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Initialize engine version: 5.6.

2p3 (bb1df3ff73a3)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon HD 7400M Series (ID=0x6760)
Vendor: ATI
VRAM: 1396 MB
Driver: 15.200.1062.1004
Begin MonoManager ReloadAssembly
Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll into Unity Child
Domain
Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp-firstpass.dll into
Unity Child Domain
Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp.dll
(this message is harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp.dll into Unity
Child Domain
Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\Assembly-UnityScript.dll
(this message is harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\Assembly-UnityScript.dll into Unity
Child Domain
Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll (this
message is harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll into Unity Child
Domain
Platform assembly:
E:\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll (this message is
harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll into
Unity Child Domain
Platform assembly:
E:\Hearthstone\Hearthstone_Data\Managed\UnityEngine.PerformanceTesting.dll (this
message is harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\UnityEngine.PerformanceTesting.dll
into Unity Child Domain
Platform assembly:
E:\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll (this message is
harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll into
Unity Child Domain
Platform assembly:
E:\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll (this message
is harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll into
Unity Child Domain
Platform assembly:
E:\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll (this message is
harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll into
Unity Child Domain
Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll (this
message is harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll into Unity Child
Domain
Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs-http-
unity.dll (this message is harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs-http-unity.dll
into Unity Child Domain
Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs.dll
(this message is harmless)
Loading E:\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs.dll into Unity
Child Domain
- Completed reload, in 9.103 seconds
Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\System.Core.dll (this
message is harmless)
Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\System.dll (this message
is harmless)
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass
'RGBAEXTERNAL_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default
shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 109.454056 ms
Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to read DeviceEmulation from client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Logging Unity output to:


C:/Users/User/AppData/Local/Blizzard/Hearthstone/Logs/hearthstone_2018_04_25_22_44_
53.log

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Command Line: -launch -uid hs_beta

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Current working dir=E:\Hearthstone

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Failed to load config file:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

System Info:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Device Name: SERGIU-PC

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Device Model: VPCCA2S1E (Sony Corporation)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - OS: Windows 10 (10.0.0) 64bit

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - CPU Type: Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - CPU Cores: 4

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - System Memory: 4077

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Screen Resolution: 1366x768

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Screen DPI: 96

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
SystemInfo - GPU ID: 26464

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Name: AMD Radeon HD 7400M Series

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Vendor: ATI

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Memory: 1396

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Shader Level: 50

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU NPOT Support: Full

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics API (version): Direct3D 11.0 [level 11.0]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics API (type): Direct3D11

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supported Render Target Count: 8

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports 3D Textures: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Compute Shaders: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Image Effects: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Render To Cubemap: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Shadows: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Sparse Textures: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics RenderTextureFormat.ARGBHalf: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Metal Support: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnAfterDeserialize (56182 assets)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 0.4950275s so far reading Data/win/rad_base.unity3d..

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnAfterDeserialize (3563 assets)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 0.5561934s so far reading Data/win/rad_enus.unity3d..

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 1.15111s total time reading RuntimeAssetDatabase

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

service: bnet.protocol.connection.ConnectionService, hash: 1698982289


service: bnet.protocol.notification.NotificationService, hash: 213793859
service: bnet.protocol.notification.NotificationListener, hash: 3788189352
service: bnet.protocol.friends.FriendsService, hash: 2749215165
service: bnet.protocol.friends.FriendsNotify, hash: 1864735251
service: bnet.protocol.presence.PresenceService, hash: 4194801407
service: bnet.protocol.channel_invitation.ChannelInvitationService, hash:
2198078984
service: bnet.protocol.channel_invitation.ChannelInvitationNotify, hash: 4035247136
service: bnet.protocol.channel.Channel, hash: 3073563442
service: bnet.protocol.channel.ChannelSubscriber, hash: 3213656212
service: bnet.protocol.channel.ChannelOwner, hash: 101490829
service: bnet.protocol.game_utilities.GameUtilities, hash: 1069623117
service: bnet.protocol.game_master.GameMaster, hash: 2165092757
service: bnet.protocol.game_master.GameMasterSubscriber, hash: 1467132723
service: bnet.protocol.game_master.GameFactorySubscriber, hash: 3338259653
service: bnet.protocol.challenge.ChallengeService, hash: 3686756121
service: bnet.protocol.challenge.ChallengeNotify, hash: 3151632159
service: bnet.protocol.account.AccountService, hash: 1658456209
service: bnet.protocol.account.AccountNotify, hash: 1423956503
service: bnet.protocol.authentication.AuthenticationServer, hash: 233634817
service: bnet.protocol.authentication.AuthenticationClient, hash: 1898188341
service: bnet.protocol.resources.Resources, hash: 3971904954
Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\Mono.Security.dll (this
message is harmless)
Network.ProcessNetwork not called for 24s 616ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [SslSocket] Exception while trying to parse certificate bundle:


