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Halfred’s Journals and Texts

Dorn, as you look at Halfred’s text, you begin to get a strange feeling that these weren’t written with
the limitations of the Material Plane in mind. As many of these seem to have been written by
someone who has already died. One particular passage from a book written in Elvish states, “After
the mortal body is shed, the soul is lost - much like that of newborn. As they are expelled - and that
is what happens, an expulsion - they are supposed to be guided by agents of the deity connected to
the Plane with which they are supposed to pass on to.

“However, if a soul maintains it's consciousness post-death, not only can it avoid the agent, but it can
travel wheresoever it chooses. One could argue that this is what a lich is, but I disagree. I did not
lose myself. I was alive. I was just in another state of existence. A state of existence that is denied to
us.”

This is an interesting, specifically because the laws of Death seem to be very cut and dry, as far as
you studied. Souls die and they move on, and if they don’t, they become spirits. As you read more,
you begin to realize that there is a whole other side to this that you, and most others you’ve come
across, have been missing.

It’s similar to a Lich. But it’s something different. This isn’t the arcane and this isn’t a spirit. You can
speak, but you cannot fight. You can read, but you cannot cast. You give up all your physical and
mental powers, to become a collection of consciousness.

As you read more, you begin to understand more about the nature of the Soul, as a separate part of
existence. Yes, it’s still an afterlife, but there is more freedom than one expects. So long as they know
what to do.

Every long rest, if you choose to study these notebooks further, and after four successful Arcana
checks, you will be given the chance to learn the Neo-Necromancy Feat.

NON-LICH FEAT.

Prerequisite: Intelligence or Wisdom 11 or higher. Must have read all of Halfred’s books.

You gain a deeper understanding of Death, and despite it’s many mysteries, you have become more
adept in dealing with and researching it.

• You now automatically pass Death Saving Throws whenever you make a successful roll.
• If dead, your soul stays with your body instead of passing on and you are able to communicate and
work with your friends, despite being dead. However, you cannot fight and are prohibited from
entering any places of worship or sacred grounds. However, if not resurrected soon, there is a
chance that you could be taken by one of Ravan’s Deva’s. This happens at your DM’s discretion.
• Gain 1 point in Arcana.

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