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Changelog

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Builds are named in S.T.A.L.K.E.R. format. Build number approximately
equals to days count since first release.
Unreleased builds can be listed too.

Changes with TXDFucker 0.9b build #777 25 Jan 2015


*) x64 fixes;

Changes with TXDFucker 0.9b build #765 13 Jan 2015


*) TXD viewer fixes;
*) Recent files list added;

Changes with TXDFucker 0.9b build #695 05 Nov 2014


*) Texture export fix;
*) XBOX TXD support added;
*) TXD viewer feature added (alpha!);
*) Name hash import error fix;

Changes with TXDFucker 0.9b build #691 31 Oct 2014


*) '360 textures support added;
*) BugTrap reports sending added;
*) Some bugs with DFF/TXD and some internal stuff
since program was slightly rewrited;

Changes with TXDFucker 0.7b build #500 24 Apr 2014


*) First run date fix;
*) Some x64 fixes;
*) Some new dimensions support added;

Changes with TXDFucker 0.7b build #419 04 Feb 2014


*) Texture props saved after replacement;
*) 'noalphatest' prop reading fixed;

Changes with TXDFucker 0.7b build #415 28 Jan 2014


*) stable build;

Changes with TXDFucker 0.7b build #411 24 Jan 2014


*) Small textures fix (4x4 and smaller);
*) Hash checker added (img param);
Changes with TXDFucker 0.7b build #403 16 Jan 2014
*) Siblings bug fixed;
*) Siblings viewer added;

Changes with TXDFucker 0.7b build #401 14 Jan 2014


*) Map editor fixed (thanks to Frank.s);
*) IMG import fixed;
*) Uncompressed import implemented;
*) Global compression handling added;
*) Multiple selection bug fixed;

Changes with TXDFucker 0.7b build #399 12 Jan 2014


*) Name hashing feature added;
*) Cache loading speed increased;
*) LUM-8 bug fixed;
*) DXT1-A support added;
*) First x64 build;
*) Deprecated texture shorthands removed;

Changes with TXDFucker 0.6b build #394 07 Jan 2014


*) More allowed dimensions added (for uncompressed textures);
*) Categories fix: defaultstream and defaultformat support added;

Changes with TXDFucker 0.6b build #390 03 Jan 2014


*) First build in 2014;
*) TMB initial support added, unstable;

Changes with TXDFucker 0.6b build #379 23 Dec 2013


*) PRVRTC rules overriding fix;

Changes with TXDFucker 0.6b build #378 22 Dec 2013


*) Import Overrides added;
*) Memory leaks fixed (thanks to ECLIPSE00074);

Changes with TXDFucker 0.5b build #373 17 Dec 2013


*) TOC rebuilding fixed;
*) TXT rebuilding fixed;

Changes with TXDFucker 0.5b build #372 16 Dec 2013


*) ETC1 render bug fixed;

Changes with TXDFucker 0.5b build #371 15 Dec 2013


*) texture compression/decompression added;
Changes with TXDFucker 0.5b build #369 13 Dec 2013
*) San Andreas support added;

Changes with TXDFucker 0.5b build #367 11 Dec 2013


*) Cache converter fixed;
*) "no txt" loader fixed;

Changes with TXDFucker 0.4b build #279 15 Sep 2013


*) Cache optimizer implemented (since #264);
*) MD5 byte order fixed;

Changes with TXDFucker 0.4b build #262 27 Aug 2013


*) PVRTC import feature fixed;
*) "hasbias=2" bug removed;
*) Radar importing alpha mode added;
*) automatic camnorm=1 added;

Changes with TXDFucker 0.4b build #259 NIGHT 25 Aug 2013


*) Fixed: new textures was unchangable;
*) PowerVR texture compression (PVRTC) implemented;
*) Plugins system implemented;
*) rygDXT added as plugin alternative for squish;

