imperatives of compulsory codes, so as for that Firstness
of the Interpretant to emerge, that is the possibility of the design text to be
interpreted before something or somebody interprets it based on a specific
code. Peirce has written that “[e]very sign has its own peculiar
interpretability before it gets an interpreter” (Peirce, 1987, p. 146; my
translation). For design text, this peculiar interpretability is the locus. The
essence of design can emerge within the constant referencing between the
text and the locus.
Bibliography
Bentolila, Héctor. “Signo y movimiento en el pensamiento de Charles S.
Peirce.” In Peirce en Argentina, III Jornadas GEP (2008).
http://www.unav.es/gep/IIIPeirceArgentinaBentolila.html
Derrida, Jacques. “Architecture Where the Desire May Live” [interview].
Domus 671 (1986): 17-25.
—. Voice and Phenomenon: Introduction to the Problem of the Sign in
Husserl’s Phenomenology. Evanston Illinois: Northwestern University
Press, 2011.
Heidegger, Martin. Off the Beaten Track, edited by Julian Young and
Kenneth Haynes. Cambridge: Cambridge University Press, 2002.
Leroi-Gourhan, André. Le geste et la parole. Vol. I, Technique et langage.
Paris: Albin Michel, 1964.
Lobo, Ferrán. “Signo, arquitectura, habitación”. In Pensar, construir,
habitar: Aproximación a la arquitectura contemporánea, edited by P.
Soláns, 55-69. Palma de Mallorca: COAIB, 2000.
32 Double Writing in Architectural Design
CHAPTER TWO:
THE RENAISSANCE
OF ACADEMIC PUBLISHING:
THE DECONSTRUCTION OF THE JOURNAL
INTO A PRAGMATIC MANIFESTATION
OF A POSTMODERNIST SET OF DISCOURSES
ARTEMIS ALEXIOU
Ferdinand de Saussure has stated that: “Language and writing are two
distinct systems of signs. The second exists for the sole purpose of
representing the first” 1 . This project, partly influenced by the above
principle and in line with the Marxist idea restated by Neil Postman:
[…] that the press [is] not merely a machine but a structure for discourse,
which both rules out and insists upon certain kinds of content and,
inevitably, a certain kind of audience2
was developed on the hypothesis that academic research and journals are
two distinct systems of signs, whereas the second system of signs exists
for only one reason: to disseminate the first system of signs.
The study had philosophical and practical objectives, which (although
substantially different in nature) overlapped in many respects and were all
directly relevant to art and design sectors and academic disciplines. The
philosophical objectives were to highlight the importance of academic
reading and writing amongst art and design practitioners (including art and
design students) and promote the engagement with academic journals. The
practice-based objectives were to reassess the design and page architecture of
the academic multidisciplinary feminist journal Camera Obscura: Feminism,
Culture and Media Studies3 (Fig. 2-1) in order to reinvent a design that would
1
Saussure, Ferdinand De. Course in Linguistics. London: G. Duckworth, 1983.
2
Postman, Neil. Amusing ourselves to death: Public discourse in the age of show
business. New York: Penguin Books, 2005.
3
“Camera Obscura provides a forum for scholarship and debate on feminism,
culture, and media studies. The journal encourages contributions in areas such as
Artemis Alexiou 35
Fig. 2-1. Snapshot fromTalk to Her by Pedro Almodovar. 2002. Front Cover Page.
148mm x 210mm. From: Camera Obscura. Durham: Duke University Press, 2008.
36 The Renaissance of Academic Publishing
Research Problem
An initial brief investigation showed that the majority of academic
presses publish journals with conservative appearance, conventional
structure, standard page layout and traditional typefaces. Thereafter,
following a rather extensive investigation, it was evident that even the
academic journals that are debating matters on art and design (which are
targeted predominantly towards relevant audiences) are equally deficient
in design integration as most of their scientific counterparts. Concurrently,
the majority of academic journals almost always accommodate lengthy,
heavily intellectual content with reduced levels of integrated design. Due
to this apparent circumvention of design integration, there is a
considerable amount of art and design practitioners (especially art and
design students), who do not read academic texts by choice. This is
predominantly because they find these publications unattractive externally
and monotonous internally, which lead to a difficulty in retaining
concentration and accomplishing comprehension.
Visual communication has been a significant aid towards the evolution
of print publishing. In the late 19th century, periodicals radically changed
(both in terms of design6 and marketing) and new technologies for printing
enabled mass production, causing new markets to expand. As a result, the
majority of periodicals – including weekly illustrated newspapers (i.e.
“The Graphic”, 1869-1932) and weekly feminist periodicals (i.e. “The
5
Barthes, Roland. The death of the author. London: Fontana, 1977.
6
The term is used anachronically for the purposes of this article, given that design
was not widely used as a term during the 19th Century.
Artemis Alexiou 37
academics argued that graphic design was more than the mere study of
technique and technology, more than form and function - it was an
intellectual pursuit that demanded philosophical fluency. […] during the
late 1990’s in part as a way to counterbalance the perceived primacy of
style, theory branched into a new rigor called ‘authorship’. […] more
importantly, authorship was always about designers expanding their
influence as creators rather than mere packagers of content.7
Methodology
Since the beginning, this research project was to be practice-based in
nature, but it seemed essential to employ a theory-based qualitative
methodology for its initial stage in order to reassess the hypothesis (that
academic research and journals are two distinct systems of signs and the
7
Heller, Steven, and Audrey Bennett. Design Studies: Theory and Research in
Graphic Design. New York: Princeton Architectural Press, 2006.
8
i.e. Jeremy Leslie’s, Magculture: New Magazine Design, published by Harper
and Collins in 2003.
38 The Renaissance of Academic Publishing
second exists for the sole purpose of disseminating the first) and also
potentially reconstruct the research question and sub-questions, based on
the primary and secondary data collected.
The first stage of the theory-based qualitative data collection included:
an informal focus group session; an online survey; two interviews; two
case studies. The focus group consisted of four participants. They were
presented with one issue of each of three different periodicals and they
were asked about three to four open questions. The online survey was a list
of 31 questions 9 (five of which were accompanied by visuals) and was
completed by a multidisciplinary group of 19 participants10 consisting of
art and design students, academics and practitioners.
The two case studies were based on the profession-specific magazine
Blueprint11 (1983-present) and the popular feminist magazine Spare Rib12
9
Twelve closed questions, eleven open questions, six demographical questions,
and two commentary questions.
10
The group of participants consisted of: two BA design students, 15 MA design
students; three academics and one architect. The younger participants were 18
years of age and the older was over 48 years of age. Two were between 18-23
years old; nine were between 23-28 years old; one was between 28-33 years old;
three were between 33-38 years old; two were between 43-48; one was older than
48 years. Overall, five participants were male and 14 were female. The group also
consisted of nine British citizens; one Portuguese; one North American; three
Norwegian; two Colombian; one Indian; one Dutch; one Greek. The chosen
mother languages were as follows; ten spoke English as their native language; two
Greek; two Portuguese; two Spanish; four other.
11
“ Launched in 1983, Blueprint was the first magazine to cross the boundaries
between design and architecture. It was established by Peter Murray and Deyan
Sudjic with the financial backing of leading architects and designers including
Norman Foster and Rodney Fitch. Today, it continues to be revered by architects
and designers around the world for its fresh and unconventional approach.”
Blueprint. Blueprint Magazine. 2013.
http://www.blueprintmagazine.co.uk/index.php/about/ (accessed August 12, 2013).
12
“ Spare Rib emerged from the underground press (Time Out, Oz etc.) in 1972,
started by women from these papers who ‘still found they were always making the
tea'. The underground press (in particular Ink now itself defunct) generously
loaned money to finance the enterprise. There were then many scattered women's
liberation groups, but with little contact; and women's workshop literature was not
stocked on public bookstalls. A need was felt for a central magazine, publicly
available, which would cater for women's repression and form a link between
groups. In the face of huge costs, minimal encouragement and collapsing
magazines around, Marsha Rowe and Rosie Boycott contrived to get Spare Rib
established (and with howsplendid a title) so that it has now reached its 36th
Artemis Alexiou 39
Results
The results showed that for a journal to be appealing to an art and
design audience, it would have to embrace a distinctive appearance and
present the content in a comprehensive manner, while the materiality of
the publication was found to be a significant element towards the
engagement of wider audiences.
monthly issue and seems here to stay.” Bell, Hazel K. "Spare Rib." The National
Housewives Newsletter, Autumn 1975: 10-11.
13
“Journal of Design History is a leading journal in its field. It plays an active role
in the development of design history (including the history of the crafts and
applied arts), as well as contributing to the broader field of studies of visual and
material culture.” Design History Society. Journal of Design History. 2013.
http://jdh.oxfordjournals.org (accessed August 12, 2013).
40 The Renaissance of Academic Publishing
[…] one must bear in mind the paratextual value, which can belong to
other types of expression: iconic (illustrations), material (everything which
proceeds, for example, from sometimes very significant typographical
choices made in the composition of a book) or purely factual […].16
14
“The bricoleur works with signs, constructing new arrangements by adopting
existing signifieds as signifiers and ‘speaking’ ‘through the medium of things’- by
the choices made from ‘limited possibilities’[...].”Levi-Strauss, Claude. The savage
mind. London: Weidenfield & Nicolson, 1974.
15
“ […] ‘The first aspect of bricolage is […] to construct a system of paradigms
with the fragments of syntagmatic chains’ (Levi-Strauss 1974), leading in turn to
new syntagms […]. ‘Authorship’ could be seen in similar terms.” Chandler,
Daniel. Semiotics: The Basics. London: Routledge, 2002.
16
Genette, Gerard, and Marie Maclean. "Introduction to the Paratext." New
Literary History (Probings: Art, Criticism, Genre) 22, no. 2 (1991): 261-272.
17
“ The cover page is the surface which allows the designer to visually communicate
with the audience in a direct manner and therefore, persuade them to adopt a
particular viewpoint, which could possibly mean persuade them to accept
particular information or data.” Tyler, Ann. "Shaping Belief: the role of teh
audience in visual communication." Design Issues 9, no. 1 (1992): 21-30.
Artemis Alexiou 41
about the cover pages were line, which, according to Downer, is the visual
path that enables the eye to move within the page, brought together by
inventive page architecture18, and colour19.
Fig. 2-2. Artemis Alexiou. Camera Obscura: feminism, culture and media studies,
Issue 68, Vol 23, N. 2 [Original Reconstructed Design]. 2009. Alternate Cover
Pages. Adobe InDesign. 420mm x 597mm. London Metropolitan University. 2009.
18
Downer, Marion. Discovering Design. Boston, Massachusetts: Lee, Lothrop &
Shepard Co., 1965.
19
Please note that colour was deemed an essential component, based on the results
of this study. Figure 2-1 is presented here accurately, however figures 2-2 and 2-3
were originally in full colour in the final reconstructed printed volume.
20
Lewis, C, and P Walker. "Typoraphic Influences on reading." British Journal of
Psychology 80, no. 2 (1989): 241-257.
42 The Renaissance of Academic Publishing
Fig. 2-3. Artemis Alexiou. Camera Obscura: feminism, culture and media studies,
Issue 68, Vol 23, N. 2 [Original Reconstructed Design]. 2009. Pages 26-27. Adobe
InDesign. 420mm x 594mm. London Metropolitan University. 2009.
Artemis Alexiou 43
21
Williamson, J H. "The Grid: history, use and meaning." Design Issues 3, no. 2
(1986): 15-30.
22
Colour(s): (text) black.
23
Colour(s): (text) deep purple.
24
Colour(s): (text) cherry red [all biographies are also accompanied by a portrait
photo].
25
Colour(s): (text) black / (background block) bright yellow.
26
Colour(s): (text) light grey.
44 The Renaissance of Academic Publishing
Conclusion
One might argue that this revolutionary idea of transforming academic
journals into avant garde publications (with a distinctive colour strategy
for the whole generation of each journal; set number of authors writing for
each issue; specific theme for each issue; numerous implemented
commentaries and visuals; a larger format; lavish printing and binding
accompanied by quality paper; twin reverse cover pages, which allow the
reader to read the journal from both sides; an inside cover spread of an
artwork; complementary quotes) is an economically and practically
unrealistic concept, but one should bear in mind that there is a lot of space
for experimentation in print academic publishing. This reconstructed
model of the feminist academic journal Camera Obscura is a lone, modest
effort to contribute to the formation of the concept of a complete (but not
necessarily absolute) vision of what manifests as the action of academic
discourse(s); thus, the experimental concept of including authors coming
from different disciplines for every issue should be seen as an attempt to
favour the crossing and collusion of visions, all brought together
simultaneously in the realm of a discourse in order to create a platform
that would welcome multidisciplinary, interdisciplinary and (most
importantly) trans-disciplinary discussion. Thus, this practice-based study
challenged the concept of graphic design assimilation by academic
journals and its essential value in the engagement of wider audiences
(especially from the art and design disciplines) and also emphasised that
graphic design incorporation could eventually allow new trans-
disciplinary and trans-sectoral audiences to benefit and progress by
incorporating academic knowledge into their practice and potentially
cultivate an interest towards authorship.
27
Colour(s): (text) black / (background block) light green.
MARKETING SEMIOTICS APPLIED
TO THE DESIGN OF INTEGRATED
GRAPHIC COMMUNICATION SYSTEMS
Introduction
“Graphic design is a service profession, contemporary, which is produced
industrially by a creative process that is focused on the user” (UPAEP
2009). As a rhetorical action, its production requires the generation of
argumentative strategies to respond to persuasive communication through
the articulation of the functional, formal and symbolic characteristics of a
message given in a context.
Its exercise requires interacting with other disciplines that provide
information necessary for a process of user-centred design. Such is the
case of marketing, whose tools of marketing research and understanding of
consumer behaviour can develop the analytical stage of this process, and
semiotics, a discipline which is oriented to the study of signs and
signification processes.
This article focuses on the production of discursive systems aimed at
promoting the brand positioning through the articulation of visual
messages that are issued through the different media, by which an
organization, company or product use to contact their users. These kinds
of systems have been called integrated graphic communication systems.
The operational relationship between semiotics, marketing and graphic
design, will serve as the basis of the approach of the design process. This
implementation requires the integration of knowledge offered by people
with different training in order to constitute interdisciplinary powerful
teams. So, there is a proposal for a methodological model based on
interdisciplinarity, used to apply marketing semiotics and solve
positioning problems.
46 Semiotics Applied to the Design of Graphic Communication Systems
way that the consumers will get the message sense defined by the
company.
Design process
Every effort to communicate through visual signs is an opportunity for
graphic design to intervene, especially in integrated graphic communication
50 Semiotics Applied to the Design of Graphic
G Comm
munication Systeems
ANALYTICAL STAGE
1. Understanding the controversy over design (a problem).
2. Analysis of the text from the client, making an interpretive exercise
based on an understanding of the contexts. Aim to understand the intention
of communication.
3. Verification of the organisational goals.
4. Description of profile (s) user (s).
5. Analysing the features of identity and style that the organisation wishes
to declare in a box positioning (See annex 1). This analysis implies a
symbolic mapping exercise based on categorical structures.
6. Audit of existing communications system (if any) through semiosis
levels of syntactic, semantic and pragmatic (diagnostic).
7. Design of tools to access the user's belief system and access their mental
categories.
8. Analysis of the data collected using semiotics. Mapping the user´s
representational system, identifying the level of significance, the
denotations and connotations, and the connections that come from
inferential processes.
STRATEGIC STAGE
9. Establishment of guidelines for message articulation and defining the
central arguments.
10. Definition of communication channels describing the discursive axis.
11. Development of the graphic concept from semantization processes.
12. Production of prototype applications of graphic communication.
13. Evaluation of prototypes through instruments based on semio-
marketing techniques.
52 Semiotics Applied to the Design of Graphic Communication Systems
EXECUTIVE STAGE
14. Definition of an implementation programme and its manual.
15. Monitoring and evaluation.
Bibliography
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identidad visual corporativa basado en el Modelo DHP. In Annais do
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Aires: Paidós, 2003.
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Ellis, Richard and McClintock, Ann. Teoría y práctica de la comunicación
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Esqueda, Román. El juego del diseño: Un acercamiento a sus reglas de
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López, Marcelo. La semiótica mete la cuchara. De cómo la semiótica salió
del aula y entró al salón del directorio. (August, 2002) Retrieved from:
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Peirce, Charles. Écrits sur le signe: Rassamblés, traduits et commentés par
Gérard Deledalle. Paris: Éditions du Seuil, 2004.
54 Semiotics Applied to the Design of Graphic Communication Systems
Annexes
Annex 1: positioning box
The positioning box is an instrument that helps build the features of a
brand´s organisation, company or product. The positioning box includes
information from the analytical stage of the design process. The box
displays the course to be taken by the efforts of the design based on the
communicative intent and the user, and can serve as reference for the
evaluation of products designed as part of the integrated graphic
communications strategies.
The component elements are:
Target (user)
It is
Which
Because
Therefore the brand character is:
Concept Brand extension
Adjectives Synonyms Antonyms
1
This definition of Europe’s culture belongs to Alberto Moravia, an Italian
novelist. Leonard Orban’s speech may be found at
http://europa.eu/rapid/pressReleasesAction.do?reference=SPEECH/07/590&type=
HTML, accessed 20 September, 2008.
2
Marcel Machill, Markus Beiler and Corinna Fischer, “Europe-Topics in Europe’s
Media. The Debate about the European Public Sphere: A Meta-Analysis of Media
Content Analyses,” European Journal of Communication 21(1) (2006): 78,
accessed 20 March, 2009, doi: 10.1177/0267323106060989.
Camelia Cmeciu and Doina Cmeciu 57
3
Adreas Pribersky, “Europe as a Symbol in Political Image Constructions,”
Semiotica 159 (1/4) (2006): 146, accessed 15 April, 2011, doi:
10.1515/SEM.2006.025.
4
Donatella della Porta and Manuela Caiani, “The Europeanization of the Public
Discourse in Italy: A Top-Down Process?” European Union Politics 7(1) (2006):
78, accessed 10 February 2009, doi: 10.1177/1465116506060913.
5
Ágnes Kapitány and Gábor Kapitány, “Symbols and Communication of Values in
the Accession to the EU (Hungary),” Semiotica, 159 (1/4) (2006): 111–41.
Accessed 15 April, 2011. doi: 10.1515/SEM.2006.024; Machill, Beiler and
Fischer, “Europe-Topics”; Pribersky, “Europe”; della Porta, and Caiani, “The
Europeanization”.
6
Machill, Beiler and Fischer, “Europe-Topics”, 63.
7
Priberksy, “Europe,” 146.
58 (De)coding the Fabric of the European Years’ Visual Representations
8
Priberksy, “Europe,” 146-47; Giorgia Aiello, “The Appearance of Diversity:
Visual Design and the Public Communication of EU Identity,” in European Union
Identity: Perceptions from Asia and Europe, ed. Jessica Bain, and Martin Holland
(Baden-Baden: Nomos, 2007), 148-50.
9
Giorgia Aiello and Crispin Thurlow, “Symbolic Capitals: Visual Discourse and
Intercultural Exchange in the European Capital of Culture Scheme,” Language and
Intercultural Communication 2(6) (2006): 148-162, accessed 17 August, 2012.
doi: 10.2167/laic234.0.
10
Giorgia Aiello, “All Tögethé® Now: The Recontextualization of Branding and
the Stylization of Diversity in EU Public Communication,” Social Semiotics 22(4)
(2012): 459-86, Accessed 10 August, 2012, doi: 10.1080/10350330.2012.693291
11
http://en.strasbourg-europe.eu/european-year,27569,en.html, Accessed 13 May 13,
2012.
12
Priberksy, “Europe,” 146.
Camelia Cmeciu and Doina Cmeciu 59
13
Ruth Wodak, “Discourses in European Union Organizations: Aspects of Access,
Participation, and Exclusion,” Text and Talk 27 (5/6) (2007): 659, accessed 10
November, 2010, doi: 10.1515/TEXT.2007.030
14
Wodak, “Discourses,” 659.
15
Camelia M. Cmeciu, “Insights into the European Years’ Communication
Toolboxes,” Styles of Communication 4 (1) (2012b): 40.
60 (De)coding the Fabric of the European Years’ Visual Representations
16
Torkild Thellefsen, Bent Sørensen, Mikael Vetner and Christian Andersen,
“Negotiating the Meaning of Artefacts: Branding in a Semiotic Perspective,”
Semiotica, 162 (1/4) (2006): 374, accessed 24 February, 2009, doi:
10.1515/SEM.2006.085.
17
Carlos Scolari, “Online Brands: Branding, Possible Worlds, and Interactive
Grammars,” Semiotica 169 (1/4) (2008): 170, accessed 23 February, 2009, doi:
10.1515/SEM.2008.030.
18
We will interpret the EY logos in terms of Marcel Danesi’s layering theory
(2002) on metaphor.
19
Gunther Kress and Theo van Leeuwen, Multimodal Discourse. The Modes and
Media of Contemporary Communication. 2nd edition (London, New York:
Bloomsbury Academic, 2010), 57-9.
Camelia Cmeciu and Doina Cmeciu 61
Table 2-1. The cognitive flow beyond the European Years’ logos
The layer of metaform. Lines and colours are the formal semiotic
devices which provide “cohesion and coherence”20 to the four EY logos.
At this layer, the curved, straight or diagonal lines and the various colours
are modes without any reference to any object, thus reminding us of Ch. S.
Peirce’s level of firstness. As observed in Table 2-1, curved and diagonal
lines and red, blue, yellow and green colours are more salient in the
production of EY logos.
The layer of meta-metaforms. A semiotic device becomes a mode if it
turns into a resource for making signs. By indexicality in reference21, the
signifier-material can be used to carry the signifieds of sign-makers22. The
semiotic devices (lines and colours) in the layer of metaform turn into
semiotic modes for the design of EY logos since they become resources
for making signs. The straight, curved and diagonal lines and the various
types of colours are the signifier-materials which combine in order to
provide an indexical reference to distinct European Years’ signifieds:
human-like figures (EY 2008), stars and synapses (EY 2009), bricks (EY
2010) and hands (EY 2011).
The layer of metasymbols. The cognitive flow from signifier-materials
to semiotic modes reaches the last layer. The lines and colours acquire a
meaning potential through materiality and interactivity. As observed in
Table 2-1, the layer of metasymbols embeds the visual representations of
the European syntagm “unity in diversity”. The lines and colours as
semiotic modes are meant “to represent aspects of the world as it is
experienced by humans”23. Thus, the EY logos are European experiences of
interculturality (2008), creativity and innovation (2009), combating poverty
and social exclusion (2010) and volunteering (2011). Four unifying
conventional processes of interaction may have the significance of unity:
human figures dancing (2008), stars and synapses connecting different
fields (2009), bricks being placed one upon the other in order to build
together (2010), hands holding together and helping each other (2011).
The four pervasive colours (red, yellow, blue, green) have the meaning
potential of diversity at a double level:
- at the interpersonal level: colours as indexical embodiments of
different European member states or competences24;
20
Kress and Van Leeuwen, Multimodal Discourse, 58.
21
Danesi, “Abstract Concept,” 6.
22
Kress and Van Leeuwen, Multimodal Discourse, 58.
23
Gunther Kress and Theo van Leeuwen, Reading Images: The Grammar of
Visual Design. 2nd edition (London, New York: Routledge, 2006), 42.
24
In the case of the European Year of Creativity and Innovation, the stars signify
several competences: communication in mother tongue (pink), communication in
Camelia Cmeciu and Doina Cmeciu 63
29
The EY 2008 and EY 2009 communication toolboxes were prepared by the
Directorate-General for Education and Culture. The EY 2011 communication
toolbox was prepared by the Directorate-General for Education and Culture, the
Directorate-General for Employment, Social Affairs and Inclusion, Directorate-
General for Enterprise and Industry etc.).
30
Kress and Van Leeuwen, Reading, 172.
31
Kress and Van Leeuwen, Reading, 172.
32
Kress and Van Leeuwen, Reading, 172.
33
The communication toolbox for the European Year 2010 (prepared by the
Directorate-General for Employment, Social Affairs and Inclusion) did not include
any visual guidelines.
Camelia Cmeciu and Doina Cmeciu 65
Table 2-2 and Table 2-3 illustrate that the EY Visual Guidelines embed
247 references regarding the use of visual markers of deontic modality:
168 references for type modality (68%) and 79 references for token
modality (32%). Thus, standard EY images as instances of type visual
modality are more salient than EY images adapted to member states (token
visual modality). This dominance may be linked to the EU tendency of
standardising the visual representations of European Years.
34
These visual markers for EY 2011 and EY 2012 are also presented in Cmeciu,
“Insights,” 47-8.
35
Conceptual representations “design social constructs” (Kress and Van Leeuwen,
Reading, 79).
36
Kress and Van Leeuwen, Reading, 87.
37
Kress and Van Leeuwen, Reading, 79.
66 (De)coding the Fabric of the European Years’ Visual Representations
38
Kress and Van Leeuwen, Reading, 87.
39
European Year of Intercultural Dialogue 2008, Style Guide, 4.
Camelia Cmeciu and Doina Cmeciu 67
40
European Year of Creativity and Innovation 2009, Corporate Design Manual, 4.
68 (De)coding the Fabric of the European Years’ Visual Representations
41
Kress and Van Leeuwen, Multimodal Discourse, 24.
42
Theo Van Leeuwen, “Towards a Semiotics of Typography,” Information Design
Journal +Document Design, 14(2) (2006): 154.
43
Van Leeuwen, “Towards,” 148.
44
Van Leeuwen, “Towards,” 149.
45
The European Year of Intercultural Dialogue 2008 Style Guide, 10; The
European Year of Creativity and Innovation 2009 Corporate Design Manual, 10.
Camelia Cmeciu and Doina Cmeciu 69
Conclusions
The choice of annual issues as European Years to be implemented at a
national, regional and local level, has been a means of shifting the
attention from the centre (European Union) unto the margins (Member
States). Despite this intention, the European Union and the Directorates-
General show their power at a visual level by imposing a visual
standardisation and uniformity. Our analysis focused on the vertical
Europeanization, namely on the EY fabric, “the single colour rich and
deep”, as it was discursively embedded in the visual guidelines of each EY
communication toolbox (2008-2011).
The discourse of inclusion promoted in the EY visual guidelines has a
high intensity level point, which is attained by the EY branding process
and the type and token visual deontic modality. The logo position, colour
and typography are the most salient visual markers highlighting the
European authority. The instances of the standard EY images (type
modality) and of the MS visual taxonomies (token modality) reveal the
power relations among participants (EU, EY, and Member States) where
the indexical signs of the EU and the EY should prevail in the promotional
items of national, regional or local organisations.
46
Van Leeuwen, “Towards,” 148-9.
70 (De)coding the Fabric of the European Years’ Visual Representations
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INTERSEMIOTIC TRANSLATION
IN ADVERTISING DISCOURSE:
PLASTIC VISUAL SIGNS IN PRIMARY
FUNCTION IN COMMUNICATION
EVANGELOS KOURDIS
Introduction
In recent years, more and more advertising campaigns have been using
synthetic elements that represent universal human values such as ecology,
good health and respect for differences, which are based on contrastive
rhetorical forms (pollution/ecology, illness/good health, etc.). Advertisers,
we have noted, have not focused their efforts on key semiotic systems
such as language (slogans) and images (photographs, paintings, drawings),
but have, instead, upgraded their use of plastic visual signs, in particular
colours, graphics and typography, which, up until the late 20th century, had
been considered as supplementary semiotic systems of verbal and visual
iconic signs. It is particularly interesting to say that for Eco (2001: 221)
advertising is considered as a mass-communication text, a syncretic text,
which often involves more than one semiotic system and moves across
linguistic and cultural boundaries. According to him, this kind of text is
also useful for dealing with cases of intersemiotic translation.
Bearing in mind that language is considered to be a primary semiotic
system, I will show that secondary semiotic systems, as are plastic visual
signs, sometimes play a central role in communication through
advertising, despite being part of a broader semiotic system, that of
iconism. I will also examine how intersemiotic translation could be an
easy interpretative procedure, and at the same time a more complex
constructive procedure, and how it depends on cultural knowledge of the
verbal message’s connotative meaning.
Evangelos Kourdis 73
1
My translation
2
Göran Sonesson said that this work was to visual communication what Saussure’s
Cours de linguistique générale was to linguistics.
74 Intersemiotic Translation in Advertising Discourse
361) defines the relationship between iconic visual and plastic visual signs
in the following way:
[…] is evidence that the plastic element is autonomous from the iconic
representation. In fact plastic and iconic elements complement each other.
Because it is the phenomenological signifier of the iconic sign, the plastic
element allows viewers to identify the iconic, while the iconic element thus
identified makes it possible to discover a content in the plastic elements
that do not belong to iconic types.
Another difference between the two types of visual sign is that iconic
visual signs create a triadic relationship between the signifying, the type3
(object) and the referent.
Plastic visual signs include signs such as colour, form and texture, but
only to the extent that they refer to a signified and that we can approach
3
For a definition of type, see Klinkenberg (2001: 111).
