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UNIVERSIDAD TECNOLÓGICA EL RETOÑO

HUMAN CAPITAL DEVELOPMENT

Teacher: Victoria Ochoa

Student Name: Rey David De Lira Robles

Group: 4° “B”

AARH

Term: January -April- 2018. Date: 13-04-2018


Index

TEAMBUILDING TECHNIQUE. ....................................................................................................... 2


Icebreaker ....................................................................................................................................... 2
Trust / Integration. .......................................................................................................................... 2
Communication / Feedback. ........................................................................................................... 3
Teamwork........................................................................................................................................ 3
TRAINING TECHNIQUES. .............................................................................................................. 4
Round Table .................................................................................................................................... 4
Forum .............................................................................................................................................. 5
Case Study ....................................................................................................................................... 6
Seminar ........................................................................................................................................... 6
TECHNIQUES FOR CREATIVITY & CONFLICT SOLUTION ................................................................. 7
Brainstorming .................................................................................................................................. 7
Dramatization .................................................................................................................................. 8
Management Huddles ..................................................................................................................... 9

1
TEAMBUILDING TECHNIQUE.

 Icebreaker

Name Objective Time Material Instructions Practical Uses


In D.O.
Funny Questions. Ice breaker 15-30 Nothing 1. Divide the participants into
to Min groups of 4-5 people When in the
Facilitate randomly.
that the company the
2. Present the "funny members are
participants
question". Some examples of
introduce new and they
themselves this type of questions:
• If you were a vegetable,
have to know
and get to
know each what would you be? between them
other. 3. Tell the groups that each to stablish a
Increase participant can take 5 minutes better
the group's to think about the answer and communication.
energy then put them together in
their group. Emphasize that
the purpose of the question is
to motivate comments and
discussions.
4. After the first discussion,
ask for volunteers to share the
results with all the attendees.
If none is offered, you can
directly question them with
the question: "Hey Lucia, what
color are you?"

 Trust / Integration.

Objective Time Material Instruction Practical


Uses In D.O.
The Integration/ 15-20 Cards Each member must write 3 When we want
Numbers Trust. Minutes depending strengths in the green and 3 to build a
stimulate in of the things that a teammate must work
the group number of have to work on their team in environment
the members. the red. Then all the green cards where
confidence One part come together on one side and optimism and
among its of a color the red cards on the other. Then unity prevail is
members to and the it is checked which would be the essential when
get to work other part real equipment (green) and it comes to
more of another which the ideal equipment (red). increasing
effectively one. Thus we study the strengths and productivity
and raise the weaknesses, and we will learn levels in the
self-esteem how to improve and enhance company.
of the group. both.

2
 Communication / Feedback.

Name Objective Time Material Instruction Practical Uses In


D.O.
We Communication 15-25 Min. Pencil and A person designated by When the
Communica and feedback. paper the animator must draw employees and
te? Know how to an object, landscape or employer have
move the decoration using to know how
geometric figures, lines,
information in a they are
letters and as many
beneficial way elements as he wishes.
performing they
for your All members of the team have to have a
company, or also have a sheet of good
simply send paper and pencil, and communication
your messages the draftsman (whose to give the
in the most drawing is hidden from correct clear and
effective way. others) gives them effective
instructions to match feedback to
the original. continue
improving.

 Teamwork.

Name Objective Time Material Instructions Practical


Uses In D.O.
Brainstorm Teamwork. 15-30 Nothing The people in charge of
express complement Min. the company decide the When in the
the skills and topics to be discussed departments
talents. When and these are presented of a company
have to
you have a to the workers and they
improve the
diverse and form teams with them, way that they
well-focused but they will not be able working in
work team, to relax ... Each topic team, to
weaknesses will only have 2 minutes improve it and
can be to be treated! A great analyze if they
diminished opportunity to lay the are doing it
and strengths foundations for future properly or
strengthened. projects. not.
For example to
be able to
develop a
project.

3
TRAINING TECHNIQUES.
Round Table

Name Objective Time Material Instruction Practical


Uses In D.O.
Round Group Between 1.5 Nothing Determine with precision
Table technique to y 2 Hours, the topic that is going to When in a
be treated and that gives
publicize the with 10-15 title to it. department
point of view minutes for for example
of different each · Define the order of production
people on a presentation. presentation of the sub want to
topics.
given topic apply a new
with a · The coordinator who technique to
controversial will then be the increase in
approach. moderator can take this case the
charge of inviting the production
people who will present
at the round table. but they
want to
· Define what kind of know the
prepare the place with point of view
posters, posters, cuttings
from magazines or
of the
newspapers, related to personnel
the topic to be discussed. encourage of
these area to
· Carry out a prior see if its
meeting with the
coordinator and the apply or not.
exhibitors to organize the
round table.