errorString=System.NullReferenceException: Object reference not set to an instance
of an object
at bgs.SslSocket.GetBundleInfo (System.Byte[] unsignedBundleBytes,
bgs.BundleInfo& info) [0x00000] in <filename unknown>:0
certBundleString={"Created":1443121249,"Certificates":
[{"Uri":"::ffff:10.130.122.25","ShaHashPublicKeyInfo":"4AC1CEC6D62D76A69D59865A4C44
74EB87A594E21CE9016C42220379D7EB0119"},
{"Uri":"::ffff:10.130.123.45","ShaHashPublicKeyInfo":"2BD1CAA47598430D5A603D32C25B4
F83E78871E3D3C9A89AA8BA43465EAE1270"},
{"Uri":"::ffff:10.130.123.26","ShaHashPublicKeyInfo":"4E64C08DBBD63645D1CA68784D0C0
D9AA5817289EC9D82E61F8A76EE1B76BBEE"},
{"Uri":"cn.actual.battle.net","ShaHashPublicKeyInfo":"70A7A568CC9A9BB30AA0555831A67
9BEFFCC09085FE839C66C290ACC942A40F4"},
{"Uri":"::ffff:114.113.217.193","ShaHashPublicKeyInfo":"7EC6AFCF0A2A2BFB0DA29D0837B
027B25FA66BD6768E32D26BBC5F1F5CCA4101"},
{"Uri":"::ffff:10.40.160.140","ShaHashPublicKeyInfo":"75814FF33AFF2EF64F7473AEB2357
162FEBDC6E64D79CA3A94D6A134EE7C58A4"},
{"Uri":"::ffff:10.40.160.18","ShaHashPublicKeyInfo":"D48023B7F31EA48E35901CEA387A2F
88334A67CC5CC836030110395EAACB6BA8"},
{"Uri":"::ffff:10.40.160.4","ShaHashPublicKeyInfo":"0A2C286535A8111509AA6ABA75338C0
9D6EFB1A0FDC18F5BC352D9D8B2B1E188"},{"Uri":"eu.actual.b | .... [remaining output
truncated]
at bgs.SslSocket.GetBundleInfo(System.Byte[] unsignedBundleBytes, BundleInfo
ByRef info)
at bgs.SslSocket.IsServerCertificateValid(System.Object sender,
System.Security.Cryptography.X509Certificates.X509Certificate certificate,
System.Security.Cryptography.X509Certificates.X509Chain chain, SslPolicyErrors
sslPolicyErrors)
at bgs.SslSocket.OnValidateServerCertificate(System.Object sender,
System.Security.Cryptography.X509Certificates.X509Certificate certificate,
System.Security.Cryptography.X509Certificates.X509Chain chain, SslPolicyErrors
sslPolicyErrors)
at
System.Net.Security.SslStream+<BeginAuthenticateAsClient>c__AnonStorey7.<>m__8(Syst
em.Security.Cryptography.X509Certificates.X509Certificate cert, System.Int32[]
certErrors)
at
Mono.Security.Protocol.Tls.SslClientStream.OnRemoteCertificateValidation(System.Sec
urity.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[]
errors)
at
Mono.Security.Protocol.Tls.SslStreamBase.RaiseRemoteCertificateValidation(System.Se
curity.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[]
errors)
at
Mono.Security.Protocol.Tls.SslClientStream.RaiseServerCertificateValidation(System.
Security.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[]
certificateErrors)
at
Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.validateCertificat
es(Mono.Security.X509.X509CertificateCollection certificates)
at
Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.ProcessAsTls1()
at Mono.Security.Protocol.Tls.Handshake.HandshakeMessage.Process()
at
Mono.Security.Protocol.Tls.ClientRecordProtocol.ProcessHandshakeMessage(Mono.Securi
ty.Protocol.Tls.TlsStream handMsg)
at
Mono.Security.Protocol.Tls.RecordProtocol.InternalReceiveRecordCallback(IAsyncResul
t asyncResult)
at System.Net.Sockets.Socket+SocketAsyncResult.Complete()
at System.Net.Sockets.Socket+Worker.Receive()
------------------------------- (Void LogWarning(System.String, System.String) at :
0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerClose : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsOpen : FSM

