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This document sets out the ICT curriculum for Woodlands Primary School.
The use of technology within Woodlands Primary is currently developing, and this curriculum
has been written to support this development, and help to make varied and appropriate
technology use a day-day feature of learning and teaching within the school.
Within both KS1 and KS2 children the this curriculum should be covered primarily through
day-day teaching and full integration with other subjects and cross curricular work, making
use of the range of technology which is available within school1.
Within KS2, an hour session in the ICT suite each week will be timetabled for each class per
week. In this session there should be a focus on contextual skill development and these
sessions should provide experiences which can then be applied in other work. KS1
teachers may also choose to cover some of the KS1 ICT curriculum through skills based
sessions.
An outline of areas suggested to be covered as part of the contextual skills based sessions
is provided for each year group in KS2.
The following core principles should underpin all ICT teaching and technology use within
Woodlands Primary School. [These elements are taken from the Naace ICT Framework,
and the text below is adapted from this framework].
The development of digital literacy is underpinned through expectation that ICT skills
and objects areas applied across all curriculum subjects.
1
We are currently engaged in our ICT Refresh Cycle, and technology provision will be
improved post refresh which is currently scheduled for December 2012.
Children will, for example, identify the different elements of a webpage (EYFS),
develop an awareness of how different technology is used in the world around us
(KS1) and begin to evaluate web pages, software and applications and use this
evaluation in the planning of their own digital artefacts (KS1 KS2)
The extent to which these core areas are addressed should be identified as part as medium
term planning for ICT in Woodlands Primary School.
Curriculum Structure.
To help ensure children have the opportunity to develop a wide range of skills, experiences
and competencies with technology, the curriculum has been broken down into 8 key areas,
with the core principles permeating through each area.
Digital Media- Photo editing and image manipulation, video and video
editing, audio recording and editing and animation (some animation can also be
programming)
Using Data- Spreadsheets (including using formulas), Databases and any other
work which involves either sorting, presenting or manipulating data of some sort.
The coverage of each area will vary year group by year group, with some areas being
covered primarily in KS1 and others primarily in KS2. The emphasis on Programming
increases as children move through Woodlands Primary School.
It is important that technology is used as a day-day element of school life and across all
subject areas, therefore if opportunities to use ICT arise which do not fall within the
curriculum for each year group they should be taken advantage of. .
E-Safety
The curriculum is also available in separate documents for each key skill which show the progression in ICT teaching.
Using Data
To use ICT to begin to organise items.. Use ICT to sort objects into groups
To begin to use technology to create graphs according to a give criteria, or criteria
and pictograms, recognising there is a link which the child identifies themselves.
Digital Media
To know they can explore sound and music Use a computer to compose and record Images- paint and http://canvastic.net, and
in ICT using keyboards, and onscreen basic rhythms. (only if not covered in http://pencilmadness.com/pencil_madness
music software Y1)
To know they can record sound using ICT Record video for a range of purposes.
that can be stored and played back and Use a computer to create basic images.
independently using a range of tools to Continue to take photographs for a
record sound. range of different purposes, developing
To independently record video and sound independence.
using a range of tools.
Independently record sounds using a
To use the computer to create basic
images. range of different tools.
To choose to take photographs for a range
Using Data
To use technology to create graphs and Use technology to create graphs and
amend created graphs. pictograms, adding labels and amending the
To begin to create their own branching charts as appropriate.
databases using ICT, identifying objects and
Begin to create their own branching
questions to classify data.
database using ICT, identifying objects
using yes or no questions.
Programming and Control
To continue to develop their understanding Further develop their understanding of (e.g. Beebot iPad app, Turtle in textease,
of how a computer processes instructions computational thinking. various on-line apps)
and commands. Continue to explore floor turtles, combining
To understand that devices or on screen sequences of instructions to follow a pattern
turtles are controlled by sequences of or create a shape.
instructions or actions, and that these can Explore an on screen turtle navigate it
be inputted using icons of by text. around a course or grid and/or draw shapes
To create, edit and refine sequences of by inputting a sequence of instructions.
instructions for a variety of programmable Begin to understand that the on screen
devices. turtle can be directed through the use of
text.
Using Data
To continue to use, search, enter Continue to use, query and create their own
data into and create their own databases as appropriate, linking into work
databases.. across the curriculum
To continue to use technology, Understand what a spreadhseet is and the
including spreadsheets to create basic features of a spreadsheet and how
graphs and present data in these may be used in real life applications.
different ways. To be able to Linked into a theme, or real life application,
design, construct, evaluate and create a spreadhseet, enter basic formulae
modify simple models i.e. enter (simple calculations and SUM) and change
data, enter formulae, copy cells data in a spreadsheet to model situations