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4 3 2 1
Events User can control 1-2 User can control 1 User cannot Events are not
(interactive characters or objects character or object control the used at all.
game) (Ex. “when up arrow”; (Ex. “when up movement of
“when actor _ arrow”; “when characters; 1 event
clicked”); 2 or more actor _ clicked”); 1 is established (Ex.
events are established event is established “when actor _
(Ex. “when actor _ (Ex. “when actor _ touches _” )
touches _” ) touches _” )
Loops Creates at least 2 loops Creates at least 2 Creates 1 loop Does not create
and uses 1 or more loops any loops
nested loops
Persistence Students show a great Students show Students show Shows minimal
deal of perseverance some perseverance; little or no effort
to work through and seek assistance perseverance;
debug problems in from each other and does not seek
their code; seek teacher when assistance from
assistance from others needed classmates
and the teacher when
needed