Evangelos Kourdis 75
I will show later that these polarised elements are often used to create
intersemiosis as an interaction between semiotic systems.
In fact, intersemiosis characterises the whole semiotic phenomenon,
which is based on what Jakobson (2001 [1959]: 139) calls intersemiotic
translation or transmutation, that is ‘‘[…] the interpretation of verbal
signs by means of signs of non-verbal systems’’. However, many
researchers claim that intersemiotic translation should not necessarily
include verbal semiotic systems. This position gives a dynamic dimension
to intersemiotic translation which advertisers take into account, since, as
Gorlée (1994: 167) remarks:
(the) strong points (of intersemiotic translation) are not information nor
thought, but novelty and creativity, --in short, variance. Variance meaning
openness and possibility, it permits, and even encourages, multiple
interpretations.
4
This formulation is seemingly in contrast to that of the Russian formalists (Erlich,
1980: 197), for whom content was determined by form and hence each different
form had a different meaning. However, in advertisement we have fixed signifieds,
semantically reduced, as they refer to a commodity. So, in the end in advertising
the signified meaning is reduced to simple connotation.
5
See http://www.myphone.gr/forum/showthread.php?t=236992.
78 Intersemiotic Translation in Advertising Discourse
message “3G” found in the slogan and in the additional verbal message
has been graphically and chromatically reproduced at the top of the
composition. The number “3” has been reproduced in green as vegetation
growing on a cliff, while the letter “G” is represented in the form of a
cloud above the sea. For this portrayal to acquire semantic and semiotic
content, the advertisers have also made use of the proxemic sign,
positioning these two signs next to each other.
This advertisement, unlike the previous one, also has a purely visual
iconic message, showing a beach with sunbathers and the surrounding
mountain. It is on this visual iconic sign that the plastic visual signs
forming the message “3G” have been added, which enables us to claim
that an imaginary sign can be constructed on a real sign.
6
See http://www.econews.gr/2011/02/28/skepsou-prasina-trapeza-peiraios.
80 Intersemiotic Translation in Advertising Discourse
strength’ (and that) the logic is that the more a brand has to say about
itself, the better the brand must be’’. We argue that this position is not
applicable to this advertisement, where the principal verbal message is too
short (only two words). We also note that green is the dominant colour in
this advertisement. The verbal slogan (“Think Green!”) is here, too, found
in the middle of the composition and has been written in the second person
singular in an effort to establish direct communication with the reader. The
principal advertising composition is placed within a coloured frame;
around it is a second frame of a different colour containing the additional
message “ȂȚĮ ʌȡȦIJȠȕȠȣȜȓĮ IJȘȢ ȉȡȐʌİȗĮȢ ȆİȚȡĮȚȫȢ” [“A Piraeus Bank
initiative”]. The advertising composition as a whole and the two verbal
messages appear to be in initial contrast with the business environment
promoting them, since ecological consciousness is being advertised by a
bank dealing in a starkly different environment – the financial world, an
environment not known among different cultures for its promotion and
respect for human values7.
7
This is not a new location. As Corner (2004: 236) observes ‘‘it is the belief that
advertising does indeed work in a ‘dispersed’ way to encourage certain values and
beliefs, as well as in a ‘concentrated’ way to sell goods, that has generated so much
controversy about advertising as a communicative practice’’.
Evangelos Kourdis 81
provided in the form of the (human) brain, which has replaced the tree’s
foliage in the iconic message. Directly underneath, the adverb “ʌȡȐıȚȞĮ”
[“green”] is rendered iconically by the tree trunk supporting the (human)
brain/foliage. It is interesting to see that different colours are used to
distinguish between the two intersemiotic translations and that the
translations include techniques of rhetorical expression. Thus, by
intersemiotically translating the verb “think” through the (human) brain,
the advertisers have chosen to translate/render the concept of thought, the
whole, by means of the (human) brain, a part of the whole, using the
expressive form of synecdoche. The same applies to the intersemiotic
translation of the adverb “green”, which is used to express flora as a whole
by means of the tree trunk, which represents part of the whole. There is no
intersemiotic translation for the exclamation mark accompanying the
slogan “Think Green”.
8
Even the direction of the letter's justification is a vehicle of cultural values.
McCarthy & Mothersbaugh (2002: 673-674) state that the ‘‘direction of
justification […] affect legibility […], and is likely culturally bound (e.g. right
justification being most legible for those Asian readers who read from right to the
left’’. In our case, the first two advertisements are written from the left to the right.
82 Intersemiotic Translation in Advertising Discourse
General remarks
The study of the three advertisements confirms Van Leeuwen’s (2011: 92)
remark that ‘‘the structure of texts in magazines, websites and other
modern media is now often signaled, not by means of words, but by means
of layout, colour and typography, so much so that without layout, colour
and typography many of these texts would be incomprehensibl’’. Plastic
signs play a major role in this effort, particularly when they signify
something connotatively. In our three cases, no matter what the product
advertised, green was used to enhance the advertisement since it has
positive connotations and is an often-used and recognised advertising
option in the Greek market. Colour differences and form (graphics) are
plastic elements that dominate, compared with verbal and visual iconic
signs, even though all the semiotic systems employed here have worked
well to convey the message successfully. In fact, we could say that they
have been upgraded in the compositions to the extent that they may have
gained certain autonomy in the advertisements through the intersemiotic
translation that has taken place with these particular signs.
It is, however, worth noting that the semiotic systems of proxemics and
display typography9 are almost always used to assist in the intersemiotic
translation of these signs. Display typography involves the interpretative
and illustrative use of letterforms, providing opportunity for the
associative values and the formal characteristics of letters to be explored
and exploited to deliberate effect. The display typography of the number in
the first advertisement and of the number and letter in the second
advertisement is intericonic. In other words, their traditional, expected
design combines – by incorporating into their form and composition –
other icons that assist further in conveying the message. This visual-
typographical game often appeals to viewers and enhances the
advertisement due to the witty way in which it combines two ideas in one.
9
According to Baines and Haslam (2005: 48) by the time of the Industrial
Revolution there was a growth in many kinds of printing to meet the demands of
commerce and these new ephemeral uses and needs required new typeforms whose
principal aim was to attract attention. Because of their scale and intended use, they
are sometimes referred to as display faces.
Evangelos Kourdis 83
In lieu of a conclusion
Plastic visual signs often participate to expressive forms of rhetoric, such
as is synecdoche. Their polarised elements (for instance, light/dark) play a
central role in intersemiosis where plastic visual signs are always present.
Plastic visual signs, especially colours, can be used as symbols and
indexes: green colour for nature and ecology, grey for roads, white for
clouds. Thus, plastic visual signs in our study have all the characteristics
described by Groupe ȝ, plus – and it is something important for our
purposes – they can serve as one of the two poles in intersemiotic
translations because of their status as autonomous signs. This remark
shows us the importance the advertisers place upon them and that plastic
visual signs can be considered as a new and growing field in advertising
based on cultural knowledge and cognitive procedures.
Bibliography
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Translation,’’ The International Journal of the Arts in Society 4, no 4
(2009): 203-210.
Baines, Phil, and Andrew Haslam. Type & Typography. London: Laurence
King, 2005.
Barthes, Roland. ‘‘La rhétorique de l’image,’’ Communications 4 (1964):
40-51.
Corner, John. ‘‘Adworlds.’’ In The Television Studies Reader, edited by
Robert Allen and Anette Hill, 226-241. London, New York:
Routledge, 2004.
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London and New York: Roultledge, 2001.
84 Intersemiotic Translation in Advertising Discourse
1
E. W. Schneider and C. Wagner, “The Variability of Literary Dialect in Jamaican
Creole - Thelwell's the 'Harder they Come',” Journal of Pidgin and Creole
Languages 21, no.1 (2006): 45-96.
2
Mark Sebba, Spelling and Society : The Culture and Politics of Orthography
Around the World (Cambridge, UK: Cambridge University Press, 2007).
3
Michael A. K. Halliday, Language as a Social Semiotic. The Social Interpretation
of Language and Meaning. (London, UK: Edward Arnold, 1978).
4
Dionysis Goutsos and Marilena Karyolemou, “Introduction,” International
Journal of the Sociology of Language 168, (2004): 1-17.
Aspasia Papadima, Ioli Ayiomamitou and Stelios Kyriacou 87
Introduction
In this article we present a part of the research that is being conducted by
the Language and Graphic Communication Research Lab, which is
operated by Cyprus University of Technology’s Department of
Multimedia and Graphic Arts. Our research focuses on how the Greek-
Cypriot dialect (henceforth GC) manifests itself in the written word, an
issue that is both multifaceted and complicated. Specifically, we will look
closely at orthographic conventions and typographic practices followed in
visual representations of the GC. We should mention, by way of
introduction, that there is a great variety of orthographic conventions for
the representation of sounds in the dialect that linguists, writers and
researchers have not yet implemented, and thus do not follow a common
practice as to how the dialect should appear on paper.
This study argues that, through the years, the absence of a single,
complete, systematic and commonly accepted orthographic system created
the need for different typographic practices, which in turn created a
discontinuity in the method of representing the GC in written texts. The
fact that the state encouraged the use of Standard Modern Greek
(henceforth SMG) language and orthography, in many instances at the
expense of dialectical sounds, reinforced this practice. Such a situation can
be understood only if one researches the historical underpinning of the
state that created the need for a continuous effort on the part of Greek-
Cypriots to preserve and protect SMG in both its spoken and written
forms, which confirms Halliday’s assertion that the official language of a
state has semantic value and reflects and manufactures identities and
ideologies.5 Furthermore, the absence of Unicode characters and a
properly designed font containing a number of separate characters to
render the GC created a number of problems for publishers, who used
alternative, but at the same time time-consuming and amateur practices
that did not conform to basic principles of microtypography.
In this study we will start by describing different aspects of the socio-
linguistic situation in the Greek-Cypriot community. Relevant information
regarding the method of analysis used and the data sources which support
our assertions will follow. In the following section we will present our
main findings concerning the dialect’s written language. Specifically, we
5
See note 6 above.
88 The Greek-Cypriot Dialect in Writing
will present a system for classifying writing systems for the GC, the
typographic conventions and practices used in writing it and issues related
to microtypography. Finally, we will look at the orthography of the dialect
as a common practice and uncover the ideologies hidden behind the choice
of one orthographic system over another.
Socio-linguistic underpinning
The Greek-Cypriot community is characterised by the phenomenon of
social diglossia. Two varieties linguistically related, the SMG and the
regional GC dialect, co-exist in a single continuum, each serving different
social functions and carrying a different weight. SMG is the official
language of the state and it is used for all official communication,
including that of the courts, mass media, education, and generally for
written texts. On the other hand, the GC is the mother tongue of Cypriots.
It is used in everyday oral communication and is considered to carry less
authority than SMG.
The contemporary GC does not have a normalised orthography, despite
the fact that we find it in written form as early as the 14th century in the
legal text “The Assizes”. The written representation of the dialect is based
on the orthography of SMG. However, due to the different phonetic
systems used by the GC and SMG, the Greek characters cannot accurately
accommodate the distinct dialectical sounds of the GC. Furthermore, the
dialect has additional consonants that sometimes function as allophones
and sometimes as independent phonemes that do not fit into the SMG’s
phonetic system. Below are the palato-alveolar sounds that exist in the GC
but not in SMG:
Research purpose
The purpose of this research is to explore the following questions:
a. What orthographic models and typographic conventions have been used
throughout the GC’s written history?
Aspasia Papadima, Ioli Ayiomamitou and Stelios Kyriacou 89
b. How do the means of writing and the receiver influence the way the
dialect appears in written form?
c. How do orthographic practices of Cypriots reveal their ideologies and
feelings towards the two linguistic varieties?
Methodology
Originally, we gathered data from published GC texts, dictionaries,
literature, academic books, blogs and websites, as well as from
unpublished GC texts, such as notes, text messages and email. GC words
that include GC-specific sounds were gathered into a single electronic
archive and classified for analysis.
At the same time, we carried out an experiment to examine whether or
not the written dialect is influenced by the medium it is written in and by
the receiver of the message. For the purposes of exploring the questions
mentioned above, five texts were dictated to subjects between the ages of
18 and 24 who happened to be students at the Cyprus University of
Technology. This specific age group was chosen due to the fact that
individuals on the threshold of adulthood are more spontaneous and more
familiar with contemporary communication media, as well as to the fact
that it would be easier to compare them with the other age groups. We
asked them to compose one message for their parents and one for a friend,
based on the dictations, using the same means of communication (i.e. text
message/email and Post-It note). The five dictations included GC-specific
sounds that pose problems when written. The dictations were:
Dictation 1: ȆĮʌȐ İȞ ȑıİȚ ȖȐȜĮȞ ıIJȠ ȥȣȖİȓȠȞ ʌȒĮȚȞİ ıIJȠ ʌİȡȓʌIJİȡȠȞ IJȗĮȚ
ʌțȓĮİ șțȣȠ țȠȣșțȚȐ [Dad, there isn’t any milk in the refrigerator. Go to
the convenience store and pick up two bottles.]
Dictation 2: ȀȩȡȘ İȞ ȞĮ 'ıİȚȢ ȫȡĮ ȞĮ ʌțȚȐıȦ IJȠ IJȐȕȜȚ ʌȠȣ ȐijȘıĮ ıʌȓIJȚ
ıȠȣ İȤIJȑȢ IJȗĮȚ ijȦȞȐȗİȚ Ƞ șțİȚȩȢ ȝȠȣ [Girl, will you have time for me to
pick up the backgammon board that I left at your house yesterday that my
uncle is asking for.]
Dictation 3: ȀȩȡȘ İȓʌİȞ ȝȠȣ Ƞ ǻȘȝȒIJȡȘȢ ȩIJȚ İȞ ȝȠȣ ȑıİȚ İȝʌȚıIJȠıȪȞȘ IJȗĮȚ
șȑȜİȚ ȞĮ ȤȦȡȓıȠȣȝİ. ȆȐȝİ ʌȩȥİ ȞĮ ʌțȚȠȪȝİ ʌȠIJȩ ȞĮ ıȠȣ IJĮ ʌȦ; [Girl,
Dimitris told me that he doesn’t trust me and wants to split up. Can we go
for a drink tonight so I can tell you about it?]
Dictation 4: ȆĮʌȐ İʌȒȡİȞ Ș ȝȐȝȝĮ ȝȠȣ IJȠȞ ııȪȜȠȞ ıIJȠȞ țIJȘȞȓĮIJȡȠȞ IJȗĮȚ
İȞ ȑıİȚ ȫȡĮȞ ȞĮ ʌȐİȚ ȞĮ IJȠȞ ʌțȚȐıİȚ. ǼȞ ȞĮ ȝʌȠȡİȓȢ ȞĮ IJȠȞ ijȑȡİȚȢ İıȪ;
[Dad, mom had to take the dog to the vet and doesn’t have time to go and
pick him up. Will you be able to get him?]
90 The Greek-Cypriot Dialect in Writing
Results
Synopsis of orthographic conventions used by speakers
of the GC
The same phenomenon also occurs in words that are equally common
to both SMG and the GC. When these words are used in the GC, in many
cases we encounter double consonants not only in the middle of a word
but also at the beginning, as in the addition of the letter ‘Ȟ’ to the end of
neuter nouns, something that is foreign to SMG.
When we analyse letterforms and counterforms at the level of
microtypography, we discover interesting interrelated forms and symmetries
6
GC dialectal words are spelled according to the orthographic system followed in
the GC dictionary by ȀȦȞıIJĮȞIJȓȞȠȢ īȚĮȖțȠȣȜȜȒȢ, ĬȘıĮȣȡȩȢ ȀȣʌȡȚĮțȒȢ
ǻȚĮȜȑțIJȠȣ (ȁİȣțȦıȓĮ: Theopress, 2009).
92 The Greek-Cypriot Dialect in Writing
7
Gunther Kress, “Sociolinguistics and Social Semiotics,” in The Routledge
companion to Semiotics and Linguistics, ed. Paul Cobley (London, UK:
Routledge, 2001), 69.
Aspasia Papadima, Ioli Ayiomamitou and Stelios Kyriacou 93
Alphabetic writing has become the norm in many cultures. But in every
alphabetic sign, there is a pictographic history and prehistory similar to the
one described above for the letter A. The pictographic content of our letters
goes unnoticed because our eyes are no longer trained to extract pictorial
meaning from them.8
Beyond all of this, the choice of font, the basic design features, as well as
size, weight, slant and the negative space along the horizontal and vertical
axes of the text, suggest, alter and finally dictate the form and means of
transmitting a complete message. Bringhurst, commenting on visual
communication within typography and specifically on the use of accents
and diacritical marks, mentions that:
8
Marcel Danesi, Messages, Signs, and Meanings : A Basic Textbook in Semiotics
and Communication (Toronto, Canada: Canadian Scholars' Press, 2004), 113.
9
Robert Bringhurst, The Elements of Typographic Style (Point Roberts, WA :
Hartley & Marks, Publishers, 2005), 89.
94 The Greek-Cypriot Dialect in Writing
thousands of years and within its history, the history and evolution of
human culture is reflected.
Every culture’s writing developed not only according to the needs for
which it was created, but also according to its geopolitical position, its
available resources and materials, the writing surfaces used, the type and
angle of the writing implement, the skill of the writer and even the position
he wrote in. Katsoulidis notes that writing surfaces dictated not only the
type of writing implement, but also the form the characters would take.
Hard surfaces used at the birth of writing (such as rock, metal and pottery
shards) as well as the instruments used for engraving characters into these
materials, gave spare, geometric letters. As these materials yielded to
softer and more pliable writing surfaces (such as animal skins, wax tablets
and paper) and experimentation led to the appropriate writing implements
for each surface, there was the possibility to create more fluid characters
with a greater freedom in their form and direction.10
Technology played a defining role in the evolution of typographic
letter forms, as the formulaic and geometric nature of contemporary fonts
shows, the design of which is preordained by the austere nature of digital
pixel clusters11. Technology transformed not only the content and writing
materials but also its very space. Bolter, commenting on the refashioning
of the writing space in the late age of print, mentions that:
…Each writing space is a material and visual field, whose properties are
determined by a writing technology and the uses to which that technology
is put by a culture of readers and writers. A writing space is generated by
the interaction of material properties and cultural choices and practices.12
The new writing spaces in which the dialect is encountered in its written
form offer a wide field for typographic experimentation and implementation
of practices that differentiate between, or dictate, its written form
according to the technology and medium used, the ideology of the writer
and the receiver of his message.
On the basis of the information we collected from the experiment we
carried out for this research, we observed that the method of writing the
10
ȉȐțȘȢ ȀĮIJıȠȣȜȓįȘȢ, ȉȠ ıȤȑįȚȠ IJȠȣ īȡȐȝȝĮIJȠȢ (ǹșȒȞĮ: ǼțįȠIJȚțȒ ǼȜȜȐįȠȢ
ǹ.Ǽ., 2000), 21-24.
11
The first printers that appeared in the 1980s could print only in pixel clusters.
This restriction led to very characteristic, geometric font designs.
12
Jay David Bolter, Writing Space: Computers, Hypertext, and the Remediation of
Print (Mahwah, N.J.: Lawrence Erlbaum Associates, c2001), 12.
Aspasia Papadima, Ioli Ayiomamitou and Stelios Kyriacou 95
SMG. On the other hand, when the dialect is used on computers and
mobile phones, dialectical forms are used because in this case they are
using Latin characters with which the speakers believe they can more
easily render the sounds of the dialect. Indifference to orthography and the
principle of least effort were also noted. For example, in monosyllabic
words they use only the first consonant (mou=m, sou=s), and at the same
time they avoid changing languages on both mobile phones and on
computers.
13
See note 5 above.
14
Ibid.
Aspasia Papadima, Ioli Ayiomamitou and Stelios Kyriacou 97
Conclusions
The absence of an official orthographic system led to the creation of
multiple systems of writing that reflect the ideologies and feelings of the
speakers of the GC. The absence of a properly designed digital font creates
typographic problems when writing the dialect via electronic media. There
is a clear need for a complete and systematised writing system for the
dialect that will be based not only on linguistic criteria but also on the
needs of speakers, its use and its recognisability (Sebba, 2007)15. Many
studies have been conducted on the GC but none has focused, until this
moment, on typographical issues. This research is the beginning of further
research on the dialect from another visual angle.
15
See note 5 above.
98 The Greek-Cypriot Dialect in Writing
Bibliography
Bringhurst, Robert. The Elements of Typographic Point Roberts, WA:
Hartley & Marks, Publishers, 2005.
Bolter, J. D. Writing Space: Computers, Hypertext, and the Remediation of
Print Mahwah, N.J.: Lawrence Erlbaum Associates, 2001.
īȚĮȖțȠȣȜȜȒȢ, ȀȦȞıIJĮȞIJȓȞȠȢ ī. . ĬȘıĮȣȡȩȢ țȣʌȡȚĮțȒȢ įȚĮȜȑțIJȠȣ:
İȡȝȘȞİȣIJȚțȩ, İIJȣȝȠȜȠȖȚțȩ, ijȡĮıİȠȜȠȖȚțȩ țĮȚ ȠȞȠȝĮIJȠȜȠȖȚțȩ ȜİȟȚțȩ IJȘȢ
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Danesi, Marcel. Messages, Signs, and Meanings: A Basic Textbook in
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Halliday, Michael A. K., Language as Social Semiotic: The Social
Interpretation of Language and Meaning. London: Arnold, Edward,
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ǼȜȜȐįȠȢ ǹ.Ǽ., 2000.
Kress, Gunther. “Sociolinguistics and Social Semiotics.” In The Routledge
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Newton, Brian. Cypriot Greek: Its Phonology and Inflections. Paris; The
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Schneider, E. W. and Wagner, C. “The Variability of Literary Dialect in
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Sebba, Mark. Spelling and Society: The Culture and Politics of
Orthography Around the World. Cambridge, UK: Cambridge
University Press, 2007.
CHAPTER THREE:
NIKOS BUBARIS
1
For an online version of this application:
http://www.cubimension.net/flash/ermou.html (retrieved January 24, 2012).
102 Signs at the Interface
Fig. 3-1. The opening screen of the Ermou Street multimedia application
For a reason I can’t explain, the first thing that comes to mind when I think
of Ermou street is the carpenter’s workshop across the site of the old
Nikos Bubaris 103
mosque. I love the smell of wood and woodchips. The traditional character
both of the place and of the carpenter's craft is typical of the 'Old Market'.
The other two markers of the Ermou Street experience for this particular
student are his favourite restaurant (Fig.3-2, top right) and the occasional
smell of the sewage system (Fig.3-2, bottom right). The form and the
structure of the information presented follow the same pattern for the other
three students.
students and their reasons for selecting them. Finally, the function of
address: the placement of the student pictograms in relation to the stylised
building façades of the Ermou street, combined with the informal tone of
the text, casts the user in the role of an interlocutor or an interviewer who
collects information. These remediated principles as applied to on-screen
signs provide an initial framework for analysing the semiotics of the
interface design.
signs signifies an encounter of the student with the user in the virtual street
of the multimedia application and the availability of the student to show
and describe his or her personal landmarks. This relation becomes the
centre of the user attention, while the other students recede into the
background, forming a subordinate relation that is signified by the faded,
transparent colour of the corresponding student-signs. Thus, permanent,
transient and handling features are all combined in the formation of an on-
screen sign as a communicative unit. However, the correlation between
transient and handling features is the most crucial in interaction design.
At this point it should be noted that even when humans and computers
operate in concert, they remain two distinct performative systems, since
humans communicate at the level of sign and computers operate at the
level of signal. Computational systems operate with the highest possible
abstraction, relying on binary code and processing the difference between
sets of digital signals regardless of their reference. The founding father of
the mathematical approach to communication, Claude Shannon, notes
(1948) that signals are devoid of meaning and unrelated to content
variation. If screen signs were identical to digital signals in communicative
operational terms, the experience of interaction would be extremely dull
and confusing. Conversely, if digital signals bore an analogy to screen
signs, the communicative medium would be radically different from a
computer. This communicative gap between humans and computers is
bridged by software that provides, according to Nake and Grabowski
(2001), a sense of pseudo-communication by blending the formal
structuralism of the computational system with the designer's and the
programmer's objectives at any given instance. Software, through its
algorithms, makes the content of the presented cultural data abstract, so
that they can be processed in a way that is compatible with both the
deterministic logic of the computer and the potential polysemic
interpretation of the user. Consequently, a semiotic approach to software
as an interface between the user and the computer, is faced with two
additional issues that relate to the communicative functions of user-
interface signs. The first issue has to do with modes of relating screen
signs to the software and the communicative function of on-screen signs as
nodes in information maps. The second concerns the computational effects
of on-screen signs, namely modes of relating the software-driven signs to
computer signals.
106 Signs at the Interface
Conclusion
In this paper, I have illustrated how semiotics can contribute to the study
of user interaction with multimedia as a meaning-making process by
outlining four communicative functions of on-screen signs. First, on-
screen multimedia signs remediate established codes and other conceptual
tools drawn from the visual grammar of older communication media. They
thus provide recognisable, commonly accepted cognitive references for
designing interfaces that convey layers of meanings to the user. Second,
on-screen computer signs are not designed only to be ‘read’ but primarily
to be ‘acted upon’. Interactive signs have permanent, transient and
handling features, whose synergy embodies and shapes the interpretative
practices of the user. Furthermore, as humans and computers operate
differently in terms of semantics and syntactics, there are two more ways
of establishing communication through semiotic practices. The first
involves the use of interactive signs as nodes in the non-linear structures of
organising knowledge in multimedia. The second is related to the capacity
of computers as calculation machines to produce signs endowed with a
perceived quality of idiosyncratic behaviour keeping the user at the
threshold of semiosis. This last function in particular carries great potential
for enriching a semiotic approach to the study of human computer
interaction and for gaining a deeper insight into the emerging
communicative tropes of multimedia interfaces.
Bibliography
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Nikos Bubaris 109
Kress, Gunther and Theo van Leeuwen. Reading Images: The Grammar of
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Nadin, Mihai. “Interface Design: A Semiotic Paradigm”. Semiotica 69
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Nake, Frieder, and Susanne Grabowski.. “Human-Computer Interaction
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Bell System Technical Journal 27 (1948): 379–423, 623–656.
LUDIC AND SOCIAL MEDIA INTERACTION
DESIGN PRINCIPLES IN SMART CITY
DEVELOPMENT
PATRICK J. COPPOCK
Introduction
This paper focuses on how “ludic and social media interaction design
principles” (Murray, 2012) may be useful for mapping, planning,
designing and realising people-friendly urban spaces in Smart(er) Cities.
This latter concept has been in focus for some time, as evidenced in 2011
by inserts and articles1 in the “International Herald Tribune” highlighting a
cluster of cities: Auckland, Berlin, Barcelona, Cape Town, Copenhagen,
Curitiba, Montreal, Santiago, Shanghai and Vilnius all envisioning future
development policies in Smart City terms. That same year, the prominent
Italian economic broadsheet “Il Sole 24” dedicated a special number of its
weekend innovation supplement “Nòva”, to ideas and agendas for Smarter
Cities.
1
http://nyti.ms/oPpJHY
2
http://cities.media.mit.edu
Patrick J. Coppock 111
IBM
IBM’s Smarter Planet Initiative3 involves about 2000 cities worldwide that
signed agreements with IBM to develop short- and long-term Smart City
solutions. Amongst these are the cities mentioned above and others like
Seoul, Oulo, and the Province of Reggio Emilia, seat of the University of
Modena and Reggio Emilia Department of Communication and
Economics, and an experimental E-Learning Center. A pilot agreement in
2009 between IBM and Reggio Emilia, focused on education, training and
employment, through the creation of digital networks to facilitate data-
sharing among interested parties, as outlined in the following excerpt from
a press release announcing the agreement:
Initial projects within the strategic initiative in Reggio Emilia are expected
to include a pilot called “Classroom 2.0” in several schools around the city.
Students, teachers, parents and local companies will have a collaboration
platform to interact and exchange information about classroom
management activities, students' interests and results, workgroup activities
at specific schools, and job openings.4
3
http://www.ibm.com/smarterplanet/;
http://www.ibm.com/smarterplanet/global/files/us__en_us__smarter_cities__wsj_o
p_ad_final.pdf ;
http://www.ibm.com/smarterplanet/us/en/overview/industries/index.html ;
http://www-03.ibm.com/innovation/us/thesmartercity/ ;
http://www-01.ibm.com/software/solutions/soa/innov8/cityone/index.html
4
http://www-03.ibm.com/press/us/en/pressrelease/27281.wss
112 Ludic and Social Media Interaction Design Principles
Buildings:
New buildings with net zero energy requirements or net zero carbon
emissions when averaged over the year by 2015, thus anticipating the
requirements of the recast Directive on the energy performance of
buildings (EPBD). This requirement could be anticipated (e.g. 2012) for all
new buildings of the local public authority (city).
Refurbish existing buildings to bring them to the lowest possible
energy consumption levels (e.g. passive house standard or level of
efficiency that is justified by age, technology, architectural constrains)
maintaining or increase performances and comfort. This would include
innovative insulation material (solid insulation, vacuum insulation, vacuum
windows, cool roofs, etc.).