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C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Hub : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Tutorial_Play : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: CollectionLightState : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TutorialLightState : FSM

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C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PackOpeningLightState : FSM

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Line: 51)

FSM not Preprocessed: TournamentLightState : FSM

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Line: 51)

FSM not Preprocessed: ForgeLightState : FSM

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Line: 51)

FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ForgeButton : FSM

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C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentButton : FSM

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C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

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Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

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C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly: E:\Hearthstone\Hearthstone_Data\Managed\System.Xml.dll (this


message is harmless)
AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id CS2_056_H1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_15

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_16

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_17

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_19

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_20

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_22

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_23

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_013h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_014h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_Raid_Hero

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id GILA_BOSS_24p

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005e


(Filename:
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Line: 51)

Unsupported encoding: 'iso-8859-1,application/json'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[HealthyGaming] CAIS ServerEnabledForPlatform=False AccountCAISForChina=False


Country=ROU TimeSec=44.39746 PlayedTimeMin=0 RestedTimeMin=0
SessionStartTime=2188691072

(Filename:
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Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 70)

Unloading 3743 unused Assets to reduce memory usage. Loaded Objects now: 5385.
Total: 106.832039 ms (FindLiveObjects: 0.518049 ms CreateObjectMapping: 0.827412 ms
MarkObjects: 94.072395 ms DeleteObjects: 11.413214 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 70)


FSM not Preprocessed: MatchingPopup3D(Clone) : FSM

(Filename:
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Line: 51)

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 6301.
Total: 92.624786 ms (FindLiveObjects: 0.639742 ms CreateObjectMapping: 0.572297 ms
MarkObjects: 91.212852 ms DeleteObjects: 0.199400 ms)

FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: HeroPickerFrame_Wild_Glows : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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Network.ProcessNetwork not called for 17s 706ms

(Filename:
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(Filename:
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Network.GotoGameServer -- address= 37.244.49.224:3724, game=6947611,


client=60641889, spectateKey=dHcnAL reconnecting=False

(Filename:
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Unloading 4 Unused Serialized files (Serialized files now loaded: 70)


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AddEventHandlerComponent: PlayMakerMouseEvents

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AddEventHandlerComponent: PlayMakerMouseEvents

(Filename:
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(Filename:
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(Filename:
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Unloading 4384 unused Assets to reduce memory usage. Loaded Objects now: 8798.
Total: 159.765945 ms (FindLiveObjects: 1.604975 ms CreateObjectMapping: 4.553458 ms
MarkObjects: 130.271820 ms DeleteObjects: 23.332748 ms)

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Beginning Experiment: Gameplay

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Unloading 4 Unused Serialized files (Serialized files now loaded: 70)

Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 16769.
Total: 132.737442 ms (FindLiveObjects: 1.441741 ms CreateObjectMapping: 1.804864 ms
MarkObjects: 124.568398 ms DeleteObjects: 4.920491 ms)

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them


(Filename: Line: 2694)

Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

(Filename: Line: 2694)

Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

(Filename: Line: 2694)

Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them


(Filename: Line: 2694)

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(Filename:
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(Filename:
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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

(Filename: Line: 2694)

Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

(Filename: Line: 2694)

Sub-emitters must be children of the system that spawns them

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Sub-emitters must be children of the system that spawns them