Changes with TXDFucker 0.4b build #253 19 Aug 2013


*) Delete function fixed;
*) Alias creation fixed;
*) Radar editor fixed;
*) Import TXD dialog fixed;
*) Wrong alias links bug fixed;
*) Create TXT feature added;

Changes with TXDFucker 0.4b build #252 18 Aug 2013


*) Release version of #230;
*) Multiple selection menu fixes;
*) Sumkinda menu fixes;
*) Language DLLs updated;

Changes with TXDFucker 0.4b build #230 NIGHT 27 Jul 2013


*) Multiple textures selection added (CTreeCtrlEx class used);
*) LUM-8 textures fixed (thanks to ECLIPSE00074);
*) Render performance hit fixed;
*) Properties added: camnorm, hasbias;
*) Read-only properties: hassibling, hasdetail;

Changes with TXDFucker 0.3b build #148 06 May 2013


*) Chinese localization fix;

Changes with TXDFucker 0.3b build #147 05 May 2013


*) Russian localization fixes;
*) Chinese localization added from www.vc-wiki.com;

Changes with TXDFucker 0.3b build #97 16 Mar 2013


*) Final stuff & language changes;
*) Installer testing;

Changes with TXDFucker 0.3b build #92 11 Mar 2013


*) Can open cache via DAT or TOC;

Changes with TXDFucker 0.3b build #91 10 Mar 2013


*) Bugfix release;
*) Aliases import/export/view fixed;
*) "Yes for all" feature;

Changes with TXDFucker 0.3b build #90 09 Mar 2013


*) Multiple files export;
*) Multiple export from category;
*) IMG Synchronization;
*) IMG Import;
*) Support for caches not using mipmaps;
*) TOC file checking and rebuilding;

Changes with TXDFucker 0.20 build #54 04 Feb 2013


*) Replace while importing texture bug fixed;
*) Uncompressed 32bpp import mode implemented;

Changes with TXDFucker 0.20 build #49 27 Jan 2013


*) First official version;
*) RW::CTXDMobile memory leak fixed;
*) RW::CStream memory fixed;
*) RW3 PlayStation 2 textures are now supported;

Changes with TXDFucker 0.20 build #47 NIGHT 24 Jan 2013


*) Radar Map Editor added (test mode);
*) Import without cache loaded bug fixed;
*) Open via command line fixed;
*) TIFF import / export added;
*) Import / Load progressbar added;
*) DFF check editor added (test mode);
*) GTA3 Anniversary TXDs support added;

Changes with TXDFucker 0.20 build #44 22 Jan 2013


*) first stable version;
*) small mipmaps fixed (like 1x1 or 1x2);
*) build #43: "Delete" function fixed;

Changes with TXDFucker 0.20 build #40 18 Jan 2013


*) "Background" menu fixed;
*) "Wrong image size" exception fixed;
*) "TXD Import" implemented;
*) "DFF Check" implemented;
*) build #35: "Find", "Find Next" features implemented;
*) build #35: 16bpp RGBA 5-5-5-1 support implemented;
*) build #35: "Detail" feature implemented;
*) build #35: "Create Sibling" action added;
*) build #35: "Aliases" are grayed now (you cannot create alias of alias);
*) build #35: "Go To Affiliate" action added;
*) build #31: "Delete Category" fix;

Changes with TXDFucker 0.20 build #30 08 Jan 2013


*) Some fixes;

Changes with TXDFucker 0.1 build #24 02 Jan 2013


*) First build in 2013
*) Some interface and render fixes;

Changes with TXDFucker 0.1 build #22 31 Dec 2012


*) Last build in 2012
*) More render fixes;

Changes with TXDFucker 0.1 build #7 16 Dec 2012


*) Import feature implemented;

Changes with TXDFucker 0.1 build #5 14 Dec 2012


*) Some DXT render fixes;
*) Switching between caches added;

Changes with TXDFucker 0.1 build #2 11 Dec 2012


*) Export feature implemented;
Changes with TXDFucker 0.1 build #1 10 Dec 2012
*) First release

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