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Kraken Edit 0 37 …
Basic Info
Statistics
Circle Orboros Note: Due to IP rights, BattleCollege cannot give out stat values.
Legion of Everblight
Skorne SPD Slow
Trollbloods STR High
Minions
MAT Good
Blindwater Congregation
Thornfall Alliance RAT Average
DEF Low
ARM High
The Cryx Colossal follows the typical Cryx design for jacks - slightly weaker and less ARM
& hitpoints than other Colossals. Still, being a colossal, it gains the typical STR, ARM, and
Newbie Page damage box boost, making it very durable compared to normal-sized jacks.
Faction Overview
General Strategies Weapons and Attacks
Scenario Play Hell Blaster – Nicknamed the "Unicorn horn"; this is a high POW, long range,
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Tournament Analysis medium-size AOE gun.
Army List Builders Doom Driver - Each corpse token on the Kraken gives this weapon +1
Army List Archive damage.
Theme Forces Flayer – Good for reaping infantry.
Glossary of Abbreviations Rapid Fire [d3+1] - This weapon makes d3+1 initial ranged attacks, but it
only counts as ROF 1.
Harvesters (x2)– The giant tentacle claw things. Their P+S is high but below
average for a colossal.
Open Fist - Grants access to more Power Attacks.
Rules for Editors
Chain Strike - This weapon has a 4" melee range when you make an attack
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during your activation.
How to Edit
Chain Weapon - This weapon ignores ARM bonuses from bucklers, shields,
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and the Shield Wall order.
Other
Battle College MK II Project Special Abilities
Rules Clarifications Colossal - Colossals are giant warjacks, even bigger and stompier. They all share a
Mk I Archive stack of standard special rules.
Terrain Archive Amphibious - This model ignores the effects of deep and shallow water. While in
deep water, this model does not block LoS, can't be targeted by magic/ranged
attacks, and can only attack models also in deep water. Amphibious Warjacks do not
have their furnace extinguished in water.
Kill Shot – The Kraken can make a single ranged attack ignoring ROF once per
activation if it destroys a living enemy model in melee. Note that colossals can make
ranged attacks while in melee.
Collector - When the Kraken kills a living enemy model in melee, it removes the
model from play and gains a corpse token. The Kraken may have a maximum of three
corpse tokens. Corpse tokens may be turned into focus during your Control Phase,
or you can hang onto them to buff your weapons (via Doom Driver & Meat Fueled)
Meat Fueled – Every corpse token it holds adds +1 to the Kraken's STR.
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Thoughts on the Kraken
Kraken in a nutshell
Just plain dangerous. A good strategy is to wade into enemy infantry, sweep up some
corpse tokens, then use the resulting Kill Shot to land a solid hit against an enemy heavy
with the Hell Blaster.
The Kraken provides Cryx with one of the best guns in the game, something they noticeably
lacked. With a full corpse token load its shots are POW 17 with a 24" threat range and POW
10 blast damage! The ranged prowess of the Kraken is not something Cryx particularly
craved, but it is a welcome addition to the arsenal.
In melee, with max corpse tokens, the Kraken has the second-highest P+S in the game.
The kraken can remove bothersome model permanently from the table, preventing them from
ever coming back (except Haley the third's ghost). This also means that a living warbeast
removed by the kraken wont be reaved by it's warlock. Eat them fury!
