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Multicore Application Programming for Windows, Linux, And Oracle Solaris - Lecture Notes, Study Material and Important Questions, Answers.
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Multicore Application Programming for Windows, Linux, And Oracle Solaris - Lecture Notes, Study Material and Important Questions, Answers
All Topics with neat figure(Diagram) and Explanation. Important Questions and answers. Study Online / Download as PDF format.
Multicore Application Programming for Windows, Linux, And Oracle Solaris - Lecture Notes, Study Material and Important Questions, Answers.
All Topics with neat figure(Diagram) and Explanation. Important Questions and answers. Study Online / Download as PDF format.
Multicore Application Programming for Windows, Linux, And Oracle Solaris - Lecture Notes, Study Material and Important Questions, Answers.
Multicore Application Programming For Windows, Linux, and Oracle Solaris
Subject : Multicore Application Programming For Windows,
Linux, and Oracle Solaris Chapter 1 Hardware and Processes and Threads 1. Hardware, Processes, and Threads - Answer (click here) 2. Examining the Insides of a Computer - Answer (click here) 3. The Motivation for Multicore Processors - Answer (click here) 4. Supporting Multiple Threads on a Single Chip - Answer (click here) 5. Increasing Instruction Issue Rate with Pipelined Processor Cores - Answer (click here) 6. Using Caches to Hold Recently Used Data - Answer (click here) 7. Using Virtual Memory to Store Data - Answer (click here) 8. Translating from Virtual Addresses to Physical Addresses - Answer (click here) 9. The Characteristics of Multiprocessor Systems - Answer (click here) 10. How Latency and Bandwidth Impact Performance - Answer (click here) 11. The Translation of Source Code to Assembly Language - Answer (click here) 12. The Performance of 32-Bit versus 64-Bit Code - Answer (click here) 13. Ensuring the Correct Order of Memory Operations - Answer (click here) 14. The Differences Between Processes and Threads - Answer (click here)
Chapter 2 Coding for Performance
1. Hardware, Processes, and Threads - Answer (click here) 2. Examining the Insides of a Computer - Answer (click here) 3. The Motivation for Multicore Processors - Answer (click here) 4. Supporting Multiple Threads on a Single Chip - Answer (click here) 5. Increasing Instruction Issue Rate with Pipelined Processor Cores - Answer (click here) 6. Using Caches to Hold Recently Used Data - Answer (click here) 7. Using Virtual Memory to Store Data - Answer (click here) 8. Translating from Virtual Addresses to Physical Addresses - Answer (click here) 9. The Characteristics of Multiprocessor Systems - Answer (click here) 10. How Latency and Bandwidth Impact Performance - Answer (click here) 11. The Translation of Source Code to Assembly Language - Answer (click here) 12. The Performance of 32-Bit versus 64-Bit Code - Answer (click here) 13. Ensuring the Correct Order of Memory Operations - Answer (click here) 14. The Differences Between Processes and Threads - Answer (click here) 15. Coding for Performance - Answer (click here) 16. Defining Performance - Answer (click here) 17. Understanding Algorithmic Complexity - Answer (click here) 18. Why Algorithmic Complexity Is Important - Answer (click here) 19. Using Algorithmic Complexity with Care - Answer (click here) 20. How Structure Impacts Performance - Answer (click here) 21. Performance and Convenience Trade-Offs in Source Code and Build Structures - Answer (click here) 22. Using Libraries to Structure Applications - Answer (click here) 23. The Impact of Data Structures on Performance - Answer (click here) 24. The Role of the Compiler - Answer (click here) 25. The Two Types of Compiler Optimization - Answer (click here) 26. Selecting Appropriate Compiler Options - Answer (click here) 27. How Cross-File Optimization Can Be Used to Improve Performance - Answer (click here) 28. Using Profile Feedback - Answer (click here) 29. How Potential Pointer Aliasing Can Inhibit Compiler Optimizations - Answer (click here) 30. Identifying Where Time Is Spent Using Profiling - Answer (click here) 31. Commonly Available Profiling Tools - Answer (click here) 32. How Not to Optimize - Answer (click here) 33. Performance by Design - Answer (click here)
Chapter 3 Identifying Opportunities for Parallelism
1. Hardware, Processes, and Threads - Answer (click here) 2. Examining the Insides of a Computer - Answer (click here) 3. The Motivation for Multicore Processors - Answer (click here) 4. Supporting Multiple Threads on a Single Chip - Answer (click here) 5. Increasing Instruction Issue Rate with Pipelined Processor Cores - Answer (click here) 6. Using Caches to Hold Recently Used Data - Answer (click here) 7. Using Virtual Memory to Store Data - Answer (click here) 8. Translating from Virtual Addresses to Physical Addresses - Answer (click here) 9. The Characteristics of Multiprocessor Systems - Answer (click here) 10. How Latency and Bandwidth Impact Performance - Answer (click here) 11. The Translation of Source Code to Assembly Language - Answer (click here) 12. The Performance of 32-Bit versus 64-Bit Code - Answer (click here) 13. Ensuring the Correct Order of Memory Operations - Answer (click here) 14. The Differences Between Processes and Threads - Answer (click here) 15. Coding for Performance - Answer (click here) 16. Defining Performance - Answer (click here) 17. Understanding Algorithmic Complexity - Answer (click here) 18. Why Algorithmic Complexity Is Important - Answer (click here) 19. Using Algorithmic Complexity with Care - Answer (click here) 20. How Structure Impacts Performance - Answer (click here) 21. Performance and Convenience Trade-Offs in Source Code and Build Structures - Answer (click here) 22. Using Libraries to Structure Applications - Answer (click here) 23. The Impact of Data Structures on Performance - Answer (click here) 24. The Role of the Compiler - Answer (click here) 25. The Two Types of Compiler Optimization - Answer (click here) 26. Selecting Appropriate Compiler Options - Answer (click here) 27. How Cross-File Optimization Can Be Used to Improve Performance - Answer (click here) 28. Using Profile Feedback - Answer (click here) 29. How Potential Pointer Aliasing Can Inhibit Compiler Optimizations - Answer (click here) 30. Identifying Where Time Is Spent Using Profiling - Answer (click here) 31. Commonly Available Profiling Tools - Answer (click here) 32. How Not to Optimize - Answer (click here) 33. Performance by Design - Answer (click here) 34. Identifying Opportunities for Parallelism - Answer (click here) 35. Using Multiple Processes to Improve System Productivity - Answer (click here) 36. Multiple Users Utilizing a Single System - Answer (click here) 37. Improving Machine Efficiency Through Consolidation - Answer (click here) 38. Using Containers to Isolate Applications Sharing a Single System - Answer (click here) 39. Hosting Multiple Operating Systems Using Hypervisors - Answer (click here) 40. Using Parallelism to Improve the Performance of a Single Task - Answer (click here) 41. One Approach to Visualizing Parallel Applications - Answer (click here) 42. How Parallelism Can Change the Choice of Algorithms - Answer (click here) 43. Amdahl’s Law - Answer (click here) 44. Determining the Maximum Practical Threads - Answer (click here) 45. How Synchronization Costs Reduce Scaling - Answer (click here) 46. Parallelization Patterns - Answer (click here) 47. Data Parallelism Using SIMD Instructions - Answer (click here) 48. Parallelization Using Processes or Threads - Answer (click here) 49. Multiple Independent Tasks - Answer (click here) 50. Multiple Loosely Coupled Tasks - Answer (click here) 51. Multiple Copies of the Same Task - Answer (click here) 52. Single Task Split Over Multiple Threads - Answer (click here) 53. Using a Pipeline of Tasks to Work on a Single Item - Answer (click here) 54. Division of Work into a Client and a Server - Answer (click here) 55. Splitting Responsibility into a Producer and a Consumer - Answer (click here) 56. Combining Parallelization Strategies - Answer (click here) 57. How Dependencies Influence the Ability Run Code in Parallel - Answer (click here) 58. Antidependencies and Output Dependencies - Answer (click here) 59. Using Speculation to Break Dependencies - Answer (click here) 60. Critical Paths - Answer (click here) 61. Identifying Parallelization Opportunities - Answer (click here)