Energy networks
Heating and Cooling
Innovative and cost effective biomass, solar thermal and geothermal
applications.
Innovative hybrid heating and cooling systems from biomass, solar
thermal, ambient thermal and geothermal with advanced distributed heat
storage technologies.
Highly efficient co- or tri-generation and district heating and cooling
systems.
Electricity
Smart grids, allowing renewable generation, electric vehicles charging,
storage, demand response and grid balancing.
Smart metering and energy management systems.
Smart appliances (ICT, domestic appliances), lighting (in particular
solid state lighting for street and indoor), equipment (e.g. motor systems,
water systems).
5
http://ec.europa.eu/energy/technology/initiatives/20110621_smart_cities_
conference_en.htm
6
http://scic.ec.europa.eu/str/indexh264.php?sessionno=dda04f9d634145a9c68d5
dfe53b21272
7
http://ec.europa.eu/europe2020/reaching-the-goals/flagship-initiatives/index
_en.htm
8
Cited from http://ec.europa.eu/energy/technology/initiatives/smart_cities_en.htm
Patrick J. Coppock 113
Fig. 3-3 Smart City promotion images from three incidentally selected web sites9
9
http://vator.tv/news/2010-12-24-cityville-surpasses-farmville-in-popularity ;
http://www.spheru.ca/research_projects/projects/working-upstream-schk.php;
http://aecotic.org/?p=2938
114 Ludic and Social Media Interaction Design Principles
No quick and easy answers to the above questions exist. Indeed, a lot
of effort is already being made to involve citizens, political and cultural
organisations, businesses and their social networks in large- and small-
scale conceptualisation, planning, design and innovation processes. This is
a fundamental presupposition for developing liveable – in Smarter Cities –
which could also be envisioned in combination with “Smarter Town,
Countryside and Regional” projects.
One ongoing global effort to involve citizens in innovation and
planning processes is the “United Cities and Local Government (UCLG)
World Council”, hosted from December 9-11, 2011 by the City of
Florence, here in Italy. There, 500 local and regional representatives from
over 40 countries engaged in discussion of current and future governance
and development models, with special attention to strategies for involving
citizens, community associations and businesses through social networking
and national, regional and local public meetings, workshops and forums.
Indeed, Bologna is currently hosting the initiative “Laboratorio Urbano”10,
inviting citizens to participate in open workshops, seminars and discussions
with politicians, architects, planners, IT experts and researchers involved in
urban innovation projects. Future visions for the city of “Urban Democracy”;
10
http://www.laboratoriourbano.info/
Patrick J. Coppock 115
11
The term “ecological” includes both natural resources, human, cultural,
technological resources and social systems supporting activities, institutions and
lifestyles we rely on for survival and life quality.
116 Ludic and Social Media Interaction Design Principles
12
http://redsocial.uimp20.es/events/nuevas-identidades-culturales
Patrick J. Coppock 117
13
Pervasive games are played in public environments like cities, shopping malls,
workplaces, museums, art galleries, schools etc., “played intentionally alongside
everyday life, often throughout the day, and serve as an activity [that] is allowed to
carry over into other areas of life” (Montola, Stenros & Waern, 2009: 226).
Patrick J. Coppock 119
Based on these clues, players had to solve the crime. Each rabbit hole
led to questions about Jeanine Salla. Googling her name brought up web
pages set in the fictional gameworld including Salla's employer, Bangalore
World University. Salla's bio page showed her phone number and a link to
the page of her granddaughter, Laia. These clues lead to the homepage of
Evan and Nancy Chan, family friends of the Sallas. Jeanine's phone
message reveals Evan’s death in a boating accident on his A.I.-enhanced
boat, the Cloudmaker. At this point, the player joins the investigation into
Evan's death.
To tackle the informational complexity of the game, players created a
Yahoo group called “Cloudmakers”. At its peak, its thousands of members
produced over 40,000 messages. The game was continually under
development as it was being played. The Cloudmakers constantly
challenged the game developers and influenced the plot. After the game,
the Puppetmasters admitted they relied on the vast knowledge base of the
Cloudmakers and other player groups to meet puzzles the designers had
created. For instance, a puzzle near the end of The Beast required players
to understand lute tablature, and sure enough, some Cloudmakers could
14
The most intensive play period was April 2001-May 2002, c.f.
http://games.groups.yahoo.com/group/Cloudmakers/
120 Ludic and Social Media Interaction Design Principles
solve it. This game is often cited as demonstrating how globally networked
ludic and social media evoke growth of specialised knowledge
communities, or “collective intelligence”. (Levy, 1999; Rheingold, 2002).
15
http://www.urgentevoke.com/
16
http://blog.urgentevoke.net/2010/07/26/what-went-right-what-went-wrong-
lessons-from-season-1-evoke1/
17
Trad: “Bring Yourself into Play”. A workshop to design MIG was supported by
grants from the Province of Reggio Emilia.
Patrick J. Coppock 121
18
“Co-organized with L'Ovile–Cooperativa di Solidarietà Sociale, with the support
of UNAR (Ufficio Nazionale Antidiscriminazioni Razziali), Province of Reggio
Emilia, Municipality of Castelnovo ne' Monti, and Rete Contro le Discriminazioni.
19
http://www.tiltfactor.org/massively-multiplayer-urban-games
20
Eg. Russian, Arabic, Urdu and Reggio Emilia regional dialects.
122 Ludic and Social Media Interaction Design Principles
21
http://www.hauntedplanet.com/
22
http://www.ndrc.ie/
23
http://www.nts.org.uk/Home/
24
http://www.zolkc.com/
25
http://www.youtube.com/watch?v=sIqaTHnDprU&feature=channel
26
http://www.youtube.com/watch?v=p0M7U65RO5M
27
http://yourban.no/2011/02/22/immaterials-light-painting-wifi/
28
http://www.aho.no/no/Arena/Forskning/UL/YOUrban/
Patrick J. Coppock 123
The background for this aesthetic visualisation project is the fact that
city spaces host an invisible landscape of WiFi networks that are rapidly
becoming an integral part of daily life. These and other sensor networks,
our increasingly sophisticated mobile phones and portable digital devices,
influence how we experience and understand urban environments.
The video explores and reveals what the immaterial ‘terrain’ of WiFi
signals looks like and how it relates to the city. It is essentially about
discovering and contextualising WiFi networks through specialised
visualisation tools, in a continuation of earlier explorations29 of intangible
phenomena with further implications for design and production choices,
affecting how cities are experienced in the future. Matt Jones of BERG30
has characterised ‘Immaterials’ using sociality, data, time and radio as
typical examples. Radio and wireless communication are a fundamental
part of today’s life in networked cities, generating what William Mitchell
(2004) refers to as an intricate and invisible ‘electromagnetic terrain’
hinted at only by the presence of antennas.
To understand spatial and material qualities of wireless networks, the
Immaterials team built a WiFi measuring rod that visualises WiFi signal
strength on a vertical bar of light-emitting diodes (LEDs). When moved
through urban space, the rod displays a changing WiFi signal strength. A
strong signal activates more LEDs so a greater rod length is illuminated.
Long-exposure photographic sequences of the rod as it is carried through
the WiFi field allow visualisation of network signal strength as light
pattern cross-sections.
Conclusion
A/AR projects adopt a ludic stance to explore convergences between
imagined fictional worlds and the real world. Innovation processes depend
on imagination to envision possible worlds differing in significant,
relevant ways from what we conceive of as reality. This article argues that
use of A/AR Game interaction design principles to evoke ambiguity in
players as they move between TIAG and TINAG frames, is a positive
strategy to encourage ‘stepping outside’ normative sociocultural
constraints of reality in familiar settings, enabling fresh, innovative ‘re-
readings’ of them. This opens up for a re-envisioning of familiar spaces
and places, generating ideas for their redesign as more humane, functional,
29
http://www.nearfield.org/2009/10/immaterials-the-ghost-in-the-field
30
http://berglondon.com/
124 Ludic and Social Media Interaction Design Principles
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TYPOGRAPHY AND LANGUAGE:
A SEMIOTIC PERSPECTIVE
JACK POST
1
The manuscripts were published in de Saussure 2002, English translation 2006.
128 Typography and Language: A Semiotic Perspective
2
With exception of Gérard Blanchard’s study, typography was only accidentally
object of semiotic research Mounin 1970, Lindekens 1971, Lindekens 1976.
Jack Post 129
against the fears that the daily fluctuations in the news provoked by its
readers.
For Eco, comments Badir, “the signifier horse for example, has (in the
real world or the possible world) the animal as referent in function of a
signified–idea, concept, or something that takes its place - which relates
both” (2000, 174). It is exactly this triadic model of the sign that becomes,
inspired by Barthes’ publications, dominant in French semiological
research in the 1960s and 1970s. Saussure, however, insisted on the binary
relation of the signifier and the signified on the one hand and of the sign
and the extra-linguistic reality on the other. Merging both conceptions in a
single triadic relation is, according to Badir, impossible because
the relation between signifier and signifier is established on the level of the
langue whereas the relation between sign and ‘referent’ is situated on the
level of the parole (175).
fact that in “Elements of Semiology” the bar between the signifier and
signified of the function-sign in the schema of the connotation is omitted.
Hjelmslev takes explicitly stance towards the functionalist linguistics
of the Prague Linguistic Circle and André Martinet by excluding not only
the phonematic but also the graphematic substance from the linguistic
analysis, although in his opinion both are co-existing systems with equal
rights (1973a, 271). Writing and speaking are actually not two separate
systems but “the same system manifested by two different substances,
respectively the phonic and the graphic substance” (1973a, 271; see also
Arrivé 1983). The fact that we express language through sound is,
according to Hjelmslev, not due to the nature of language, as argues
Martinet, but the consequence of our anatomical-physiological
constitution. In other words, the alphabetic system is not, as is traditionally
believed, based on a phonetic analysis of language:
The same person can write a “t” in many different ways, because the
letters are not defined positively and materially, but negatively,
differentially and incorporeally. The only thing that matters is that the t is
not confounded with other letters such as the “l” or “d”. In a third step,
Saussure explains that because the letters are dependent on their mutual
oppositions within a defined system of a limited number of elements, the
graphical sign is arbitrary and thus the forms of the letters are of no
importance. The last point Saussure discusses is that the means of
production of the sign is indifferent to the system:
Conclusion
After the initial euphoric phase of the 1960s and 1970s many scholars
turned their back on semiology, partly because of the fact that a
connotative analysis à la Barthes turned out to be a very laborious
construction of a traditional inventory of supplementary meanings. As A.
J. Greimas remarked somewhat harshly
3
The analysis of the plastic signifier is according to Greimas the task of a semi-
symbolic semiotics (1989, 644-47).
Jack Post 137
Bibliography
Arrivé, Michel. “Les Danois aux Prises avec la Substance de l’Encre.”
Langue Française (1983): 25–30.
—. “Hjelmslev Lecteur de Martinet Lecteur de Hjelmslev,” In Nouveaux
Essais, edited by Louis Hjelmslev, 195–207. Paris: PUF, 1985.
—. À la Recherche de Ferdinand de Saussure. Paris: PUF, 2007.
Badir, Sémir. Hjelmslev. Paris: Les Belles Lettres, 2000.
Barthes, Roland. “Éléments de Sémiologie.” Communications 4 (1964):
15–84.
—. Elements of Semiology. London: Cape, 1967.
—. The Fashion System. Berkeley [etc.]: University of California Press,
1990.
Blanchard, Gérard. “Pour une Sémiologie de la Typographie,” Troisième
cycle, Sociologie et Sémiologie des Arts & des Littératures, École des
Hautes Études en Science Sociales, Paris 1980.
Bouquet, Simon. “La Linguistique Générale de Ferdinand de Saussure:
Textes et Retour aux Textes.” Texto! [en ligne] (1999).
—. “Après un Siècle, Les Manuscrits de Saussure Reviennent Bouleverser
la Linguistique.” Texto! [en ligne] (2002).
Bove, Giovanni. Scrivere Futurista. La Rivoluzione Tipografica tra
Scrittura e Immagine. Roma: Nuova cultura, 2009.
Christin, Anne-Marie. “Le Signe en Question.” Degrés 100 (1999): 1–12.
Anne-Marie Christin, ed. A History of Writing. From Hieroglyph to
Multimedia Paris/London: Flammarion/Thames & Hudson, 2002.
de Saussure, Ferdinand. Course in General Linguistics. London:
Duckworth, 1983.
—. Cours de Linguistique Générale. Paris: Payot, 1986.
—. Écrits de Linguistique Générale. Paris: Gallimard, 2002.
—. Writings in General Linguistics. Oxford/New York: Oxford University
Press, 2006.
—. Cours de Linguistique Générale. Wiesbaden: Harrassowitz, 1968.
Drucker, Johanna. The Visible Word. Experimental Typography and
Modern Art, 1909-1923. Chicago [etc.]: University of Chicago Press,
1994.
Eco, Umberto. Le Signe. Histoire et Analyse d’un Concept. Bruxelles:
Editions Labor, 1988.
Greimas, Algirdas Julien. “Figurative Semiotics and the Semiotics of the
Plastic Arts.” New Literary History 20 (1989): 627–49.
Greimas, Algirdas Julien, and Joseph Courtés. Dictionnaire Raisonné de
la Théorie du Langage. Paris: Hachette, 1979.
138 Typography and Language: A Semiotic Perspective
IRINI STATHI
Introduction
Many presemiotic discussions of the cinematic medium can be traced back
to the early years of film history. Most of them were mainly interested in
film syntax instead of the effects the figures produced in the image.
But it was Christian Metz, the semiotician, who initiated in 1964 the
semiotic discussion of film as language on a linguistic basis. Metz’s
provocative statement that the film is “langage sans langue” (1964) gave
rise immediately to a heated debate about the semiotic status of films. If
filmic language cannot be related to langue in the Saussurean sense of
system because it does not consist of a finite number of elements
organised according to the rules of a specific syntax, then we must ask the
crucial question of how this language can be described. Several Italian
semioticians were stimulated by this problem. For Umberto Eco, film
language cannot possess a ‘double articulation’, as natural language does.
Instead, because of the complexity of filmic signs, it must be conceived of
as a visual articulation, described in terms of three dimensional
coordinates of kinesic figures. This register of the filmic signification is
the basis of iconic signs that are located in the synchronic and diachronic
dimensions. In the wake of this discussion, Emilio Garroni (1968)
raised the issue of which level of formalisation can be obtained in film
semiotics. Rather than being grounded on Metzian syntagmas, such
formalisation could start from different filmic codes. These codes were
later elaborated by Eco in his writings about the semiotics of the
audiovisual in general (Eco 1980).
Eco’s view gives priority to a natural iconicity based on perception,
but he seems to understate the symbolic regulation of iconic meanings in
abstract-iconic forms. This ‘interleaved’ description of iconic and
symbolic forms is an advanced aspect of the conceptions of iconicity and
diagrammatic reasoning explored by Peirce. On the other hand, in the
140 Film and New Art Media Semiotics: On the Figural
Soviet Union, Juri Lotman's “Semiotics of Cinema” (1973) did aim at the
creation of some further semiotic reflections on this film language. Its
detailed analyses, which bear upon the filmic illusion of reality, the filmic
shot, forms of filmic narration, the question of film as a synthetic art, and
the development of modern cinematography, make a foray into the
ideological and aesthetic functions of cinema as the dominant mass media
art of the 20th century. In Lotman’s study, the cinematic language is
related to other media and other codes, thus setting an agenda for further
research on the relationship between different codes or filmic materials
(linguistic, figurative etc.).
Semiotics gives a foundation for the classification of signs according
to different forms of iconicity, ranging from the concrete-iconic forms of
filmic images, over the abstract-iconic forms of graphs and diagrams, to
the symbolic forms of symbols and languages (May 2007). These forms
correspond to three underlying similarity measures analysed by Peirce: the
concrete-iconic forms rely on a similarity of properties, the abstract-iconic
forms rely on a similarity of relations and the symbolic forms rely on an
‘induced’ similarity of conceptual structures. These types of similarity
correspond to systematic differences in the interpretation of the main
iconic forms. Thus, images are interpreted as referring to their objects
through a similarity of properties and languages and symbols are interpreted
as referring to their objects through a metaphorical similarity of conceptual
structures (figurativity).
The sense of the figural can be developed in three steps. First, by making
some remarks on the concept, its contemporary versions and different
methodological aspects; secondly, we will try to establish some connections
with the film theories of/on Jean Epstein and the figural in relation to
moving images, and thirdly we will hint at some possible connections with
digital media.
An attempt to detect some kind of origin in the use of the concept
to Jean-François Lyotard and his dissertation “Discours, figure” (1971)
will demonstrate the importance of the term’s significance in the figurative
representation. For Lyotard, the figural is an inherent dynamic in images,
but something that is not primarily a representation. Lyotard opposes the
reduction of art to linguistic units and he tries to position himself against
some linguistic theories that have been very influential and were so
indeed when Lyotard wrote this book. “A painting is not something
you read, or understand”, he argues, and writes that standing inside the
representation one “seeks plastic and libidinal events”, (Lyotard 1971).
Lyotard, in the introducing chapter, calls his book a protest against the
idea of text. The figural as such proposes, in this sense, that the image in
itself is a form that thinks. Philippe Dubois emphasises three orders within
the figural: order of (an) event, detail and intensity (Dubois 1998). The
figural event in an image is related to and emerges through fulgurance,
rupture and presence. The rupture is manifested through the effects of
otherness and modification/distortion/alteration. Thus, the figural, as a
visual event in an image is a ‘moment in process’, lies between “something
unpredictable and necessary” and is the “interplay between these two
extremes”, (Dubois 2004, 245). Lyotard stresses three characteristics
related to the figural: its opacity, its relationship to the truth and its quality
of an immediate expression. The first characteristic refers to the figural as
to something in the image that is not manifest, thus that does not belong to
the part that is transparent in the represented. The figural, as if stricto
sensu, does not really represent something, it ‘disturbs’ the represented; it
displaces it, runs over the representation, defies it and thereby defines its
aspect. The figural is primarily a visual phenomenon; it is a “constant
unpredicted event that is imposed to the work of art through the changing
composition”, (Faure 1922/2003, 10).
We can also think of the figural as a threshold, as the limit of the
visible. This brings us closer to the notion of the “aesthetics of confines”
(G. Didi-Huberman 1990). Painters who were working, having in mind the
concept of the aesthetics of the limits, were endlessly trying to capture the
non-representable, the ‘something’ that was always already eluding,
evading the image. Therefore this aesthetics is also called
142 Film and New Art Media Semiotics: On the Figural
of figural, that: “The object of film analysis [...] is the problems that the
films create”, (Aumont 1996, 150). He also argues that “[...] Le sens d'une
œuvre d'image soit dégagé, le plus possible, a partir de l’œuvre elle-
même”, (Aumont 1996, 88)1. Nicole Brenez seeks a similar film analysis
“with a starting point from the questions that they create”, as she argues
(Brenez 1998, 11). And Philippe Dubois promotes the idea that the
figural operates “[...] selon les modes associatifs ouverts et multiples de la
matière visuelle en elle-même”, (Dubois 1998, 270)2.
Nicole Brenez starts her discussion on the figural by saying that it is
difficult, if not totally impossible, to have a method for figural analysis.
In a strict sense, aspects related to the figural are perhaps too vague and
too ambiguous to be organised in a method, but that is a methodological
standpoint, and she, in her text, by establishing some principles for
figural analysis is creating a method for that purpose. Maybe it is more
appropriate to call it simply a figural approach. Without any further
development, this approach seems to share many ideas with a contemporary
version of phenomenology (for example through the attentiveness to the
images and the kind of knowledge when looking at them).
1
“[...] meaning of a work should as much as possible be sought in the work
itself.”
2
“[…] by the associative, open and multiple modes that exist in the visual matter
itself.”
3
“Between water and ice, between the liquid and the solid, a new matter is created,
an ocean of viscous movements [...]”
Irini Stathi 145
Conclusion
Semiotic research has become increasingly aware of the intertextual and
intermedial statuses of film, moving images and digital images as well,
recognising that the making of meaning depends on, among other factors,
processes of multimediality and intermediality, but also of new
figurativity, which imposes a new way to consider the digital images from
the point of view of the figural as approached before. Ernest W.B. Hess-
Lüttich, tackles this problem by analysing multimedia semioses, the
function of transfer processes and code changes in the mental activities of
the spectator. But the heterogeneity and complexity of multimodal coded
texts require probably new semiotic concepts and probable new methods
of research in order to delineate the role of the figural in the screen-based
arts’ signification.
148 Film and New Art Media Semiotics: On the Figural
Bibliography
Auerbach, Erich. Figura. Paris: Editions Belin, 1993.
Aubral, François and Dominique Chateau. (Eds) Figure, figural. Paris:
L'Harmattan, 1999.
Aumont, Jacques. A quoi pensent les films. Paris: Nouvelles Editions
Seguier, 1996.
Bolter, J. David and Richard Grusin. Remediation: Understanding New
Media. Cambridge: MIT Press, 1999.
Brenez, Nicole. De la figure en général et du corps en particulier. Paris:
De Boeck, 1998.
Didi-Huberman, Georges. Fra Angelico - Dissemblance et figuration.
Paris: Flammarion, 1990.
Dubois, Philippe. “La tempête et la matière-temps, ou le sublime et le
figural dans l’œuvre de Jean Epstein.” In Jean Epstein - cinéaste,
poète, philosophe, edited by Jacques Aumont, 267-323. Paris:
Cinémathèque Française, 1998.
—. (1999). “L’écriture figurale dans le cinéma muet des années 20." In
Figure, Figural, edited by Francois Aubral and Dominique Chateau
243-252. Paris: L’Harmattan, 1999.
Eco, Umberto. “Towards a Semiotic Inquiry into the Television Message.”
In Communication Studies: A Reader, edited by John Corner and
Jeremy Hawthorn, 131–149. London: Arnold, 1980
Eisenstein, Sergei M. Eisenstein: Selected Writings. Bloomington: Indiana
University Press, 1996.
Epstein, Jean. “La Feerie réelle.” Spectateur, 21, January 1947, in Ecrits
sur le cinéma 1921-1953, Tome II : 1946-1953, Paris: Seghers, 1975,
p. 45.
—. L’Intelligence d’une machine. Paris: Editions J. Melot, 1946.
—. Le Tempestaire (The Storm Healer), DVD. Directed by Jean Epstein.
France: France Illustration-Film Magazine, 1947.
Faure, Edgar. “De la cinéplastique.” in L’Arbre d’éden, Crès. Online:
http://classiques.uqac.ca/classiques/Faure_Elie/fonction_cinema/cinema
plastique/Faure_cineplastique.pdf, Bibliothèque Paul-Émile-Boulet de
l’Université du Québec à Chicoutimi, 2003.
Garroni, Emilio. Semiotica ed estetica: L'eterogeneità del linguaggio e il
linguaggio cinematografico. Bari: Laterza, 1968.
Greenberg, Clement. “Collage.” In Art and culture: critical essays, edited
by Clement Greenberg, 70-83. Boston: Beacon Press, 1971.
Hess-Lüttich, Ernest W.B. “Codes, Kodes, Poly-Codes.” In Semiohistory
and the Media. Linear and Holistic Structures in Various Sign Systems,
Irini Stathi 149
1.
Kinetic typography has existed for some time, for instance in film titles
and television commercials. Early observers, such as typography historian
Beatrice Warde, immediately grasped its significance. After watching an
animation film by Norman McLaren projected on the gigantic Animated
Electric Screen in Times Square, New York, in 1961, she commented
(quoted in Bellantoni and Woolman, 2000: 5):
I saw two Egyptian A’s walking off arm in arm with the unmistakable
swagger of a music-hall comedy team. I saw base serifs pulled together as
if by ballet shoes, so that the letters tripped off literally sur les pointes. I
saw words changing their mind about how they should look even more
swiftly than a woman before her milliner’s mirror. After forty centuries of
the necessarily static alphabet, I saw what its members could do in the
fourth dimension of Time, ‘flux’, movement.
2.
The literature on the subject is still emerging. Richly illustrated books by
design academics (e.g. Bellantoni and Woolman, 2000) trace the history of
kinetic typography and show the work of key designers, captioning the
Theo van Leeuwen and Emilia Djonov 151
3.
The move to introduce kinetic typography, first in artistic experiment, and
more recently in everyday writing software such as PowerPoint is not, it
seems, driven by immediate practical necessities, but by broader cultural
trends that manifest themselves also in other domains. Four can be
discerned.
Pictorialization
Early writing used simplified pictures. More recently such pictures have
returned, mingling with letterforms. In the early 20th century, Otto von
Neurath began to develop his international picture language, Isotype, and
152 Kinetic Typography: A Semiotic Exploration
Informalization
Many writers see kinetic typography as restoring the expressiveness of
speech that comes from tempo, rhythm, intonation and voice quality.
Möhler et al. (2004: 1505) call it “a technology to enhance text with
speech-like expressiveness”. Writing is to lose its lofty formality and its
impersonal tone, and to become more like everyday informal speech.
Historians have documented how, in the 1920s, writers of radio
commercials began to write lines like “Thank you (GASP OF RELIEF).
My gawd, I’m glad that’s over” (Barnouw, 1966: 168) and radio speakers
were encouraged to speak in a low-key, conversational manner, introducing
deliberate hesitations, repetitions and slips in order to sound more
‘natural’, all of which were meticulously scripted (Cardiff, 1980: 31).
Even Joseph Goebbels (quoted in Leitner, 1980:26) recommended that
radio speakers should sound “like the listener’s best friend” and use local
dialects. Soon, such informalities became more common in print as well.
This is a significant shift. Writing made it possible to separate words
from their speaker, to make the text, rather than the speaker, ‘say it’. Much
of the authority of the written word rested on this. Today we are moving to
forms of writing, which, like informal speech, rely on non-verbal
information and shared context for their completion and full understanding
(cf. Joos, 1967).
Emotivization
Contemporary culture, following a trend begun in advertising, seeks to
invest formerly formal and impersonal genres of writing with affect, to
make it appeal to our emotions, so that it will be ‘owned’ and believed and
Theo van Leeuwen and Emilia Djonov 153
felt, rather than just understood. Yet the computer screen impoverishes
writing’s affective qualities. Writing loses the individuality of handwriting,
with its strong traces of personality and mood. Print loses the smell and
texture of books and paper. All this must be compensated for by what can
be visually and aurally transmitted – colour, visual texture… and movement.
Dynamicization
The adjective ‘dynamic’ was already a keyword in the Futurist and
Constructivist art movements of the 1920s, and continues to be a
repository of positive values today. Whatever is still static must become
dynamic, typography included – occurring in real time, like speech, ever-
moving and ever-changing.
As Lewis Mumford (1939) showed more than 70 years ago, innovation
rarely results directly from technological inventions. It is set into motion
by a period of ‘cultural preparation’, taking the form of often apparently
peripheral ideas, science fiction fantasies purveyed in fiction, toys and
games. Long before rigid timing was introduced into everyday life, the
clock was already an object of fascination. Long before film was invented,
people were fascinated by toys that created the illusion of moving images,
from flipcharts to complex kinetoscopes. Long before software such as
Adobe After Effects made kinetic typography accessible to every
computer user, artists tried it out in experimental films that often required
painstakingly slow manual work. The drivers behind such innovations
may not always be consciously understood, but the direction in which they
are moving is irreversible and eventually they become an integral part of
the fabric of social life. Until recently, animation was a rather peripheral
cinematic genre. Today, it has moved centre stage, not just in cinema, but
in all visual and audiovisual communication.
4.
Kinetic typography developed in the context of film titles, though there
have been other early forms such as the Animated Electric Screen on
Times Square which so impressed Beatrice Warde, a 720-square-feet
signboard made up of thousand of light bulbs showing the news ‘coming
in as it happened’ – just as today at the bottom of the screen in Bloomberg
business news and similar types of TV news.
In early film titles the words were not usually animated. Movement
came from ominous shadows or light flashes cast over the title and credits,
especially in horror films. In the original “King Kong” in 1933, large
154 Kinetic Typography: A Semiotic Exploration
leaves formed the wipes between the titles, as though the viewer was
wading through a dense jungle. In the 1950s and 1960s title designers such
as Norman McLaren, Saul Bass and Pablo Ferro began to animate the
titles themselves. In Norman McLaren’s animated titles and experimental
films of the 1940s and 1950s letters sprung to life and moved around until
they spelled words and names. Saul Bass’ famous title sequence for
Hitchcock’s “Psycho” mixed abstract graphic elements and letterforms.
Grey bars aligned to suggest a curtain, raised to reveal the names of the
stars, or the shower in which Janet Leigh will be murdered, or the bars
behind which Norman Bates, Anthony Perkins’ character, will eventually
be imprisoned. The title and some of the credits split horizontally into two
halves, which were disaligned to suggest the split personality of Norman
Bates, then aligned, then split again. Such titles used kinetic typography to
tell a story and began to create the elements of a ‘language’ of kinetic
typography.
