Beruflich Dokumente
Kultur Dokumente
● Quantization
○ Converting continuous signal levels of each sample data into a discrete values
using a predefined scale.
○ Quantization step
■ Size of interval in the predefined scale.
■ Smaller quantization step => better approximation to original signal.
● Coding
○ Representing quantized values digitally.
○ e.g. 1 3 4 4 5 6 => 001 011 100 100 101 110
Efficiency on Low efficiency and short life-time. High efficiency and long life-time.
data storage (e.g. cassette tape, video tape) (e.g. CD-ROM, flash memory)
Accuracy of Higher accuracy depends on the Lower accuracy because not all
information sampling technique used. information is converted and recorded.
Replication Most probably with data lost. Easy for absolute replication
and error-free transmission.
2.1 Audio
● Sound is inherently analogue, which can be represented as sound wave.
● A sound card is an electronic circuit board that is responsible for converting analogue audio
signal to digital data and vice versa.
● Quality of digital audio is determined by
○ Sampling rate - number of samples taken per second, measured in Hz
○ Bit resolution - number of bits per sample
○ Channels
■ Mono audio - only one sound track.
■ Stereo audio - two streams of audio signals (left and right sound track).
■ Surround sound - use additional audio channels from speakers that
surround the listener. e.g. Full surround 5.1 (3 front + 2 rear + 1 low freq.)
Audio type Sampling rate (Hz) Bit resolution (bps) # Channels Bit rate (kb/s)
2.2 Graphics
● Colour is our perception of the various frequencies of light. Our retinas have three types
of colour photoreceptor cone cells that respond to the colours of red, green, and blue.
● RGB (red-green-blue) value is often use to represent colour in a computer. For example:
Colour Red Green Blue RGB value (hex)
Black 0 0 0 00 00 00
Brown 146 81 0 92 51 00
2.2.1 Bitmaps
● A bitmap image is a collection of colour dots called pixels arranged in rows and columns.
● A pixel is the smallest picture element that can be shown on a computer screen.
● Colour depth
○ The number of bits used to represent a pixel.
○ Measured in bits per pixel (bpp).
○ Represent the number of possible colours in a pixel.
○ Higher colour depth => Larger number of colours can be displayed in the image.
Deep colour 30/36/48/64 16R, 16G, 16B, 16A 281 x 1012 colours
65536 lv transparency
● Resolution
○ Is the measurement of the number of pixels per unit length in a bitmap image.
○ Measured by pixels per inch (ppi) or dots per inch (dpi).
■ 72-96 ppi for web images and screen display.
■ 200-400 ppi for photograph printing.
○ Can also be measured by # horizontal pixels × # vertical pixels.
■ Screen resolution examples: 1024 × 768, 1366 × 798 (wide screen)
○ Higher resolution => More details of the image can be shown.
2.3 Video
● A sequence of full-motion images (frames) together with sound tracks.
Factor Description Example
Frame size Horizontal and vertical pixels on each 720 × 576 pixels (DVD 576p)
frame 1280 × 720 pixels (HD 720p)
1920 × 1080 pixels (HD 1080p)
Compression Reduce file size by changing the VCD: MPEG-1; DVD: MPEG-2
content or the way of representation. iPod and PSP: MPEG-4
Internet streaming: WMV and RMVB
● Higher frame size and frame rate => better video quality, but larger file size.
● A particular compression method has its own specification of compression ratios, frame
Last edited on 3 Dec 2014
SYSS ICT Ch4 Multimedia Elements and Digitization Page 6 of 7
2.4 Summary
Represent Sound wave Light wave Light wave Sequence of images and
(Air pressure) (Intensity) (Intensity) sound tracks
Quantization Bit resolution Colour depth Coordinates and Colour depth (bpp)
(bps) (bpp) properties of Audio bit resolution (bps)
primitive vector
objects
Compressed MP3, WMA TIFF, JPEG, WMF, EPS, SWF, MPEG-1, MPEG-2,
file format GIF, PNG, SVG MPEG-4, WMV,
WebP RM, RMVB, WebM
Glossary
analogue data channel
digital data mono / stereo / surround sound
continuous signals graphics / image
discrete values pixel
digitization colour / RGB value
sampling bitmaps
sampling rate colour depth
quantization bits per pixel (bpp)
quantization step resolution
coding pixels per inch (ppi) / dot per inch (dpi)
life-time screen resolution (h × w pixels)
transmission error vector graphics
accuracy vector objects
data lost video
absolute replication frame rate (frame per second / fps)
error-free transmission frame size (h × w pixels)
sequential access duration
direct access WAV, MP3, WMA, MIDI
audio / sound BMP, TIFF, JPEG, GIF, PNG, WebP
sampling rate (Hz) AVI, MPEG, MPEG-4, WMV, RMVB, WebM
bit resolution (bps)
References
● Lai Yiu Chi, Cheng Chi Shing, Yau Siu Hung and To Ka Wai. Information and
Communication Technology. Longman Hong Kong Education, 2009.
● Wong Tien Tsin. Lecture Notes of Multimedia (2005 spring). The Chinese University of Hong
Kong, 2005.
● Data Representation – Binary Format, ASCII EBCDIC Unicode, Digital Analog, Images
Videos Audios
http://www.computertipsfree.com/data-representation-binary-format-ascii-ebcdic-unicode-
digital-analog-images-videos-audios/
● A Few Scanning Tips - Image File Formats - JPG, TIF, PNG, GIF. Which to use?
http://www.scantips.com/basics09.html