Chapter 4 Synchronization and Data Sharing
1. Hardware, Processes, and Threads - Answer (click here) 2. Examining the Insides of a Computer - Answer (click here) 3. The Motivation for Multicore Processors - Answer (click here) 4. Supporting Multiple Threads on a Single Chip - Answer (click here) 5. Increasing Instruction Issue Rate with Pipelined Processor Cores - Answer (click here) 6. Using Caches to Hold Recently Used Data - Answer (click here) 7. Using Virtual Memory to Store Data - Answer (click here) 8. Translating from Virtual Addresses to Physical Addresses - Answer (click here) 9. The Characteristics of Multiprocessor Systems - Answer (click here) 10. How Latency and Bandwidth Impact Performance - Answer (click here) 11. The Translation of Source Code to Assembly Language - Answer (click here) 12. The Performance of 32-Bit versus 64-Bit Code - Answer (click here) 13. Ensuring the Correct Order of Memory Operations - Answer (click here) 14. The Differences Between Processes and Threads - Answer (click here) 15. Coding for Performance - Answer (click here) 16. Defining Performance - Answer (click here) 17. Understanding Algorithmic Complexity - Answer (click here) 18. Why Algorithmic Complexity Is Important - Answer (click here) 19. Using Algorithmic Complexity with Care - Answer (click here) 20. How Structure Impacts Performance - Answer (click here) 21. Performance and Convenience Trade-Offs in Source Code and Build Structures - Answer (click here) 22. Using Libraries to Structure Applications - Answer (click here) 23. The Impact of Data Structures on Performance - Answer (click here) 24. The Role of the Compiler - Answer (click here) 25. The Two Types of Compiler Optimization - Answer (click here) 26. Selecting Appropriate Compiler Options - Answer (click here) 27. How Cross-File Optimization Can Be Used to Improve Performance - Answer (click here) 28. Using Profile Feedback - Answer (click here) 29. How Potential Pointer Aliasing Can Inhibit Compiler Optimizations - Answer (click here) 30. Identifying Where Time Is Spent Using Profiling - Answer (click here) 31. Commonly Available Profiling Tools - Answer (click here) 32. How Not to Optimize - Answer (click here) 33. Performance by Design - Answer (click here) 34. Identifying Opportunities for Parallelism - Answer (click here) 35. Using Multiple Processes to Improve System Productivity - Answer (click here) 36. Multiple Users Utilizing a Single System - Answer (click here) 37. Improving Machine Efficiency Through Consolidation - Answer (click here) 38. Using Containers to Isolate Applications Sharing a Single System - Answer (click here) 39. Hosting Multiple Operating Systems Using Hypervisors - Answer (click here) 40. Using Parallelism to Improve the Performance of a Single Task - Answer (click here) 41. One Approach to Visualizing Parallel Applications - Answer (click here) 42. How Parallelism Can Change the Choice of Algorithms - Answer (click here) 43. Amdahl’s Law - Answer (click here) 44. Determining the Maximum Practical Threads - Answer (click here) 45. How Synchronization Costs Reduce Scaling - Answer (click here) 46. Parallelization Patterns - Answer (click here) 47. Data Parallelism Using SIMD Instructions - Answer (click here) 48. Parallelization Using Processes or Threads - Answer (click here) 49. Multiple Independent Tasks - Answer (click here) 50. Multiple Loosely Coupled Tasks - Answer (click here) 51. Multiple Copies of the Same Task - Answer (click here) 52. Single Task Split Over Multiple Threads - Answer (click here) 53. Using a Pipeline of Tasks to Work on a Single Item - Answer (click here) 54. Division of Work into a Client and a Server - Answer (click here) 55. Splitting Responsibility into a Producer and a Consumer - Answer (click here) 56. Combining Parallelization Strategies - Answer (click here) 57. How Dependencies Influence the Ability Run Code in Parallel - Answer (click here) 58. Antidependencies and Output Dependencies - Answer (click here) 59. Using Speculation to Break Dependencies - Answer (click here) 60. Critical Paths - Answer (click here) 61. Identifying Parallelization Opportunities - Answer (click here) 62. Synchronization and Data Sharing - Answer (click here) 63. Data Races - Answer (click here) 64. Using Tools to Detect Data Races - Answer (click here) 65. Avoiding Data Races - Answer (click here) 66. Synchronization Primitives - Answer (click here) 67. Mutexes and Critical Regions - Answer (click here) 68. Spin Locks - Answer (click here) 69. Semaphores - Answer (click here) 70. Readers-Writer Locks - Answer (click here) 71. Barriers - Answer (click here) 72. Atomic Operations and Lock-Free Code - Answer (click here) 73. Deadlocks and Livelocks - Answer (click here) 74. Communication Between Threads and Processes - Answer (click here) 75. Storing Thread-Private Data - Answer (click here)
Chapter 5 Using POSIX Threads
1. Hardware, Processes, and Threads - Answer (click here) 2. Examining the Insides of a Computer - Answer (click here) 3. The Motivation for Multicore Processors - Answer (click here) 4. Supporting Multiple Threads on a Single Chip - Answer (click here) 5. Increasing Instruction Issue Rate with Pipelined Processor Cores - Answer (click here) 6. Using Caches to Hold Recently Used Data - Answer (click here) 7. Using Virtual Memory to Store Data - Answer (click here) 8. Translating from Virtual Addresses to Physical Addresses - Answer (click here) 9. The Characteristics of Multiprocessor Systems - Answer (click here) 10. How Latency and Bandwidth Impact Performance - Answer (click here) 11. The Translation of Source Code to Assembly Language - Answer (click here) 12. The Performance of 32-Bit versus 64-Bit Code - Answer (click here) 13. Ensuring the Correct Order of Memory Operations - Answer (click here) 14. The Differences Between Processes and Threads - Answer (click here) 15. Coding for Performance - Answer (click here) 16. Defining Performance - Answer (click here) 17. Understanding Algorithmic Complexity - Answer (click here) 18. Why Algorithmic Complexity Is Important - Answer (click here) 19. Using Algorithmic Complexity with Care - Answer (click here) 20. How Structure Impacts Performance - Answer (click here) 21. Performance and Convenience Trade-Offs in Source Code and Build Structures - Answer (click here) 22. Using Libraries to Structure Applications - Answer (click here) 23. The Impact of Data Structures on Performance - Answer (click here) 24. The Role of the Compiler - Answer (click here) 25. The Two Types of Compiler Optimization - Answer (click here) 26. Selecting Appropriate Compiler Options - Answer (click here) 27. How Cross-File Optimization Can Be Used to Improve Performance - Answer (click here) 28. Using Profile Feedback - Answer (click here) 29. How Potential Pointer Aliasing Can Inhibit Compiler Optimizations - Answer (click here) 30. Identifying Where Time Is Spent Using Profiling - Answer (click here) 31. Commonly Available Profiling Tools - Answer (click here) 32. How Not to Optimize - Answer (click here) 33. Performance by Design - Answer (click here) 34. Identifying Opportunities for Parallelism - Answer (click here) 35. Using Multiple Processes to Improve System Productivity - Answer (click here) 36. Multiple Users Utilizing a Single System - Answer (click here) 37. Improving Machine Efficiency Through Consolidation - Answer (click here) 38. Using Containers to Isolate Applications Sharing a Single System - Answer (click here) 39. Hosting Multiple Operating Systems Using Hypervisors - Answer (click here) 40. Using Parallelism to Improve the Performance of a Single Task - Answer (click here) 41. One Approach to Visualizing Parallel Applications - Answer (click here) 42. How Parallelism Can Change the Choice of Algorithms - Answer (click here) 43. Amdahl’s Law - Answer (click here) 44. Determining the Maximum Practical Threads - Answer (click here) 45. How Synchronization Costs Reduce Scaling - Answer (click here) 46. Parallelization Patterns - Answer (click here) 47. Data Parallelism Using SIMD Instructions - Answer (click here) 48. Parallelization Using Processes or Threads - Answer (click here) 49. Multiple Independent Tasks - Answer (click here) 50. Multiple Loosely Coupled Tasks - Answer (click here) 51. Multiple Copies of the Same Task - Answer (click here) 52. Single Task Split Over Multiple Threads - Answer (click here) 53. Using a Pipeline of Tasks to Work on a Single Item - Answer (click here) 54. Division of Work into a Client and a Server - Answer (click here) 55. Splitting Responsibility into a Producer and a Consumer - Answer (click here) 56. Combining Parallelization Strategies - Answer (click here) 57. How Dependencies Influence the Ability Run Code in Parallel - Answer (click here) 58. Antidependencies and Output Dependencies - Answer (click here) 59. Using Speculation to Break Dependencies - Answer (click here) 60. Critical Paths - Answer (click here) 61. Identifying Parallelization Opportunities - Answer (click here) 62. Synchronization and Data Sharing - Answer (click here) 63. Data Races - Answer (click here) 64. Using Tools to Detect Data Races - Answer (click here) 65. Avoiding Data Races - Answer (click here) 66. Synchronization Primitives - Answer (click here) 67. Mutexes and Critical Regions - Answer (click here) 68. Spin Locks - Answer (click here) 69. Semaphores - Answer (click here) 70. Readers-Writer Locks - Answer (click here) 71. Barriers - Answer (click here) 72. Atomic Operations and Lock-Free Code - Answer (click here) 73. Deadlocks and Livelocks - Answer (click here) 74. Communication Between Threads and Processes - Answer (click here) 75. Storing Thread-Private Data - Answer (click here) 76. Using POSIX Threads - Answer (click here) 77. Creating Threads - Answer (click here) 78. Compiling Multithreaded Code - Answer (click here) 79. Process Termination - Answer (click here) 80. Sharing Data Between Threads - Answer (click here) 81. Variables and Memory - Answer (click here) 82. Multiprocess Programming - Answer (click here) 83. Sockets - Answer (click here) 84. Reentrant Code and Compiler Flags - Answer (click here) 85. Windows Threading - Answer (click here)
Chapter 6 Windows Threading
1. Hardware, Processes, and Threads - Answer (click here) 2. Examining the Insides of a Computer - Answer (click here) 3. The Motivation for Multicore Processors - Answer (click here) 4. Supporting Multiple Threads on a Single Chip - Answer (click here) 5. Increasing Instruction Issue Rate with Pipelined Processor Cores - Answer (click here) 6. Using Caches to Hold Recently Used Data - Answer (click here) 7. Using Virtual Memory to Store Data - Answer (click here) 8. Translating from Virtual Addresses to Physical Addresses - Answer (click here) 9. The Characteristics of Multiprocessor Systems - Answer (click here) 10. How Latency and Bandwidth Impact Performance - Answer (click here) 11. The Translation of Source Code to Assembly Language - Answer (click here) 12. The Performance of 32-Bit versus 64-Bit Code - Answer (click here) 13. Ensuring the Correct Order of Memory Operations - Answer (click here) 14. The Differences Between Processes and Threads - Answer (click here) 15. Coding for Performance - Answer (click here) 16. Defining Performance - Answer (click here) 17. Understanding Algorithmic Complexity - Answer (click here) 18. Why Algorithmic Complexity Is Important - Answer (click here) 19. Using Algorithmic Complexity with Care - Answer (click here) 20. How Structure Impacts Performance - Answer (click here) 21. Performance and Convenience Trade-Offs in Source Code and Build Structures - Answer (click here) 22. Using Libraries to Structure Applications - Answer (click here) 23. The Impact of Data Structures on Performance - Answer (click here) 24. The Role of the Compiler - Answer (click here) 25. The Two Types of Compiler Optimization - Answer (click here) 26. Selecting Appropriate Compiler Options - Answer (click here) 27. How Cross-File Optimization Can Be Used to Improve Performance - Answer (click here) 28. Using Profile Feedback - Answer (click here) 29. How Potential Pointer Aliasing Can Inhibit Compiler Optimizations - Answer (click here) 30. Identifying Where Time Is Spent Using Profiling - Answer (click here) 31. Commonly Available Profiling Tools - Answer (click here) 32. How Not to Optimize - Answer (click here) 33. Performance by Design - Answer (click here) 34. Identifying Opportunities for Parallelism - Answer (click here) 35. Using Multiple Processes to Improve System Productivity - Answer (click here) 36. Multiple Users Utilizing a Single System - Answer (click here) 37. Improving Machine Efficiency Through Consolidation - Answer (click here) 38. Using Containers to Isolate Applications Sharing a Single System - Answer (click here) 39. Hosting Multiple Operating Systems Using Hypervisors - Answer (click here) 40. Using Parallelism to Improve the Performance of a Single Task - Answer (click here) 41. One Approach to Visualizing Parallel Applications - Answer (click here) 42. How Parallelism Can Change the Choice of Algorithms - Answer (click here) 43. Amdahl’s Law - Answer (click here) 44. Determining the Maximum Practical Threads - Answer (click here) 45. How Synchronization Costs Reduce Scaling - Answer (click here) 46. Parallelization Patterns - Answer (click here) 47. Data Parallelism Using SIMD Instructions - Answer (click here) 48. Parallelization Using Processes or Threads - Answer (click here) 49. Multiple Independent Tasks - Answer (click here) 50. Multiple Loosely Coupled Tasks - Answer (click here) 51. Multiple Copies of the Same Task - Answer (click here) 52. Single Task Split Over Multiple Threads - Answer (click here) 53. Using a Pipeline of Tasks to Work on a Single Item - Answer (click here) 54. Division of Work into a Client and a Server - Answer (click here) 55. Splitting Responsibility into a Producer and a Consumer - Answer (click here) 56. Combining Parallelization Strategies - Answer (click here) 57. How Dependencies Influence the Ability Run Code in Parallel - Answer (click here) 58. Antidependencies and Output Dependencies - Answer (click here) 59. Using Speculation to Break Dependencies - Answer (click here) 60. Critical Paths - Answer (click here) 61. Identifying Parallelization Opportunities - Answer (click here) 62. Synchronization and Data Sharing - Answer (click here) 63. Data Races - Answer (click here) 64. Using Tools to Detect Data Races - Answer (click here) 65. Avoiding Data Races - Answer (click here) 66. Synchronization Primitives - Answer (click here) 67. Mutexes and Critical Regions - Answer (click here) 68. Spin Locks - Answer (click here) 69. Semaphores - Answer (click here) 70. Readers-Writer Locks - Answer (click here) 71. Barriers - Answer (click here) 72. Atomic Operations and Lock-Free Code - Answer (click here) 