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FINAL STATS
0 1 STR - 1 BPs
0 1 INT - 1 BPs
0 1 WIS - 1 BPs
0 1 DEX - 1 BPs
0 1 CON - 1 BPs
0 1 LKS - 1 BPs
0 1 CHA - 1 BPs
Table 3.1-11: Place of Origin/Birth 6.5-9: Urban or Rural
Roll or Enter as desired Must roll
d100 N/A d100
Enter Result
Urban
75 left
6.5-1: BIRTH
d100 BPs spent to re-roll
N/A
Enter Results
N/A
10
Enter Result
75 left
relationship
6.5-7: UPBRINGING
d100
Enter Result
BP
Age Sex Race
d12 Choose Choose
Handedness
d100 BPs spent to re-roll
Height
d100 N/A
Enter Result
Weight
d20 N/A
Hit Points
d4
20 Hit Points
6.5-8: SOCIAL CLASS
d100 BPs spent to re-roll
Enter Result
N/A N/A
- 1
- 1
STARTING MONEY
d100
New BP Total
75
Ps spent to re-roll
75 left
QUIRKS & FLAWS
There are two options for taking Quirks & Flaws if desired
NOTE: Sheet can't figure out using both cherry-pick & random roll
4
Total BPs spent to re-roll
(5 at a time)
0 01 75 left
SKILLS BPs
75 regular
0 in INT BPs left
0 in WIS
0 in CHA 75
Administration - 0 100%
Agriculture - 0 100%
Animal Empathy - 0 -
Animal Lore - 0 -
Boating - 0 100%
Leatherworking and Seamstress/Tailor
Bookbinding 85% or better - 0 -
Botany - 0 -
Camouflage - 0 100%
Carpentry - 0 100%
Cartography - 0 100%
Chemistry Mathematics - 0 -
Climbing - 0 100%
Cooking - 0 100%
Deception - 0 100%
Demolition - 0 100%
Dentistry - 0 -
Diplomacy - 0 100%
Disguise - 0 100%
Distraction - 0 100%
Droving - 0 100%
Fire-Building/Extinguishing - 0 100%
Fishing - 0 100%
Reading Comprehension / Penmanship
Forgery 65% or better - 0 100%
Gambling - 0 100%
Gaming - 0 100%
Geology - 0 -
Hiding - 0 100%
Reading Comprehension / Penmanship
History 80% or better - 0 -
Hunting - 0 100%
Interrogation - 0 100%
Intimidation - 0 100%
Juggling - 0 100%
Leatherworking - 0 -
Listening - 0 100%
Listen (prereq for combination locks
Lockpicking only) - 0 100%
Locksmithing - 0 -
Logging - 0 -
Medicine - 0 -
Military Strategy/Tactics - 0 -
Millinery - 0 -
Mimic Dialect - 0 100%
Nursing - 0 -
Observation - 0 100%
Oration - 0 100%
Pottery - 0 -
Prospecting - 0 100%
Recruiting - 0 100%
Riding - 0 100%
Salesmanship - 0 100%
Seamstress/Tailor - 0 -
Searching - 0 100%
Set Traps - 0 -
Skinning/Tanning - 0 100%
Slaughter - 0 100%
Sneaking - 0 100%
Social Etiquette - 0 -
Stonemasonry - 0 -
Survival - 0 100%
Swimming - 0 -
Telegraph Operating - 0 -
Tracking - 0 100%
Ventriloquism - 0 100%
Weaving - 0 -
# d?
2 200+1d8
DEX
0 3
0 5
0 2
0 2
0 1
0 1
0 1
0 1
0 10
0 10
0 1
0 1
0 7
0 2
0 1
0 1
0 1
0 2
0 1
0 6
0 2
0 1
0 4
0 2
0 1
0 1
0 1
0 2
0 4
0 6
0 5
0 4
0 4
0 1
0 3
0 7
0 3
0 8
0 1
0 1
0 1
0 10
0 1
0 7
0 1
0 4
0 2
0 1
0 8
0 3
0 1
0 5
0 1
0 5
0 2
0 9
0 1
0 2
0 2
0 5
0 5
0 5
0 5
0 6
0 1
0 5
0 8
0 4 Column1
0 2 cat
0 10 Cow
0 2 Dog
0 5 Goat
0 1 Horse
0 1 Sheep
0 3
0 6
0 2
0 1
0 9
0 1
0 4
0 4
0 6
0 9
0 4
0 4
0 7
0 4
0 5
0 2
0 3
0 2
0 7
0 1
0 5
0 1
0 10
0 3
0 2
0 2
0 4
0 8
0 4
0 2
0 7
0 1
0 4
0 9
0 8
0 3
0 1
Specialty for Skills
Deadly Shot 50
Dodge 25 #2 -
Endurance 15
Fan Firing 35 #3 -
Fast Healer 10
Forgettable Face 25 #4 -
Greased Lightning 20
Great Ambidexterity 25 #5 -
Grit 50
Guardian Angel 30 #6 -
Hearty 50
Hip Shooter 25
Hit Point Bonus 20
Hold Your Liquor 10
Improved Arc of Fire 15 Reasons to Go West
Inheritance 10
Jack Rabbit Speed 20
Kentucky Windage 45
Mounted Markmanship 40
Perceive Tendency 20
Quick Aim 40
Quick Thinking 10
Rapid Reload 20
Reputation Bonus 35
Resist Disease/Infection 20
Shot On the Run 50
Sprinter 30
Tough As Nails 25
Veteran Gunfighter 20
Weapon Bonus 50
BP Cost
0
0
0
0
0
0
ns to Go West
or Cherry Pick
Gun #1 (List to Right of #s) 1 Gun #2 1 Spent Now
Reputaion
Gear and Loot Date Earned Reputation 0 Points 0 0
Starting -10 -10 -10 -10
XXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Gun Table
XXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Gun Table
0
. 00%
Skill Learning Modifier
0
Drag 0 lbs. 4 Gunfights Survived 4
Skill Learning Modifier all modifiers included
. 00% 0
"To-hit" Modifier 20
. 00% 0
Hit Point Modifier OOOOO
. 00% 0 Base Accuracy (Int mod + Dex mod) 0
Rep/Fame Modifiers OOOOO Adjusted Accuracy Temp. Penalty
Modifiers Adjustment
. 00% 0 / 0
Skill Learning Modifier OOOOO -2 Gunfights Survived -2
. 00% 0
Reputation / Points OOOOO all modifiers included
Notorious -10 / -10
Fame Points
Little Known 0
0 Notes
Name Relation