Select the theme, sub-


themes and setting
objectives.

· Choose the exhibitors


according to those topics.
They should be between
4 and 8 people maximum.

· Determine the debate


strategy, the time
allocated to the speakers
and the period to answer
the questions of the
audience.

4
Forum

Name Objective Time Material Instruction Practical


Uses In D.O.
Forum In the forum, Between 1 Nothing  The first step
all the people and 2 hours is to define When the HR
who attend a the topic that want to give
meeting have will be a course to
the addressed. increase the
opportunity knowledge
to  The people about the
participate, who are role that
organized to going to each one of
discuss or participate in the
discuss a the forum employees
specific topic (people who has such a
or problem. dominate the training.
topic) must
be obtained,
and the
maintainer
appointed.

 Define the
times that
each phase or
stage of the
forum will
have.

 Each speaker
can discuss a
part of the
topic and
manage a
sub-theme

5
Case Study
Seminar
Name Objective Time Materia Instruction Practical
l Uses In
D.O.
Seminar. It is a meeting There are Nothing 1. 1. Define the topic to To decide
between not be treated. or take an
experts and specific 2. 2. Define the number important
participants time of exhibitors that will decision or
who, through be necessary. where is
exhibitions and 3. 3. Plan activities to correct
conversations, motivate the group. invest the
develop a 4. 4. Decide how long it experts talk
specific topic will last. about it to
and generate generate a
conclusions better
about it. conclusion.

Name Objective Time Material Instruction Practical


Uses In D.O.
Case Study Give users an 30 MIN to Nothing  Develop an When in an
opportunity 1 Hour introduction. area
to see how  Specify the case something is
the image  Teach and show wrong ,
guidelines the arguments present the
apply in the for each one of case and
context of an the participants give as a
actual lab, in the training to
and how they performance. improve it.
intersect
with issues of
mentoring,
authorship
and technical
training.

6
TECHNIQUES FOR CREATIVITY & CONFLICT SOLUTION
Brainstorming

Name Objective Time Material Instruction Practical


Uses In D.O.
Brainstorming. Group creativity 30-120 Nothing At least one day in
technique. In which a min advance, the director The
solution to a certain communicates in
problem is devised, or writing to the members company is
improve the existing of the group about the deciding a
solutions The topics to be discussed. new design
members of the group The director explains of a product
contribute, during a the principles of the
and the
previously established Storm of Ideas and
time, the largest insists on the members
possible number of importance of taking give all the
ideas on a given topic them into account. ideas to
or problem. Preheating: the session develop it
begins with a setting of
about 10 minutes, and create a
dealing with a simple new idea
and uncompromising gather all
theme. It is an the ideas
especially important
phase for inexperienced
given.
members.
Approach of the
problem: the problem is
determined, delimiting,
clarifying and clarifying
it. Then the problem is
raised, collecting the
experiences that are
possessed or consulting
documentation. When
it is complex, it is
convenient to divide it
into parts. Here the use
of analysis is important,
shredding the problem
into small parts and
connecting the new and
the unknown.

7
Name Objective Time Material Instruction Practical Uses
In D.O.
Dramatization. Provide 30 Min – Nothing 1. Selection of In the
immediate and 1 Hour people who wish to companies,
empirical data participate in the courses of
on different dramatization. technical
aspects, knowledge and
obtaining 2. The selected professional
more in-depth students "act" for and personal
information the rest of the skills are
than group some taught. We can
conventional previously chosen think about
techniques. situation. communication
programs,
3. For a better creativity,
result of the leadership,
dramatization, each public
participant can speaking, team
freely choose the building,
role they wish to language
interpret according classes and
to their faculties, many more.
select the stage (a
corner of the
classroom, etc.), the
costumes (it is
suggested that they
improvise, for
example, a coat put
inside out etc.).

4. The rest of the


group remains
attentive to what
happens in the
forum.

5. After the
representation,
criticisms and
general conclusions
are drawn up.
Dramatization

8
Name Objective Time Material Instruction Practical
Uses In D.O.
Management Gathering 10-20 Nothing  Set a time When in a
Huddles. information Minutes limit. company a
and making  Stand –Up manager
quicker  Script the what to take
decisions. Huddle. a quickly
 Close with decision and
Assignments gather
 Summarize information
the Findings and decide
faster
Management Huddles

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