Beruflich Dokumente
Kultur Dokumente
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• Resolution
• specified by horizontal resolution and vertical resolution.
• Color Video/Television
• the tristimulus theory of color reproduction
• Three primary colors are red, green, and blue
• Quantization Levels
Analog Digital
no image storage there is a framestore
all components must operate Components can operate independently
synchronously
COLOR SPECIFICATION
• It is desirable that images displayed by a multimedia system be as
close as possible to the original images
• Higher compression ratios may be obtained if we take advantage of
certain characteristics of human color perception
• Many operations, such as image retrieval, are based on pixel values or
color representation.
• Color Properties
• Luminance is the attribute of a visual sensation according to which an
area appears to emit more or less light.
• Hue is the attribute of a visual sensation according to which an area
appears to be similar to one of the perceived colors red, yellow,
green, and blue, or a combination of any two of them.
• Saturation is the colorfulness of an area judged in proportion to its
brightness.
• Color Spesification Systems
• Spectral Power Distribution (SPD)
• Color Spesification Systems
• International Commision on Illumination (CIE)
• Human Perception Properties and Image Compression Performance
• The human eye is less sensitive to chrominance components
• Human vision is not linear
• The human visual system is more sensitive to middle spatial frequencies and
less sensitive to low and high spatial frequencies
• Human perception is not uniformly responsive to the distance in RGB color
space.
Major Characteristics and Requirements of
Multimedia Information
• Storage and Bandwidth Requirements
Major Characteristics and Requirements of
Multimedia Information
• Delay and Delay Jitter Requirements
• Semantic Structure of Multimedia Information
• Temporal and Spatial Relationship Among Related Media
• Error and Loss Tolerance in Multimedia Data
Quality of Service
• QoS is a set of requirement parameters, included :
• Bandwidth
• Delay and jitter bound
• synchronization
• QoS is a contract negotiated and agreed among multimedia
applications and the multimedia system (service provider).
• QoS can only be guaranteed when the required system resources are
properly managed.
• Quiz 1 See on the Scele :