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FSM not Preprocessed: SpawnToHand_FX(Clone) : FSM

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(Filename:
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(Filename:
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FSM not Preprocessed: Card_Play_Ally_DeathSplat(Clone) : FSM

(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: Card_Play_Secret_Hunter(Clone) : FSM

(Filename:
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Finish

(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: Card_Play_Ally_WindFury_Idle(Clone) : FSM

(Filename:
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FSM not Preprocessed: Secret_Banner_Hunter(Clone) : FSM

(Filename:
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Finish

(Filename:
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(Filename:
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Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: FireBall_Explosion_Small(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Ability_SummonIn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Spawn_Minion(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Charge(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Secret_Hunter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Death : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Living_Spores_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_DeathRattle_Idle(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_DeathRattle_Death(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Voraxx_Plant_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Voraxx_Plant_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Secret_Banner_Hunter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonOut(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Ally_SummonIn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Ally_SummonIn(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_AE_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Reticle_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_03(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Secret_Hunter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: Card_Hand_Ally_SummonOut_Premium(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonIn_Premium(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Secret_Banner_Hunter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fire_AE_OpponentSide(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Paw_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Paw_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Paw_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Secret_Hunter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_02(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Impact_02(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Secret_Banner_Hunter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fire_AE_OpponentSide(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hidden_SummonOut_Hero(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DK_Rexxar_CustomSummon(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Card.OnSpellStateFinished_DestroyActor() - spell Card_Hidden_SummonOut_Hero(Clone)


(Clone) (HeroHandSummonOutSpell) on Card [entityName=Deathstalker Rexxar id=42
zone=PLAY zonePos=0 cardId=ICC_828 player=2] has no Actor ancestor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_HeroPower_SummonIn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Secret_Hunter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Weapon_SummonOut(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Weapon_Trigger(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Secret_Hunter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Death : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DKRexxar_HeroPower_Choice_Mist(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Generic_Untargeted_Cast(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Secret_Banner_Hunter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: NobleSacrifice_CustomSpawn_RandomSpeed_Quick(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: KingMosh_CustomSummon(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Reticle_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Zombeast(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DKRexxar_HeroPower_Choice_Mist(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Secret_Hunter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Death : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Untargetable(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Paw_Untargeted_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Card_Play_Ally_Aura(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: KingKrush_CustomSummon(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Hero_EndGame_Lose(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Medal_Ranked : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Burst_Legendary : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Ending Experiment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 13007 unused Assets to reduce memory usage. Loaded Objects now: 10777.
Total: 242.543869 ms (FindLiveObjects: 2.384493 ms CreateObjectMapping: 5.157523 ms
MarkObjects: 129.667267 ms DeleteObjects: 105.332634 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/DefeatTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsClose : FSM

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RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

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Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 433 unused Assets to reduce memory usage. Loaded Objects now: 19112.
Total: 133.665527 ms (FindLiveObjects: 1.447117 ms CreateObjectMapping: 1.281927 ms
MarkObjects: 129.171204 ms DeleteObjects: 1.764300 ms)

Network.GotoGameServer -- address= 37.244.49.213:3724, game=22086333,


client=60641889, spectateKey=iPIHNE reconnecting=False

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Unloading 0 Unused Serialized files (Serialized files now loaded: 70)

Unloading 2840 unused Assets to reduce memory usage. Loaded Objects now: 9935.
Total: 139.287354 ms (FindLiveObjects: 1.221814 ms CreateObjectMapping: 2.183627 ms
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The referenced script on this Behaviour is missing!

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The referenced script on this Behaviour is missing!

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The referenced script on this Behaviour is missing!

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The referenced script on this Behaviour (Game Object 'FX_SplashMouth_A') is


missing!

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The referenced script on this Behaviour (Game Object 'FX_SplashMouth_A') is


missing!

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The referenced script on this Behaviour (Game Object 'FX_SplashMouth_B') is


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missing!

