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0 act

Cast defensively Cease concentration Draw/Nock an arrow Drop item


Drop prone Fight devensively Identify a spell being Prepare spell
cast components or focus
Recall Knowledge Speak Use Free-Action ability

1 act
Aid Other Appraise an Item Attack* Bull Rush*
Swift Spell Control a Frightened Crawl* Demoralize
Mount**
Direct/Redirect Spell Disarm* Dismiss a Spell Draw/Sheathe Weapon
Escape Grapple Feint* Handle Animal Light Torch w/ Open
Flame
Load Crossbow** Lower/Active SR Manipulate an Item** Move*
Mount/Dismount* Open/Close Door Overrun* Ready an Action
Ready/Drop Shield Search Spell Combat (Magus) Stand Up
Step Sunder* Trip* Swift Ability

2+ Acts
Give potion to somone Appraise a Hoard (3) Cast a 1-round spell (3) Cast stand action spell
(3) (2)
Charge (2)* Concentrate to Continue a grapple (2) Coup de Grace (3)
maintain an active spell
(2)
Detect Forgery (3) Dirty Trick (2) Disable Device (3+) Drag (2)
Drink Liquid (2) Escape from Net (2) Extinguish Flames (2) Find Tracks (3+)
Initiate Grapple (2) Light Torch (3) Load Heavy Crossbow Load Firearm (2)
(2)
Lock/Unlock Weapon All Natural Attacks (3) Prepare a flask/oil as First aid (2)
(2) splash (2)
Push an Animal (3) Reposition (2) Run (3) Sleight of Hand (2)
Spellstrike (2) Steal (2) Total Defense (2) Command Word Item
(2)
Spell Trigger Item (2) Standard Action Touch Spell on 6
Supernatural Ability (2) people (3)

* May Provoke an AOO

** Always Provoke an AOO

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