73. Deadlocks and Livelocks - Answer (click here) 74. Communication Between Threads and Processes - Answer (click here) 75. Storing Thread-Private Data - Answer (click here) 76. Using POSIX Threads - Answer (click here) 77. Creating Threads - Answer (click here) 78. Compiling Multithreaded Code - Answer (click here) 79. Process Termination - Answer (click here) 80. Sharing Data Between Threads - Answer (click here) 81. Variables and Memory - Answer (click here) 82. Multiprocess Programming - Answer (click here) 83. Sockets - Answer (click here) 84. Reentrant Code and Compiler Flags - Answer (click here) 85. Windows Threading - Answer (click here) 86. Creating Native Windows Threads - Answer (click here) 87. Terminating Threads - Answer (click here) 88. Creating and Resuming Suspended Threads - Answer (click here) 89. Using Handles to Kernel Resources - Answer (click here) 90. Methods of Synchronization and Resource Sharing - Answer (click here) 91. An Example of Requiring Synchronization Between Threads - Answer (click here) 92. Protecting Access to Code with Critical Sections - Answer (click here) 93. Protecting Regions of Code with Mutexes - Answer (click here) 94. Slim Reader/Writer Locks - Answer (click here) 95. Signaling Event Completion to Other Threads or Processes - Answer (click here) 96. Wide String Handling in Windows - Answer (click here) 97. Creating Processes - Answer (click here) 98. Sharing Memory Between Processes - Answer (click here) 99. Inheriting Handles in Child Processes - Answer (click here) 100. Naming Mutexes and Sharing Them Between Processes - Answer (click here) 101. Communicating with Pipes - Answer (click here) 102. Communicating Using Sockets - Answer (click here) 103. Atomic Updates of Variables - Answer (click here) 104. Allocating Thread-Local Storage - Answer (click here) 105. Setting Thread Priority - Answer (click here) Chapter 7 Using Automatic Parallelization and OpenMP 1. Hardware, Processes, and Threads - Answer (click here) 2. Examining the Insides of a Computer - Answer (click here) 3. The Motivation for Multicore Processors - Answer (click here) 4. Supporting Multiple Threads on a Single Chip - Answer (click here) 5. Increasing Instruction Issue Rate with Pipelined Processor Cores - Answer (click here) 6. Using Caches to Hold Recently Used Data - Answer (click here) 7. Using Virtual Memory to Store Data - Answer (click here) 8. Translating from Virtual Addresses to Physical Addresses - Answer (click here) 9. The Characteristics of Multiprocessor Systems - Answer (click here) 10. How Latency and Bandwidth Impact Performance - Answer (click here) 11. The Translation of Source Code to Assembly Language - Answer (click here) 12. The Performance of 32-Bit versus 64-Bit Code - Answer (click here) 13. Ensuring the Correct Order of Memory Operations - Answer (click here) 14. The Differences Between Processes and Threads - Answer (click here) 15. Coding for Performance - Answer (click here) 16. Defining Performance - Answer (click here) 17. Understanding Algorithmic Complexity - Answer (click here) 18. Why Algorithmic Complexity Is Important - Answer (click here) 19. Using Algorithmic Complexity with Care - Answer (click here) 20. How Structure Impacts Performance - Answer (click here) 21. Performance and Convenience Trade-Offs in Source Code and Build Structures - Answer (click here) 22. Using Libraries to Structure Applications - Answer (click here) 23. The Impact of Data Structures on Performance - Answer (click here) 24. The Role of the Compiler - Answer (click here) 25. The Two Types of Compiler Optimization - Answer (click here) 26. Selecting Appropriate Compiler Options - Answer (click here) 27. How Cross-File Optimization Can Be Used to Improve Performance - Answer (click here) 28. Using Profile Feedback - Answer (click here) 29. How Potential Pointer Aliasing Can Inhibit Compiler Optimizations - Answer (click here) 30. Identifying Where Time Is Spent Using Profiling - Answer (click here) 31. Commonly Available Profiling Tools - Answer (click here) 32. How Not to Optimize - Answer (click here) 33. Performance by Design - Answer (click here) 34. Identifying Opportunities for Parallelism - Answer (click here) 35. Using Multiple Processes to Improve System Productivity - Answer (click here) 36. Multiple Users Utilizing a Single System - Answer (click here) 37. Improving Machine Efficiency Through Consolidation - Answer (click here) 38. Using Containers to Isolate Applications Sharing a Single System - Answer (click here) 39. Hosting Multiple Operating Systems Using Hypervisors - Answer (click here) 40. Using Parallelism to Improve the Performance of a Single Task - Answer (click here) 41. One Approach to Visualizing Parallel Applications - Answer (click here) 42. How Parallelism Can Change the Choice of Algorithms - Answer (click here) 43. Amdahl’s Law - Answer (click here) 44. Determining the Maximum Practical Threads - Answer (click here) 45. How Synchronization Costs Reduce Scaling - Answer (click here) 46. Parallelization Patterns - Answer (click here) 47. Data Parallelism Using SIMD Instructions - Answer (click here) 48. Parallelization Using Processes or Threads - Answer (click here) 49. Multiple Independent Tasks - Answer (click here) 50. Multiple Loosely Coupled Tasks - Answer (click here) 51. Multiple Copies of the Same Task - Answer (click here) 52. Single Task Split Over Multiple Threads - Answer (click here) 53. Using a Pipeline of Tasks to Work on a Single Item - Answer (click here) 54. Division of Work into a Client and a Server - Answer (click here) 55. Splitting Responsibility into a Producer and a Consumer - Answer (click here) 56. Combining Parallelization Strategies - Answer (click here) 57. How Dependencies Influence the Ability Run Code in Parallel - Answer (click here) 58. Antidependencies and Output Dependencies - Answer (click here) 59. Using Speculation to Break Dependencies - Answer (click here) 60. Critical Paths - Answer (click here) 61. Identifying Parallelization Opportunities - Answer (click here) 62. Synchronization and Data Sharing - Answer (click here) 63. Data Races - Answer (click here) 64. Using Tools to Detect Data Races - Answer (click here) 65. Avoiding Data Races - Answer (click here) 66. Synchronization Primitives - Answer (click here) 67. Mutexes and Critical Regions - Answer (click here) 68. Spin Locks - Answer (click here) 69. Semaphores - Answer (click here) 70. Readers-Writer Locks - Answer (click here) 71. Barriers - Answer (click here) 72. Atomic Operations and Lock-Free Code - Answer (click here) 73. Deadlocks and Livelocks - Answer (click here) 74. Communication Between Threads and Processes - Answer (click here) 75. Storing Thread-Private Data - Answer (click here) 76. Using POSIX Threads - Answer (click here) 77. Creating Threads - Answer (click here) 78. Compiling Multithreaded Code - Answer (click here) 79. Process Termination - Answer (click here) 80. Sharing Data Between Threads - Answer (click here) 81. Variables and Memory - Answer (click here) 82. Multiprocess Programming - Answer (click here) 83. Sockets - Answer (click here) 84. Reentrant Code and Compiler Flags - Answer (click here) 85. Windows Threading - Answer (click here) 86. Creating Native Windows Threads - Answer (click here) 87. Terminating Threads - Answer (click here) 88. Creating and Resuming Suspended Threads - Answer (click here) 89. Using Handles to Kernel Resources - Answer (click here) 90. Methods of Synchronization and Resource Sharing - Answer (click here) 91. An Example of Requiring Synchronization Between Threads - Answer (click here) 92. Protecting Access to Code with Critical Sections - Answer (click here) 93. Protecting Regions of Code with Mutexes - Answer (click here) 94. Slim Reader/Writer Locks - Answer (click here) 95. Signaling Event Completion to Other Threads or Processes - Answer (click here) 96. Wide String Handling in Windows - Answer (click here) 97. Creating Processes - Answer (click here) 98. Sharing Memory Between Processes - Answer (click here) 99. Inheriting Handles in Child Processes - Answer (click here) 100. Naming Mutexes and Sharing Them Between Processes - Answer (click here) 101. Communicating with Pipes - Answer (click here) 102. Communicating Using Sockets - Answer (click here) 103. Atomic Updates of Variables - Answer (click here) 104. Allocating Thread-Local Storage - Answer (click here) 105. Setting Thread Priority - Answer (click here) 106. Using Automatic Parallelization and OpenMP - Answer (click here) 107. Using Automatic Parallelization to Produce a Parallel Application - Answer (click here) 108. Identifying and Parallelizing Reductions - Answer (click here) 109. Automatic Parallelization of Codes Containing Calls - Answer (click here) 110. Assisting Compiler in Automatically Parallelizing Code - Answer (click here) 111. Using OpenMP to Produce a Parallel Application - Answer (click here) 112. Using OpenMP to Parallelize Loops - Answer (click here) 113. Runtime Behavior of an OpenMP Application - Answer (click here) 114. Variable Scoping Inside OpenMP Parallel Regions - Answer (click here) 115. Parallelizing Reductions Using OpenMP - Answer (click here) 116. Accessing Private Data Outside the Parallel Region - Answer (click here) 117. Improving Work Distribution Using Scheduling - Answer (click here) 118. Using Parallel Sections to Perform Independent Work - Answer (click here) 119. Nested Parallelism - Answer (click here) 120. Using OpenMP for Dynamically Defined Parallel Tasks - Answer (click here) 121. Keeping Data Private to Threads - Answer (click here) 122. Controlling the OpenMP Runtime Environment - Answer (click here) 123. Waiting for Work to Complete - Answer (click here) 124. Restricting the Threads That Execute a Region of Code - Answer (click here) 125. Ensuring That Code in a Parallel Region Is Executed in Order - Answer (click here) 126. Collapsing Loops to Improve Workload Balance - Answer (click here) 127. Enforcing Memory Consistency - Answer (click here) 128. An Example of Parallelization - Answer (click here)
Chapter 8 Hand Coded Synchronization and Sharing
1. Hardware, Processes, and Threads - Answer (click here) 2. Examining the Insides of a Computer - Answer (click here) 3. The Motivation for Multicore Processors - Answer (click here) 4. Supporting Multiple Threads on a Single Chip - Answer (click here) 5. Increasing Instruction Issue Rate with Pipelined Processor Cores - Answer (click here) 6. Using Caches to Hold Recently Used Data - Answer (click here) 7. Using Virtual Memory to Store Data - Answer (click here) 8. Translating from Virtual Addresses to Physical Addresses - Answer (click here) 9. The Characteristics of Multiprocessor Systems - Answer (click here) 10. How Latency and Bandwidth Impact Performance - Answer (click here) 11. The Translation of Source Code to Assembly Language - Answer (click here) 12. The Performance of 32-Bit versus 64-Bit Code - Answer (click here) 13. Ensuring the Correct Order of Memory Operations - Answer (click here) 14. The Differences Between Processes and Threads - Answer (click here) 15. Coding for Performance - Answer (click here) 16. Defining Performance - Answer (click here) 17. Understanding Algorithmic Complexity - Answer (click here) 18. Why Algorithmic Complexity Is Important - Answer (click here) 19. Using Algorithmic Complexity with Care - Answer (click here) 20. How Structure Impacts Performance - Answer (click here) 21. Performance and Convenience Trade-Offs in Source Code and Build Structures - Answer (click here) 22. Using Libraries to Structure Applications - Answer (click here) 23. The Impact of Data Structures on Performance - Answer (click here) 24. The Role of the Compiler - Answer (click here) 25. The Two Types of Compiler Optimization - Answer (click here) 26. Selecting Appropriate Compiler Options - Answer (click here) 27. How Cross-File Optimization Can Be Used to Improve Performance - Answer (click here) 28. Using Profile Feedback - Answer (click here) 29. How Potential Pointer Aliasing Can Inhibit Compiler Optimizations - Answer (click here) 30. Identifying Where Time Is Spent Using Profiling - Answer (click here) 31. Commonly Available Profiling Tools - Answer (click here) 32. How Not to Optimize - Answer (click here) 33. Performance by Design - Answer (click here) 34. Identifying Opportunities for Parallelism - Answer (click here) 35. Using Multiple Processes to Improve System Productivity - Answer (click here) 36. Multiple Users Utilizing a Single System - Answer (click here) 37. Improving Machine Efficiency Through Consolidation - Answer (click here) 38. Using Containers to Isolate Applications Sharing a Single System - Answer (click here) 39. Hosting Multiple Operating Systems Using Hypervisors - Answer (click here) 40. Using Parallelism to Improve the Performance of a Single Task - Answer (click here) 41. One Approach to Visualizing Parallel Applications - Answer (click here) 42. How Parallelism Can Change the Choice of Algorithms - Answer (click here) 43. Amdahl’s Law - Answer (click here) 44. Determining the Maximum Practical Threads - Answer (click here) 45. How Synchronization Costs Reduce Scaling - Answer (click here) 46. Parallelization Patterns - Answer (click here) 47. Data Parallelism Using SIMD Instructions - Answer (click here) 48. Parallelization Using Processes or Threads - Answer (click here) 49. Multiple Independent Tasks - Answer (click here) 50. Multiple Loosely Coupled Tasks - Answer (click here) 51. Multiple Copies of the Same Task - Answer (click here) 52. Single Task Split Over Multiple Threads - Answer (click here) 53. Using a Pipeline of Tasks to Work on a Single Item - Answer (click here) 54. Division of Work into a Client and a Server - Answer (click here) 55. Splitting Responsibility into a Producer and a Consumer - Answer (click here) 56. Combining Parallelization Strategies - Answer (click here) 57. How Dependencies Influence the Ability Run Code in Parallel - Answer (click here) 58. Antidependencies and Output Dependencies - Answer (click here) 59. Using Speculation to Break Dependencies - Answer (click here) 60. Critical Paths - Answer (click here) 61. Identifying Parallelization Opportunities - Answer (click here) 62. Synchronization and Data Sharing - Answer (click here) 63. Data Races - Answer (click here) 64. Using Tools to Detect Data Races - Answer (click here) 65. Avoiding Data Races - Answer (click here) 66. Synchronization Primitives - Answer (click here) 67. Mutexes and Critical Regions - Answer (click here) 68. Spin Locks - Answer (click here) 69. Semaphores - Answer (click here) 70. Readers-Writer Locks - Answer (click here) 71. Barriers - Answer (click here) 72. Atomic Operations and Lock-Free Code - Answer (click here) 73. Deadlocks and Livelocks - Answer (click here) 74. Communication Between Threads and Processes - Answer (click here) 75. Storing Thread-Private Data - Answer (click here) 76. Using POSIX Threads - Answer (click here) 77. Creating Threads - Answer (click here) 78. Compiling Multithreaded Code - Answer (click here) 79. Process Termination - Answer (click here) 80. Sharing Data Between Threads - Answer (click here) 81. Variables and Memory - Answer (click here) 82. Multiprocess Programming - Answer (click here) 83. Sockets - Answer (click here) 84. Reentrant Code and Compiler Flags - Answer (click here) 85. Windows Threading - Answer (click here) 86. Creating Native Windows Threads - Answer (click here) 87. Terminating Threads - Answer (click here) 88. Creating and Resuming Suspended Threads - Answer (click here) 89. Using Handles to Kernel Resources - Answer (click here) 90. Methods of Synchronization and Resource Sharing - Answer (click here) 91. An Example of Requiring Synchronization Between Threads - Answer (click here) 92. Protecting Access to Code with Critical Sections - Answer (click here) 93. Protecting Regions of Code with Mutexes - Answer (click here) 94. Slim Reader/Writer Locks - Answer (click here) 95. Signaling Event Completion to Other Threads or Processes - Answer (click here) 96. Wide String Handling in Windows - Answer (click here) 97. Creating Processes - Answer (click here) 98. Sharing Memory Between Processes - Answer (click here) 99. Inheriting Handles in Child Processes - Answer (click here) 100. Naming Mutexes and Sharing Them Between Processes - Answer (click here) 101. Communicating with Pipes - Answer (click here) 102. Communicating Using Sockets - Answer (click here) 103. Atomic Updates of Variables - Answer (click here) 104. Allocating Thread-Local Storage - Answer (click here) 105. Setting Thread Priority - Answer (click here) 106. Using Automatic Parallelization and OpenMP - Answer (click here) 107. Using Automatic Parallelization to Produce a Parallel Application - Answer (click here) 108. Identifying and Parallelizing Reductions - Answer (click here) 109. Automatic Parallelization of Codes Containing Calls - Answer (click here) 110. Assisting Compiler in Automatically Parallelizing Code - Answer (click here) 111. Using OpenMP to Produce a Parallel Application - Answer (click here) 112. Using OpenMP to Parallelize Loops - Answer (click here) 113. Runtime Behavior of an OpenMP Application - Answer (click here) 114. Variable Scoping Inside OpenMP Parallel Regions - Answer (click here) 115. Parallelizing Reductions Using OpenMP - Answer (click here) 116. Accessing Private Data Outside the Parallel Region - Answer (click here) 117. Improving Work Distribution Using Scheduling - Answer (click here) 118. Using Parallel Sections to Perform Independent Work - Answer (click here) 119. Nested Parallelism - Answer (click here) 120. Using OpenMP for Dynamically Defined Parallel Tasks - Answer (click here) 121. Keeping Data Private to Threads - Answer (click here) 122. Controlling the OpenMP Runtime Environment - Answer (click here) 123. Waiting for Work to Complete - Answer (click here) 124. Restricting the Threads That Execute a Region of Code - Answer (click here) 125. Ensuring That Code in a Parallel Region Is Executed in Order - Answer (click here) 126. Collapsing Loops to Improve Workload Balance - Answer (click here) 127. Enforcing Memory Consistency - Answer (click here) 128. An Example of Parallelization - Answer (click here) 129. Hand-Coded Synchronization and Sharing - Answer (click here) 130. Atomic Operations - Answer (click here) 131. Using Compare and Swap Instructions to Form More Complex Atomic Operations - Answer (click here) 132. Enforcing Memory Ordering to Ensure Correct Operation - Answer (click here) 133. Compiler Support of Memory-Ordering Directives - Answer (click here) 134. Reordering of Operations by the Compiler - Answer (click here) 135. Volatile Variables - Answer (click here) 136. Operating System–Provided Atomics - Answer (click here) 137. Lockless Algorithms - Answer (click here) 138. Dekker’s Algorithm - Answer (click here) 139. Producer-Consumer with a Circular Buffer - Answer (click here) 140. Scaling to Multiple Consumers or Producers - Answer (click here) 141. Scaling the Producer-Consumer to Multiple Threads - Answer (click here) 142. Modifying the Producer-Consumer Code to Use Atomics - Answer (click here) 143. The ABA Problem - Answer (click here)
Chapter 9 Scaling with Multicore Processors
1. Hardware, Processes, and Threads - Answer (click here) 2. Examining the Insides of a Computer - Answer (click here) 3. The Motivation for Multicore Processors - Answer (click here) 4. Supporting Multiple Threads on a Single Chip - Answer (click here) 5. Increasing Instruction Issue Rate with Pipelined Processor Cores - Answer (click here) 6. Using Caches to Hold Recently Used Data - Answer (click here) 7. Using Virtual Memory to Store Data - Answer (click here) 8. Translating from Virtual Addresses to Physical Addresses - Answer (click here) 9. The Characteristics of Multiprocessor Systems - Answer (click here) 10. How Latency and Bandwidth Impact Performance - Answer (click here) 11. The Translation of Source Code to Assembly Language - Answer (click here) 12. The Performance of 32-Bit versus 64-Bit Code - Answer (click here) 13. Ensuring the Correct Order of Memory Operations - Answer (click here) 14. The Differences Between Processes and Threads - Answer (click here) 15. Coding for Performance - Answer (click here) 16. Defining Performance - Answer (click here) 17. Understanding Algorithmic Complexity - Answer (click here) 18. Why Algorithmic Complexity Is Important - Answer (click here) 19. Using Algorithmic Complexity with Care - Answer (click here) 20. How Structure Impacts Performance - Answer (click here) 21. Performance and Convenience Trade-Offs in Source Code and Build Structures - Answer (click here) 22. Using Libraries to Structure Applications - Answer (click here) 23. The Impact of Data Structures on Performance - Answer (click here) 24. The Role of the Compiler - Answer (click here) 25. The Two Types of Compiler Optimization - Answer (click here) 26. Selecting Appropriate Compiler Options - Answer (click here) 27. How Cross-File Optimization Can Be Used to Improve Performance - Answer (click here) 28. Using Profile Feedback - Answer (click here) 29. How Potential Pointer Aliasing Can Inhibit Compiler Optimizations - Answer (click here) 30. Identifying Where Time Is Spent Using Profiling - Answer (click here) 31. Commonly Available Profiling Tools - Answer (click here) 32. How Not to Optimize - Answer (click here) 33. Performance by Design - Answer (click here) 34. Identifying Opportunities for Parallelism - Answer (click here) 35. Using Multiple Processes to Improve System Productivity - Answer (click here) 36. Multiple Users Utilizing a Single System - Answer (click here) 37. Improving Machine Efficiency Through Consolidation - Answer (click here) 38. Using Containers to Isolate Applications Sharing a Single System - Answer (click here) 39. Hosting Multiple Operating Systems Using Hypervisors - Answer (click here) 40. Using Parallelism to Improve the Performance of a Single Task - Answer (click here) 41. One Approach to Visualizing Parallel Applications - Answer (click here) 42. How Parallelism Can Change the Choice of Algorithms - Answer (click here) 43. Amdahl’s Law - Answer (click here) 44. Determining the Maximum Practical Threads - Answer (click here) 45. How Synchronization Costs Reduce Scaling - Answer (click here) 46. Parallelization Patterns - Answer (click here) 47. Data Parallelism Using SIMD Instructions - Answer (click here) 48. Parallelization Using Processes or Threads - Answer (click here) 49. Multiple Independent Tasks - Answer (click here) 50. Multiple Loosely Coupled Tasks - Answer (click here) 51. Multiple Copies of the Same Task - Answer (click here) 52. Single Task Split Over Multiple Threads - Answer (click here) 53. Using a Pipeline of Tasks to Work on a Single Item - Answer (click here) 54. Division of Work into a Client and a Server - Answer (click here) 55. Splitting Responsibility into a Producer and a Consumer - Answer (click here) 56. Combining Parallelization Strategies - Answer (click here) 57. How Dependencies Influence the Ability Run Code in Parallel - Answer (click here) 58. Antidependencies and Output Dependencies - Answer (click here) 59. Using Speculation to Break Dependencies - Answer (click here) 60. Critical Paths - Answer (click here) 61. Identifying Parallelization