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Barbarian 1 Custom Background ShaolinPriest

CLASS & LEVEL BACKGROUND PLAYER NAME


Var' osh
Half-Orc Chaotic Neutral 425
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH Not really talkative. Calm, but when
13 +1 30 ft. annoyed bursts in no time. Hard to
+3 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
make friends with, but once your
friend, he will guarantee for your
friendship with his life. Always a friend
17 PERSONALITY TRAITS
of good pint of ale.
Hit Point Maximum 14
● +5 Strength
Doesn't really have a goal. Just wants to work on
DEXTERITY his body and conquer his rage.
+1 Dexterity

+1 ● +4

+0
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

13 +1 Wisdom
-1 Charisma None
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

+2
+1 Acrobatics (Dex) Total 1d12 SUCCESSES Cannot hold himself when sees
15 +1 Animal Handling (Wis) FAILURES a Chondathan.
+0 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ● +5 Athletics (Str)

+0 -1 Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
● +2
Barbarian:
Insight (Wis)
10 +1
- Hit Points
+1 Intimidation (Cha)

- Rages
WISDOM +0 Investigation (Int)
- Unarmored Defense
+1 Medicine (Wis)
+1 Racial Traits:
+0 Nature (Int)
- Darkvision
● +3 Perception (Wis)
12 - Menacing
-1 Performance (Cha)
- Relentless Endurance
-1 Persuasion (Cha)
CHARISMA - Savage Attacks
+0 Religion (Int)

-1 +1 Sleight of Hand (Dex)


+1 Stealth (Dex)
8
+1 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

13 PASSIVE WISDOM (PERCEPTION)


- Greataxe
CP 0
- Light Hammer
- Javelin (4)
Languages:Common, Orc, Draconic, SP
36 - Backpack
Proficiencies:Athletics, Constitution Saving Throws,
Forgery Kit, History, Intimidation, Light Armor, Martial
- Bedroll
Weapons, Medium Armor, Perception, Shields, Simple EP 0 - Mess Kit
Weapons, Strength Saving Throws, - Tinderbox
- Torch (10)
GP
56 - Rations (1 day) (10)
- Waterskin
PP 0 - Rope, Hempen (50
feet)
-Carnelian (5g)
-Peridot (15)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
29 1,98m
AGE HEIGHT WEIGHT
Var' osh
Black Dirty orange-brown Black
CHARACTER NAME EYES SKIN HAIR

Enemies:
NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Var' Osh, one of the last living members of what was once known as a
great orkish tribe of the central lands of Faerûn; son of Garr' osh ;),
brother of the tribe leader Grashak.

His tribe was famous for their long-lasting alliance with a nearby
Chondathan (human) settle which went back a century. That's why
half-orc was not a strange phenomenon in that the area, although not
to common either. Var' osh being one of them, a son of orc father and
human mother, was always accepted by both humans and orcs.

In his childhood he was provided with a dragonborn teacher (Draconic


language) who educated all the tribe's higher members' children and
although he did not care much for the books, he loved his teacher and
studied at least for his acceptance (History Proficiency). On the other
hand he was obsessed with his strenght and worked hard to master his
body's potential and channel his rage; but to this day the he still feels
as if his creator, the One-eyed God (Gruumsh), deliberatily leavs the
rage in control over him.

When The War came to their lands and Damarans attacked they fought
fierce and the battle for their survival lasted for 4 days. Unfortunately, in
the end, his tribe was destroyed. The loss was partialy caused by the
capitulation of their sister town. That event marked Var' osh for life and
made him resent the Chondathan till the end of time.

After he was taken as a child slave he worked with the army's forger as
errand boy where he mastered the forging craft (Forging tools
proficiency). As the years went by he continued to work there and in
return he got to live in the workshop and have a meal per day.

Over the time, his human side took over and he was mostly obidient,
but during the night he would dream of the massacre of his tribe and
hear the whispers of Gruumsh.

One day while working in the workshop a Chondathan walked in and


Var' osh became overwhelmed. His blood started boiling and his body
felt like it was about to burst. Sudenly he completely disconected
himself from the world and had only one thing on his mind and only one
urge: to kill! He grabed the axe and released his rage upon the
Chondatan and everyone who stood his way (or at least was near him). ADDITIONAL FEATURES & TRAITS
As he hammered his axe into the man's head he felt a rush in his body
as never before. He kept swinging his axe with the sreams of
Gruumash getting louder and louder.

He wakes up, sees the blue skies and feels the blood all over his body.
Some blood is his. He discovers that he has several sevear wounds,
but he feels no pain.

Then he remembers everything, the Chondathan, Gruumash and all the


peopel he probably killed.

He sudenly feels resentful towards himself, a wave of grief strikes him


as he remembers his family and gets completely confused. All of his
wounds now start to hurt as if the swords are peircing him again. He
screams loudly. It seems as the battle is about to begin and he is
preparing himself with a battlecry.

And that is somewhat right, the battle is about to begin, but the one that
is led inside; inside his soul, body and mind.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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