In this early stage of the development of that language of kinetic
design, it was a growing collection of individual inventions, usually based
on metaphor. Serifs could suggest shoes, as in Warde’s example, because
in common with shoes, they are elongated horizontals on which something
stands. Vibration could suggest fear because when we are afraid we
tremble. The splitting of words could suggest the splitting of the mind in
schizophrenia. Here, meaning came directly from the material properties
of the forms and movements the designer worked with in the same way
that sculptors may see the potential for sculpting a human figure in the
natural form of a rock or rusted metal.
Once discovered, such inventions became part of a developing lexicon
of clichés. ‘Dictionaries’ of visual language list them alphabetically and
illustrate them with examples. In Thompson and Davenport (1982:55), for
instance, we read under the heading “clockwork”:
Four pictures illustrate how the clockwork motif has been used in book
covers, advertisements, posters, etc.
Jim Martin (1992) calls this kind of ‘language’ “lexese” – a language
which has a vocabulary but no grammar, a language which expresses
everything through the equivalent of word meaning, without being able to
combine these word-level meanings into larger wholes to form the
equivalent of phrases and clauses. It is the kind of language Roland
Theo van Leeuwen and Emilia Djonov 155
The objects are accepted inducers of ideas, or, in a more obscure way,
veritable symbols. Such objects constitute excellent elements of
signification: on the one hand they are discontinuous and complete in
themselves…while on the other they refer to clear familiar signifieds. They
are thus the elements of a veritable lexicon.
5.
In Reading Images: The Grammar of Visual Design, Gunther Kress and
Theo van Leeuwen (2006 [1996]) devised a ‘grammar’ of images. Until
then, the language of images had been described as a ‘lexese’ by most
semioticians and art historians. More recently, Leao (2012), in her work on
film titles, has been developing a ‘grammar’ of animated movement. The
principle behind such ‘grammars’ can be explained by means of an
example. Linguists have generally made a distinction between ‘stative’
and ‘dynamic’ verbs (see e.g. Quirk et al, 1972: 39), though not always in
156 Kinetic Typography: A Semiotic Exploration
He is curious
Carrier Relational process Attribute
The right hand picture is an early 19th century engraving showing two
‘British’ (as they are called in the caption) pointing their guns at a group of
Aboriginals seated around a fire. ‘The British’ and the group of
Aboriginals, the most salient ‘volumes’ (Arnheim, 1982: 154), realise the
‘participants’. They are connected to each other by means of a vector
(ibid), formed by their outstretched arms and the guns, which realizes a
narrative visual ‘process’. This results in a structure, which could have
been realised linguistically by nouns and verbs, but here it is realised
visually by volumes and vectors. It is, of course, striking that Aboriginal
technology should be depicted as ‘static’ and British technology (the guns)
as ‘dynamic’.
A similar distinction is made in Leao’s (2013) work on animated
movement. She recognises two broad types of processes, those involving a
change of state or a change of identity, and those involving the
displacement of participants or parts thereof. In the former, participants
can appear or disappear, change colour or size, or transform into some
other kind of participant (e.g. a letter can change into a picture, or vice
versa). These are, therefore, akin to conceptual processes, though of course
in a dynamic way. The latter expresses actions through the physical
displacement of participants or parts thereof, actions like falling, bouncing
or pinning, or transactions involving two participants, with one participant
bouncing off another or squashing another, or fusing with another, and are
therefore similar to narrative processes. A presentation created with the
software Keynote by one of Theo van Leeuwen’s students, for example,
had curly brackets open up like sliding doors to reveal text which plunged
down, raising a little dust cloud before settling in position.
158 Kinetic Typography: A Semiotic Exploration
6.
Describing the semiotics of animated movement in this way effectively
changes a ‘lexese’, a repertory of creative inventions that have become
“accepted inducers of ideas” to use Barthes’ (1977) term, into a language
with a grammar and a lexicon. But semioticians are not the only ones
engaged in turning kinetic typography into a language. Software designers,
too, lay down ‘what can be said’ with kinetic typography and how. For
Möhler et al. (2004: 1505), for instance, kinetic typography serves two
communicative functions, “expressing a desired emotion” and “emphasizing
words that are important for the user”. Users enter text, which is
automatically broken down into lines, and then choose which words they
want to emphasise and which ‘animation scheme’ (e.g. ‘hesitant’,
‘assertive’) they want to apply, but the software decides how ‘hesitancy’,
‘assertiveness’ etc. will be expressed:
Users should not need to think about how to achieve a coherent aesthetic
output. This is the task of the visual framework that defines the overall
look, but at the same time enables the user to choose from a large variety
of animations although in some case it is beneficial to let the user
manipulate certain aspects of the visual appearance (ibid: 1506).
Software that does not allow access to the underlying code is more
restrictive and positions writers more narrowly in line with what corporate
planners and programmers intend.
But writing has always had an underlying code, and writers have
always had to follow authoritative formats. The difference is that the rules
are now imposed by software, rather than by school teachers, subeditors,
house styles and so on. On the other side, writing has also always allowed
creative and poetic expression, despite the confines of its rules of spelling
and grammar. Contemporary software, likewise, can be used creatively, as
David Byrne has shown with the much maligned medium of PowerPoint
in an exhibition of works entirely created with PowerPoint and
subsequently turned into a book and DVD, titled Envisioning Emotional
Epistemological Information (Byrne, 2003). In one part of this work, titled
“Architectures of Comparison”, arrows wander meaninglessly across the
screen, accompanied by slow, dreamy music. In terms of visual grammar,
these arrows are processes. But here, they do not connect participants.
They come from nowhere and go nowhere, thus becoming an end in
themselves. As Byrne explained (2003):
Acknowledgement
The paper is part of a larger project, “Towards a Social Theory of Semiotic
Technology: Exploring PowerPoint’s Design and its Use in Higher
Education and Corporate Settings”, which is supported through an
Australian Research Council Discovery Grant.
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Theo van Leeuwen and Emilia Djonov 161
CHAPTER FOUR:
100 THINGS:
A PROCESS FOR FOUNDATION
IN THEORY AND PRACTICE
LAW ALSOBROOK
Law Alsobrook 165
in providing the basic theoretical framework for our class. This essay
articulates the way we, graphic design educators at VCUQatar, try to teach
visual communication through the manipulation of visible signs in a
project called 100 Things.
100 Things
“100 Things” is an introductory project we use during the sophomore year
of graphic design education at VCUQatar. The project is implemented
within the class Design Methods and Processes, a class structured to
deliver the basics of visual communication, visual semiotics and process.
This class also furnishes a structural framework for the design process we
promote. It is an intense project divided into four phases; each phase is
tailored to cover various aspects of the design process while delineating
critical features along the way using salient vocabulary within its
application to design and design thinking. In essence, “100 Things”
provides the application of theory in action.
“100 Things” requires approximately seven weeks to complete and is
probably the largest project most students will tackle up to this point in
their educational career. It is designed to overwhelm both mentally and
physically in order to push boundaries and explore thinking. Furthermore,
it is a slow project — one that requires directed attention to the process of
166 100 Things: A Process for Foundation in Theory and Practice
individual thinking and how that affects message making. As in nearly any
design programme, the VCUQatar design department feels it is paramount
that students receive both theoretical models coupled with practical
application; “100 Things” is a problem that attempts to constantly bridge
these two arenas in a dynamic exchange of thinking and making.
Initially conceived by John Nettleton and Paul Mazuka at Oregon State
University, this project has been one that we have developed into a
thorough, yet basic, understanding of visual semiotics and its application.
The power of this project lies in its introduction to design thinking via the
design process, with focus applied to each individual student. Process is a
vital ingredient to design and in how meaning is made because it functions
as both a laboratory of experimentation and the testing ground for these
ideas. The approach this project employs creates a ‘slowing down’ of the
students’ thinking and making, so they can begin to see what it means to
communicate and how, by breaking down the design process into
incremental states. This ‘slowness’ puts the student in a state of awareness
that allows them to observe communication and how it goes from thought
to action, idea to execution.
The phases we employ correspond to the model we instill as our
general design process:
Law Alsobrook 167
168 100 Things: A Process for Foundation in Theory and Practice
To help the students understand the relevance of this task, we ask them
to brainstorm about their tool, make associations and then make the signs.
They are taught how to mind map, shown word association games and
given other methods of generative production that designers use to create
the raw material of their ideas. Students begin to step away from what the
tool means and see that it comprises a much larger realm of associations.
Because graphic design often relies upon making new connections, this
new departure or divergence, is the students’ first foray into a more
expansive way of thinking. Many practicing designers go through a similar
generative phase when receiving a project brief. We underscore this for the
students so that they can become comfortable with what divergence is and
how to use it to create signs they might use in their own communications.
Rather than ask the students to create a list of 100 disconnected things,
the purpose of this initial activity is to imbue the process with inherent
meaning. We endeavour to show the students that they are delineating
boundaries they will later push against as they begin to formulate meaning
using signs they generate. The tool is just a physical surrogate for the act
of sign creation and crafting messages. The binary oppositions allow
students to explore models of semiotic theory while developing a
repository of images they can visit throughout the duration of the project.
Concurrent to the generative, exploratory nature of phase one where
students are physically making their signs, we begin the first in a series of
lectures concerning semiotics and the science of signs. We examine types
of signs they need to be aware of (icons, symbols and indices), explaining
that these can take many forms and often have distinct meanings based on
the context. We also discuss modes of communication and explain that
there are at most three modes they need to concern themselves with as the
basic forms of visual communication: the pragmatic, the poetic and the
persuasive. At this point, students are given the first weekend to create 40
things.
When we reconvene, the students are excited about their achievements
and are eager to show each other their sets of 40 signs. Some have
attempted to create a few oppositional pairs, but many have created
solitary signs with no designated partner. Most signs the students have
created only step away from the original tool in tiny departures. A few will
have begun to experiment with the edges of where their tool has led them,
but nearly all of them will assure you that they have exhausted the reaches
of their tool. We point out to the students that they still have to make 60
more things before they have achieved 100.
The true testing ground for whether or not an idea is working is the
critique because ideas exist in the realm of cupcakes and unicorns, glitter
Law Alsobrook 169
170 100 Things: A Process for Foundation in Theory and Practice
Reduction :: Elaboration
Concrete :: Abstract
Literal :: Metaphorical
Cultural :: Universal
Law Alsobrook 171
172 100 Things: A Process for Foundation in Theory and Practice
This portion of the project highlights the inherent dialogue that takes
place when any text is paired with any image. It is the first time students
are actively made aware of what the implications are for this and how it
affects communication. As this is perhaps the first time students are
requested to ‘play’ with language, the words the students choose should
engage a flexibility that opens doors to interesting communication (a
moment of hmm? – concentration or contemplation) as opposed to those
that are closed (a moment of duh – boredom or apathy). The point being
that to place the word “red” next to a red apple is virtually pointless, but
placing the word “sin” next to it makes for a more meaningful, and thus, a
more interesting exchange. For most, it is a struggle to try not to repeat
what the images are already saying, but this is the point of most graphic
design and a problem that they will face multiple times in their career.
Phase IV – Production
Upon completion of phase three, the final phase of “100 Things” has led
the students to their first concrete manifestation of a designed artefact –
their first piece of visible communication. It has varied over the course of
years, but the most successful results for this project usually come in a
poster format – some form of large-scale communication. With this year’s
assignment, the students were asked to create an explication poster – a
poster that graphically explores the adventure of the previous seven weeks
in investigating a tool of their choice. This final convergence brings with it
Law Alsobrook 173
a critical moment of reflection for many of the students because here they
can see what a design process – their design process – leads to.
Once again the students are tasked with exploring their 100 things.
This time, however, they possess a critically enhanced facility towards
choosing the signs they want to use as a means to communicate their
experience, their learning, their process and design thinking. We reiterate
that almost any project ends with the evolution of an idea into some
cumulative outcome. Part of the impetus for “100 Things” is that it
establishes a template for the design process that students can alter,
improvise upon and/or return to as their needs arise and grow with their
career. We believe it is important that they have a complete model of a
normative design process, so that later, should they choose to explore and
tinker with their various ways of making and thinking, they have a
foundation upon which to build.
To get them started with the poster, we explain the mechanics of its
construction with a lecture about various aspects of poster design. We give
them a preliminary presentation about systems and systemised thinking.
Examples are hung about the room for students to study, and they are
encouraged to research posters and poster designs so that they understand
the medium they are about to attempt. At this juncture, students are once
again encouraged to free-write about various aspects of their tool
exploration as an aid to help access topics they might feel like discussing
in a visual manner. We find that beginning each major project with this
technique, and revisiting it again at various stages in a project, allows the
students to articulate those things that only they see in their head.
As we meet with the students and have them critique each other’s
direction of thinking, one predominant poster idea usually emerges. This
happens because as the students have been forced to re-imagine their
message to activate the disparate modes, the new signs they use in these
constructions forge new connections and visual solutions the posters can
take visually. The poster is born from a ‘Frankenstein-like’ approach of
selecting those features most interesting to each idea and combining them
into a complete message. What students conceive of as isolated moments,
we endeavour to show as flexible and supportive to each other. One mode
will dominate, but it will do so supported usually by more meaningful,
subordinated modes of communication.
As the students’ ideas progress and evolve, they are continually called
upon to employ the various convergent methods of refining and editing
signs into the specifics of what they desire to communicate. As is often the
case, some ideas are outpaced by technology while others expire under a
relatively short shelf life. The students have learned, however, that ideas
174 100 Things: A Process for Foundation in Theory and Practice
are flexible and can be explored via other means of production and
making. What they undertook as part of the generative, exploratory phase
at the beginning of the project is still with them and should be continually
revisited when seeking visual answers to their particular communication
conundrum. As frustrating as it is in these moments, when students make
this connection, the rewards of a strong design process becomes an
electrifying moment of coalescence.
As the students progress in creating their poster, but before the final
full-scale version is due, we introduce a final and fairly powerful critique
method. Students bring in full-sized roughs of their poster and hang them
on the walls in the class. In turn, we explain that each student must write
one criticism about every poster. This allows for two things: it prepares the
class for the seriousness of the critique, but it also gives those more
introverted students a moment to compose their thinking. What is most
telling is in the amount of information students get in their criticism (some
of which we, as teachers, may have missed).
When the final due date arrives, we take the students through the
design process one last time, indicating all the features they learned about
and how they used these in the final production of their poster. We quiz
them about the vocabulary they know and again go over how it has
Law Alsobrook 175
affected their thinking and making. For many, the end of “100 Things” is a
release from something that seemed to go on forever. At the same time, for
most of them, it is an immense feeling of accomplishment to know that all
that they have learned and experienced has led them to this moment.
Fig. 4-4: Final poster examples from 100 Things (photo by author)
Conclusion
“100 Things” is a massive project for a beginning student. Indeed, it is
a project with a reputation that many hear about in their foundation year.
For the many students who have endured it, the experience reveals to them
what they are able to accomplish, while at the same time, gives them
valuable skill sets they can continually use and improve upon. But “100
Things” is more than a test of design endurance. In earning these skills, the
students have pushed themselves both mentally and physically as they
explore the boundaries of their design process and thinking. Once these
areas are stretched and expanded, they can never retain their previous
shape. They have experimented with media and material, both familiar and
unfamiliar, as a means to capture signs that visually declare just what they
intend them to. From their initial incursion into semiotics and the
production of signs, the students have learned a new language, a new
vocabulary and a new way of thinking. Lastly, through various critique
methods and strategies they have learned to better refine their ideas so that
the signs they employ will converge on exactly what they mean to
articulate.
176 100 Things: A Process for Foundation in Theory and Practice
Bibliography
Crow, David. Visible Signs: An Introduction to Semiotics. New York:
AVA Publishing, 2007.
Marshall, Lindsey, and Meacham, Lester. How to Use Images. London,
Laurence King Publishing 2010.
VISUAL DIASPORAS:
COMICS AS TRANSCULTURAL PHENOMENA
HOLGER BRIEL
Introduction
In 2006 Andreas Hepp published his Transkulturelle Kommunikation, a
comprehensive text on transnational and transcultural ways of
communicating in an ever more digital world. His book has since gone on
to become a mainstay of communication research in the German speaking
academic community, and deservedly so. On the cover of his book there is
a frame depicting the hero of one of Judith Park’s Manga, Y Square
(2005), Yoshitaka Kogirei, rendered with a slightly stressed-out face in
front of an urban background.
Hepp comments on manga in his introduction, noting the specific
connotation of manga reception in Europe and that “the globalization of
media communication is not a one-way street (any more)” (Hepp 2006: 8).
The interesting thing here is that the manga frame on the book cover is not
of Japanese origin at all. Judith Park is one of Germany’s foremost
mangaka and her work is published by Germany’s leading manga
publishing house, Carlsen. With this sleight of hand, Hepp is requesting
inductive reasoning from his readers, playing with their preconceptions
and visually highlighting his central tenet, namely that transcultural
communication has already and irrevocably permeated our lives, whether
we know it or not. In the following, I would like to capitalise on this
notion and broaden its implications especially for visual communication
studies.
Over the last 20 years or so, Japanese Manga have become ubiquitous
the world over: they have helped to stabilise a downward Western comics
market and infused new ways of drawing and thinking into standard
Western comics practices. This being the case, the following questions
require some answers though: what is the cultural basis for these pictures-
stories and how are they received? Why are they so successful? What are
the contexts and the co-texts in which they appear and how are these
178 Visual Diasporas: Comics As Transcultural Phenomena
This sliding scale of identities is then also used by the identities of comics
products consumed.
Neither globalisation nor its transnational implementation would have
happened without the media. At first, local media would transmit images
of the world, and later on, transnational/foreign media would bring us
these or fairly similar images. Over the last 15 years or so, every major
power has introduced an English language news channel, available
anywhere in the world, which would allow it to describe its worldviews to
a global audience. This global push is also evident in the cultural sphere. It
was in Japan where the phrase for Glocalization (dochakuka) was coined,
a term originally reserved for preparing agricultural products for different
Japanese regions, then translated for industrial products and their exports
and lastly introduced into cultural theory by British sociologist Roland
Robertson. Thus, in a very telling way, this is related to the term culture,
which originally also stems from agriculture. The (cultural) difference
manga sell as manga is evident in the way they are marketed as exotic
products. But such hybrid glocal consumption is not without its critics; it
was criticised by Stuart Hall who, in a 1997 interview, had already
developed the theory of how such cultural difference has become a
182 Visual Diasporas: Comics As Transcultural Phenomena
profitable good in itself. According to Hall, this is the case for all products
which are sold with a “difference surplus” such as ethnic cuisines, an
“exotic” vacation, or indeed “world music” (Hall 1997). While this was
true then, his thesis would have to extend further today and incorporate the
fact that contemporary audiences are of hybrid nature themselves. In the
global village, homogeneity has been problematised and cultural
differentiations are the norm. On the one hand, this might be a positive
development, as this shows that large parts of the world are moving into
Homi Bhabha’s “third space–an arena of hybridity allowing for
multiculturalism and transnationalism as positive and formative forces. On
the other hand, this fact which might be also described as Derridean
différance might then have to be written forth into the future, and
eventually go unnoticed, much to the detriment of the added exotic value
peddlers in each “distinct” culture, who have build their empires on “pure”
local cultures.
If non-local products are consumed in the transnational world, the idea
of representation needs to be addressed, as more and more phenomena are
represented in foreign settings and as these products take on representative
functions: of a genre, of a culture or of a place of origin. Here,
representations can include things, concepts, and signs and it is their
specific mixtures which generates specialised discourses. These discourses
also include the exchanges of, and between, different kinds of cultural
products. Some time ago already, such discourses have decidedly left the
local and are opposing, interacting and cross-breeding with each other in
the global market place; most markedly so again on the World Wide Web.
If, as was claimed earlier, media have played a major part in
transnationalism, this is certainly also the case for the distribution of
manga. Without the Internet, their rapid and wide distribution would have
hardly been possible as much of the cult status some manga attained was
due to exchanges about them in Internet fora.
Over the last two decades or so, both cultural homogeneity and the
idea that a nation as a whole can solely be represented by its “own”
national cultural artefacts have become a contested field. Here one might
cite national cuisines as an example. Given the interlacing of ethnic
restaurants and restaurateurs, these days one might just get the best
Indonesian cuisine in Amsterdam or indeed the best curry in Bradford; this
gastronomical exchange used to be strung along post-colonial lines. But
given recent trends such as fusion food and ever increasing tourist streams,
the best French food might also be served in New Caledonia or Cameroon.
These hybridized cultural products then serve particular local and
translocal consumers. Even the idea that there exists one national cuisine is
Holger Briel 183
a chimera. And this is not only true for food. As Sumita Chakravarty has
already demonstrated almost 20 years ago (1993) for film, the national is
too grand a theme to be properly re-presented or indeed representable. If at
all, it can form a context in which individuals participating in its
civilization can be portrayed in film or are performing some of its
functions. To do justice to this fact, she created the fitting neologism
“inperson-nation,” incorporating abstract national ideas into proper bodies.
The national itself has also received a new contextualisation at the
hands of the media, e.g. first with satellite TV, whose scope much
extended national broadcasting limitations and then with the Internet, in
which few things these days are national. This particular medial
deterritorialisation can again be seen as further proof of the world moving
away from American media paradigms towards more localised and non-
Western media structures and content.
But the transnational itself creates its own new challenges.
Theoretically, transnational media spheres are still considered problematic,
especially when it comes to the public ones. The question, Is there a
transcultural and/or a transnational public sphere? is oftentimes negated.
Thus, Jim McGuigan views this belief in a transnational sphere as a
“Western fantasy”, a last attempt at global hegemony maintained by the
West. (1998: 95ff). In regard to transnationalism proper, an answer might
be easier to postulate, as nations still have very clear geographical boundaries
as do transnational companies which are still largely incorporated in Western
countries. And it is consequently only this transgressive culture which
continues to create trouble for states, especially those who want to defend
their citizens against outside influences, for better or, usually, for worse.
The move into digital media has changed this dramatically though.
Internet distribution of cultural products is typically decentralised and
multiple. The big advantage of the Internet over earlier media is that it
gives instantaneous access to material previously unavailable. Much of
manga reception continues to be dominated by the Internet and the
computer rather through TV or in any kind of written form. Oftentimes,
manga reception and local adaptation are achieved through a variety of
sources – be it schoolyard talk, Internet fora or personal comparisons –
and then through the incorporation of these images into one’s own cultural
consciousness (cf. Gillespie 1996). If properly reflected, such consumption
can become the basis for further and more sophisticated cultural
considerations. Reflected consumption is typically underpinned by interest
in, and knowledge of, the cultural co-text in which artefacts are created.
The classic Liebes/Katz study with Dallas audiences in various countries
demonstrated that the cognisance of the cultural background of a cultural
184 Visual Diasporas: Comics As Transcultural Phenomena
The study
The study consisted of the analysis of the reception of manga in relation to
Western comics and was conducted in October 2009 at the University of
Nicosia in Cyprus. The student body at the university is mixed, with the
undergraduate majority being of a Greek-Cypriot background. In its
Master’s Programmes, oftentimes more than 50% of the students are non-
Cypriot. Both undergraduate and postgraduate courses are taught in
English. The study was a small qualitative one with 30 participants: 12
undergraduates from the BA in Graphic Design’s 4th year cohort, 10
postgraduates from the MA in Media and Communication and 8 faculty
members from the Humanities disciplines. The age range was 22-40 for
the students and 27-46 for the faculty. In the first instance, a questionnaire
was handed out, asking questions about the participants’ background and
comics acculturation (see appendix I). Then, they were handed copies of
three different comics and asked to comment on these. The comics were:
1) Battle Royale, a manga based on the controversial 1999 novel by
Koushun Takami. The original manga print run was from November 2000
to January 2006. In 2000 the manga was made into a feature film, directed
by Kinji Fukasaku. Its huge success prompted Hollywood to come up with
its own take on this phenomenon, the immensely successful Hunger
Games (dir. Gary Ross, 2012), although the author of the novel claims not
to have heard about the Japanese original. In Japan, the original film was
then followed in 2003 by Battle Royale II: Requiem. The plot is quickly
told: in an alternate timeline, a Japanese Junior High School class is
kidnapped and brought to an island where they have to kill each other;
only one survivor will be allowed. The individual battles are broadcast live
on TV. The students are wearing electronic collars which allow the
director to view and hear everybody and also to kill them if they do not
follow the rules. The series as a whole could be described as a
combination of Golding’s Lord of the Flies and The Truman Show on
Angel Dust.
Holger Briel 185
Results
The results of the study display the state of cultural in-between-ness which
characterises much of cultural production and reception in the “developed”
West. But they also pinpoint local differences which might be viewed as
positive barriers to an all-too-facile taking-over of the cultural channels by
big international media.
To begin with, results confirm that today comics have become an
acceptable part of cultural formation. There were no indications that the
students’ parent generation had negatively influenced their children’s
enjoyment of comics. Only two non-Western participants expressed some
mild reservations about comics in general.
Perhaps surprisingly, two thirds of the participants were not familiar
with manga (20/30). This could be interpreted in at least two ways: first as
an indication for the relative unfamiliarity with the term “manga” for
certain comics, or alternately, that manga are not noticed any more as a
distinct artistic format within the field of comics.
When asked about their comics’ background, most cited Disney
cartoons and magazines – demonstrating that there continues to be a large
dominance by American comics and cartoons worldwide. This is
especially true for the Mediterranean basin. Only three respondents
mentioned Arkas, arguably the most famous Greek comic, as a decisive
force in their comics formation.
One of the main facets of Japanese comics is their “Cuteness Factor” –
the way certain characters take over the narrative with their own cute
whimsicalness. This could be compared to certain rote models in theatre –
the old fogey, the young heroine, the smart servant, etc. The difference in
manga is that this cuteness factor persists in almost all genres, no matter
how gruesome some of the other facets of the manga are. As such, this
“cuteness” is one of the main estrangement factors of Japanese manga, but
it was not mentioned at all by any of the participants. This is surprising,
not least because of the ubiquity of the phenomenon. Also, the participants
almost completely reduced adult manga to violence, sex and erotics. Only
three participants, two women and one man, thought they also dealt with
women’s stories and were designed to “make you think”.
Holger Briel 187
of the participants in the present study. Comics styles have become more
Japanised over the last decade, and it is becoming more and more difficult
to decide upon a comic’s geographical or cultural background. This is not
necessarily a bad thing. However, it does evidence that cultural hybridity,
for better or for worse, has become a day-to-day occurrence.
This hybridity is further evoked by the production processes inherent
in many of contemporary manga. Perhaps similar to Hollywood
productions, whose main audiences are today increasingly localised
outside of the USA, Japanese mangaka have also begun to
“internationalise” their products. In line with Lu (2008), one can describe
three main ways in which Japanese manga and anime producers have
incorporated internationalisation in their products. These are:
x De-politicised internationalisation, which primarily serves as a
commercial tactic to attract international audiences;
x Occidentalised internationalisation, which satiates a nationalistic
sentiment;
x Self-orientalised internationalisation, which reveals a cultural
desire to establish Japan as an ersatz Western country in Asia.
Lu claims that these products have adapted themselves to their
expected audiences by toning down some of the more idiosyncratic
Japanese cultural themes in order to make them more easily consumable
outside of Japan. However, this strategy is one fraught with risk, because
if the very reasons why Westerners were attracted to manga in the first
place, i.e. their foreignness and exoticising moments, are reduced in order
to make them more palpable to the Western eye, then this is a risky move;
it potentially threatens to undermine the unique selling point these
products had in the first place, and this especially at a time when Western
comics themselves have begun to become more Japanese in style if not in
content.
Conclusion
By now, it has become apparent that many cultural products have set out
on their victorious march across national and cultural borders and have
evolved into new hybrid cultural manifestations in the process. The case of
manga is an important one in this phenomenon as they have easily and
quickly penetrated the global comics market and were the first comic
genre to rely on the World Wide Web for primary transnational
distribution. The transnational and transcultural have begun to interrelate
in that undertaking in that manga production, dissemination and reception
have become dependent on both phenomena.
Holger Briel 189
Bibliography
Bhabha, Homi. The Location of Culture. London: Routledge, 2nd edition,
2004.
Boilet, Frédéric. "Nouvelle Manga Manifesto."
http://www.boilet.net/am/nouvellemanga_manifeste_1.html (Date of
Access: 15 July 2013).
Bourdieu, Pierre. Distinction. London: Routledge, 1984.
Briel, Holger. “The Roving Eye Meets Travelling Pictures: The Field of
Vision and the Global Rise of Adult Manga.” In: Berninger, Mark
(Ed.). Comics as Nexus of Culture. Jefferson, North Carolina:
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Chakravarty, Sumita S. National Identity in popular Indian popular Film
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Flusser, Vilem. Kommunikologie. Frankfurt: Fischer1996.
Gillespie, Marie. Television, Ethnicity, and Cultural Change. London:
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Jenks, Chris."The Centrality of the Eye in Western Culture: An
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Martin, Alan and Jamie Hewitt. Tank Girl. Milwaukee: Dark Horse
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Park, Judith. Y Square. Hamburg: Carlsen, 2005.