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Tricks & Tactics
Placeholder
Other
Trivia
Originally released in the Colossals expansion (2012)
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edit
Cryx Index
Warcasters Asphyxious1 - - Asphyxious2 - -
Asphyxious3 - - Deneghra 1 - - Deneghra
2 - - Deneghra3 - - Goreshade1 - -
Goreshade2 - - Goreshade3
Mortenebra - - Scaverous - - Skarre1 - -
Skarre2 - - Sturgis2 - - Terminus - -
Venethrax - - The Witch Coven
Warcaster attachment: Skarlock Thrall
Warjacks - Deathripper - - Defiler - - Helldiver - -
Light Nightwretch - - Ripjaw - - Scavenger - -
(Bonejacks) Shrike - - Stalker
Cankerworm
Warjacks – Corruptor - - Desecrator - - Harrower - -
Heavy Inflictor - - Leviathan - - Reaper - - Seether
(Helljacks) - - Slayer
Barathrum - - Deathjack - - Erebus - -
Malice - - Nightmare
Warjacks - Kraken - - Sepulcher
Colossals
Units Bane Knights - - Bane Thralls - - Bane
Riders - - Bile Thralls - - Black Ogrun
Boarding Party - - Bloodgorgers - -
Cephalyx Overlords - - Cephalyx Mind
Slaver & Drudges - - Mechanithralls - -
Necrosurgeon & Stitch Thralls - -
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Revenant Cannon Crew - - Revenant
Crew of the Atramentous - - Satyxis
Blood Witches - - Satyxis Raiders - -
Soulhunters
Blackbanes - - Withershadow Combine
Solos Bloat Thrall - - Iron Lich Overseer - -
Machine Wraith - - Necrotech & Scrap
Thralls - - Pistol Wraith - - Satyxis Raider
Captain - - Soul Trapper - - Warwitch
Siren
Bane Lord Tartarus - - Captain
Rengrave - - Darragh Wrathe - - General
Gerlak Slaughterborn
Journeyman Warcaster: Aiakos, Scourge
of the Meredius
Battle Wraith Engine
Engines
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warcasters.
Mercenary Different types of Mercenary warjacks
Warjacks can only be taken by specific Mercenary
models ... which means there's too many
permutations to list here (in any sort of
meaningful way).
Rules Clarificaitons
Classification
The Kraken is a warjack and a colossal, but it is not a Helljack. It will not get a point
discount in Mortenebra's theme. Infernal Ruling
Doom Driver
Note that, when calculating blast damage you halve the base POW then add the
Doom Driver bonus.
Collector
Despite the odd wording of "If this model has less than 3, it can gain more," the
Kraken can only have a maximum of three corpse tokens at one time. Infernal
Ruling
You roll for the number of initial attacks at the beginning of your combat action,
before making any attacks with any weapon. Infernal Ruling
If you roll for number of attacks, you're committed to making those attacks. Infernal
Ruling . You can't change your mind and use a Cumbersome weapon (Strakov) or a
Covering Fire mode (Stormwall) instead.
If you have 2 rapid fire weapons, you roll the d3 separately for each.
When you make a melee attack during your activation you're in melee with
everything within 4", not just your target. Terror checks will be triggered
accordingly.
You use your normal melee range outside your activation (for free strikes,
determining whether you're in melee, etc).
Sweep does not benefit from weapon abilities. For instance a Kraken won't gain 4"
from Chain Strike Infernal Ruling nor will a Stormwall gain Electroleap Infernal
Ruling
The melee range of a colossal is divided into a Left and Right arc. This means that a
Sweep attack can only hit models in a 90-degree arc.
A colossal does not add the POW of a sweeping weapon to the damage rolls
resulting from that sweep (although the STR of a colossal is formidable enough that
this shouldn't matter).
You need LOS to your targets, meaning the back-rank of densely packed troops
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have a chance of being completely unaffected despite being within 2". Infernal
Ruling
Privateer Press, Iron Kingdoms, The Witchfire Trilogy, WARMACHINE, HORDES, Warcaster, Warjack, Cygnar, Khador, Cryx, Menoth, Protectorate of Menoth,
Protectorate, Trollblood, Circle Orboros, Legion of Everblight, Skorne, Full Metal Fantasy™, Steam Powered Miniatures Combat, Monstrous Miniatures Combat and
all other character names, their distinctive likenesses, and faction symbols are property of Privateer Press, Inc. and © 2000-2014 Privateer Press. Some text and
images presented here are the property of Privateer Press, Inc. Used with permission.
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