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Northwestern

“SHALLOW CROSS” and


“DRIVE” Package
Dan Robinson
Northwestern High School
765-457-8101 x 2606 (W)
765-457-1740 (H)
Dan.Robinson@nwsc.k12.in.us
MEGA/ FCPGA
2005
7 Route- "Follow"
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POST
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F
14
C C
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FOLLOW
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12 12

CHOICE

W B B $
6
DRAG
PIVOT

ROUTE: 67 FOLLOW
BACKSIDE: backside #1 CHOICE off FRONTSIDE: QB Reads $$ throw
CB alignment FOLLOW out of break, throw receiver
If #2 CLEAR ( No Back ) open, #1 Post, #2 FOLLOW, #3 drag
TAGS: ( PIVOT) ( H-Follow )
ROUTE: 57 H FOLLOW-PIVOT ROUTE: 57 Y FOLLOW-THRU
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W B B $ W B B $

USE BACK TO WIDEN USE BACK TO HOLD

ROUTE: 57 Z FOLLOW-FLAT ROUTE: 57 INSIDE-FOLLOW-ALAMO


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USE BACK TO WIDEN NO BACK BUNCH


0 Route- "Shallow"
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12 CURL
CLEAR OVER #2

W B B $

SHALLOW SWING

BACKSIDE: backside CLEAR rules ROUTE: 50 SHALLOW


#1 dig #2 Clear middle read FRONTSIDE: QB Reads ILB throw
( ALAMO ) shallow unless LB looks up, reads $ hang
or flat for CURL-SWING
ROUTE: 50 SHALLOW-B ALAMO(SMASH) ROUTE: 50 SHALLOW-B FRISCO
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C F C C F C
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W B B $
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CONTROL BLITZ

ROUTE: 50 SHALLOW-PIVOT-AWAY ROUTE:50 SHALLOW-JERK-H DIAGONAL


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C
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W B B $ $ B B W C

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MAN NO BACK MAN


TIGER PASS OFFENSE

Shallow Cross
Package
(1) “DRAG”
* DBLS/TRIPS FORMATIONS
* #2 IS THE CROSSER
* ATTACKS BACKSIDE LB
(7) “FOLLOW”
* TRIPS FORMATIONS
* #3 IS THE CROSSER
* ATTACKS FRONTSIDE LB
(7) “DRIVE”
* TRIPS FORMATIONS
* #1 IS THE CROSSER
* ATTACKS FRONTSIDE $$
(9) 4 VERTICAL “XZ”
* DBLS /TRIPS FORMATIONS
* CALLED CROSSERS
(0) “SHALLOW”
* BALANCED (DBLS) FORMATION + BACK
* #2 IS THE CROSSER
* ATTACKS FRONTSIDE LB /$$
(0) “BACKS CROSS”
* BKS ARE CROSSERS
TIGER PASS OFFENSE

Benefits of
Shallow Cross
1. Creates a “Hi-Low” concept on an under
coverage defender

2. Creates a “Triangle” read for QB

3. Provides a built in answer for blitz

4. Controls the LB “under coverage” to throw


mid distance throws behind them

5. Useful in a variety of Down & Distance


situations
6. Useful in all field zones

7. Good vs all coverages

8. Can be used with a variety of formations and


motions, including “Gun” and “No Back”
9 Route- "4 Vertical-Crossers"
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14
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F 14
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10 10

W B B $

ROUTE: 69 XY (59 XY)


BACKSIDE: If not crossing FRONTSIDE: Called Crossers
#1 sideline read at 14 if can not beat CB, FIRST=Under SECOND = Dig
#2 Push deep seam stay on it #1 Sideline read at 14 if can not beat CB,
#2 Seam Read at 12 if not crossing
ROUTE: 59 H (RB widens $ for drag) ROUTE: 59 HZ (RB widens $ for Z)
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W B B $ W B B $

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ROUTE: 159 XY( Motion-2 picks) ROUTE: 59 HZ (RB widens $ for Z)


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F
C F C

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C W W B
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MAN NO BACK
WHIRL
1 Route- "Drag"
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POST
C F C
14 123456789 14 DIG 123456789 123456789
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10 10

W B B $
6 DRAG

ROUTE: 61 (51 AWAY)


BACKSIDE: backside #1 must Dig FRONTSIDE: QB Reads backside LB.
#2 Push deep read CB at 14 on Whirl If he hangs throw DIG route. If he drops
find DRAG either sitting or running