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Holger Briel 191
Appendix I
Questionnaire I
Age:
y Gender
y Nationality:
y Did you read comics as a child? If yes, which ones? What are your
earliest memories of comics?
y Did you watch cartoons as a child? If yes, which ones? What are your
earliest memories of cartoons?
y What were the reactions of your parents?
y Do you watch cartoons today? Which ones?
y Do you play video games? If yes, which ones?
y Are you a comics reader today?
y Do you use the Internet to find – read – download comics? (Circle the
correct one(s). Which web pages do you use?
y Are you familiar with Manga? If yes, what do you think of them? Why
are they so popular?
y Are you familiar with the concept of “adult” comics? If yes, what do you
think it means?
y Do you think there are different cultural/national/linguistic centres for
comics? If yes, which are they and why? (Problematic question, not
many knew what to do with it)
y Do you think pictures need translating? If yes, why and how?
(Problematic question again, not many knew what to do with it)
y Any other remarks you might have regarding comics:
Appendix II
Questionnaire II
y What did you think of Battle Royale? Why?
y What would you say is its specific cultural “other”? Be precise, mention
particular frames, objects, attitudes.
y Do you think you understood the specific cultural references? How
many? (in percent)
y In your opinion, what are the Western influences on Battle Royale, if
any? Be precise, mention particular frames, objects, attitudes.
y How would you compare Battle Royale with the Fabulous Furry Freak
Brothers? How with Tank Girl? Be precise, mention particular frames,
objects, attitudes.
y Would you want to see the film of Battle Royale? Why/not?
THE DEVELOPMENT OF A VISUAL LITERACY
COURSE IN HIGHER EDUCATION
ANASTASIA CHRISTODOULOU
AND GEORGE DAMASKINIDIS
1
New London Group, 1996
2
Bleed, 2005
194 The Development of a Visual Literacy Course in Higher Education
3
Turner, 1994
4
Iedema, 2001
5
Jewitt and Oyama, 2001
6
Tseng, 2008
7
Kress and Van Leeuwen, 1996
8
Tseng, 2008
Anastasia Christodoulou and George Damaskinidis 195
combine and cohere to create meanings became a method for the students
to investigate how meaning creation takes place. In addition, according to
Jin and Boling9, teaching that integrates both verbal and non-verbal
semiotic modes demonstrates better outcomes than does teaching with
verbal-only or non-verbal visual modes.
Similarly to other researchers, we investigate two key questions using
the video as a data-multimodal-text: first, if the processes involved in
watching videos develop different cognitive abilities than those required
for reading and writing traditional print-based texts, and second, if these
new modes of communication merely require traditional literacy skills to
be applied to new types of texts.
Curriculum documents and assessment requirements for reading and
writing are based on established theories on the reading and writing of
print-based texts. These theories have determined specific approaches and
strategies for teaching reading and writing at different stages of learning.
Yet, ongoing research is required to theorise the interactions that occur as
learners read and process various visual, aural, spatial and textual modes,
separately or simultaneously, in multimodal texts.
Although the backbone of the course was the visual, we aspired to
develop a classroom learning experience that would be appropriate for all
forms of literacy. Thus, we needed to examine how new semiotic modes
can be integral to classroom communication. For example, teaching
English as a foreign/second language involves four skills: listening,
speaking, reading and writing. If we were to consider visual literacy as an
additional aspect of language teaching, then “viewing” could be added as a
skill in the future. Moreover, this visual aspect is relevant to students and
teachers alike.
9
Jin and Boling, 2010
196 The Development of a Visual Literacy Course in Higher Education
Another factor contributing to this status quo has been the fact that visual
skills have been thus far acquired through experience rather than formally
taught.
Based on experimental studies, Avgerinou12 concluded that
This course’s design and the empirical work conducted are also seen as
a continuation of these studies aiming at refining and validating the
definition of “visual literacy”. As there are many definitions of visual
literacy, each visual medium has its own characteristics, producing
different visual literacies and requiring different skills. For the purposes of
our course, we define visual literacy as
10
Debes, 1968
11
Hortin, 1994: 21
12
Avgerinou, 2003: 36
13
Bleed, 2005: 5
Anastasia Christodoulou and George Damaskinidis 197
[r]eaders of on-screen text interact physically with the text. Through the
mouse, the cursor, the touch screen, or voice activation, the text becomes a
dynamic object, capable of being physically manipulated and transformed.
14
Bernhardt, 1986: 154
15
Brizee, 2003
16
Jin and Boling, 2010
198 The Development of a Visual Literacy Course in Higher Education
17
1980: 124
18
Bleed, 2005
Anastasia Christodoulou and George Damaskinidis 199
Pre-measurement
In this first stage, we assessed students’ visual literacy skills by means of a
questionnaire and focus group discussion. We argue that there are, as yet,
no established methodological tools to assess visual literacy skills.
Therefore, we narrowed down this stage by presenting only its practical
considerations, leaving theoretical input for later stages of this research.
First, we used a semi-structured questionnaire divided into four
sections. These sections consisted of a set of questions corresponding
roughly to the three stages of the SF-MDA model and to a fourth stage
called “the intertextuality of the video”. The questionnaire was
accompanied by a print-out of 50 selected still frames extracted from the
video. The interview was semi-structured and conducted immediately after
the students had seen the video. It was structured around our analysis, but
200 The Development of a Visual Literacy Course in Higher Education
we allowed the discussion to expand into other areas as well. We did not
help the students to answer the questions so as to ascertain the extent to
which these questions are helpful without any support.
We chose a short video (eight minutes long) from the military field,
whose provocative content was expected to stimulate students to answer
spontaneously either by arousing their curiosity or by raising anti-war
feelings. Produced in the mid 70s, the video presents “Stinger”, a man-
portable, shoulder-launched, guided, missile air-defence system, in a
documentary-like style.19
Due to space limitations, we have provided only a summary of the
students’ answers. As regards the representational metafunction, half of
the students divided the video into roughly three stages, 00:00-00:30
(introduction), 00:31-08:30 (main part) and 08:30-08:40 (conclusion),
without justifying their answers. These time periods coincide (almost) with
our four-part split of the video based on the different music motifs.
Interestingly, one student divided the video deductively from the outcome,
through a reverse course of action. Occasionally, there were sincere efforts
to support their choices with references made to particular frames. For
example, a few students identified triangles or squares formed by various
participants making a group of people.
In the interpersonal metafunction, the sound element played a key role.
The music’s intention, according to the students, was to attract the
viewer’s attention, either by producing negative emotions or by creating
excitement. Additionally, it was noted, but without further elucidation, that
the narrator’s intonation varied throughout the video.
Data on the third metafunction is limited because the students ran out
of time, thus answering very briefly or not at all. Of particular interest are
answers of the type “the rigidness of the participants’” bodies attracts
attention” or “the lack of colour gives to the video a sense of robustness
and solidity”.
The few students who managed to complete the fourth stage related the
video intertextually to the genre of the historical collection and documentary.
In the focus group interview that followed, some students said that the
particular questions were designed to guide their thinking, but they could
not tell in which direction. Also, the number of attached video frames was,
according to the students, small for the purposes of the activity.
Lastly, the video clip of a popular song was used to demonstrate
Windows Movie Maker, a program available on every computer running
on a Windows operating system. The students were introduced to the basic
19
See also Christodoulou and Damaskinidis, 2011
Anastasia Christodoulou and George Damaskinidis 201
20
http://www.youtube.com/watch?v=Z-lVDfb5PTI
202 The Development of a Visual Literacy Course in Higher Education
assume responsibility for their own learning, while at the same time
honing their general research skills.
The students had to comment on some of the references they had found
in the previous phase and to determine to what extent the three
metafunctions were covered in the Greek literature. In order to achieve a
holistic application of SF-MDA, we used the same video as in the previous
stage so that they could follow the complex discussion more easily.
However, some students found watching the same video again and again
boring, while others considered repeatedly listening to the accompanying
music ‘depressing’.
Post-measurement
We repeated Stage 1, the “pre-assessment” stage, in exactly the same
experimental conditions, to find out the differences in students’ answers
before and after their introduction to visual literacy skills. We did not aim
to examine the extent to which the course increased visual literacy skills,
but simply to explore its effect on students in order to improve subsequent
versions of the course. We believe that it would be premature to establish
generic criteria of what constitutes a visually literate person.
On the whole, the students now provided more extensive answers and
were more willing to elaborate on them, however without being very
critical. Most noticeably, various sounds (e.g. narrator’s intonation, music
and missiles launching) were associated with different effects, such as
attracting the audience’s attention, denoting solemnity or connoting
triumphal tones. Some students related the scientist’s white shirt with a
sense of formality, scientism and research. But where the music and the
narrator’s intonation were concerned, the students felt as if they were
Anastasia Christodoulou and George Damaskinidis 203
watching a film. Other students ignored all sound elements and paid
attention only to the moving pictures. Another instance indicating an
awareness of the interpersonal metafunction is the human silhouettes’
‘rigidness’ as an attention-attracting device. Several students noted the
lack of diegetic sounds such as dialogues, moving vehicles and lab
activity.
If the students had to remake the video today, they would prefer
electronic music, a narration with a different intonation and more
frames/shots of the missile, rather than humans, since the purpose is to
present technology. Finally, some students answered simply by giving the
number of a frame.
Self-evaluation
As homework, the students had to compare and contrast their answers in
the pre-assessment and post-measurement phases. We then conducted a
critical analysis of all aspects of the course through a focus group
interview with the students in the classroom. Of particular interest is the
students’ acknowledgement that in the post-measurement phase their
answers were affected by the theories and practical applications learnt
during the course.
The fact that they had already seen the video enabled them to be more
attentive this time. Also, some difficulties in understanding semi-
specialised vocabulary during pre-assessment had been solved by then. All
students felt somewhat uncomfortable discussing non-verbal elements,
which probably stems from a lack of contact with visual literacy. Some
students said that although the video was in fact a documentary, the music
gave it the feel of a film, and they described this contradiction as a conflict
between the ideational and interpersonal metafunctions.
Finally, the students said that had they known in advance that there
was a post-measurement stage, their answers in the second questionnaire
would have been biased.
Conclusion
In this paper, we presented the design, application and evaluation of a
postgraduate course in visual literacy. Despite limitations concerning the
number of instructional hours and students’ lack of formal learning in
visual literacy, we reached some very interesting conclusions. Most
interesting was our difficulty explaining two important aspects: why we
need visual literacy skills, both as individuals and foreign language
204 The Development of a Visual Literacy Course in Higher Education
Bibliography
Avgerinou, Maria. D. “A Mad-tea Party no More: Revisiting the Visual
Literacy Definition Problem.” In Turning Trees, edited by Robert E.
Griffin, John Lee and Vicki S. Williams, 29-41. State College, PA:
International Visual Literacy Association, 2003.
Bernhardt, Stephen. “Seeing the Text.” College Composition and
Communication 37, no. 1 (1986): 66-78.
Bleed, Ron. “Visual Literacy in Higher Education”, EDUCASE Learning
Initiative, (2005) http://www.educause.edu/ir/library/pdf/ELI4001.pdf
Brizee, H. Allen. Teaching Visual Literacy and Document Design in First-
Year Composition. MA Dissertation. Virginia Polytechnic Institute and
State University, 2003.
Christodoulou, Anastasia and Damaskinidis, George. “Documentary
Readings: A Visual Social Semiotic Analysis of Stinger: A New
Weapon with an Age-old History.” In Retorica del Visibile. Strategie
dell’Immagine tra Significazione e comunicazione. 2. Comunicazioni,
2 (3), edited by Tiziana Migliore, 1431-1442. Roma: Aracne, 2011.
Debes, John. “Some foundation of visual literacy.” Audiovisual Instruction
13, (1968): 961-964.
Hortin, John. A. “Theoretical Foundations of Visual Learning.” In Visual
Literacy: A Spectrum of Visual Learning, edited by David M. Moore
and Francis M. Dwyer, 5-29. Englewood Cliffs: Educational
Technology Publications, 1994.
Iedema, Rick. “Analyzing Film and Television: A Social Semiotic
Account of Hospital: An Unhealthy Business.” In Handbook of Visual
Analysis, edited by Theo Van Leeuwen and Carey Jewitt, 183-206.
London: Sage, 2001.
Jewitt, Carey and Rumiko Oyama. “Visual Meaning: A Social Semiotic
Approach.” In Handbook of Visual Analysis, edited by Theo Van
Leeuwen and Carey Jewitt, 134-156. London: Sage, 2001.
Jin, Sung-Hee and Boling, Elizabeth. “Instructional Designer's Intentions
and Learners' Perceptions of the Instructional Functions of Visuals in
an E-learning Context”. Journal of Visual Literacy 29, no. 2 (2010):
143-166.
Kress, Gunther and Theo van Leeuwen. Reading Images - The Grammar
of Visual Design. London: Routledge, 1996.
McKim, Robert. Experiences in Visual Thinking. Monterey: Brooks/Cole,
1980.
New London Group. “A Pedagogy of Multiliteracies: Designing Social
Futures.” Harvard Educational Review 66, (1996): 60-92.
206 The Development of a Visual Literacy Course in Higher Education
SYMEON DEGERMENTZIDES
Generals
The educational software proposed – which I have called “My First Ex” –
was used during a year-long (2008–2009) action research in two
Gymnasiums (Thessaloniki, Greece), incorporated into flexible constructivist
learning environments (Didactics of Literature): due to technical
difficulties, the students mainly used it as a digital tool for their homework
assignments. Structured in the tripartite synchronic signification of reality
(material, social, semiotic), the theory of Hybrid Signs that I am proposing
in my capacity as researcher is semiotic and fictional at the same time,
being in connection with socio-cultural data characterising its practices
(Degermentzides, 2011): “My First Ex” served as a tool for practical
application of the basic structuring mechanism of the theory of hybrid
signs, multimodal metaphor, i.e., copying/cutting and pasting of material,
social and semiotic data and is based on Internet search for information,
which the student must then organise with critical thinking, in order to
write his/her own text. Therefore, since special techniques and digital data
management skills are required by the student, we enter into more special
issues of technological literacy. Apart from the evaluative criterion of the
contents of writing – which presupposes a qualitative analysis of related
data – we can detect certain factors and special features determining the
technical, aesthetic and communicative philosophy of every website. My
First Ex aims at investigating the degree of influence of such multimodal
factors on the student using quantitative criteria. In other words, I seek to
correlate the student’s interest in a website with more specific multimodal
factors making that particular website attractive to the student, and I
document my findings with statistically measurable results. The objective
is to arrive at conclusions about different criteria and conditions for
208 A Multimodal Tool Proposed in the Didactics of Literature
My First Ex
Is based on constructivist foundations and, mostly, on the Vygotskian
conception of the meaningful word, according to which the meaningful
word is the microcosm of consciousness (Vygotski, 1988: 436).
Serves as a tool for practical application of the basic structuring
mechanism of the theory of hybrid signs, multimodal metaphor, i.e.,
copying and pasting material, social and semiotic data.
Aims at developing the student’s meaning-making manipulations, thus
rendering Literature a conceptual bridge between Myth and Reality.
1
I owe my grateful thanks to the analyst and programmer, Mr. Vasilios Iliadis,
whose contribution has been invaluable in terms of the technical part of the
software.
Symeon Degermentzides 209
2
Cf. Brad Hokanson & Robert Fraher, (2008), where the prerequisite for placing
the structure of a myth in educational planning is the ‘connection’ between ‘the
content and the student’, while ‘the most effective structure for such a connection
is achieved through a narrative form’ (31).
210 A Multimodal Tool Proposed in the Didactics of Literature
Operation of My First Ex
The toolbar includes the well-known Word icons with the corresponding
scrollbars, while the left and right arrows are a useful tool invented to help
the student move forward or backward, until he/she finds his/her cognitive
‘step’. Below, there is a typical presentation of the basic steps of use of
“My First Ex” through the presentation of the related displays, in order to
make its operation clear. I must note that the related steps were given to
the students and the teacher both in electronic and in printed form right
after my intervention during the action research, so that they could answer
by themselves any of their questions at any time.
1st screen: The user chooses to activate either the main software
application, or word processing.
2nd screen: The initialisation process is activated. The program supports
one to three students for teamwork.
3rd screen: The student enters his/her personal data.
4th screen: Every student enters a keyword per field.
5th screen: A window uses the all-powerful Google search engine as the
main search mechanism of the software. Google search engine
provides a list of websites with thematic content related to that of the
keyword.
6th screen: The student may start from any field and use the corresponding
keys of the software to move forward or backward.
7th screen: The student chooses “New”.
8th screen: The student chooses “Draft” and then “ȅȀ”.
9th screen: We have two active windows at the same time. The second
window provides a plain word processor, so that the student may save
any useful information he/she finds on the Internet. In addition, it is
possible to save or print in a separate file.
10th screen: The student chooses the piece of information he/she is
interested in and then “Copy” to copy the text.
11th screen: The student puts the cursor on the Draft Note and then
chooses “Paste” to paste the text. The program automatically saves the
information on the background.
12th screen: When the web search process is over, the student chooses
“Save As”, to enter the notepad in the desirable storage unit as *.txt.file
and process it subsequently during text writing.
13th screen: At the end of the entire process, the teacher/researcher presses
the “ǹǹ” key and then enters the protection code for the student’s
personal data, in order to ensure the confidentiality of his/her analysis
through a code.
Symeon Degermentzides 211
14th screen: The preliminary data results have been created. In the
meantime, the metadata, which require further specialised analysis
using additional software tools (mathematica, matlab etc.), have been
saved in another file.
Mind Diagrams
Navigation of the student through websites is not a linear process with a
beginning, a middle part and an end, but it is rather characterised by its
dynamic character and the synthetic construction of meanings. This
evolutionary course of the student’s thinking during his/her web search
may be illustrated through “My First Ex” in the form of a mind diagram,
accurately recording the degree of complexity characterising the student’s
reasoning according to the order of websites he/she has visited. The
objective for the teacher is to form a clearer opinion of the quality of
knowledge constructed by the student, with the help of a diagrammatic
representation of the way the latter connects myth, literature and real facts.
Use of the software results in data and metadata, which enable us to draw up
the mind diagram of each student (that is, the entire course of his/her
navigation through the web for drawing information based on the keyword of
each field) and draw useful conclusions about the effect of multimodal factors
on the formation of his/her thinking, using statistically measurable
parameters3. These two mechanisms are particularly helpful for analysing the
digital Zone of Proximal Development (Hedegaard, 1990) for every student,
but in this paper a more specific analysis of such form is omitted, given that it
does not constitute a substantial objective of my research action. Therefore, I
shall confine myself to briefly presenting the general results drawn from the
digital information search process by the students, with the help of “My First
Ex”.
3
Cf. Somekh, B. (2007), regarding the ‘mapping of concepts as means of
understanding the way students apprehend New Technologies in their world’
(167): “The method draws directly on Vygotsky’s conception of ‘instrumental’
psychology, by which ‘higher functions incorporate auxiliary stimuli, which are
typically produced by the person himself (sic)’. In other words, our efforts to
achieve any outcome are supported by cognitive tools which are an integral part of
our skilled use of actual artifacts”. As an example, I am citing a similar case, where
‘the evaluation of the method of concept mapping was checked through a
qualitative analysis’ and, as Somekh reports, this was done for a total of two
thousand students, approximately (169).
Symeon Degermentzides 213
the exact course of the student’s digital path according to the order
of web pages he/she has visited,
the evolutionary course of his/her thinking while searching for
sources of information on the Internet, and
the degree of complexity characterising his/her reasoning.
during the cognitive construction, and, on the other hand, to deal with
more specific issues of digital literacy. The way I have classified the
multimodal factors in the three following categories, evaluating their role
and function in digital texts based on the criteria of hybrid similarities
Symeon Degermentzides 215
Basic Diagrams
Relation between time and web pages
Remarks
The time a student spends on each web page ranges from a few seconds to
more than three minutes. The final conclusion drawn is that, on average,
the students do not seem to feel obliged to read the entire page; on the
contrary, their interest lasts for about two minutes maximum. During this
period of time, they focus their attention on selected points, depending on
the attractiveness of multimodal factors incorporated into the web page.
This condition implies that the student/user usually accepts the multimodal
‘proposals’ of the designer of the site, who has formed it according to
his/her own objectives. Thus, the short-term navigation of the student
216 A Multimodal Tool Proposed in the Didactics of Literature
Remarks
The number of links per web page is rarely less than 10 and on most web
pages it exceeds 100 links. In some cases, it may even exceed 200 links.
The incorporation of a large number of links in the structure of the web
page refutes the static notion of culture and the unimodal access to
resources that produce meaning through writing. The collected data reveal
that the design philosophy of the web pages that the students visited,
places a large part of its expectations to the direct connection of the users
to other digital sources, thus echoing a dynamic conception of culture,
which gives priority to alternative considerations and multimodal
constructions of material reality.
Summary of Results
Relation between Time and Images
Remarks
With regard to the metadata of web searches in the computer lab of the
school, this result admits of a possible interpretation: due to the slow
Internet connection of the school network, loading of images – especially
of large images – is a time-consuming process. Given the limitations to
which the interest of the student, and of the Internet user in general, is
subject to, this particular result must not be considered to be cut from the
general context where it is placed. On the contrary, the Internet connection
speed must also be incorporated into the context of interpretation.
Therefore, it is rational to assume that the faster the Internet connection
speed is, the greater the number of images that the student may download
is, before he/she loses his/her patience.
Symeon Degermentzides 219
Correlation Results
Remarks
The above diagram shows that the background colour is not directly
involved in the determination of the average time the student spends. On
the contrary, the only unambiguous element is that the students have spent
more time on web pages having a single background colour. In this
particular case, the related choice lies in the fact that the students have not
paid so much attention to the background colour, but rather to the search
for information, focusing their attention on the multimodal factors, e.g.,
links and images. This means that, while they visit web pages with
different background colours and this particular multimodal factor is a
pole of attraction, finally, it does not maintain its power for a long time,
since the students very quickly focus on verbal resources.
Symeon Degermentzides 221
Remarks
Bibliography
Anthoulias, Tassos. ȆȜȘȡȠijȠȡȚțȒ țĮȚ ǼțʌĮȓįİȣıȘ (Informatics and
Education). Athens: Gutenberg, 1989.
Degermentzides, Symeon. Unpublished PhD thesis ȂȪșȠȢ țĮȚ
ʌȠȜȣIJȡȠʌȚțȩIJȘIJĮ: ıȪȖȤȡȠȞİȢ ʌȡȠıİȖȖȓıİȚȢ ıIJȘ įȚįĮțIJȚțȒ IJȘȢ
ȜȠȖȠIJİȤȞȓĮȢ (Myth and multimodality: modern approaches to the
didactics of literature). Rethymno: Crete, 2011.
Hedegaard, Mariane. "The zone of proximal development as a basis for
instruction." In Vygotsky and education: Instructional implications and
applications of sociohistorical psychology, edited by Luis C. Moll,
349-371. Cambridge: Cambridge University Press, 1990.
Hokanson, Brad and Robert Fraher. "Narrative Structure, Myth, and
Cognition for Instructional Design." Educational Technology 48, no. 1
(2008): 27 – 32.
Somekh, Bridget. Pedagogy and Learning with ICT – Researching the art
of innovation. Oxon: Routledge, 2007.
Vygotski, Lev. ȈțȑȥȘ țĮȚ ȖȜȫııĮ (Thought and Language). Rodi, A.
(trans.). Athens: Gnosi, 1988.
DEVELOPING STUDENTS’ VISUAL DESIGN
COMPETENCE THROUGH SITUATED
LITERACY PRACTICES:
THE CASE OF THE ERASMUS IP “P.S.BOWMA”
CATHERINE DIMITRIADOU
AND ANDRONIKI GAKOUDI
Introduction
People, places and things included in any learning context are combined in
visual ‘statements’, whereby they can articulate a multimodal environment
for embedded learning (Dimitriadou 2010). This multimodal environment
consists in the material space that includes natural and man-made
environment, the structural elements of which reflect social structures and
institutions. According to the theory of symbolic interactionism (Dennis
and Martin 2005) these elements signify the communities’ potential,
reflecting human ideologies and offering meaningful interpretations for
culture (Edwards and Usher 2000; Dimitriadou and Kesidou 2008). Thus,
the experiential study of an area gives opportunities for the examination of
a wide range of literacies concerning the local history, the social structure
and the cultural identity of the communities located in the area.
The present paper explores the ways situated literacy practices can
contribute to the development of student teachers’ semiotic awareness and
their competence as educational agents through at least two interrelated
and successive procedures: making signs and creating teaching scenarios
in the form of multimodal texts. The first part outlines the context of the
study, its relation to the structure of the IP and to the space where it was
developed. The aims of the study and the method of data analysis are
included in the second part. Finally, the outcomes of the analysis are
discussed and concluding remarks are made in the third part.
Catherine Dimitriadou and Androniki Gakoudi 225
1
An IP is a short programme of study which brings together students and staff
from Higher Education Institutions of at least three participating countries.
226 Developing Students’ Visual Design Competence
they had perceived, after having recontextualised the content of the subject
matters taught in the IP.
Research questions
The research questions posed are as follows:
Study method
In order to answer the first research question, the teaching scenarios were
analysed as multimodal texts consisting of slides, which in turn were
analysed as images following Kress (2003). First, Semiotic Analysis, as a
practice of description and an analysis of signification, was employed for
the examination of the detailed inventory of the resources used in
compiling the participants’ teaching scenarios (Table 4-4). This
examination involved the description of ‘objects’ that resulted from the
participants’ involvement in a process of social construction through the
relationship of the “signifier/signified” signs. Second, Kress and Van
Leeuwen’s (2001) grammar of images method was used to analyse the
photographs and maps so as to establish how visual representation of WM
influenced the participants’ understandings of place. As for the
implications deriving from participants’ familiarisation to techniques of
creating teaching material incorporating visual representations of reality,
assumptions were made as to how they transformed semiotic resources to
communicative facts.
Catherine Dimitriadou and Androniki Gakoudi 229
Data analysis
Nine teaching scenarios in the form of PowerPoint presentations
comprised our data. As the analysis of the PowerPoint slides shows, in
Table 4-4, each of the multimodal texts corresponded to a variety of
symbols selected for the teaching of the concept of WM borderland.
Specifically, the participants chose to refer to representational (denotative)
and symbolic (connotative) signifiers (Barthes 1977, Van Leeuwen 2003)
in landscapes, pictures, drawings, photographs that correspond to concepts
in a narrative or conceptual way: two scenarios selected symbols from the
natural environment of the WM borderland (“Arcturos”, “The Dam”),
another three made use of historical and religious symbols (“Landmarks in
Prespes”, “Tracing Monuments in Western Macedonia”, “Museum and
Archaeological sites”), while the remaining four referred to representations
that correspond to “doings” and “happenings” as well as to “conceptual
patterns” (Kress and Van Leeuwen 2001, 56-61; Kress and Van Leeuwen
2002; Jewitt and Oyama 2003; Bell 2003).
In this respect, the nine texts were approached as examples of
“ensembles of modes” brought together to realise particular meanings of
three kinds: ideational, interpersonal and textual (Unsworth 2001, 10, 72-
73; Kress 2003, 66). In order to solve the problem assigned to them, the
students were prompted to design representations of material, social and
semiotic reality of people and space in the borderland and to select the
symbols they would use as resources encoding life in the area. As
illustrated in ȉable 4-4, the BoWMa borderland was represented by a
combination of narrative and conceptual messages presenting unfolding
actions (“The Street Market of Florina”) and events (“The Dam”,
“Arkturos”, “Museum and Archaeological sites”, “Tracing Monuments in
Western Macedonia”, “Landmarks in Prespes”), processes of change
(“Borderlines in Fashion”) and transitory spatial arrangements (“Graffiti”,
“Florina & Bitola”) (Kress and Van Leeuwen 2001, 59) that illustrate
understandings of meanings related to the concept of borderland. In this
meaning-making process, the physical resources of the landscape were
changed into signs and used to make meaning. Due to space limitations,
only four (out of a total of 129) slides have here been analysed in order to
illustrate that each of the multimodal texts produced by the students,
shapes an argument for a particular understanding of the concept of
borderland.
230 Developing Students’ Visual Design Competence
Table 4-4. Inventory of the resources used for the compilation of the
teaching scenarios
first floor. In this sense, the tendency to assume the geographical border as
equivalent to a line between cultures is not confirmed by our data analysis.
Drawing on Kress and van Leeuwen (2001), the first slide of the teaching
scenario, entitled “Arcturos”, is analysed as an inclusive conceptual image
that invokes a metaphor (Fig. 4-6). Arcturos, a Greek non-governmental
organisation, develops actions for the sustainability and conservation of
wildlife in the transborder areas of the south Balkans. One of its first tasks
was to provide a hosting facility for confiscated dancing bears. Wild bears are
an important feature in the region of Western Macedonia and are invoked as a
symbol of the WM borderland through the Arcturos logo. This logo is
superimposed on the photo in a background of beech forest, which is
associated with the natural habitat of the wild bears living in the region.