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Beginning Experiment: Gameplay


(Filename:
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Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 354 unused Assets to reduce memory usage. Loaded Objects now: 18794.
Total: 155.519394 ms (FindLiveObjects: 1.384560 ms CreateObjectMapping: 1.645539 ms
MarkObjects: 147.137268 ms DeleteObjects: 5.350081 ms)

FSM not Preprocessed: DestroyEvent : FSM

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[*]send echo response


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(Filename:
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Animator.GotoState: State could not be found

(Filename: Line: 1279)

Invalid Layer Index '-1'

(Filename: Line: 848)

Animator.GotoState: State could not be found

(Filename: Line: 1279)


Invalid Layer Index '-1'

(Filename: Line: 848)

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(Filename:
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Finish

(Filename:
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Finish

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Line: 51)

FSM not Preprocessed: Card_Play_Secret_Hunter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Spellstone_Upgrade_Impact_Hunter(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
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Line: 51)

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(Filename:
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(Filename:
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(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)
FSM not Preprocessed: Nature_Impact_w_Paw_01(Clone) : FSM

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FSM not Preprocessed: Card_Play_Ally_Taunt(Clone) : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.ObjectDisposedException: The object was used after being disposed.
at System.Net.Sockets.Socket.EndReceive (IAsyncResult asyncResult,
System.Net.Sockets.SocketError& errorCode) [0x00000] in <filename unknown>:0
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
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(Filename:
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FSM not Preprocessed: TwoScoop : FSM

(Filename:
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Line: 51)

Ending Experiment

(Filename:
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Line: 51)

Dropped frames is neg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 8763 unused Assets to reduce memory usage. Loaded Objects now: 10950.
Total: 192.045303 ms (FindLiveObjects: 2.111784 ms CreateObjectMapping: 3.509540 ms
MarkObjects: 120.035461 ms DeleteObjects: 66.386559 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/DefeatTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
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(Filename:
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(Filename:
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Line: 51)
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: Startup_Hub : FSM

(Filename:
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FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
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(Filename:
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Line: 51)

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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: ForgeLightState : FSM

(Filename:
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FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
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FSM not Preprocessed: TournamentButton : FSM

(Filename:
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FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
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FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
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Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
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Line: 51)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: CollectionDeck(Clone) : FSM


(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM


(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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Line: 51)

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(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
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Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 19209.
Total: 141.404510 ms (FindLiveObjects: 1.751104 ms CreateObjectMapping: 2.285770 ms
MarkObjects: 136.617935 ms DeleteObjects: 0.748239 ms)

Network.GotoGameServer -- address= 37.244.49.91:3724, game=38535888,


client=60641889, spectateKey=cDJkGg reconnecting=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 70)

Unloading 2817 unused Assets to reduce memory usage. Loaded Objects now: 10120.
Total: 152.920349 ms (FindLiveObjects: 1.542907 ms CreateObjectMapping: 2.014039 ms
MarkObjects: 135.802246 ms DeleteObjects: 13.559209 ms)

The referenced script on this Behaviour is missing!

(Filename: Line: 1514)

The referenced script on this Behaviour is missing!

(Filename: Line: 1514)

The referenced script on this Behaviour (Game Object 'FX_SplashMouth_A') is


missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'FX_SplashMouth_B') is


missing!

(Filename: Line: 1743)

The referenced script on this Behaviour is missing!

(Filename: Line: 1514)

The referenced script on this Behaviour is missing!

(Filename: Line: 1514)

The referenced script on this Behaviour (Game Object 'FX_SplashMouth_A') is


missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'FX_SplashMouth_A') is


missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'FX_SplashMouth_B') is


missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'FX_SplashMouth_B') is


missing!

(Filename: Line: 1743)

FSM not Preprocessed: UNG_TarBubble : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: Totem : FSM

(Filename:
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FSM not Preprocessed: Volcano : VolcanoFSM

(Filename:
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FSM not Preprocessed: Lava : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Palm : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PlantA_Leaf : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: PlantA_Mouth : FSM

(Filename:
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FSM not Preprocessed: PlantB_Leaf : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: TarBubble1 : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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Beginning Experiment: Gameplay

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Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 354 unused Assets to reduce memory usage. Loaded Objects now: 19125.
Total: 143.024643 ms (FindLiveObjects: 1.545351 ms CreateObjectMapping: 1.757946 ms
MarkObjects: 132.841537 ms DeleteObjects: 6.878327 ms)