ROUTE: 51 UNDER ROUTE: 51 DELAY-AWAY


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ROUTE: 51 Y WHIP-ALAMO ROUTE: 51 SNEAK


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W B B $ W
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B B $
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(VS/ MAN)
MAN
7 Route- "Drive"
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C POST
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FOLLOW C
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CHOICE

W B B $
6
DRIVE
PIVOT

ROUTE: 67 Z DRIVE
BACKSIDE: backside #1 CHOICE off FRONTSIDE: QB Reads $$ throws DRIVE off $
CB alignment FOLLOW out of break, throw receiver open,
If #2 CLEAR ( No Back ) ( ALAMO) #1 DRIVE, #2 FOLLOW, #3 POST
TAGS: ( PIVOT ) ( JERK )

ROUTE: 57 Z DRIVE-PIVOT ROUTE: 57 Z DRIVE-B SMASH


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W B B $ W B B $

USE BACK TO WIDEN


NO BACK

ROUTE: 57 Z DRIVE-PIVOT ROUTE: 57 Z DRIVE-ALAMO


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B C

USE BACK TO WIDEN NO BACK BUNCH


0 Route- "Backs Cross"

CURL
OVER #2 F CURL
OVER #2
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DONUT
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C
W B B $

ROUTE: 50 BACKS CROSS


BACKSIDE: #1 CURL over #2
FRONTSIDE: Call side over unless RB
QB Reads down the middle, LB’s widen -see #2
DONUT, #1 CURL over #2

ROUTE: 50 BACKS CROSS ROUTE: 50 BACKS RIGHT

F $
F
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C W B B $ W B B

ROUTE: 50 BKS CROSS TATTOO (picks) ROUTE: 50 BACKS SPREAD TATTOO


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F $ F $

C C
B B C W B B
C W

2 MAN
“Crossing”
Technique/Drills
Man - Zone
Zone “Throttle” Drill Zone “Avoid” Drill
Avoid LB
7 7 over top
B B B
Avoid LB
in lane B
“Accelerate” “Throttle” Avoid LB
to next hole Between LB Under

Zone “Drag Read” Drill Zone “Drive Read” Drill

QB reads
WLB drop
QB reads
W LB drop B

Q Q
Man “Stair-step” Drill Man “Jerk-Pivot ” Drill

“Pivot” “Jerk”
Turn back Under Turn back Under
Pivot, place on hip then back
“Accelerate” then accelerate then accelerate
away from defender
Change direction by
“Climbing” Stair-step B B B
Using
“Shallow Cross”
to Attack Cover 1 (Man)

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50 C 123456
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Shallow
Alamo

The “Shallow” and “swing” create the potential for a defender to


get picked, also provides easy “Hot”, with a widened “Curl” hole.
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Sneak

TE clears for sneaking RB, picks possible, and middle


cleared out for clean “Dig-Drag” read.
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67 C B B $ C
Z-Drive W
“Pivot”

Drive isolates CB so “Pivot” can run to the flat and turn up with no
help (TD). “Dig” has open void left by defender running with “Post”
Using
“Shallow Cross”
to Attack Cover 2 Man

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F $ 123456

50
C W M B C
Backs
Spread

Tag: “Tattoo”

Spreading the backs cleans the MLB out of the middle, opening a
large void that the Z receiver can move through on the run.
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F $

51 C W M B C
Under

By swinging the RB, the MLB is pulled from the middle.


Crossing rts. offer great picks and room to run to open edges.
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F $
50
C W M B C
Drive
“Jerk”

Tag: “Baseball” + “Away”


Swinging th RB away clears the middle for the “Jerk” to have
room to run through on the move. Baseball gives a deep option
Using
“Shallow Cross”
to Attack Cover 0 Blitz
(3rd downs)
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67 C B B F $ C
Z-Drive W
“Pivot”
Motion blocker #1
away from call

Fully protected. QB has 3 chances for success, “Pivot” runs


to open flat, Post vs isolated CB, and “Dig behind LB’s
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67 C $ F C
B B
Y-Follow W
“Pivot”
Backside TE
#3
adds blocking

Motion to “Follow” provides possible defender “bumping” and


a pick for the isolated “Pivot” running to flat. Good vs blitz

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C B 12345
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B
Shallow W
“Pivot”
TE/WG provides extra #2
protection, ties up DB’s

“Pivots” (#1-#2-#3) always best answer vs blitz because can


be thrown quickly to an open flat. “Curl” stays on the move.
Using
“Shallow Cross”
1st & 10
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F $ 12345