Fig. 4-7: The teaching scenario Christian Orthodox Religious symbols in Prespes
Discussion
This study employed socio-semiotic analysis in order to consider the way
the IP participants transformed semiotic resources so as to represent the
concept of BoWMa in their teaching scenarios. It did not provide an in-
depth semiotic analysis of the semiotic resources referred to by the
participants, neither did the analysis focus on all the representations
connected to their socio-cultural contexts. Rather, it combined semiotic
analysis of multimodal texts as parallel manifestations of how semiotic
resources can be recontextualised in educational contexts. Based on the
grammar of visual design, as maintained by Kress and Van Leeuwen
(2001) in their social semiotic theory of representation, the visual
structures of the students’ teaching scenarios pointed to particular
interpretations of experience and forms of social interaction that were
negotiated by the participants in the co-constructed emergent culture of the
2010 IP P.S.BoWMa. The students, as learners attending the IP, instilled
borderland with their meaning-making practices while at the same time, as
future teachers they compiled their teaching scenarios through which they
recreated the historical and cultural significance of a sign and transformed
it into a historical or cultural teaching resource. In other words, the
participants, in their capacity as designers of educational material,
recontextualised historical or cultural semiotic resources in educational
contexts. They were involved in a process of making signs by forming
their representations of a region through their immediate contact with it
and not through the representations offered in cultural constructs, such as
museums, book illustrations, postcards, literature or historic texts (Haskell
1994). During this process, modes and forms were selected in such a way
so as to express the meanings that the makers of signs wished to give.
234 Developing Students’ Visual Design Competence
The nine groups of students constructed nine newly made signs shown
in table 4-4: The Street Market of Florina The Dam, Arcturos, Museum
and Archaeological sites, Tracing Monuments in Western Macedonia,
Landmarks in Prespes, Borderlines in Fashion, Graffiti, Florina & Bitola.
It can be argued that through the recontextualisation of their multimodal
resources during the process of producing teaching scenarios, the
participants developed their creativity as a process of meaning-making
(Kress 2004, 36-40). Furthermore, in line with Kress (2003, 42) it is
argued that because the relation between the signifier and signified is
motivated, they did not approach their signs as ready-made entities,
consisting of signifiers and signified whose content was determined by
social conventions in an absolute sense, as for example the signifier of
borderland being signified by the notion of border demarcation. Rather,
they were engaged in a process of forming a whole new variety of
relations between the signifier and the signified thus constructing newly
made signs the meaning of which, as shown, can change according to the
local context in which they are encountered. The symbols chosen, as the
titles of the scenarios suggest, illustrate that the semiotic resources were
used by the participants so as to create images and ideas across
geographical and socio-cultural spaces in ways that affect how young
people learn and interact. The way the participants devised their teaching
scenarios was a semiotic system itself, part of a system of cultural signs
determined by the repertoire of images, words, diagrams and other
interpretants provided by the students’ knowledge and culture.
The conception of the WM borderland was the locus of an encounter
between external reality, the recontextualisation processes shown in table
1 and the local dynamics of the semiosis which they created. During these
design processes, negotiations and transformations of the conception of the
WM borderland brought about semiotic change that reflected the values,
structures and meanings of the social and cultural world of the participants
as meaning-makers.
The students, having been involved in semiotic practices and in the co-
construction of content and procedural knowledge, contributed to their
awareness that learning is situated within authentic activities. What is
more important, they created their understanding in visual images and
learned from their own experiences that they need to engage their learners
in a variety of purposeful cross-media activities incorporated in a curriculum
and a pedagogic model informed by the theory of Multiliteracies (Cope
and Kalantzis 2000).
However, it has to be noted that this making of signs is a semiotic
reconstruction which constitutes a structured and largely coherent whole
Catherine Dimitriadou and Androniki Gakoudi 235
Conclusions
This paper aimed to show that IP BoWMA participants developed their
semiotic awareness by being transformed into sign-makers and teaching
material designers. They decoded the organisational and functional rules
of the communities located in the area, recontextualised meanings through
a teaching perspective, and produced multimodal texts. What is more
important, they demonstrated that learning and teaching can traverse
institutional boundaries not only by collapsing disciplinary boundaries, but
also the ones between “in-school and out-of-school literacies” (Leander
2001). They constructed contextual narratives (Herman, 2009) that situated
concepts in practice after they had approached borderland people and
space in situ through situated literacy practices that included activities
bound to social, cultural and physical contexts (Anderson et al. 1996).
Thus, students made steps towards knowledge construction and
development of their visual design competence along the following three
axes:
(a) identification of signs characteristic of the WM borderland: interstate
agreement for the conservation of wild bears, religious identity symbols
transformed into borders of exclusion, dressing codes, traditional
architecture;
(b) recontextualisation of these signs into multimodal texts so as to signify
notions, conventions, socio-cultural institutions of the natural and man-
made environment of the area; and
(c) redesign of the multimodal texts for their use as digital educational
material.
In other words, the development of the participants’ visual design
competence seems to consist in content and procedural knowledge of
interdisciplinary topics since their involvement in visual literacy practices
contributed to their reading and interpretation of the semiotic universe as
well as to a more meaningful understanding of the world.
Furthermore, the students, while transforming the WM semiotic
resources into meaningful communication events through the manipulation
of visual messages and symbols, were actively involved in a process of
236 Developing Students’ Visual Design Competence
Bibliography
Anderson, John R., Reder, Lynne M. and Herbert A. Simon. “Situated
learning in Education.” Educational Researcher 25, no. 4 (1996):5-11.
Barthes, Roland. Image – Music – Text. Translated by Stephen Heath.
New York: Hill and Wang, 1977.
Bell, Philip. “Content Analysis of Visual Images.” In Handbook of Visual
Analysis, edited by Theo van Leeuwen and Carey Jewitt, 10-34.
London: SAGE Publications, 2003.
Catherine Dimitriadou and Androniki Gakoudi 237
MILTOS FRANGOPOULOS
Introductory Remarks
In these hard times we are going through, visual rhetoric comes to the fore.
The current conjuncture of global financial crisis offers itself to a
proliferation of images based on stereotypes.
Greece, being at the epicentre, becomes an easy target of abuse, where
reference is made to its widely known ancient past and cultural heritage,
through graphic manipulation of landmark monuments such as the
Parthenon or works of art such as the Venus de Milo.1
Apocalyptic imagery is in the order of the day: cities as battlegrounds,
teargas clouds and impending doom.
Certainly, the unending series of local wars keeps feeding us with
horrific scenes from the charred remains of Iraqi soldiers to the gory
images of Gaddafi’s demise. It is here that some things become
unspeakable, and – at least since the footage of the concentration camps at
the end of World War II – the presence of the sign in these contexts
becomes so pronounced as to be blinding. This, of course, would lead to a
different discussion than the one suggested here. However, the
ubiquitousness and proximity of such ‘imagery’ does not allow us to
forget it – even if ‘safely enclosed’ between brackets.
At any rate, in our contemporary context, in our immediate experience
of a debate about the current financial crisis, which could easily become
political and social, communication is effected through a visual rhetoric
laden with ideological messages.
1
Betrüger in der Euro-Familie (2010.02.20). Focus Magazin. Munich: Focus
Magazin Verlag GmbH Germany. The 20th February 2010 issue cover, alongside
the title of the cover story (“A crook in the Euro-family”), featured a manipulated
photograph of the Venus de Milo statue, complete with arms, gesticulating
indecently toward the viewer.
240 The Quest for “Visual Thinking” and the Double Bind of Education
This would apply to any society at any given moment in history, and a
similar inversion is in evidence in a most famous example of visual
rhetoric whose analysis ushers in the semiotics of the everyday in the
contemporary era: the cover of the 25th June 1955 issue of “Paris Match”
magazine.3
The story of Roland Barthes’s encounter with the photograph of a
young African saluting in French army uniform is well known. In a way, it
replicates the story of Newton and the falling apple, as it makes the
ordinary yield something beyond itself, beyond its ‘mere appearance’, and
it engenders, if not a law of universal physics, at least a whole new way of
seeing things.
Surely, ideological critique was not something new by the 1950s, but
what Barthes did was to provide, drawing on linguistic theory and social
anthropology, a systematic way of discerning and dissecting the
ideological trappings of everyday life.
What this kind of critique does is to acknowledge the allegorical
content – much like in the Middle Ages – but at the same time to
undermine it: instead of affirming ideology, it questions it.
In tune with modernity, it accepts the basic tenet that everything
ideological possesses meaning, but assuming a stance that posits ideology
as false consciousness.
This introduces an element of tension which accompanies the
exploration of signs in the modern social context, in terms of a contradiction
2
Eco, U. (1986). Art and Beauty in the Middle Ages. New Haven: Yale University
Press, p. 52.
3
Barthes, R. (1972 [1957]). Mythologies, New York, Noonday Press, p. 59.
Miltos Frangopoulos 241
Fig. 4-8. Statement of the Eames Design Process by Charles Eames for the
exhibition “What Is Design?” at the Musée des Arts Décoratifs, Paris, 1969. ©
Eames Office LLC (eamesgallery.com)
4
See Lupton, E. and Philips, J.C. (2008). Graphic Design; The New Basics, New
York and Baltimore: Princeton Architectural Press & Maryland Institute College of
Art, p. 11.
5
Moholy-Nagy, L. (1947). Vision in Motion. Chicago: Paul Theobald, p. 349.
242 The Quest for “Visual Thinking” and the Double Bind of Education
The concentric circles (sharing the writer’s initials JJ as the pivotal point)
represent the four cycles of Giambattista Vico’s theory of history, while
the rectangles on the right list a long series of different levels (familial,
historical, mythological, cabalistic, biblical etc.) on which the story can be
registered, seen in terms of the roles of the main personages, the family of
HCE (H.C. Earwicker), his wife ALP (Anna Livia Plurabelle), and their
children (daughter Issy, and sons Shem [Jerry] and Shaun [Kevin]) – and
what they stand for. The rays run through the layers of the narrative
creating axes around which the story can revolve anew, on different planes
of reference – both cosmic and local, such as the four evangelists, the
twelve signs of the zodiac, Dublin’s Phoenix Park etc.
Work-In-Progress”.6 This full title can be read round the edge of the circle
or wheel whose spokes are made of the names of the contributors to the
volume.
This geometric pattern, with a reference of motion, carries a hint of the
descriptive (progress) as well as of the occult (wheel of fortune), links up
with Moholy Nagy’s chart and sends us “by a commodius vicus of
recirculation” – to use an original Joycean phrase – to other geometric
structures of similar ambitions.
The reference here is to that great chapter of “visual thinking”, which
is the “Art of Memory” and its “Theatre”.
Ars Memoriae
There is a very long story here, taking us back to Greek and Roman
antiquity, where we need not go at present, but suffice to say that at the
time of the Renaissance an attempt was made to bring together all
knowledge under the sun in one place as images within an actually
constructed wooden theatre based on Vitruvius – the “Theatre of
Memory”, put together by Giulio Camillo (1480-1544) in Venice in the
1530s.7
What this structure was, we learn from two letters written to Erasmus
by his friend Viglius, a doctor of jurisprudence, who travelled to Italy in
1532.8
It was a theatre, following the principles of Vitruvius, a large model
presumably large enough for two men to walk in and inspect the variously
recorded and drawn items of knowledge arranged therein, spreading
outward from the orchestra, whose half circle was divided into seven parts,
representing the seven pillars of wisdom and the seven celestial bodies.
The Art of Memory, based on linking places or events with images was
the greatest of aides to rhetoric, and was said to have been invented by the
Greek lyric poet Simonides around 500 BCE. (So, we cannot really avoid
the journey into the past). Based on a story recorded by Cicero, some 500
years later, Simonides was at a banquet in Thessaly, where he was insulted
by his host, who would not pay him the agreed amount for a hymn the
poet had composed in his honour. This mean host was to be punished by
the gods. For it so happened that shortly after this incident a servant came
6
Beckett, S. et al. (1929). Our Exagmination Round his Factification and
Incamination of his Work-In-Progress. Paris: Faber and Faber (see dust jacket).
7
Yates, F.A. (1974 [1966]). The Art of Memory. Chicago: The University of
Chicago Press , p. 129.
8
ibid, p.130.
244 The Quest for “Visual Thinking” and the Double Bind of Education
saying that two men requested that Simonides urgently meet them outside
the house. No sooner had Simonides exited the house than the roof of the
building collapsed. The host and his guests were crushed to death, and
they were so completely deformed that their relatives could not tell them
apart and could not properly bury them. But Simonides was able to tell
who was who by his recollection of the exact place in the hall in which
each of them had been sitting.9
This suggested to him the discovery of the truth that the best aid to
clearness of memory consists in orderly arrangement. He inferred that
persons desiring to train this faculty must select localities and form mental
images of the facts they wish to remember and store those images in the
localities.10
Giulio Camillo, who put his ideas in writing in a book entitled “L’Idea
del Teatro”, was considered somewhat of a quack by Erasmus and at odds
with the prevailing climate of the Renaissance, so was soon forgotten after
his death. Interest in his work was revived in the 1960s by the research of
Frances Yates at the Warburg Institute in London.
Yates wrote extensively on the Art of Memory, and by the 1980s the
new computer technologies recognised a precursor in Camillo’s systematic
storage of memory data in the form of a theatrical space. This was also the
time that Bill Viola produced his video installation entitled the “Theatre of
Memory” (1985), now at the Orange County Museum in California, while
in the early nineties Brenda Laurel published her “Computers as Theatre”
(1993).11
The German writer and professor of media aesthetics Peter Matussek
has provided a broad picture of the influence of the tradition of the Art of
Memory on several major players in the development of personal computer
technology, especially what is called Human Interface Guidelines, where he
says:
9
see Cicero, Marcus Tullius (1967). De Oratore, Book II [86.351], with an
English Translation by E. W. Sutton, Completed London Heinemann, Loeb
Classical Library. pp. 464-5.
10
ibid.
11
Laurel, B. (1993). Computers as Theatre. Boston: Addison-Wesley.
12
Apple Computer Inc. (1987). Human Interface Guidelines: The Apple Desktop
Interface, Apple Publications, Reading, Mass. The computer screen icons were
developed by Susan Kare (graphic designer) and Bill Adkins (computer
Miltos Frangopoulos 245
Fig. 4-10. Grammar as “memory image” (left) and “object” alphabet (right top),
from Johannes Romberch, Congestionum Artificiose Memoria, Venice 1533 (after
Yates, F.A. (1974), The Art of Memory. Chicago: The University of Chicago Press,
p. 114), and 1984 Apple Macintosh 1.0 screen icons (right bottom), designed by
Susan Kare (Susan Kare Icons (2011) susankareprints.com)
“Ars Memoriae” has one principal goal: to serve the great art of Rhetoric.
In the end, in the final analysis (as we would say) it is words we are after.
And this prominence of the word can be seen in heraldic art where it is
the word and the specific vocabulary of blazonry that are accepted as the
true and valid description of the coat of arms.
What is perhaps more striking is that in 1593 Cesare Ripa could
publish his “Iconologia” without any images whatsoever. All the icons of
the “Iconologia”, almost 500 of them, were presented in descriptive texts.16
Even as late as 1604, Karel Van Mander in the Netherlands, as he
undertook to present the lives of the great painters of northern Europe,17 in
an attempt to emulate Vasari he had to develop a strong argument in
defence of his project. Were the painters a worthy subject? Did they
warrant such interest as would poets, kings and generals?
Indeed, since the mid-fifteenth century, a lively debate had erupted in
the Low Countries concerning the status of painting and, indirectly, that of
the artist as well. The issue was to define whether it was legitimate to
consider painting as a liberal art, comparable to those included in the
“Trivium” and the “Quadrivium”. In other terms, one had to prove that the
theoretical knowledge of a painter was one of the essential components of
their activity, something readily acknowledged for the poet.
Van Mander’s book in 1604 pressed for the ‘recognition’ of painting as
a ‘liberal’ art, one requiring much more than the menial tasks involved in
the actual practice of painting.
It was a rather slow process of emancipation, but the artists gradually
broke away from the guilds and thanks to the astute Louis XIV found
shelter in an institution that recognised their lofty status: “L’académie de
peinture et de sculpture” in 1648. This was modelled on the Rome
academy that had already been established by Giorgio Vasari and Angelo
Montorsoli in 1563, but the royal support and specific direction given by
the French king, the most powerful ruler in Europe at the time, provided
the prestige needed for painting to become a fine art.18
The subsequent development of the ‘salons’, which became a
permanent feature of ‘society’ in the early 18th century, led to exhibitions
where art was contemplated on its own merit, where a volte-face occurred
as these exhibitions were accompanied by printed leaflets providing
16
Ripa, C. (1593). Iconologia, edited by Maser, E.A., (1971) New York: Dover
Publications.
17
Van Mander, K. (1604). Het Schilder-Boek, edited by Miedema, H (1994). In 6
vols. Soest: Davaco, Doornspijk, vol. 1, p. 50.
18
Lemaire, G-G. (2004). Histoire du Salon de Peinture. Paris: Klincksieck, pp. 15-
18.
Miltos Frangopoulos 247
descriptions of the works displayed: the text serving the picture or a return
to ut pictura poesis. Gradually, these descriptive texts developed into
essays, such as Diderot’s, which in turn led to theoretical discussions that
gave rise to “Aesthetics” and a philosophy of the visual arts.19
19
ibid., p. 45.
20
Baumgarten opens his Aesthetica (1750) with this definition: “Aesthetica
(theoria liberalum artium, gnoseologia inferior, ars pulcre cogitandi, ars analogi
rationis) est scientia cognitionis sensitivae” [Aesthetics (theory of liberal arts,
inferior gnoseology, knowledge of beautiful arts, art analogous to reason) is the
science of knowledge of the senses]. See: Beardsley, M.C. (1976 [1966]).
Aesthetics from Classical Greece to the Present: A Short History. Tuscaloosa: The
University of Alabama Press, p. 156.
248 The Quest for “Visual Thinking” and the Double Bind of Education
The Middle Ages never forgot that all things would be absurd, if their
meaning were exhausted in their function and their place in the
phenomenal world, if by their essence they did not reach into a world
beyond this.23
21
Sebeok, T. A. (2001). Global Semiotics. Bloomington: Indiana University Press,
pp. 1-16.
22
Venturi, R., Scott Brown, D., Izenour, S. (1972). Learning from Las Vegas.
Cambridge Mass: MIT Press, p. 158.
23
Huizinga, J. (1924 [1919]). The Waning of the Middle Ages. p.194; quoted in
Eco (1986), p.52-3.
Miltos Frangopoulos 249
24
Quoted in Larson, M.S. (1993). Behind the Postmodern Facade: Architectural
Change in Late Twentieth-Century America. Berkeley: University of California
Press, p.223.
25
quoted in Eco (1986) op.cit. p. 52-3.
250 The Quest for “Visual Thinking” and the Double Bind of Education
Ways of Thinking
As these theoretical discourses developing in this domain – bearing upon
linguistics, psychology, art history and philosophy – started entering into
the field of design education, a feeling of liberation prevailed, as in the
well-known case of the Cranbrook Academy in Michigan USA in the early
1980s26.
Postmodernity in its ‘fluidity’ was well suited to art and design
education, but at the same time its excessively rhetorical discourses placed
too heavy a theoretical burden on the average student in the creative
disciplines.
This, though accentuated by the specifics of postmodern discourse,
was a symptom of a more general complication. For once art and design
are called to conform to academic standards, two major problems emerge:
the first is a contradiction between the intuitive and the rational, and it
would seem that those entrusted with the development of curricula for
design studies acknowledge this. The Quality Assurance Agency of the
Department for Education of the UK puts it as follows in its latest “art and
design subject benchmark statement”:
26
See Lupton, E. and Abott Miller, J. (1994). “Deconstruction and Graphic
Design”. Visible Language, 28(4), pp. 345-365.
27
QAA [Quality Assurance Agency], UK. (2008). Art and Design Subject
Benchmark Statement. http://www.qaa.ac.uk/ Publications/InformationAnd
Guidance/Documents/ADHA08.pdf (accessed 29.01.2012). p.3.
Miltos Frangopoulos 251
The list does not appear very systematic; neither can it ever be
exhaustive. And there is a glaring omission: Meaning.
28
The reference here is to Charles S. Peirce’s differentiation of ‘types of
reasoning’, as discussed in his ‘Lectures on Pragmatism’ (1903). See: Peirce, C.S.
(1960 [1931]). Collected Papers, Vol. V, Pragmatism and Pragmaticism,
Cambridge Mass.: Harvard University Press, I, 6, §4, par. 171.
29
Ross, W.D. (1964). Aristotelis Analytica Priora et Posteriora. Analytica Priora
69a20-36. Oxford UP: Oxford Classical Texts.
30
QAA (2008), p. 3.
252 The Quest for “Visual Thinking” and the Double Bind of Education
Whatever appears important to our wishing and willing, our hope and
anxiety, for acting and doing; that and only that receives the stamp of
verbal “meaning”. […] for only what is related somehow to the focus point
of willing and doing, only what proves to be essential to the whole scheme
31
Barthes, R. (1986). Camera Lucida. London: Fontana. pp. 26-27. The idea of a
revelatory ‘moment’ where things congeal and become comprehensible may be
found also in the work of other thinkers such as Walter Benjamin (‘dialectical
image’ and ‘monad’, The Arcades Project) and Jacques Lacan (‘creative spark’ in
The Agency of the Letter in the Unconscious).
Miltos Frangopoulos 253
of life and activity, is selected from the uniform flux of sense impressions,
and is “noticed” in the midst of them–that is to say receives a special
linguistic accent, a name.32
32
Cassirer, E. (1946). Language and Myth. New York: Dover, p. 38-39.
33
Burgin, V. (2009). “Thoughts on Research Degrees in Visual Arts
Departments”, in Elkins J. (ed.). Artists with PhDs; On the new Doctoral Degree
in Studio Art. Washington: New Academia Publishing, pp. 72-79.
34
Wilson, M. (2009). “Four Theses Attempting to Revise the Terms of the
Debate”, in Elikns J. (ed.). op.cit, pp. 57-70.
254 The Quest for “Visual Thinking” and the Double Bind of Education
35
Winkler, D.R. (2009). “Visual Culture and Visual Communications in the
Context of Globalization”, Visible Language, 43(1) (electronic version
http://visiblelanguagejournal.com/web/abstracts/abstract/visual_culture_and_
visual_ communication_in_the_context_of_globalization accessed 29.01.2012).
36
Petrilli, S. (2007). “Reading Augusto Ponzio, Master of Signs and Languages”,
in Petrilli S. (ed). Philosophy of language as the art of listening, pp. 281-327
(electronic version http://www.augustoponzio.com /Critical/19._Petrilli.pdf;
accessed 29.01.2012. p. 11).
Miltos Frangopoulos 255
37
ibid.
MARYAM HOSSEINNIA
Introduction
Graphic design students from Minnesota State University Moorhead and
The American University of Kuwait participated in a cross-cultural poster
exchange. Students were asked to research their environments and produce
posters showing their place in this space using artefacts and symbols. The
posters were put online for the students to critique. Through the process,
students learned to be more aware of their environment and the environment
of the other students. In addition, they learned how individuals across
cultures use different signs and symbols to represent their personal space.
The researcher also analysed the posters in order to see similarities and
differences in outcomes.
Graphic designers communicate messages through form and content.
As these messages or signs are shared across different cultures, there can
be quite a contrast in perception. Using the semiotic approach, these
messages/signs can be analysed, processed and interpreted to understand
their meaning and their influence on people’s interpretation in different
parts of the world.
The Middle East and the Arabian Gulf are often stereotyped in the
media as a place of terrorism. The geographical areas conjure up visions of
war, fear and danger. The typical images are of camels walking through
dusty deserts on an underdeveloped landscape.1 The West is perceived by
Arab youth as the land of opportunities. The images are of pop stars, fast
1
Marvin Wingfield and Bushra Karaman, “Arab Stereotypes and American
Educators,” American-Arab Anti-discrimination Committee (March 1995),
accessed November 21, 2011.
http://www.adc.org/index.php?id=283&no_cache=1&sword_list%5B%5D=stereot
ype.
Maryam Hosseinnia 257
2
Soloman Isiorho, Kuwait (London: Chelsea House Publishing, 2002), 58.
3
Isiorho, Kuwait, 108.
258 Project My City My Place
They have the responsibility of paying bills and some even pay for their
own education.
America has many sub-cultures, so it is difficult to generalise the
average college student experience. Kuwait, on the other hand, has a
strong sense of tradition, often based on Islam and their family beliefs.
Thus, Kuwaiti university students have very different experiences. They
live with their parents, and even married students live in the family home.
Most Kuwaiti students do not work nor are they responsible for paying
bills. The family is the most important aspect of Kuwaiti society (Kuwait).
Parents expect their children to be in contact with them throughout the
day. Maintaining traditions is also important. There is a continued
segregation between boys and girls. They rarely socialise together, as this
is a taboo. Female students hardly ever travel alone.
One form of socialisation is the diwaniya (pronounced dee-wahn-ee-
ya). These are usually held weekly. 4 Diwaniyas are formal or informal
gatherings in a special room of a house and are traditionally male social
events. There are family diwaniyas, but male friends will also get together
once a week in the diwaniya to socialise. At the more formal diwaniyas,
discussions revolve around politics and general life. While at informal
diwaniyas, boys watch movies, eat and play games (cards, video games).
Another typical type of social activity is going to malls. Families or
friends will gather in malls to have lunch or dinner and go shopping.
Another difference between these cultures is the summer experience
for college students. It is common for the Gulf State Arab families to travel
abroad to places such as Europe or the United States for their summer
holidays. In the US, college students may return to their hometowns to work
a full-time job. Alternatively, they may travel independently or with
friends. Some families continue the tradition of the family summer getaway.
Participating universities
Minnesota State University Moorhead (MSUM) is a four-year, public
university located in Moorhead, Minnesota. The average number of majors
in the Art and Design College emphasizing on graphic design is around
180 students. They offer BAs and BFAs. The American University of
Kuwait in Salmiya, Kuwait, is a four-year, private liberal arts institution
based on the American model of higher education. The average number of
majors in the Art and Design Department is 80. They offer BAs. The
programme is six years old, and the language of study is English.
4
Isiorho, Kuwait, 68.
Maryam Hosseinnia 259
Project outline
Through means of digital technology, students from each of the
institutions were required to design a poster about themselves, personally
illustrating something unique about the place in which they live. They
were to use type to advance their own interests on a subject as well as
record observations or comment upon issues. They were able to explore a
5
Sean Hall, This Means This, This Means That: A User's Guide to Semiotics
(London: Laurence King Publishing, 2007), 5.
6
Hall, This Means This, 5.
260 Project My City My Place
The instructor’s objective was to gain insight into the students’ creative
processes. In addition, the project introduced collaboration as ideas were
exchanged between two cultures. In turn, the project fostered the
importance of networking with peers using the Internet.
Maryam Hosseinnia 261
Methodology
The project was two-fold: students critiqued one another, while the
instructor looked at student outcomes from a design perspective and
through semiotics. Four posters were selected for analysis and critique.
The result of their work in relation to semiotics and visual communication
was broken down into three different ways to decode or to interpret the
meaning of the forms within the semiotics context. These were conceptual
structure, sign and symbol, and visual structure.
262 Project My City My Place
symbolic words that carry phonetic and semantic significance can also be
carriers of elements such as humour and metaphorical significance, not
only through their literal meaning, but also through the relationship
between meaning and visual decisions.
This student demonstrated the ability to use the bulk of text as visually
telling. It is not literally significant in his decisions of size, spelling, colour
and harmony with the image and the awareness of space and hierarchy as
well as relationships through colour and size. The notion of parcel or
recycled paper used on the background and the contrast between digital
and illustrative adds a feeling of mystic and comic to the overall
composition. Despite the clear content of the text, which a viewer would
have to read, the inferences within the text do not work alone; in fact, they
are entirely dependent, despite their size and hierarchical dominance on
the page, on the two walking figures. Interestingly, the image could
represent any of the Gulf countries, which means that it does not necessarily
communicate my city/my place. The text gives the aspect of personal.
However, for the audience to know this, they would have to be aware of
the fact that the dialogue is a very accurate description of a typical
conversation between two young Kuwaiti men.
One American male student participant chose icons to visually
communicate a typical day of his college life (fig. 4-12). A pearl border
was combined with a central silhouette of binoculars. The title of the
poster “A Field Guide to My Life” is an illustrative play on wildlife
manuals. The symbols are carefully illustrated and arranged on the poster
in chronological order, mapping his daily life from morning to night. The
poster is subtle but effective, impersonal but extremely representative of
the student’s life. It is well structured and designed in a straightforward
manner. There is no question to this individual’s routine. The cool grey
background is neutral and allows the symbols to tell the narrative.
A female Kuwait student’s poster focuses on globalisation and the
Western influence on the Middle East. It reflects what it is like to be a
Muslim woman in Kuwait or the Middle East.
The poster consists of a silhouette of a faceless head of a woman
wearing a hijab. The colours are washed beige and white. The Arabic word
“globalisation” (originally in fuchsia) over the image carries a strong
message of how Westernisation has become part of the girl’s identity. It is
in coloured font in the foreground, almost on her face. It supersedes her
other features and qualities, those of nationally, interest and studies, which
are an afterthought in the background.