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Finish

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Finish

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Finish

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Finish

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[*]send echo response


Finish

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Finish

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Finish

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Finish

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Finish

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FSM not Preprocessed: Temp_ManaDestroy : FSM

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Finish

(Filename:
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Finish

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(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Reticle_Idle_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fang_Impact_02(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Secret_Hunter(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM


(Filename:
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Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Shadow_Buff_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_KnifeJuggler_Missile(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Attack_Impact_KniveJuggler(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Secret_Banner_Hunter(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: NobleSacrifice_CustomSpawn_RandomSpeed_Quick(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Poisonous(Clone) : FSM

(Filename:
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Line: 51)

Finish
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Lightning_Idle_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Lightning_Missile_02(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Lightning_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: Paw_MarkOfTheWild_02(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Roar_Dino_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arcane_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arcane_Impact_Hex(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Taunt_Premium(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: BlueGlow_CustomSpawn(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: BlueGlow_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Secret_Hunter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Paw_Untargeted_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_Idle_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Reticle_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Reticle_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Ability_Death(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Paw_Untargeted_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Paw_MarkOfTheWild_02(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Shaman_HeroPower_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Shudderwock_CustomSummon(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Shudderwock_Mist(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01_Minion(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Shadow_Buff_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Warlock_Shadow_Buff_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Spawn_Minion_Opponent(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_KnifeJuggler_Missile(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Attack_Impact_KniveJuggler(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Card_Play_Ally_Wiggle(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Paw_MarkOfTheWild_02(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Immune(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Roar_Dino_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hagatha_CustomSummon(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Card.OnSpellStateFinished_DestroyActor() - spell Card_Hidden_SummonOut_Hero(Clone)


(Clone) (HeroHandSummonOutSpell) on Card [entityName=Hagatha the Witch id=46
zone=PLAY zonePos=0 cardId=GIL_504 player=2] has no Actor ancestor
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hagatha_FullboardAE_Opponent(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_HeroPower_Trigger(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
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Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Star_Ranked(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Medal_Ranked : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Burst_Legendary : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Ending Experiment
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Dropped frames is neg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 16061 unused Assets to reduce memory usage. Loaded Objects now: 12189.
Total: 342.444794 ms (FindLiveObjects: 3.360967 ms CreateObjectMapping: 5.523579 ms
MarkObjects: 142.321854 ms DeleteObjects: 191.236465 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/DefeatTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Hub : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TutorialLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Blur : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: HeroPickerFrame_Wild_Glows : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 467 unused Assets to reduce memory usage. Loaded Objects now: 20408.
Total: 143.454224 ms (FindLiveObjects: 1.422680 ms CreateObjectMapping: 2.066821 ms
MarkObjects: 138.616821 ms DeleteObjects: 1.346928 ms)

Network.GotoGameServer -- address= 37.244.49.201:3724, game=27722479,


client=60641889, spectateKey=JFCFKi reconnecting=False

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Unloading 0 Unused Serialized files (Serialized files now loaded: 70)

Unloading 2827 unused Assets to reduce memory usage. Loaded Objects now: 11316.
Total: 135.404419 ms (FindLiveObjects: 1.745728 ms CreateObjectMapping: 1.495501 ms
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Beginning Experiment: Gameplay

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Unloading 3 Unused Serialized files (Serialized files now loaded: 70)


Unloading 310 unused Assets to reduce memory usage. Loaded Objects now: 19552.
Total: 155.118149 ms (FindLiveObjects: 1.412417 ms CreateObjectMapping: 1.473508 ms
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[*]send echo response
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 70)

Unloading 9095 unused Assets to reduce memory usage. Loaded Objects now: 24815.
Total: 208.332581 ms (FindLiveObjects: 3.095589 ms CreateObjectMapping: 4.245072 ms
MarkObjects: 154.000916 ms DeleteObjects: 46.989521 ms)

Setting up 2 worker threads for Enlighten.


Thread -> id: 940 -> priority: 1
Thread -> id: 644 -> priority: 1

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