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Characters may attempt to do multiple things at once.

Driving and shooting, helping a friend off the


ledge while fencing, and researching two different things at once are just a few examples. Here’s how
this works.

In effect, the character is doing two things as a single action. But a player can make only one dice roll
at one time. So, doing multiple things comes in two flavors. Performing a diceless action while
performing a normal action is relatively easy: A character may drive, as long as she doesn’t pull any
fancy or emergency moves, while also doing the crossword (you’ve seen them) or firing a submachine
gun at the cops. Or a hero can draw a sword and attack with it in one smooth motion.

Performing a diceless action with a normal action inflicts a -2 dice penalty on the normal action. (An
action that benefits from the automatic success rule can be considered a diceless action for this
purpose.)

The other flavor is combining two normally rolled actions into one. A character may fire two guns at
two targets, or swing a sword while running across a tightrope, or throw a shuriken while hacking a
database. Performing two actions simultaneously requires only a single dice roll at a -4 penalty. If the
two actions use the same dice pool, just apply the -4 dice penalty and roll once. The number of
successes applies in full to both tasks. When the actions use different dice pools, though, you must roll
the smaller one at the -4 penalty.

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