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aj None can avoid the gaze of Tempest’s Eye. | ‘The mountaintop city’s planar observatories an see past even the most complex illusions | and obfuscations, and thus its Aetherguard | detachments and allied forces enter battle alert and forewarned. They strike with the precision of a hunting hawk, aiming to snatch the eyes and cut the throat of their prey before it can react. Fast-moving infantry and cavalry detachments advance and eliminate key threats upon the battlefield, while flights of Stormcast Eternal Prosecutors and Swifthawk Skycutters, supported ABILITIES Alert and Forewarned: You can add 2" to the Move characteristic of units in a Tempest’ Eye army in the frst battle round. Add tothe Move characteristic instead if the : ‘unit can fy. In addition, add 1 tothe save rolls of units from a i ‘Tempests Bye army inthe first batle round as ‘Cold steel on the cold wind? Motto of the Aetherguard RULES 5 ALLEGIANCE ABILITIES: TEMPEST’S EYE by Kharadron Overlord privateers, overwhelm. the foe with a blistering aerial assault. Tempest’s Eye has formed a strong bond with the skyfaring Kharadron, who earn considerable profits aa at the city’s bustling ports. ‘The sight of their bulky Ironclads appearing on the horizon, the graceful forms of winged Stormecast Eternals flitting between their great spherical endrins, has come to be greatly feared by the city’s enemies. ‘Whether in the skies or on the ground, the armies of Tempest’s Eye eliminate their foes in a single, lethally precise assault. ORGANISATION A Tempests Hye army ean include ute andor watsrol bataione with any ofthe following keywords + Sronscast Ereewats Fran Protas « KnARADRON Oveatomps + SwipTHAWK AGENTS + Etortren Counen. “Disrossesse>

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