As stated, the most prominent aspect of the poster is the warm fuchsia
word “globalisation” written in Arabic. The position of the fuchsia colour
Maryam Hosseinnia 263
on the page, and its contrast to the rest of the form, could be seen as the
loss of Arab identity in the sense that the language is now under the
pressure and weight of the English language. She seems to convey the
message that she is losing her sense of self in the global era.
264 Project My City My Place
Maryam Hosseinnia 265
students’ posters (figures 4-12 and 4-14). They show typical American
college experiences; they are open, honest and non-judgmental. They
share who they are in their place.
In terms of content, MSUM students relied more on imagery than text.
AUK students’ solutions incorporated an equal amount of text and images,
or they relied more on content than visual expression. In addition, only one
student used Arabic and English lettering to express a cross-cultural
connection (fig. 4-13). Through the silhouette image and Arabic and Latin
text, we can differentiate cultures. Even though English is considered the
second language in Kuwait, the new generation uses English as its first
language. In a way, the Arabic language and culture is in transition as it is
being affected by globalisation.
266 Project My City My Place
Conclusions
This case study discusses a cross-cultural collaboration in design learning
between second-year students at the American University of Kuwait
(AUK), and second/third year students at Minnesota State University
Moorhead (MSUM) in the United States. Fifty students were asked to
examine an aspect of their social and/or cultural environments and produce
a poster that showed their place in this environment. The posters were
uploaded onto a blog for students to critique. This study examined four of
the posters.
In terms of outcomes, Kuwaiti students used a broader approach to
show something about their city and place. American students focused on
campus and personal life. In addition, American students used more
photography than text. We interpreted the results to show that American
students are far more open and willing to share or expose their private
lives and space.
Yet, the goal of this project was for students to further investigate the
creative design process, self-authorship, personal voice, how to think and
investigate more about their roots, identity and history. In addition, this
project aimed to develop a sense of understanding of the media’s influence
on people’s perceptions in different parts of the world.
While developing technical skills, students expanded on communication
tools to share and exchange ideas, particularly across cultures. The students
learned about thinking globally, since their outcomes were viewed outside
their immediate environments. In a studio environment, the effective way
to encourage content development is to ask students to draw from personal
experience and to communicate that to a broader audience.
Through critique, we could determine what was important to each
design student. Personal mythologies emerged when new forms and
meanings were discovered in relation to familiar themes. These cultural
myths teach us something about the world in which we live and ourselves.
What results is a reflexive communication between the maker and the
work, inviting the audience to partake in the conversation. Moreover, they
learned how an individual’s visual interpretations of their spaces and
senses of identity could be similar and different.
The findings attempt to raise awareness about the needs and
possibilities for more collaboration with schools from other cultures all
over the world, and the development of an interactive learning
environment between programmes. Digital technology has opened up the
possibilities of collaborative learning on a global level. This promotes
Maryam Hosseinnia 267
their voice and vision and allows them to take risks and experiment with
typography and images.
Students become more sensitive to content and more aware of different
cultures all over the globe. On a deeper level, their understanding of
graphic design was amplified as they realised the potential for generating
and answering questions on a global level concerning language, identity
and perception. As they experienced how graphic design allows them to
frame themselves and their milieu, their capacity for discovery and
interpretation expanded. Their roles as designers shifted to that of editors,
supplementing content rather than generating it. Their works became a
compilation of ideas.
A designer's involvement with content is defined by his/her ability to
assemble visual and verbal materials from diverse sources in an organised
and expressive manner, thus creating a coherent narrative or point of view.
By encouraging students to develop their own content and messages in
their posters, they learned to take a proactive stance, augmenting the
standard client-driven model. Thus, they were able to draw upon personal
interests to create an original graphic project. In other words, they became
self-authoring designers.
The collaborative project has allowed for communication and interaction
between students from different continents who are uniquely joined
through visual communication. Their ideas, thoughts and processes have
allowed a greater understanding of each other's lives and abilities, with the
results provoking thoughtful contemplation and critical reflection on how
they use typography and imagery to communicate meaning. The results
and experiences gained from this project will inform the future design
strategies and methods by which all involved approach their creative
futures.
Bibliography
Hall, Sean, This Means This, This Means That: A User's Guide to
Semiotics. London: Laurence King Publishing, 2007.
Isiorho, Soloman, Kuwait. London: Chelsea House Publishing, 2002.
“Kuwait,” Countries and Their Cultures. Access date November 21, 2011.
http://www.everyculture.com/Ja-Ma/Kuwait.html.
Wingfield, Marvin and Karaman, Bushra, “Arab Stereotypes and
American Educators,” American-Arab Anti-discrimination Committee,
March 1995. Access date November 20, 2011. http://www.adc.org/
index.php?id=283&no_cache=1&sword_list%5B%5D=stereotype.
268 Project My City My Place
Further Reading
Di Piazza, Francesca Davis, Kuwait in Pictures. Minneapolis, USA:
Lerner Publishing Company, 2007.
Moxey, Keith. “Visual Studies And The Iconic Turn,” Journal of Visual
Culture no. 7.2 (2008): 131-146.
White, Alex W., The Elements of Graphic Design. New York: Allworth
Press Publishing, 2002.
THE RECEIVER IS THE MESSAGE?
PETER C. JONES
1
Harold Pashler and others, “Learning Styles: Concepts and Evidence.”
Psychological Science in the Public Interest 9, no. 3 (2008): 105.
2
Frank Coffield and others, Learning styles and pedagogy in post-16 learning: A
systematic and critical review. (London: Learning and Skills Research Centre,
(2004), 136.
272 The Receiver is the Message?
have been largely initiated by, and emanated from, e-learning research
projects that are based on more robust interpretations of established
pedagogic and psychological theories.
The following three have been identified:
Design
Eclecticism & Indeterminacy
The diagram below outlines the areas of research, the principle
overlapping between them, with the research question that is a typical
example of “Design Eclecticism and Indeterminacy” at the hub.
Fig 4-15, the research proposition as an example of the eclectic and indeterminate
nature of the Design process.
3
Richard Buchanan, “Wicked problems in design thinking.” Design Issues 8,
no. 2 (1992): 16.
276 The Receiver is the Message?
Design
Prototyping: Exploratory, Experimental and Operational
The design of a poster, a physical product or an interactive digital
communication, all tend to be developed through a heuristic methodology
of making and reflection. This “Design Sensibility” or “Design Thinking”
centres on “Exploratory Prototyping” or through the process of making
and reflection, trial and error, developing an understanding not only of the
solution but also of the problem. Initially, this may involve creating a
range of alternative designs in the form of sketches or “Low Fidelity
Prototypes” to explore and clarify the problem and view it from different
perspectives, then develop one or more alternatives or “Experimental
Prototypes” to a “Higher Fidelity” and develop to a point that strongly
suggests the efficacy of the design; only then iteratively refine one of the
alternatives to become a finished final proposal or “High Fidelity”,
“Operational Prototype” (Manner 1997). Whilst the above describes a
range of prototypes and how they may be used, it also suggests that the
design process is not simply a sequential mechanistic iterative process.
Berente and Lyytinen (2005) describe design as a heuristic approach of not
only “mapping the solution space” but also the “problem space”.
4
Katherine McCoy, “Information and Persuasion: Rivals or Partners?” Design
Issues 16, no. 3 (2000): 83.
Peter C. Jones 277
The design process and outputs can often be said to be based on a heuristic,
if not intuitive then, subjective approach that requires an individual and/or
group ‘best guess’, based on prior experience, knowledge and expertise.
This approach does not always readily align or sit comfortably within
established academic research methodologies and practices.
Rationalisation of nomenclature
A consequence of the transdisciplinary nature of this research is the range,
variety and crossover of the nuanced, similar or contradictory
nomenclature, ideas and meanings employed by the various discourses,
theories and disciplines. For example, within this paper depending upon
the context, meaning and emphasis required: communication, message,
artefact, sign, curriculum and user experience can be interchangeable,
whilst the same could be said for audience, addressee, user, receiver,
learner, student and cohort.
Semiotics
An overarching taxonomy
Semiotics provides us with a potentially unifying conceptual framework
and a set of methods and terms for use across the full range of signifying
5
Nicholas Berente and Kalle Lyytinen. “Iteration in Systems Analysis and Design:
Cognitive Processes and Representational Artifacts.” Sprouts: Working Papers on
Information Systems 5, issue 4 (2005): 181.
278 The Receiver is the Message?
As Chandler notes above, semiotics has “terms for use across the full
range of signifying practices”, therefore I propose to develop a taxonomy
or glossary to define the meaning and use of key words or phrases for this
research project. I intend to investigate semiotic theory to either: utilise its
existing nomenclature or to inform the synthesis of an overarching
transdisciplinary nomenclature. Semiotics also provides useful overlaps
with other theoretical contexts and frameworks relevant to this research
such as narratology as well as the pedagogic/psychological discourses of
Vygotsky, Piaget, Lave & Wenger. Equally importantly, semiotics has
frameworks for critically analysing and contextualising the relationship
between the media and the message from Barthes, to the Technological or
Media Determinism of McLuhan to the Linguistic Relativity of Sapir-
Whorf.
Narrative
Structure, context and meanings: perception and behaviour
Whilst narrative inquiry in terms of observational ethnographic research is
not intended as a form of data collection, I do intend to address how users
engage and interpret the messages and narratives by using a range of
ethnographic and phenomenological data collection methods in relation to
user experience i.e. audience engagement with, and assimilation of, a
series communication design prototypes. These ‘qualitative’ and ‘exploratory’
data collection methods may range from focus groups, interviews, to real
time and/or recorded audio visual observation, to document and analyse
the engagement and assimilation that occurs (Dourish, 2001), (Suchman
2007) or use Opportunistic or Judgement sampling (Murphy 1998).
The content of the prototype messages will invariably be some sort of
narrative that presents the evolution of Western letterforms. Consequently,
the structure and presentation of the story can also be formulated, critically
analysed and contextualised through narrative theory (Propp, 1928),
(Arendt, 1958), (Chapman, 1978), (Stern, 1998). However, there is also a
significant overlap between semiotics and narrative theory, for example
Narratology (Barthes and Greimas etc.). The above could be said to deal
6
Daniel Chandler. “Strengths of Semiotic Analysis.” Aberystwyth University,
http://www.aber.ac.uk/media/Documents/S4B/sem10.html (accessed September 2,
2011).
Peter C. Jones 279
Bruner published Essays for the Left Hand (1962), where he proposed the
existence of a ‘library of scripts’ which are available to members of a
culture as repertoires of under-standing. In his later contribution to
narrative psychology (Bruner, 1986), these two strands of thought are
brought together in the opposition between paradigmatic reasoning and
narrative thought, Paradigmatic reasoning shares with scientific
explanation the mode of inductivism. Through it one sees a world of
objects which interact in regular patterns. Narrative thought, by contrast,
attempts to maintain a subjective perspective on the world it represents,
incorporating aims and fears into the picture. It incorporates both a
knowledge of the world and the point of view which beholds it. 7
7
Kevin Murray. “Narrative Partitioning: The ins and outs of identity construction.”
http://home.mira.net/~kmurray/psych/in&out.html (accessed September 8, 2011).
8
Melanie Green. “Narratives and Cancer Communication.” Journal of Communication
56, (2006): S163–S183.
280 The Receiver is the Message?
Technology
Determinism & potential media alignments
with Pedagogic Segments
9
Garment, John. “Brand Narratives: Positioning in the time of media
fragmentation.” Yellow Papers Series, (2008). (no volume, issue or page number
stated)
Peter C. Jones 281
Bibliography
Barab, Sasha and others. “Critical Design Ethnography: Designing for
Change.” Anthropology and Education Quarterly 35, issue 2 (2004):
254-268.
Berente, Nicholas, and Kalle Lyytinen. “Iteration in Systems Analysis and
Design: Cognitive Processes and Representational Artifacts.” Sprouts:
Working Papers on Information Systems 5, issue 4 (2005): 178-197.
Biggs, John. “What do inventories of students’ learning processes really
measure? A theoretical view and clarification.” British Journal of
Educational Psychology 63, issue 1 (1993): 3-19.
Braun, Virginia, and Victoria Clarke. “Using thematic analysing
psychology.” Qualitative Research in Psychology 3, issue 2 (2006): 77-
101.
Brown, Tim. “Design Thinking.” Harvard Business Review, June 1, 2008.
Buchanan, Richard. “Wicked problems in design thinking.” Design Issues
8, no. 2 (1992): 5-21.
Carnegie, Teena. “Interface as Exordium: The Rhetoric of Interactivity.”
Computers and Composition 26, (2009): 164-173.
Chandler, Daniel. “Strengths of Semiotic Analysis.” Aberystwyth
University, http://www.aber.ac.uk/media/Documents/S4B/sem10.html
Coffield, Frank and others. Learning styles and pedagogy in post-16
learning: A systematic and critical review. London: Learning and Skills
Research Centre, 2004.
Cole, Michael, and Yrjo Engeström. “A cultural-historical approach to
distributed cognition.” In Distributed cognitions: Psychological and
educational considerations, edited by Gavriel Salomon, 1-46. New
York: Cambridge University Press, 1993.
Christensen, Karen. “Questions for: David Kelley Focusing on the User.”
Rotman Magazine, Fall, 2005.
Cross, Nigel. Engineering Design Methods. Chichester, UK: John Wiley &
Sons, 1989.
De Bono, Edward. Lateral thinking for management: a handbook.
Maidenhead, UK: McGraw-Hill, 1971.
282 The Receiver is the Message?
Mayes, Terry and Sara de Freitas. JISC e-Learning Models Desk Study.
London: JISC, 2004.
McCluhan, Marshall. Understanding Media. London: Routledge & Kegan
Paul, 1964.
McCoy, Katherine. “Information and Persuasion: Rivals or Partners?”
Design Issues 16, no. 3 (2000): 80-83.
Murphy, Elizabeth and others. Qualitative research methods in health
technology assessment: a review of the literature. Norwich, UK:
HMSO, 1998.
Murray, Kevin. “Narrative Partitioning: The ins and outs of identity
construction.” http://home.mira.net/~kmurray/psych/in&out.html
Naidu, Som. “The Missing Link in Promoting Quality Education:
Exploring the role of pedagogical design in promoting quality in
teaching and learning.” Keynote address given at the 22nd World
Conference of the International Council of Distance Education, Rio de
Janeiro, Brazil, 2006.
Orloff, Michael A. Inventive thinking through TRIZ: a practical guide.
Berlin: Springer, 2003.
Pashler, Harold and others. “Learning Styles: Concepts and Evidence.”
Psychological Science in the Public Interest 9, no. 3 (2008): 103-119.
Schultz, Duane P., and Sydney E. Schultz. A History of Modern
Psychology. Belmont CA: Thompson Wadsworth, 2007.
Slater, Michael D. “Persuasion Processes Across Receiver Goals and
Message Genres.” Communication Theory 7, issue 2 (1997): 125-148.
Suchman, Lucy A. Human-Machine Reconfigurations: Plans and situated
actions. Cambridge: Cambridge University, 2006.
A COURSE IN VISUAL COMMUNICATION
TONY PRITCHARD
…their strength instead lies in their research capabilities and their capacity
to think beyond pure aesthetics. They learn basic compositional and
typographic skills within a short period [and] use design as a
communicative tool – not as an end in itself (Hobson, 2007).
The Workshops
There are five key workshops exploring visual communication. Through
the “Type Classification” workshop we discuss connotations relating to
typeface selection. This can be the association we make to the political
leanings of certain newspapers and their choice of typeface for their
masthead. Blackletter is commonly employed to denote a sense of
tradition and authority in this context. Blackletter might equally be used
for the logos of heavy rock bands to denote more sinister and darker
overtones. Blackletter can also be seen in the branding of Tequila from
Mexico. The type classification may be the same but the semiotic reading
is different. The “Colour” workshop engages students with the physiological
effects of the interaction of particular colour combinations. Many students
use colour and meaning as the focus of major projects, such as mapping
colour and symbols around the world. Through the “Visual Language”
workshop we consider how abstract shapes can convey concrete ideas and
how this is translated into our visual environment. Through a series of set
tasks during the “Typographic Hierarchy” session students explore the
effects of restrictions on their creativity. They look at micro-typography
from the letter to the word, the sentence and paragraph. They consider
form and counterform as well as the space in and around the letterform.
Subtle manipulations can enhance meaning and the effective transfer of
information. The same exercise is explored over a range of formats and the
means of gaining emphasis (position, weight and size) to test how the
format and type specification alters perception of the information. The
“Information Design” project brings together colour, structure, type,
charts, tables and images. Having considered the components of design
separately, the challenge is to bring each layer into a meaningful
relationship to the information and through testing, minimise the potential
for misunderstanding. In the following text I shall elaborate on the content
and considerations given to the emerging themes within the design
principle workshops.
Colour
Colour can be described in terms of its physiological, psychological,
political and socio-cultural significance. It is associated with various
emotional states: green with envy, yellow with cowardice and blue with
melancholy. Colour is a means of gaining attention and adding visual
dynamism. It can be used to aid navigation through media. It can organise
Tony Pritchard 287
and categorise elements through use of a colour coding system. Colour can
help unite nations as in the Olympic symbol and what it represents.
Shape
Shapes have gained social, cultural and political significance. The
dynamic primary shapes of circle, square and triangle give form to much
288 A Course in Visual Communication
of the physical world we see. They are the basis of the Roman alphabet.
Shape can be a way of grouping and classifying information. Shape and
colour are combined in a myriad of permutations to create the world’s
flags. They are used to embody visual identities. Often, shapes act as a
container for another element. Shapes relate to our human experience of
orientation: vertical, horizontal, slanted, rotated and central. Certain shapes
have become connected with deeper psychological associations we have as
humans. Our planet, the sun and moon are spherical and this shape has a
particular resonance with us. Squares are solid and stable. We use these
associations when making compositions in the abstract to represent our
concrete (real) world. The visual language workshop investigates shape as
pure form. These workshops build more personal and conceptual work,
such as the “Structure and the City” project. Students in this project
establish a focused theme to explore such areas as the significance of
colour or shape, in understanding the urban environment.
Line
A line has been described as the shortest distance between two points. As
simple as a line may seem, it can take many forms: straight, horizontal,
vertical, diagonal, curved, continuous, broken, loops and spirals. Lines
form shapes when linked to one another and make connections between
other items. They can signify a direction, a boundary or a separation.
Underlining a word gains emphasis for that word. Lines are used in the
construction of diagrams and form the X and Y axes. Lines can be used to
separate categories either vertically or horizontally. They are the
fundamental components of a timeline; the lines of longitude and latitude
on a map; and the construction lines of grids. Lines have various thickness
and lengths. They can be dots, dashes and solid lines. Students explore
each of these forms and design a book to document and demonstrate their
intense investigation of the line as a graphic device and how it may be
applied broadly across differing environments.
can be placed side by side or one on top of each other forming rudimentary
grids. A design begins on a rectangular piece of paper, which is further
subdivided into smaller proportionate units of the rectangle. Aerial
photographs of cultivated landscapes reveal a patchwork of rectangles.
This mapping approach was utilised by Smart Money for their online Map
of the Market. The size of the rectangles denotes market share. Colour
additionally denotes rises and falls.
Circle
The circle is constructed by establishing a centre-point around which
another point rotates at a fixed radius. It starts and finishes at the same
point. The circle implies movement in either direction. It suggests rotation
around a centre. The circle defines the area that it contains and the area
that surrounds it by its circumference. It is a symbol of completeness, of
wholeness. Transcribed into three dimensions, the circle becomes a globe.
Our earth, the moon and the sun are spherical. They all support our life
and have significant meaning to us. Wheels rotate around a central axis.
The circle is implied in, and transferred to, the many words ending in
“centric”, such as egocentric and eccentric. Stone circles have cosmic or
religious significance. Domes in religious buildings often represent the
heavens. The circle in its smallest form is a dot, which is the basic unit of
lithographic printing reproduction; it describes tone and colour. The circle
can be a container; it encloses an area, sets a boundary and locates
elements as internal or external. Circles can be applied as elements in a
diagram, such as pie charts and Venn diagrams.
Triangle
A triangle is formed from three sides meeting at three angles; as such the
triangle can represent three aspects of something. The triangle is a stable
shape and is used as a strengthening device in other constructions, such as
girders. Triangular grids can be used for axonometric and isometric
projection. Four triangles on a square base is a pyramid. The pyramids of
Egypt are a powerful signifier of that country’s ancient history. The
triangle is often used as an analogy for a hierarchical organisation.
Fig. 4-17: Density, 30.01.12, created by the author. This illustration is based on the
map by Dr John Snow documenting the deaths from Cholera in Victorian London.
Tony Pritchard 291
Type Classification
Typefaces are classified by their form and historical context. Over time,
type styles have developed particular associations through usage and are
adopted for the atmosphere they can create. Serif typefaces, for example,
evoke associations with classicism and tradition. These ideas are discussed
with students and they are asked to investigate and express visually the
‘personalities’ of six contrasting typefaces.
Fig. 4-18: The T-ness of T, 30.01.12, created by the author. Students are
encouraged to express the quality of the typeface and letterform.
Type Hierarchy
The Oxford English Dictionary defines hierarchy as a ranking system,
ordered according to status or authority. Hierarchy is a value system and is
dependent on who is making the judgment and what the criteria is. The
creation of a hierarchy within information is a fundamental method of
organising and imparting data. It is the “H” within Richard Saul Wurman’s
“LATCH” theory. Typography has a dual purpose, on the one hand it
attracts attention through the impact of its dynamic form, on the other it
must impart critical information with clarity. Student designers analyse the
text and investigate the means of articulating the information, assigning
relative importance through typographic techniques. The intention of
performing such a task is to encourage people to read information in a
preconceived order. Emphasis is given, through contrast, on: size, weight,
292 A Course in Visual Communication
position and colour of type. The use of capitals, small capitals and italics
are often used to denote specific meaning. The use of typographic devices
such as rules or reversing type white out of a solid colour can also aid the
notion of hierarchy. The ability to change the size, weight, colour and
percentage tint of a typeface allows designers to create implied depth. The
overlapping of type implies that one thing is in front of another and
denotes relative importance, i.e. the top layer exerts dominance over the
bottom layer. The important concept to be grasped is that a hierarchy is
gained through contrast. Slight shifts in contrast are less dramatic than
greater shifts in emphasis, for example the difference between 9-point and
10-point type will be less detectable to the human eye than 9-point and 18-
point. Changes in weight should also be distinct.
Grid Structures
The notion of structure implies the ordering of elements into a co-
ordinated whole. Graphic design has adopted “the grid” as a method by
which components of a design are brought into a formal relationship to
one another. The grid is particularly associated with the work of pioneering
modernist designers such as Jan Tschichold, Josef Müller-Brockmann and
Wim Crouwel. Grids are apparent in both man-made and natural
structures. Georgian architecture exploited a modular approach to the
relationship between, and proportion of, windows and doors. The classic
Tony Pritchard 293
Information Design
Information design is concerned with explaining complexity through
visual means to enable understanding. Information is comprised of
components known as data; these components are things like words,
numbers, statistics and facts. Data becomes information when it is placed
in a context that has meaning to an audience or user. Students investigate
the ways in which information is presented, such as maps and timelines.
They use the design principles learnt through the workshops to manipulate
form and colour to mediate messages.
Bibliography
Books
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1965).
Jacobson, Robert. Information Design. (US: The MIT Press, 1999).
Leborg, Christian. Visual Grammar. (Princeton Architectural Press, 2006).
294 A Course in Visual Communication
Journals
Hobson, Jamie. Another way to draw the line. (Eye Magazine.
Issue 65, 2007).
Lecture
Roberts, Raymond and Roberts, Lucie. Two Generations’ Perspectives.
(UK: ISTD/LCP, 2000).
Meeting
Molloy, Tim. LCC Academic Consultation Meeting with External
Participants. (UK: LCC, 2009).
CHILDREN ARE PAINTING INSCRIPTIONS:
PEDAGOGY OF VISUAL COMMUNICATION
IN LOCAL HISTORY
This paper is the outcome of a didactic proposal for children (6-10 years
old) in order to learn about local history. The historical information
concerns life history and the products of the painter Elias Byzantis (1910-
1980), who designed many nameplates in the city of Florina. The
researching issue refers a) to the local, financial history as it appears in the
specific nameplates and b) to the didactic proposal for teaching local
history through visual documents. It concerns a workshop in which we
took the role of a curriculum designer1 as we developed a blueprint for
revising our existing curriculum along interdisciplinary lines. For the
collection of these inscriptions we used the historical methodology, which
is the local research in public and private archives. Once the decision is
made to conduct historical research, there are steps that should be followed
to achieve a reliable result. Charles Busha and Stephen Harter2 detail six
steps for conducting historical research: the recognition of a historical
problem or the identification of a need for certain historical knowledge,
the gathering of as much relevant information about the problem or topic
as possible, the forming of hypotheses that tentatively explain
relationships between historical factors, the rigorous collection and
organisation of evidence, the verification of the authenticity and veracity
of information and its sources, the selection, organisation and analysis of
the most pertinent collected evidence, and the recording of conclusions in
1
Evaggelia Svirou, Elias Byzantis (1910-1980). Shop signs in Florina, a
contribution to the local history (University of Western Macedonia, Faculty of
Pedagogic: Florina, 2010), unpublished thesis.
2
Charles H. Busha and Stephen P. Harter, Research Methods in Librarianship:
techniques and Interpretations (Academic Press: New York, 1980), 91.
296 Children Are Painting Inscriptions
Introduction
Before children are able to read and write, they do not know the difference
between a line drawing and a letter. When an adult writes an “A”, it is
simply another drawing. It is a picture, different than a face or a house, but
it is still just another image drawn with a coloured pencil on white paper.
Soon, children learn that combinations of these letter-pictures mean more
complicated things. When the drawings “A-P-P-L-E” are combined, they
form another picture, which we learn stands for the name of the fruit. Now
the letter-pictures become word-pictures that can spark other images in our
minds of the things they stand for. We further learn that these word-
pictures can be combined with other word-pictures to form sentence-
pictures. To a child, there is no difference between words and pictures –
they are one and the same.
Thus, visual messages with their own rules of syntax are being read,
but this language means nothing to those who can only read words. The
wall space and signs in many cities are often coated with multicoloured
spray painted messages. Termed vandalism, graffiti or tagging depending
on the speaker; these visual messages are actually a complex written form
of communication. Graffiti messages may mean the mark of a territorial
Evangelia Svirou, Ifigeneia Vamvakidou and Paraskevi Golia 297
border by a gang, a plea for understanding and hope for the future, grief
for a killed loved one, anger towards an enemy, a show of playfulness and
humour as part of a national fad, an act of criminal vandalism or simply an
individual expression that signals the writer's existence. As with any
symbolic communicative system, if you do not know the language, you
will have trouble deciphering the message. Educational psychologist
Jerome Bruner3 claimed that persons only remember 10% of what they
hear, 30% of what they read, but about 80% of what they see and do.
Words and pictures can become one, powerful and memorable mode of
communication.
Interest in local history has boomed since the Second World War.
Local history societies have sprung up everywhere like dragon's teeth,
Women's Institutes and Mothers’ Union branches contribute to the subject,
schoolchildren do projects on it, evening classes and public libraries seethe
and bubble with seekers after local truth. In his classic book on local
history in England, which came out originally in 1959, W.G. Hoskins
attributed the flowering of interest in the subject to the complexity, pace
and fundamental incomprehensibility of modern life4. In a world growing
daily more impossible to understand and control, people find comfort and
a sense of identity in the study of something close at hand, small in scale
and of direct personal relevance. The same need, which drives some to
strange religions and new cults, sends others to the nearest archivist.
Christopher Charlton, who teaches local history among other things in the
adult education department of Nottingham University, finds that the factor
which brings more people to the classes than any other is today's social
mobility. “People move to a new area”, he says, “feel rootless there and
want to find out about its history as a way of establishing a place for
them”. The recent mushrooming of family history is part of the same
phenomenon and many people who start to trace their forebears find their
interest extending to the locality as well5.
Local history is the subject and the methodology of micro-history and
refers to social history, which finds its interest in groups ‘different’ from
3
Jerome Bruner, Actual Minds, Possible Worlds (Cambridge: Harvard University
Press, 1986). Jerome Bruner, In Search of Mind (New York: Harper & Row,
1983). Jerome Bruner, ȉhe Process of Education (New York: Vintage Books,
1960).
4
Roger Richardson, The Study of History: A Bibliographical Guide (Manchester
University Press, 2000): 140.
5
Department of Adult Education and the ESRC Cambridge Group for the History
of Population and Social Structure, Local Population Studies (Nottingham:
Nottingham University, 1994).