C C
51 W B B
Poster
F Delay
Tag: Poster Cover 4

“Delay has chance to open under WLB with deep MLB drop, also if
WLB takes “Drag” then “sit” opens behind with “Post” deep. ** (3rd-5)
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C C
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Shallow
Alamo

Tag: Alamo Cover 3

Simplest 1st-10 vs cover 3, simple read on $ “curl” to “Swing” if ILB


drops to curl dump to “Shallow”. “Hitch” backside available on 1st down
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W B B $
Z-Drive

Tag:”Shake”, “Hinge”, P/C Cover 3


Pair set leaves CB too far to help on “Dig”. Read $ “Drive”
to “Dig”. “Choice by alignment, matchup, or field width
Using
“Shallow Cross”
3rd & Med/Short
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61 W B B $
Y-Whip

Cover 3

QB reads $, if comes in on “Drag at all throw to #3 in flat


quickly, if $widens “Whip” behind solid throw. “ Dig” late
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W B B $
Z-Drive
“Pivot”

Cover 3

“Pivot” is #1 3rd -5 choice. WR pivots to open flat. If $


covers “Dig Open behind because TE walls off ILB

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Y Follow
“Pivot”

Tag: “Hinge” Cover 3


Motion has chance to influence $ off “Pivot” thus isolating LB,
Motion may draw both $ and LB to “Pivot opening “Follow”
Using
“Shallow Cross”
in the “Red Zone”

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F
900 C W B $ C
“Hide B
& Seek”

+8 to GL (Man Cover) Tag: “Marker”, “Cross”

TE down blocks to knees, gets up drags under LB’s, Stretch brings flow,
CB stuck man on slant. Marker or Crack to Cross gives 2nd option
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57 C
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B B
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Z-Drive
Pivot
+18 to +12 (Man Cover)
NO BACK Tag: “Alamo”

No Back usually forces Man-Free coverage. QB reads


“Pivot” to “Dig”. “Alamo” vs Man is great with matchup
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57 C W B B $ C
Follow
Under
+30 to +18 (Man Cover)
NO BACK Tag: P/C

Double drags create picks to rub off Man cover, “Dig”,


“Post”, or Post-Corner backside all good vs best matchup
60-160
Pass
Protection

F “Houston 42”
C 2 1 #42 C
60
W B B $
Pass E T T E
Pro
50 “Scat”
MAN side, RB away call ZONE side, center to call side

Base 60-160 Center to call (Zone) RB away (Man). WR’s responsible


for “Crashes” their side (Sight Adjust). 50= Hot LB (#42) to call

F
1 2
C C
60-160 W B B $
“Slides” E T T E

Brown Call Slide Call

Center call guard to “Turnback” with “Brown” call, RB as-


signed to strong LB. If “Slide call, RB on DE, all OL turn left

No F$

60-160 C F C
W B B $
vs 7 man E T T E
Front
Call in/Motion in an extra blocker

Base 60-160 verses Blitz Cover 0: Call in/Motion in blocker


and Check play, stay w/play & gamble, check hot & audible.
Using
“Shallow Cross”
to Attack Cover 4

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F $
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C C
60
W M B
Z- Drive

With possible F$ rotation can isolate backside “Choice”.


Have simple read on LB for “Drive or Dig”
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F $
C C
50 W M B
Z Drive

Tag: POP (Poster, Baseball)

OLB faces 2 on 1, read “Drive” to “Swing”. Swing may oprn


“Dig” throwing lane. Backside Cover 4 beaters give QB options.
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C C
50
W M B
Backs
Cross

Tag: “Tattoo”
MLB may follow RB opening “Donut”, if not MLB isolated in space
with OLB widening. Y can find hole away from MLB drop
QB Reads
“67 Drive”
vs 3 vs 2/4 vs Man

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F
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C
Cover W B B $
3

QB reads flat defender. If sinks to “Drive” throw “Dig”


directly behind (ILB danger player). If drops throw “Drive”

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F $
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C Be aware ot F$ C
ck to “renegade”
Cover B B W
2/4

Verses 24 key is if F$ rotates to “Renegade” and covers #3 vertical.


If so throw “Choice” 1 on 1 backside. If F$ stays backside QB reads
flat defender. Note Post has inside leverage
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F

Man C B B W $ C
(Blitz)
Cover

Cover 0 Blitz, Bring in blocker ck “Pivot”. Man-Free do not throw Post, throw
“Dig” or “Drive” off best matchup. If F$ cheats strong throw “Choice”

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