Opportunities - Answer (click here) 62. Synchronization and Data Sharing - Answer (click here) 63. Data Races - Answer (click here) 64. Using Tools to Detect Data Races - Answer (click here) 65. Avoiding Data Races - Answer (click here) 66. Synchronization Primitives - Answer (click here) 67. Mutexes and Critical Regions - Answer (click here) 68. Spin Locks - Answer (click here) 69. Semaphores - Answer (click here) 70. Readers-Writer Locks - Answer (click here) 71. Barriers - Answer (click here) 72. Atomic Operations and Lock-Free Code - Answer (click here) 73. Deadlocks and Livelocks - Answer (click here) 74. Communication Between Threads and Processes - Answer (click here) 75. Storing Thread-Private Data - Answer (click here) 76. Using POSIX Threads - Answer (click here) 77. Creating Threads - Answer (click here) 78. Compiling Multithreaded Code - Answer (click here) 79. Process Termination - Answer (click here) 80. Sharing Data Between Threads - Answer (click here) 81. Variables and Memory - Answer (click here) 82. Multiprocess Programming - Answer (click here) 83. Sockets - Answer (click here) 84. Reentrant Code and Compiler Flags - Answer (click here) 85. Windows Threading - Answer (click here) 86. Creating Native Windows Threads - Answer (click here) 87. Terminating Threads - Answer (click here) 88. Creating and Resuming Suspended Threads - Answer (click here) 89. Using Handles to Kernel Resources - Answer (click here) 90. Methods of Synchronization and Resource Sharing - Answer (click here) 91. An Example of Requiring Synchronization Between Threads - Answer (click here) 92. Protecting Access to Code with Critical Sections - Answer (click here) 93. Protecting Regions of Code with Mutexes - Answer (click here) 94. Slim Reader/Writer Locks - Answer (click here) 95. Signaling Event Completion to Other Threads or Processes - Answer (click here) 96. Wide String Handling in Windows - Answer (click here) 97. Creating Processes - Answer (click here) 98. Sharing Memory Between Processes - Answer (click here) 99. Inheriting Handles in Child Processes - Answer (click here) 100. Naming Mutexes and Sharing Them Between Processes - Answer (click here) 101. Communicating with Pipes - Answer (click here) 102. Communicating Using Sockets - Answer (click here) 103. Atomic Updates of Variables - Answer (click here) 104. Allocating Thread-Local Storage - Answer (click here) 105. Setting Thread Priority - Answer (click here) 106. Using Automatic Parallelization and OpenMP - Answer (click here) 107. Using Automatic Parallelization to Produce a Parallel Application - Answer (click here) 108. Identifying and Parallelizing Reductions - Answer (click here) 109. Automatic Parallelization of Codes Containing Calls - Answer (click here) 110. Assisting Compiler in Automatically Parallelizing Code - Answer (click here) 111. Using OpenMP to Produce a Parallel Application - Answer (click here) 112. Using OpenMP to Parallelize Loops - Answer (click here) 113. Runtime Behavior of an OpenMP Application - Answer (click here) 114. Variable Scoping Inside OpenMP Parallel Regions - Answer (click here) 115. Parallelizing Reductions Using OpenMP - Answer (click here) 116. Accessing Private Data Outside the Parallel Region - Answer (click here) 117. Improving Work Distribution Using Scheduling - Answer (click here) 118. Using Parallel Sections to Perform Independent Work - Answer (click here) 119. Nested Parallelism - Answer (click here) 120. Using OpenMP for Dynamically Defined Parallel Tasks - Answer (click here) 121. Keeping Data Private to Threads - Answer (click here) 122. Controlling the OpenMP Runtime Environment - Answer (click here) 123. Waiting for Work to Complete - Answer (click here) 124. Restricting the Threads That Execute a Region of Code - Answer (click here) 125. Ensuring That Code in a Parallel Region Is Executed in Order - Answer (click here) 126. Collapsing Loops to Improve Workload Balance - Answer (click here) 127. Enforcing Memory Consistency - Answer (click here) 128. An Example of Parallelization - Answer (click here) 129. Hand-Coded Synchronization and Sharing - Answer (click here) 130. Atomic Operations - Answer (click here) 131. Using Compare and Swap Instructions to Form More Complex Atomic Operations - Answer (click here) 132. Enforcing Memory Ordering to Ensure Correct Operation - Answer (click here) 133. Compiler Support of Memory-Ordering Directives - Answer (click here) 134. Reordering of Operations by the Compiler - Answer (click here) 135. Volatile Variables - Answer (click here) 136. Operating System–Provided Atomics - Answer (click here) 137. Lockless Algorithms - Answer (click here) 138. Dekker’s Algorithm - Answer (click here) 139. Producer-Consumer with a Circular Buffer - Answer (click here) 140. Scaling to Multiple Consumers or Producers - Answer (click here) 141. Scaling the Producer-Consumer to Multiple Threads - Answer (click here) 142. Modifying the Producer-Consumer Code to Use Atomics - Answer (click here) 143. The ABA Problem - Answer (click here) 144. Scaling with Multicore Processors - Answer (click here) 145. Constraints to Application Scaling - Answer (click here) 146. Hardware Constraints to Scaling - Answer (click here) 147. Bandwidth Sharing Between Cores - Answer (click here) 148. False Sharing - Answer (click here) 149. Cache Conflict and Capacity - Answer (click here) 150. Pipeline Resource Starvation - Answer (click here) 151. Operating System Constraints to Scaling - Answer (click here) 152. Multicore Processors and Scaling - Answer (click here)
Chapter 10 Other Parallelization Technologies
1. Hardware, Processes, and Threads - Answer (click here) 2. Examining the Insides of a Computer - Answer (click here) 3. The Motivation for Multicore Processors - Answer (click here) 4. Supporting Multiple Threads on a Single Chip - Answer (click here) 5. Increasing Instruction Issue Rate with Pipelined Processor Cores - Answer (click here) 6. Using Caches to Hold Recently Used Data - Answer (click here) 7. Using Virtual Memory to Store Data - Answer (click here) 8. Translating from Virtual Addresses to Physical Addresses - Answer (click here) 9. The Characteristics of Multiprocessor Systems - Answer (click here) 10. How Latency and Bandwidth Impact Performance - Answer (click here) 11. The Translation of Source Code to Assembly Language - Answer (click here) 12. The Performance of 32-Bit versus 64-Bit Code - Answer (click here) 13. Ensuring the Correct Order of Memory Operations - Answer (click here) 14. The Differences Between Processes and Threads - Answer (click here) 15. Coding for Performance - Answer (click here) 16. Defining Performance - Answer (click here) 17. Understanding Algorithmic Complexity - Answer (click here) 18. Why Algorithmic Complexity Is Important - Answer (click here) 19. Using Algorithmic Complexity with Care - Answer (click here) 20. How Structure Impacts Performance - Answer (click here) 21. Performance and Convenience Trade-Offs in Source Code and Build Structures - Answer (click here) 22. Using Libraries to Structure Applications - Answer (click here) 23. The Impact of Data Structures on Performance - Answer (click here) 24. The Role of the Compiler - Answer (click here) 25. The Two Types of Compiler Optimization - Answer (click here) 26. Selecting Appropriate Compiler Options - Answer (click here) 27. How Cross-File Optimization Can Be Used to Improve Performance - Answer (click here) 28. Using Profile Feedback - Answer (click here) 29. How Potential Pointer Aliasing Can Inhibit Compiler Optimizations - Answer (click here) 30. Identifying Where Time Is Spent Using Profiling - Answer (click here) 31. Commonly Available Profiling Tools - Answer (click here) 32. How Not to Optimize - Answer (click here) 33. Performance by Design - Answer (click here) 34. Identifying Opportunities for Parallelism - Answer (click here) 35. Using Multiple Processes to Improve System Productivity - Answer (click here) 36. Multiple Users Utilizing a Single System - Answer (click here) 37. Improving Machine Efficiency Through Consolidation - Answer (click here) 38. Using Containers to Isolate Applications Sharing a Single System - Answer (click here) 39. Hosting Multiple Operating Systems Using Hypervisors - Answer (click here) 40. Using Parallelism to Improve the Performance of a Single Task - Answer (click here) 41. One Approach to Visualizing Parallel Applications - Answer (click here) 42. How Parallelism Can Change the Choice of Algorithms - Answer (click here) 43. Amdahl’s Law - Answer (click here) 44. Determining the Maximum Practical Threads - Answer (click here) 45. How Synchronization Costs Reduce Scaling - Answer (click here) 46. Parallelization Patterns - Answer (click here) 47. Data Parallelism Using SIMD Instructions - Answer (click here) 48. Parallelization Using Processes or Threads - Answer (click here) 49. Multiple Independent Tasks - Answer (click here) 50. Multiple Loosely Coupled Tasks - Answer (click here) 51. Multiple Copies of the Same Task - Answer (click here) 52. Single Task Split Over Multiple Threads - Answer (click here) 53. Using a Pipeline of Tasks to Work on a Single Item - Answer (click here) 54. Division of Work into a Client and a Server - Answer (click here) 55. Splitting Responsibility into a Producer and a Consumer - Answer (click here) 56. Combining Parallelization Strategies - Answer (click here) 57. How Dependencies Influence the Ability Run Code in Parallel - Answer (click here) 58. Antidependencies and Output Dependencies - Answer (click here) 59. Using Speculation to Break Dependencies - Answer (click here) 60. Critical Paths - Answer (click here) 61. Identifying Parallelization Opportunities - Answer (click here) 62. Synchronization and Data Sharing - Answer (click here) 63. Data Races - Answer (click here) 64. Using Tools to Detect Data Races - Answer (click here) 65. Avoiding Data Races - Answer (click here) 66. Synchronization Primitives - Answer (click here) 67. Mutexes and Critical Regions - Answer (click here) 68. Spin Locks - Answer (click here) 69. Semaphores - Answer (click here) 70. Readers-Writer Locks - Answer (click here) 71. Barriers - Answer (click here) 72. Atomic Operations and Lock-Free Code - Answer (click here) 73. Deadlocks and Livelocks - Answer (click here) 74. Communication Between Threads and Processes - Answer (click here) 75. Storing Thread-Private Data - Answer (click here) 76. Using POSIX Threads - Answer (click here) 77. Creating Threads - Answer (click here) 78. Compiling Multithreaded Code - Answer (click here) 79. Process Termination - Answer (click here) 80. Sharing Data Between Threads - Answer (click here) 81. Variables and Memory - Answer (click here) 82. Multiprocess Programming - Answer (click here) 83. Sockets - Answer (click here) 84. Reentrant Code and Compiler Flags - Answer (click here) 85. Windows Threading - Answer (click here) 86. Creating Native Windows Threads - Answer (click here) 87. Terminating Threads - Answer (click here) 88. Creating and Resuming Suspended Threads - Answer (click here) 89. Using Handles to Kernel Resources - Answer (click here) 90. Methods of Synchronization and Resource Sharing - Answer (click here) 91. An Example of Requiring Synchronization Between Threads - Answer (click here) 92. Protecting Access to Code with Critical Sections - Answer (click here) 93. Protecting Regions of Code with Mutexes - Answer (click here) 94. Slim Reader/Writer Locks - Answer (click here) 95. Signaling Event Completion to Other Threads or Processes - Answer (click here) 96. Wide String Handling in Windows - Answer (click here) 97. Creating Processes - Answer (click here) 98. Sharing Memory Between Processes - Answer (click here) 99. Inheriting Handles in Child Processes - Answer (click here) 100. Naming Mutexes and Sharing Them Between Processes - Answer (click here) 101. Communicating with Pipes - Answer (click here) 102. Communicating Using Sockets - Answer (click here) 103. Atomic Updates of Variables - Answer (click here) 104. Allocating Thread-Local Storage - Answer (click here) 105. Setting Thread Priority - Answer (click here) 106. Using Automatic Parallelization and OpenMP - Answer (click here) 107. Using Automatic Parallelization to Produce a Parallel Application - Answer (click here) 108. Identifying and Parallelizing Reductions - Answer (click here) 109. Automatic Parallelization of Codes Containing Calls - Answer (click here) 110. Assisting Compiler in Automatically Parallelizing Code - Answer (click here) 111. Using OpenMP to Produce a Parallel Application - Answer (click here) 112. Using OpenMP to Parallelize Loops - Answer (click here) 113. Runtime Behavior of an OpenMP Application - Answer (click here) 114. Variable Scoping Inside OpenMP Parallel Regions - Answer (click here) 115. Parallelizing Reductions Using OpenMP - Answer (click here) 116. Accessing Private Data Outside the Parallel Region - Answer (click here) 117. Improving Work Distribution Using Scheduling - Answer (click here) 118. Using Parallel Sections to Perform Independent Work - Answer (click here) 119. Nested Parallelism - Answer (click here) 120. Using OpenMP for Dynamically Defined Parallel Tasks - Answer (click here) 121. Keeping Data Private to Threads - Answer (click here) 122. Controlling the OpenMP Runtime Environment - Answer (click here) 123. Waiting for Work to Complete - Answer (click here) 124. Restricting the Threads That Execute a Region of Code - Answer (click here) 125. Ensuring That Code in a Parallel Region Is Executed in Order - Answer (click here) 126. Collapsing Loops to Improve Workload Balance - Answer (click here) 127. Enforcing Memory Consistency - Answer (click here) 128. An Example of Parallelization - Answer (click here) 129. Hand-Coded Synchronization and Sharing - Answer (click here) 130. Atomic Operations - Answer (click here) 131. Using Compare and Swap Instructions to Form More Complex Atomic Operations - Answer (click here) 132. Enforcing Memory Ordering to Ensure Correct Operation - Answer (click here) 133. Compiler Support of Memory-Ordering Directives - Answer (click here) 134. Reordering of Operations by the Compiler - Answer (click here) 135. Volatile Variables - Answer (click here) 136. Operating System–Provided Atomics - Answer (click here) 137. Lockless Algorithms - Answer (click here) 138. Dekker’s Algorithm - Answer (click here) 139. Producer-Consumer with a Circular Buffer - Answer (click here) 140. Scaling to Multiple Consumers or Producers - Answer (click here) 141. Scaling the Producer-Consumer to Multiple Threads - Answer (click here) 142. Modifying the Producer-Consumer Code to Use Atomics - Answer (click here) 143. The ABA Problem - Answer (click here) 144. Scaling with Multicore Processors - Answer (click here) 145. Constraints to Application Scaling - Answer (click here) 146. Hardware Constraints to Scaling - Answer (click here) 147. Bandwidth Sharing Between Cores - Answer (click here) 148. False Sharing - Answer (click here) 149. Cache Conflict and Capacity - Answer (click here) 150. Pipeline Resource Starvation - Answer (click here) 151. Operating System Constraints to Scaling - Answer (click here) 152. Multicore Processors and Scaling - Answer (click here) 153. Other Parallelization Technologies - Answer (click here) 154. GPU-Based Computing - Answer (click here) 155. Language Extensions - Answer (click here) 156. Alternative Languages - Answer (click here) 157. Clustering Technologies - Answer (click here) 158. Transactional Memory - Answer (click here) 159. Vectorization - Answer (click here)