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Traveller T5 Ship Design form

Ship: Excalibur Class Patrol Corvette Leader


Hull/Structure 23/23 ( TL 15 = 1 H/SS per 35 tons)
System Cost (MCR) Mass (Tons) Description
Hull And Armour
Hull Class 8 TL15 Bonded Superdense 120.00 800.00 Hull Mass is Used to check against total components
Streamlined 8.00 Easy Atmospheric Landing Capable
Armour (5% Armour) 20.00 40.00 6 Points Armour
Stealth coate 8.00
Reflec coate 8.00 +3 Armour Vs Laser/Beam weapons
Self sealing Hull 8.00
Heat /Radiation shield 28.00
Armoured Bulkheads 0.14 7.13 Powerplant, Jump drive and Bridge
Sys Total: 200.14 47.13
Drive Systems
Jump Drive TYPE K TL15 200.00 41.25 Fast Cycle drive (75% Cost 200% cost due to TL)
Maneuver Drive TYPE N TL15 104.00 18.75 M5 (75% Cost 200% cost due to TL)
Power plant TYPE N TL15 208.00 30.00 P5 (75% Cost 200% cost due to TL)
Jump fuel 240.00 1 jump 3 or combination to J3
Powerplant fuel 52.00 28 days full power (6 months Low power)
Sys Total: 512.00 382.00
Bridge / Controls
Bridge 4.00 20.00 Hardened bridge
Holo Controls 1.00 (+2 Initiative)
Sensors 4.00 5.00 V/A Military Sensors
Enhanced Signal Processing 8.00 2.00 ( + 4 to scanning)
Military Countermeasures suite 25.00 20.00 (+ 6 Vs Sensors)
Fire control 8.00
Computer Type 7 (Rating 35) 60.00 Type 7 AI, Fibre Optic/ BIS Cpu
Intellect (10) 1.00
Library (0) 8.00
Manoeuvre/0 (0)
Jump/3 (15) 0.30
Evade/2 (15) 3.00 Cpu controlled Random flight -2 to hit
Firecon/3 (15) 6.00 Cpu Auto fire 3 systems or + 1-3 Gunnery per system
Auto repair (20) 10.00 Cpu Auto repair drone control

Sys Total: 122.30 63.00


Crew Facilities
Staterooms (x16) (x3 dual) 8.00 64.00 Spartan but Comfortable, Large crew Lounges and
(x3 triple)(x3 guest) Gym
2 Emergency low berth modules 0.20 2.00 8 emergency low berths
Sick Bay/Lab 1.00 4.00 Medical Lab
Escape Pods (x12) 2.40 12.00 2 man pods, Enough for 24 crew
Sys Total: 11.60 82.00
Traveller T5 Ship Design form

Armaments (8 Hard points)


2x 30 ton Meson gun bay TL15 200.00 60.00 5d6 + Crew hit (per gun)
Dual Mounted Meson gun bays Bow mounted(50dt bay 60% Mass as TL15 cost 200%)
4 X Triple Particle Gun Mounts 52.00 4.00 3D6 + Crew hit (slaved as 2 x Batteries) (per gun)
TL 15 Accurate/High yield 12.00 (+ 1 to hit ) (All 1's on damage D = 2)
2 x Triple Ordinance mounts 3.50 2.00
(2 x missile rack + 1 x Sandcaster per turret)
72 Standard smart missile 2.16 6.00 1D6 Smart (per missile)
48 Nuke missile 2.16 4.00 2D6 + Crew hit (per missile)
80 Sandcaster Barrels 0.02 2.00 60 Sand/20 Chaff

Sys Total: 271.84 78.00


Utilities & Extras
Fuel scoops and Processors 1.38 7.50 Can process 150 tons in 24 hrs
Armoury (10 marines + NCO) 0.50 2.00
Repair drone's 1.60 8.00
Probe/Drone Launcher 0.50 1.00 5 Probes carried
Hanger 6.00 30.00 G-CARRIER TL15, 2x Grav car, 4 Grav Cycle (23.31 tons)
Breaching tube 3.00 3.00
Fast cycle Jump drive 20.00
Back up powercell 20.80 3.00 30 min backup if power fails (5 combat turns)
G-CARRIER (DROPSHIP) 16.04
2x G-car + G-cycle 0.90
Drop tank mount 5.00 10.00 (+250 tons Fuel)
Cargo space 83.37
Sys Total: 75.72 115.87
Total Cost Total Mass
(MCR) (Tons)
1193.60 800.00

The Excalibur Class of Ship has been built to high spec TL15 standard's by The Royal Navy of Drinax
to serve the Commonwealth of Drinax Fleet as Rear Admiral Sir Joseph Tremain's (Knight of the
order of the Gold star of Drinax, Defender of the crown and all round Dashing good chap!) personal
Flagship, Following a Highly successful Campaign to reunite the Worlds of the Former Empire of
Sindal in the Trojan Reach resulting in the Formation of the Said "Commonwealth Of Drinax".

Following a Great Launching Ceremony The Excalibur was Launched From the Newly Reactivated
Drinax Port Naval yards… 4 More ships of the class are being laid down at Present ,The Katana, The
Scimitar, The Gladius, and The Claymore. EACH Flotilla Leader will normally be accompanied by two
to three Harrier class Corvettes.

Admiral Tremain's ship However usually fly's Solo Reputation alone enough to keep most
undesirables out of His path!..

(This design uses many options from Highguard)

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