aj None can avoid the gaze of Tempest’s Eye.
| ‘The mountaintop city’s planar observatories
an see past even the most complex illusions
| and obfuscations, and thus its Aetherguard
| detachments and allied forces enter battle alert
and forewarned. They strike with the precision
of a hunting hawk, aiming to snatch the eyes and
cut the throat of their prey before it can react.
Fast-moving infantry and cavalry detachments
advance and eliminate key threats upon the
battlefield, while flights of Stormcast Eternal
Prosecutors and Swifthawk Skycutters, supported
ABILITIES
Alert and Forewarned: You can add 2" to the Move
characteristic of units in a Tempest’ Eye army in the frst
battle round. Add tothe Move characteristic instead if the
: ‘unit can fy. In addition, add 1 tothe save rolls of units from a
i ‘Tempests Bye army inthe first batle round
as ‘Cold steel on the cold wind?
Motto of the Aetherguard
RULES 5
ALLEGIANCE ABILITIES:
TEMPEST’S EYE
by Kharadron Overlord privateers, overwhelm.
the foe with a blistering aerial assault. Tempest’s
Eye has formed a strong bond with the skyfaring
Kharadron, who earn considerable profits aa
at the city’s bustling ports. ‘The sight of their
bulky Ironclads appearing on the horizon, the
graceful forms of winged Stormecast Eternals
flitting between their great spherical endrins, has
come to be greatly feared by the city’s enemies.
‘Whether in the skies or on the ground, the
armies of Tempest’s Eye eliminate their foes in a
single, lethally precise assault.
ORGANISATION
A Tempests Hye army ean include ute andor watsrol bataione
with any ofthe following keywords
+ Sronscast Ereewats
Fran Protas
« KnARADRON Oveatomps
+ SwipTHAWK AGENTS
+ Etortren Counen.
“Disrossesse>