298 Children Are Painting Inscriptions
6
Spyros Asdrachas, Historical Research and historical education Realities and
Perspectives Athens: Mnimon, 1982) (in Greek). Spyros Asonitis, “Historical
documentation by narrative sources. A slippery route”, Tekmirion, 3, (2001): 11-
39. Maria Vaina, Theoretical framework of the teaching of local history in the
twentieth century (Athens: Gutenberg, 1997). Alain-Jean-Marie Bernard,
Geneviève Joutard and Jean-Pierre Rioux, A la recherche du temps présent:
Histoire orale et enseignement (Amiens: CRDP, 1987). Fernard Braudel,
Mediterranean and the Mediterranean world at the time of Philip II of Spain,
Volume A: The role of the surroundings (Athens: M.I.E.T., 1993) (in Greek).
Fanourios Voros, “Local History”, Journal Ekpedaiftika, 20, (1990): 33-41.
Giannis Giannopoulos, “The teaching of history”, Journal Nea Paideia, 42, (1987):
166-172. Elli Giotopoulou – Sisilianou, The teaching of history in secondary
education (Athens: Private Edition, 1965) (in Greek). Alain Croix and Guyvarc'h
Didier, Guide de l’histoire locale (Paris: Seuil, 1990). Francois Dosse, History in
crumbs. From the Annals to the New History (Heraklion, Crete: University
Editions, 1993). Robert Douche, Local History and the Teacher (London:
Redwood Press, 1972). David Dymond, Writing Local History. A Practical Guide
(Sussex: Phillmore, 1988).
7
Gaye Tuchman, Historical social science: Methodologies, methods, and
meanings. Handbook of qualitative research. In Handbook of qualitative research
(Thousand Oaks, CA, US: Sage Publications, Inc., 1994), 252.
Evangelia Svirou, Ifigeneia Vamvakidou and Paraskevi Golia 299
8
Evaggelia Svirou, Elias Byzantis (1910-1980) Shop signs in Florina, a
contribution to the local history (University of Western Macedonia, Faculty of
Pedagogic: Florina, 2010), unpublished thesis.
9
Charles H. Busha and Stephen P. Harter, Research Methods in Librarianship:
techniques and Interpretations (Academic Press: New York, 1980), 91.
300 Children Are Painting Inscriptions
The data
Elias Vyzantis, sign-inscription-maker and painter, as a representative
of a group of craftsmen and artists who had co-operated with the
merchants of the period 1950-1970. He was born in Istanbul in 1910. In
1922, after the events of Asia Minor, the Vyzantis family left Turkey and
was installed in Florina. He died in December 1980. His work consists of
two parts: sign-making and painting.
He used three types of writings, which are still modern in visual,
graphic communication:
Vyzantis’ nameplates were all destroyed during the 70s when the
plexiglas and the neon signs with the already-made letters entered the
sign-making market of Florina.
10
Archive of researchers.
Evangelia Svirou, Ifigeneia Vamvakidou and Paraskevi Golia 301
11
Archive of researchers.
302 Children Are Painting Inscriptions
Methodology
The first tenet of the syntactic theory of visual communication is
“mediated words and pictures have equal importance in the
communication process”. Words and pictures are both collections of
symbolic images. Words are signs composed of lines, curves and open and
closed shapes. Words, as with pictures, can be presented in a variety of
colours, forms, depths and movements. Words have their historical roots
as images and are still thought to be works of art by typographical
designers and calligraphers. The second tenet of the syntactic theory of
visual communication is “as symbols with similar historical roots,
mediated words and pictures are both symbolic representations”. Before
Helen Keller, who was blind and deaf, learned to connect words with the
objects she touched in her environment, her mind was filled with non-
visual, non-verbal emotions. The third tenet of the syntactic theory of
visual communication is “images are remembered by thinking about them
in words”.
Whether pictures are not a language because there is no easily
definable and reproducible alphabet or because the elements that make up
a picture do not follow a discursive, linear flow, most experts agree that
images are a collection of signs and as such, become a language when read
in the mind. When words and images have equal status within all media of
communication, the cultural cues that define a society will not only be
more efficiently passed from one generation to the next, but within this
generation, here and now, diverse cultures will be able to understand each
other a little better12.
The lesson-plan
The lesson plans took place during February and March 2011 in the 5th
elementary school of Florina. The total number of children was 108 and
aged six to 12 years old. All the children that participated were students of
the 1st class (8 boys, 10 girls), the 2nd (7 boys, 6 girls), the 3rd (12 boys, 11
girls), the 4th (7 boys, 15 girls), the 5th (8 boys, 5 girls) and the 6th class (10
boys, 9 girls). Didactic interventions were made in each class during
‘flexible zone’, since this was how we could connect in an interdisciplinary
way the different fields (history, art lessons, mathematics, environmental
lessons).
12
Martin Paul Lester, Visual Communication. Images with Messages. 4th Edition
(Belmont, CA: Wadsowrth Publishing Company, 2006).
Evangelia Svirou, Ifigeneia Vamvakidou and Paraskevi Golia 303
We emphasise on:
• the skills
• the thought processes.
Semiotic analysis
For this purpose, following Gunther Kress’ and Theo van Leeuwen’s13
model for the semiotic reading of the children’s visual paintings, we apply
and locate the following categories: sequence number, gender, class,
thematic, capital and small letters, name, name of owner, type of writing,
real name or pseudonym, shapes, symbols, material, text, colour of the
painting, type of the sign, (portrait, multifacial, synthesis, landscape,
other), description of the sign, telephone number (mobile or landline). We
consider these nameplates as syntagmatic forms based on spatial
relationships.
Signs’ analysis-results
Kress and Van Leeuven14 argue that images are formed in textual synthesis
in different ways and thus structure the semiotic reality. According to the
grammar of visual design, we will describe the way in which the pictured
elements (symbols, shapes etc.) are combined into visual denotations.
Shape
All the signs made by the children (1st to 6th grade) are rectangular,
because that is exactly the shape that Elias Vyzantis gave to his signs.
Rectangular forms shape the elements of the construction, elements that
13
Gunther Kress and Theo Van Leeuwen, Reading Images: Grammar of Visual
Design (London: Rutledge, 1996).
14
Gunther Kress and Theo Van Leeuwen, Reading Images: Grammar of Visual
Design (London: Rutledge, 1996), 13, 41.
304 Children Are Painting Inscriptions
Visual Message
The thematic every sign has, varies. Hence, we have flower shops,
hairdressers, butcher shops, jewellery stores, bookstores, cafes, taverns,
pizzerias, shops-shine, confectionery shops, coffee shops, baking room,
café, creperies, police stations (boys whose dad is a policeman), grocery
stores, toy stores. We have a few cases of surgery offices and dental
clinics while only the children of the 6th grade constructed signs for
Internet cafes, since their activity with the computer is more frequent at
this age.
Finally, we found only one occurrence of a pet shop, a skate shop, a
wood shop, a stadium, a car engineer, a glove shop, a fencing club, a truck
spare parts store, a sanitary appliances store, a sports journalist office, a
pharmacy and a playground.
Typographic signifier
Children used capital and small letters, depending on what they wanted to
highlight: capital letters if they wanted to point out the name of the store or
its thematic or even their name.
Title giving
In terms of the name giving, children from the 1st grade did not use
original names as other grades (mainly the older children) did. Not all the
children gave names to their stores. In the 5th grade, from a total of 14
children, only three gave names to their stores, while in the 6th grade, from
a total of 20, only three did not give a name16.
Positioning
The position of the owner’s name on the signs varied. The names were
positioned: up middle-right-left, in the corner down right-left, down left,
15
Gunther Kress and Theo Van Leeuwen, Reading Images: Grammar of Visual
Design (London: Rutledge, 1996), 113.
16
Gunther Kress and Theo Van Leeuwen, Reading Images: Grammar of Visual
Design (London: Rutledge, 1996), 186.
Evangelia Svirou, Ifigeneia Vamvakidou and Paraskevi Golia 305
Direction
In general, the way children write is horizontal with a few exceptions. A
girl from the 2nd grade wrote the name of the store in a semicircular way,
while another girl form the 4th grade wrote her name diagonally and in the
centre. A variety in directions appeared in the 6th grade, italic, vertical,
horizontal, semicircular18.
Human signifiers
Forms (men, players, policemen), woman or a woman’s head, a little girl,
were used by the children of the 1st, 3rd, 4th grades and one boy form the
6th, for signs made for a tavern, a butcher's shop, a liquor store, a police
station, a sports journalist office, a bar, a hairdresser’s salon and in which
only female forms are used since they are combined with the female sex.
Symbols
Many children from different grades used symbols always related with the
product or the services that their store offered, for example shoes and
dresses for shoe stores and clothing stores, plates for taverns, pizzas for
pizzeria, cakes for patisserie, flowers for a florist and jewels for jewellery
store. Nevertheless, there were symbols used only for decorative purposes,
as flowers, stars, the sun, a tree etc.
17
Gunther Kress and Theo Van Leeuwen, Reading Images: Grammar of Visual
Design (London: Rutledge, 1996), 117.
18
Gunther Kress and Theo Van Leeuwen, Reading Images: Grammar of Visual
Design (London: Rutledge, 1996), 105- 109.
306 Children Are Painting Inscriptions
Colour
All the signs were multicoloured (very few monochromes). The children
used all the colours (red, yellow, green, purple, orange, blue, light blue,
pink, brown, black and grey). The colour is used in order to give and to
express meanings-situation. The children used the right colours, i.e. when
they painted a flower shop they used colours that we see on flowers, lively
and bright colours for clothing and shoe shops while red was used for
surgeries. The cross of the pharmacy was painted red instead of green by
one student, probably combining the medicines with the hospital.
Genre
We found landscapes, signs depicting many people at the same time, one
portrait by a student in the 4th grade, while most of the signs were
syntheses, associating the representational meanings-symbols with what
was written on the signs.
Advertising
Just one sign had a phone number while many students used a landline
number together with a mobile number, or nothing.
Linguistic Material
Of particular interest are some signs on which there was a text message.
This is something that does not exist on the signs of the artist. For
example: “I sell clothes, wood, 1+1 gift, flower shop Labraki 31 we have
roses if you buy 50% discount, everything you ask for we have it, flowers
are life, read about life”, while some of the signs mentioned the address of
the store. It is worth noticing the fact that in the 5th and 6th grades, children
used words in English while the younger students did not.
Evangelia Svirou, Ifigeneia Vamvakidou and Paraskevi Golia 307
Discussion
The semiotic classification and analysis helped us to locate the children’s
representations for the specific inscriptions of Vyzantis. Every child
represents the knowledge of the world, constructs conceptual representations
using signals and symbols.
These representations are developed and converted according to cognitive
development. According to Bruner20, the school-age child represents the world
in pictorial form and much later in symbolic representation.
In this research, children read and reproduce the material which
concerns the exterior/real representations, but also the conceptual
representations with an accent in symbolic. In the sample, the majority of
children drew at the level of mental and optical realism21.
Bibliography
Asdrachas, Spyros. Historical Research and historical education Realities
and Perspectives. Athens: Mnimon, 1982 (in Greek).
Asonitis, Spyros. “Historical documentation by narrative sources. A
slippery route”. Tekmirion, 3, (2001): 11-39.
Bernard, Alain-Jean-Marie, Geneviève Joutard, and Jean-Pierre Rioux. A
la recherche du temps présent: Histoire orale et enseignement.
Amiens: CRDP, 1987.
Braudel, Fernard. Mediterranean and the Mediterranean world at the time
of Philip II of Spain, Volume A: The role of the surroundings. Athens:
M.I.E.T., 1993. (in Greek).
19
Archive of researchers.
20
Jerome Bruner, On Knowing (Cambridge: Belknap Press, 1962).
21
Paraskevi Golia, Ifigenia Vamvakidou and Evdoxia Traianou, “History and
Semiotics: Children Are Drawing “Homeland”, The International Journal of
Learning, 16, no 2 (2009): 321-332.
308 Children Are Painting Inscriptions
CHAPTER FIVE:
VISUAL ARTS
PAUL MIDDLETON
Marks, signs and images that embrace a sense of belonging and commitment
predate recorded history. Primitive marks identified groups of people long
before a written language emerged, and these marks changed to signs that
could communicate with more speed and simplicity through pared-down
juxtaposed images. This provided a more efficient form of communication
than a complex series of words. In a world where literacy was the preserve
of the elite few, visual communication assumed great significance. Images
were capable of communicating various messages and concepts through
colour, shape and form, enabling access to a wide population regardless of
levels of literacy or language origin.
These early manifestations of visual language provided a form of
communication that was both democratic and accessible. Later, as our
preference for the written word became more developed, sophisticated and
available to all, such visual language evolved to take a different path. This
now forms a uniquely powerful component of modern communication in a
globalised society.
Paul Middleton 311
312 Marks, Signs and Images
x All over the world, the red poppy has been recognised as a symbol
of remembrance of those killed in conflict and the more emotive,
white poppy, introduced in 1933, is a symbol of peace without
violence. Together, they are powerful symbols.
x A green rectangle will not be significant to most people – to Libyan
people it is a symbol of 42 years of a ruthless regime – and by
contrast, the new tricoloured flag is the symbol of victory and
freedom for most Libyans.
x From a branding expert/designer’s point of view, it is very
important to convey the right message with your visual language.
The traditional way in England, going back centuries, is the Coat of
Arms which incorporates a system of symbols and meaning.
However, Catherine Middleton, Duchess of Cambridge might be
‘one of us’ but this (graffiti tag) would be the wrong message.
Fig. 5-2 & Fig. 5-3: Catherine Middleton’s (Duchess of Cambridge) coat of arms,
2011. (http://www.bbc.co.uk/news/uk-13127145)2
1
Graffiti creator, http://www.graffiticreator.net
2
BBC NEWS UK. 2011. “Royal wedding: Kate Middleton coat of arms unveiled “
http://www.bbc.co.uk/news/uk-13127145.
Paul Middleton 313
314 Marks, Signs and Images
Symbols have also had more prosaic uses. In the ruins of the ancient
city of Ephesus, a graffiti sign in the shape of a handprint resembling a
heart survives with a footprint to direct the clients to a nearby brothel, an
early commercial use for symbols rather than words. The function here is
Information (or perhaps Promotion?).
Towards the end of the 18th century, the industrial age was beginning
and ‘branding’ in a commercial context really began. Mass-production was
made possible by the introduction of steam and oil power and the concept
of marketing and advertising goods to consumers was entering western
society. By the 19th century, printers were in demand for such ephemera as
posters, leaflets and advertisements.
Advertisers looked for eye-catching ways to communicate company
values to potential customers through visual representations, associating
emotional responses and ‘feelings’ with the product, a notion that has
remained to this day. The keyword here is Promotion.
Today, we are surrounded with powerful images and their hidden
messages – advertisers will constantly make efforts to find new ways to gain
attention aided by trained graphic designers rather than fine artists such as
Millais, whose ‘Bubbles’ painting was used (without his permission) for the
famous Pears Soap advertisement in the late 1880s. This could be said to be
early ‘commercial art’ and the idea was certainly emulated thereafter3.
Nowadays, all of these functions – ownership, allegiance, protection,
belief, information, promotion – have become modern ‘brand values’.
As the industrial age progressed and global markets opened up, it
became even more important to communicate such ‘brand values’ to a
wider market – who, though more likely to be literate by now, may not
share the same spoken or written language. Effective branding has to
encompass most or maybe all of these functions.
Branding began as a part of the promotion of products rather than the
companies themselves – packaging needed to communicate a clear (if
limited) message to attract customers and a logo was a key part of that.
Note: this premise is not confined to companies. Not-for-profit
organisations, such as charities, also need to follow the same model in
order to get their message across for a successful outcome.
It is important to get the terminology right, as many words are
misused:
3
National Museums Liverpool. “Artwork highlights - Bubbles, by Sir John
Everett Millais”. http://www.liverpoolmuseums.org.uk/picture-of-month/display
picture.asp?venue=7&id=299.
Paul Middleton 315
The value of logos became apparent in the early 20th century and some
of those proved iconic and are still recognisable to this day. As many
packaged goods had imitators, manufacturers added a ‘signature’ to instill
confidence and ensure consumers bought the right pack. Kellogs and
Boots are familiar examples. Oxo is an example of a ‘created’ brand name
– like several others ending in “o”, for example: Rinso, Glaxo and Brasso.
The Oxo logo, as with the previous ‘signature’ logos, has barely changed
over decades and now relies on the values of nostalgia, rekindling
memories of the past, like a good friend we instantly recognise. These
brands with their familiar logos dare not tamper too much with the
essential forms of the letters without losing the brand itself. Coca-Cola is
another obvious example that has changed little in well over a century.
Toblerone is another example of an iconic 100-year-old logo, although
the lettering has been modified – possibly to its detriment. However, an
old symbol has been incorporated in the newer symbol and the image of a
bear is hidden in the Matterhorn mountain image.
316 Marks, Signs and Images
are required that convey a message and enable product placement without
the need for words.
Colours also became key elements in corporate identity and it is even
possible to patent a colour (within a context of a brand). For example,
although the Kodak logo has been updated over the decades, the Company
has largely kept the yellow and red colours as consistent and essential
brand elements. (Incidentally, the Kodak trade name came into being
entirely on a whim – George Eastman merely liked the letter “K” so
invented a name with two!).
In this respect, all elements of identities – letterforms, logos, symbols,
shapes, colours – are valuable assets and companies will go to great
lengths and expense to create their corporate identity, strictly regulate its
consistency in use and guard it well from imitators. Many large
organisations find it necessary to commission their own corporate fonts to
add to the uniqueness in their communications.
We have perfected a system to seduce the public who will buy into the
consumer utopia and it has become the role of the branding consultant to
help companies and organisations to re-imagine their organisations, find a
new mission and reposition it through the brand mark. But now, they must
contend with a public that takes a more active interest.
4
Lasn, Kalle. 2000. Culture jam: how to reverse America's suicidal consumer
Paul Middleton 317
Fig. 5-4: This Nike advertisement is a clear reference to the nativity star
(http://www.graphicdesigninspiration.net/2012/10/29/creative-graphic-design-
artworks-by-nike/).5
This new way of thinking had become widespread during the late
1990s, gaining momentum at the start of the new millennium. Naomi
Klein’s book “No Logo” was also published in 2000 – and its focus on the
negative aspects of branding and the singling out of some large companies,
revealed the darker side and misdeeds of their company activities. Nike,
The Gap, Microsoft and Shell were targeted. Four years later, Morgan
Spurlock’s 2004 film “Supersize me” targeted McDonalds who were
forced to address the negative publicity and change their public image – as
well as improve their menu. Thus, the logos began to represent other, less
positive, values and messages as their unethical practices of exploitation,
sweatshop labour and environmentally-damaging methods were revealing
their corporate greed.
In an attempt to change the way the world does business, Adbusters,
the activist organisation, launched ethically-produced ‘Blackspot sneakers’
in 2003 as an alternative to Nike’s Converse trainers with the slogan
“Corporate capitalism gets the boot, one pair at a time”. They used a
simple ‘spot’ in place of a logo and encouraged its use as a graffiti sign on
the premises of the corporate giants.6 These shoes, then, gained a ‘cool’ of
318 Marks, Signs and Images
their own.
BP went to a great deal of effort and expense to launch a new ‘green’
identity in 2000, designed by Landor. Their symbol was called the
“Helios”, after the sun, god of ancient Greece, and was portrayed as a
blossoming flower. It was lauded as an identity that reflected environmental
responsibility.
However, 10 years later it became a symbol of the worst environmental
disaster in decades, following the BP Deepwater Horizon Oil spill in the
Gulf of Mexico in 2010 – a disaster for BP’s carefully-crafted brand
image. Greenpeace held a ‘crowdsource’ competition for the redesign of
BP’s symbol, which attracted much attention – and announced this winner
in August 2010. The damage done to the brand was immense and BP lost
half its market value – now being seen as an irresponsible organisation.
In a clever move, Innocent Drinks moved away from the practices that
were being exposed and made social responsibility one of their core brand
values when they formed in 1999.
Innocent Drinks gives 10% of its profits away to charity via the
Innocent Foundation. Excellent Development received a 3-year grant,
which enabled them to support the Meka Community Self Help Group to
create secure water and food supplies8.
Paul Middleton 319
Brand personality
Successful brands need personality. They also need to build trust – for
example, when I buy a mobile phone I probably do not spend time
comparing their features – I just know the brand I will buy because I trust
the maker’s reputation, reflected in their image.
One symbol – the Apple – has entered the public consciousness like
few others. It now stands for a ‘lifestyle’ – becoming iconic to the many
lovers of Apple products. The original logo from 1976 termed “The
9
innocent. 2013. “so what is the big knit”.
http://www.innocentdrinks.co.uk/bigknit
10
Green, Chris. 2008. “Howard's end: he's too happy for a recession”.
http://www.independent.co.uk/arts-entertainment/tv/news/howards-end-hes-too-
happy-for-a-recession-887114.html.
320 Marks, Signs and Images
Newton Crest” would probably not have worked so well, as Steve Jobs
soon realised – it was replaced the same year by the rainbow Apple symbol.
Steve Jobs’ death in October obviously received much publicity
worldwide, but no image conveyed the message more elegantly – no
words needed – than the Apple logo (with Jobs’ profile replacing the
‘bite’) adapted by design student Jonathan Mak, in Hong Kong11.
11
Note: It is not commonly known that Apple’s ‘bite’ was intended as a play on
words with ‘byte’. 2009. http://www.edibleapple.com/2009/04/20/the-evolution-
and-history-of-the-apple-logo/.
Paul Middleton 321
Bibliography
Graffiti creator, http://www.graffiticreator.net
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SHOWING SAYING:
ON SPEECH BALLOONS
LIZZIE RIDOUT
Foreword
This paper brings together theoretical, historical and practice-based
research gathered through the course of 2011. In part, it is a collection of
ruminations, preoccupations, truths and tales examining the speech
balloon, and its dear, yet distinct relative, the thought balloon. It also
forms a brief commentary of the work produced during an artist’s
residency, completed by Lizzie Ridout at the Women’s Studio Workshop
in Rosendale, NY, USA in 2011/12.
On physicality
Freud was not wrong when he wrote in “The Joke and Its Relation to the
Unconscious” that “words are a plastic material with which one can do all
kinds of things”.
Speech and thought bubbles come in many guises. Some are formal,
orthodox in attitude, the suit-wearers of the species. Others are rotund,
doltish even, bloated – but confidently so. And still others are susurrate –
breathy, ethereal, poised to disintegrate and, in form, rather similar to an
exhalation on a cold winter’s day. The visual conventions are manifold.
Most commonly, a speech or thought balloon is devised from an
outline to define the form, and the surface itself. The boundary line
differentiates between what is happening within the bubble form, and what
is happening beyond it, in the comic frame. Those boundaries may be
angular, beveled, indistinct or blousy as required and desired by their
creator.
Two things have held my interest in terms of the creative possibilities
of these devices:
i) The fact that uttered and imagined words and images take up no literal
physical space in our reality, and yet in a comic reality they do. If we push
this line of enquiry harder, we may question further this physicality. Are
both speech and thought balloons essentially flat? May they not also be
considered a container? This term suggests volume, mass and solidity. So,
if speech/thought balloons are receptacles of information, do they have
dimensions? Are they solid or filled with air? Are they transparent or are
they white? And what of the contents? Are these also three-dimensional?
Do the words float, or are they hung?
ii) Although spoken words are on some level understood by all who can
make sense of the language, thought is different. It is perceived
exclusively by the thinker, and in the case of a comic, also by the
audience. The thought balloon makes manifest what would otherwise
never be witnessed.
David Carrier (2000) describes the interplay of the speech balloon and
the comic frame as a:
theater with a soundproof glass wall between actors and audience, and with
the spectators reading the dialogue from supertitles. Seeing a play in such a
theater would be like reading comics.
324 Showing Saying: On Speech Balloons
poking fun at the troubled coalition between Charles James Fox and Lord
North after Fox’s Commons victory in 1782, uses a frame format,
captions, scrolls, text-inscribed objects and speech and thought bubbles
containing both typography and image. In this instance, the contained
image, surrounded by radiating lines, suggests a dream.
Continuing the practice of using objects to display narrative, in the late
1800s Richard F. Outcault famously created “The Kid”, a yellow
nightshirt-cladded street urchin, who speaks to the newspaper-reading
audience via his clothing. The speech balloon in this case, is humanoid and
certainly in terms of the comic strip, a living and breathing speech/thought
balloon.
Winsor McCay remains, I suspect, unprecedented as the most
sophisticated boundary-pusher of the pliable side to speech and thought
balloons. Not only this, several of his works test the concrete possibilities
of the comic strip as a whole. “Little Nemo in Slumberland”, published
between 1905 and 1914 in, first, the “New York Herald” and then, later,
the “New York American”, presents Little Nemo in a series of dream
states, in which alternative universes are depicted. An appropriately
nightmarish scene shows a series of ever-expanding speech bubbles taking
over the entire frame and the characters within it.
Most recently Peter Brookes, a political cartoonist, brilliantly
transformed words into a physical weapon. His cartoon, published in “The
Times” on 29th April during the 2010 UK election campaign, documented
what must probably be one of the biggest political gaffes of recent times.
Gordon Brown, after discussing Labour’s immigration policies with
longstanding Labour voter Gillian Duffy in Rochdale, UK, returns to his
car and, whilst still connected to his microphone, is clearly overheard
telling an aide that Duffy is a “bigoted woman”. Brookes’ comic strip
depicts, in the first frame, the words “bigoted woman” in a traditional
speech balloon, poised over the form of Gordon Brown. In frame two,
Brown is clasping the speech balloon and pulling it towards himself. In
frame three, Brown is forcibly stabbing the speech balloon’s mouth-piece
into his own stomach, ultimately impaling himself with the very words
“bigoted woman”. It takes just three images for Brookes to mutate a
passive, visual convention that we identify with the cartoon and comic
world, into a physical form that is capable of inflicting bodily harm – akin
to the damage that those two words caused Brown’s political career.
The cartoon exposes our own vulnerability in the face of words and
their capacity to turn on us when least expected. Whilst most spoken
words are uttered then slip away unnoticed, there are always some that
will return to plague us.
326 Showing Saying: On Speech Balloons
Fig. 5-6: Lizzie Ridout, Soliloquy [After Bakhtin] 2011, Cut paper, 120 x 100cm
Image © Lizzie Ridout
“Ways to talk and yet say nothing, or ways to not talk and yet say
everything” is the publication that emerged from this collaboration with
the Women’s Studio Workshop. I say collaboration: I went armed with
theory and proposals; WSW helped me shape this diaphanous pair into
something palpable and coherent. Without their commitment to my project
and their determination to help me solve the inevitable range of problems
that one comes up against in such print-based undertakings, it would not
have been resolved into the form it exists in now.
The Women’s Studio Workshop was established in 1974 and has since
gone on to be the largest publisher of artists’ books in the States. WSW
offers artists paid and unpaid studio and book-art residencies, internships
Lizzie Ridout 327
Fig. 5-7: Lizzie Ridout, Soliloquy [After Bakhtin] 2011, Cut paper, 120 x 100cm
Image © Lizzie Ridout
Fig. 5-8: Lizzie Ridout, Compilation of pages from Ways to talk and yet say
nothing, or ways to not talk and yet say everything, published by Women’s Studio
Workshop, 2012 (Top line from left to right: Surrender / Shadow of a Whisper
from Beneath 1000 Pages / Flee / Dialogue of the Deaf / Our Speech is Filled with
Others’ Words.
Bottom line from left to right: Soliloquy [After Bakhtin] / Excoriate / Deleted
Exclamation / Imbroglio)
All images © Lizzie Ridout
Thus, whispers are printed with dry, white carbon paper, suggesting a
fleeting, chalky shadow of words on a page. Words that are somehow
almost hanging in a half-life, or tucked away, best forgotten and slowly
dimming over time.
A soliloquy is defined in the Oxford English Dictionary as “an act of
speaking one’s thoughts aloud when by oneself or regardless of any
hearers, especially by a character in a play”. My silkscreened version of
the soliloquy meanders across a large sheet, initially slowly, as if in doubt,
then finally squeezing itself into every available space. The viewer is also
a participant in this private address through their own act of handling the
paper and the necessary unfolding of it, in order to reveal this ever-
proliferating piece of diction.
The multiple nuances of single words are explored through visual
means and paper is treated accordingly. Excoriate means both to censure
or criticise severely and also to damage or remove part of the surface of
something. Thus, the surface of the page is shot-through with tiny holes,
obliterating the flat, calm, white with a flurry of miniature assaults.
The final resulting portfolio of prints takes various combinations of
paper, ink and press and uses these to add tenor to the monologues,
330 Showing Saying: On Speech Balloons
Bibliography
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Other Late Essays by Mikhail Bakhtin, 60-102. Texas: University of
Texas Press, 1987.
Carrier, David. The Aesthetics of Comics. Pennsylvania: The Pennsylvania
State University, 2000.
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Penguin Classics: 2002.
Jackendoff, Ray. “Language in the Ecology of the Mind.” In The
Routledge Companion to Semiotics & Linguistics edited by Paul
Cobley, 52-65. London: Routledge, 2001.
Lizzie Ridout 331
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CONTRIBUTORS LIST
A. Editor
Evripides Zantides, Assistant Professor of Graphic
Communication, Cyprus University of Technology.
evripides.zantides@cut.ac.cy