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there is a circle, represents where the students start the game standing.
TEKs:
(A) Classify and sort two- and three-dimensional figures, including cones,
cylinders, spheres, triangular and rectangular prisms, and cubes, based on attributes
order to get students out of their seats, while also practicing geometry concepts. I
created this game because it reaches students who are kinesthetic, visual, and
auditory learners. Also, students need time to get up out of their seats and move
around! This will help your student’s attention and focus throughout the day.
Materials:
Tape/sticky tack/Velcro
Extensions:
Add in more shapes to coordinate with the TEKs in that grade level.
Make the descriptions harder, using more vocabulary, and add in more
shapes using the walls and corners (instead of shapes just in the corners)
Put pictures in the corners and call out the shapes name (younger grades)
Put descriptions in the corners and call out shapes names (make game go
faster only allowing for one round per shape, instead of 3 clues)
Description:
As the teacher, you decide before the students get into the class what shapes you
want to start with (shape cards) and tape/sticky tack/Velcro them into the corners.
When your students come in, have all of them stand in the middle of the classroom.
describing one aspect of a shape, such as the number of sides. The students will get
5 seconds, as teacher counts down, to pick the corner of the shape they think the
teacher is describing. Once all students are in a corner, read 2 more clues (one at a
time giving them 5 seconds after each clue to get in a corner) describing the same
shape. After reading the last card, call out the shape you were describing. All the
students in corners other than that shape are out and must sit down in their desk!
The game continues, until you have one standing OR if you have a group that is
continuously getting every question right. At this point, you up the level by adding
harder shapes and questions into the mix! If you get to the point where you already
called out the 4 shapes, take a break and replace the shapes in the corners.
Rules:
your classmates!
3. By yourself: No help from your friends, no pointing to where they should go,
and no notes!
4. Good sportsmanship: Once you are out, NO throwing fits or fighting to stay
in.
5. If you are in the wrong corner after the third clue, you are OUT!
Consequences:
2. You have to continue the activity, but on notebook paper for a grade!
3. You will not get to participate in the game for the rest of the day!
UNLESS you are trying to trick the students! Both of the corners would be
correct and every student stays in that are in either of those corners.
you put in the corners! If they are similar, make sure one of your clues are
VERY specific.
The kids are going to run, let them have fun! As long as everyone is safe, then
Shape Clues
Cone 1. This shape has 0 faces
2. This shape has 0 edges
3. This shape has 0 vertices
Cylinder 1. This shape has 0 faces
2. This shape has 0 edges
3. This shape has 0 vertices
Sphere 1. This shape has 0 faces
2. This shape has 0 edges
3. This shape has 0 vertices
Triangular Prism 1. This shape has 5 faces.
2. This shape has 9 edges.
3. This shape has 6 vertices.
Rectangular Prism 1. This shape has 6 faces.
2. This shape has 12 edges.
3. This shape has 8 vertices.
Cube 1. This shape has 16 faces.
2. This shape has 12 edges.
3. This shape has 8 vertices.
Pyramid 1. This shape has 5 faces.
2. This shape has 8 edges.
3. This shape has 5 vertices.
Rhombus 1. This shape is a parallelogram.
2. This shape’s opposite sides are
parallel.
3. This shape has 2 adjacent sides
that are congruent.
Isosceles Trapezoid 1. This shape is a quadrilateral.
2. This shape has at least one pair of
parallel sides.
3. This shape has congruent base
angles.
Rectangle 1. This shape is a parallelogram.
2. This shape has 4 right angles.
3. This shape cannot be a square.
Square 1. This shape could be a rectangle.
2. This shape has all 4 sides equal.
3. This shape has four, 90-degree
angles.
Kite 1. This shape is a quadrilateral.
2. This shape has 2 adjacent sides
that are congruent.
3. All the sides are congruent.
Cone
Cylinder
Sphere
Triangular
Prism
Rectangular
Prism
Cube
Pyramid
Rhombus
Isosceles
Trapezoid
Rectangle
Kite
Square