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TS-3000

Touch Screen

PROGRAMMING
&
INSTALLATION

DEALER MANUAL
September 1999

Audio Design Associates, Inc., 602-610 Mamaroneck Ave., White Plains, NY, 10605, (914) 946-9595, FAX (914) 946-9620
Contents
Introduction .............................................................................................................................. 1
Installing the TS-3000 Software - Getting Started ................................................................. 1
Understanding the TS-3000 Software Structure ................................................................... 1
TS-3000 Hardware & Wiring .................................................................................................... 3
Cat Link Connectors ................................................................................................................ 5
Installing the TS-3000 Software .............................................................................................. 6
Com Port Address .................................................................................................................... 6
Adding a New Customer .......................................................................................................... 7
Navigating through Key Menus .............................................................................................. 8
Creating Screens - Quick Programming ................................................................................ 9
Attaching Screens - Quick Programming .............................................................................11
Navigating Through Files ...................................................................................................... 14
Downloading Screens............................................................................................................ 14
Resetting the TS-3000............................................................................................................ 15
Calibrating the TS-3000 ......................................................................................................... 15
Simulating the TS-3000 with your PC ................................................................................... 16
Removing Buttons ................................................................................................................. 18
Adding Pages ......................................................................................................................... 18
Creating Buttons .................................................................................................................... 19
Creating Several Buttons At Once ........................................................................................ 20
Customizing Button Labels................................................................................................... 21
Adding Your Own Graphics................................................................................................... 21
Making a Button Go To A Screen .......................................................................................... 22
Adding Devices to Customer Configuration ....................................................................... 24
LVI-3800 - Adding To The Customer Configuration ............................................................ 25
Making a Button Perform A Function ................................................................................... 26
Party Mode Buttons and Delays ........................................................................................... 28
Transparent Buttons .............................................................................................................. 30
Labels (Buttons & Labels) ..................................................................................................... 31
Lutron & Action Extra’s ......................................................................................................... 32
Wiring Lutron to TS-3000 ...................................................................................................... 35
TS-3000 Setup Pages ............................................................................................................. 36
TS-3000 Dimensions .............................................................................................................. 37

© Copyright 1999, Audio Design Associates, Inc., All rights reserved. Specifications subject to change without prior notice.
Introduction
The TS-3000 is a complex control capable of many functions. While most TS-3000s will be
preprogrammed by ADA, you may choose to alter the screens, customize them, or create
new screens. Therefore, it will be important to familiarize yourself with the TS-3000 and its
software in order for you to properly program screens. Please take the time to read this
manual prior to programming screens. This is not a product that lends itself well to “read as
you go” learning approaches.

Installing the TS-3000 Software - Getting Started


In order to proceed, you will need to install the TS-3000 Software on your PC. Please follow
the instructions that are included with the software discs.

Understanding the TS-3000 Software Structure


The TS-3000 is designed to operate on Windows 3.0, Windows 95, and Windows 98. As
such, all files that ADA is providing are based on the Windows 3.0 nomenclature of eight
characters followed by a “.” and then a three character suffix. You should not use alternate
suffixes than those provided (most commonly used suffixes are “.bmp” for bitmap files and
“.pda” for screen files). Again, ADA strongly suggests using no more than eight (8) characters
when naming file names. This is Rule #1 and it helps to follow all rules.

The TS-3000 is designed to operate with several ADA Systems. It is also designed to be
simple to program. As such, special care was given to the task of programming the TS-3000.
Because of its multi-system usage and need for quick design steps, the TS-3000 software will
require you to understand its folder structure.

Screens are “.pda” files. When you have assembled a set of screens for a particular job, they
will be saved with the suffix “.pda”. There are also a number of default screens that are
supplied with the software. Typically, you will use these screens when designing your TS-
3000 screens. Again, these screens also end in the “.pda” suffix. Whether you have a single
page screen set or a set with multiple pages, the screen name ends with “.pda”.

The objects that make up a particular screen end the suffix “.bmp” which stands for bitmap
files (pictures). You can create your own bitmap files in a number of photo or drawing pro-
grams. For information regarding generating your own custom bitmaps, see the section called
“Drawing Your Own Bitmap Files”.

-1-
Folder Structure
The way folders are structured on your PC’s hard drive is very important to how the TS-3000
software operates. In a folder on your C drive is a folder marked ADA. Located in the ADA
folder is a folder marked TS-3000. Located in this folder are several files including the Pda.exe
(TS-3000 Program File) and the Pdasim.exe (TS-3000 Simulator Program File).

There are other files that are essential to the TS-3000 program software and several folders
as well. The icons (bitmap - “.bmp”) are located in the Icon folder. The Icon folder contains a
folder called Small and in this folder, you will find the bitmap files that ADA provides. Please
note that these bitmap files are named in a very specific manner. The TS-3000 software can
sort bitmaps by either size or name (alphabetically). The sorting by name permits you to
control how the bitmap files are displayed and this sorting method is preferred. Thus, by
carefully naming bitmap files, you can group buttons together by a product or function. How-
ever, because we are limited to using only eight characters to name a file, great care was
given to ADA’s bitmaps. For example, all numeric buttons begin with the letter N and all
preamp related buttons begin with the letter P. As such, when viewing the buttons, numeric
buttons are grouped together and preamplifier related buttons are grouped together. If you
are adding your own custom buttons, ADA suggests beginning the file name with the letters
ZZ so that they will group together at the end of the button list.

The default screens that ADA provides are located in the Screens folder. The Screen folder
contains two folders, ADA and Customer. The customer folder contains client “pda” files.
These files contain multiple screens all of which are grouped together. The “.pda” suffix is
preceded by a number/name that is assigned during the “Enter Serial Number” steps. The
Screen folder also contains a folder called ADA. In this folder are the system base screens
such as Delta-88.pda, CinmaRef.pda, etc. These base screens are actually several pages in
one file and form the back-bone of the screens you will be assembling. The Screen folder
also contains several other folders, each named after a particular ADA system. For example,
the Delta-88.pda file is in the ADA folder along with a folder called Delta-88. The Delta-88
folder, contains pda files for other components like CD players, VCRs, etc. These files in the
Delta-88 folder are used when making pages for a Delta-88 system. These same files are
duplicated in the other ADA component folders, however, each folder has files specific for that
system.

The last thing you want to do is move any of these files or folders around. They are used to
permit you to quickly build a series of screens that make up your system.

-2-
TS-3000 Hardware & Wiring

The TS-3000 is an extremely complex control as it contains both graphics and code. Unlike
most other touch screens, you do not need a mainframe component to incorporate any num-
ber of TS-3000s on an ADA System. They are fully self contained and offer a plug-and-play
option to the MC-2000 and MC-3000 keypads.

The TS-3000 offers many features. Its


front panel includes the touch screen
which measures 4cm tall by 8 cm wide
with a pixel density of 80 by 160 pixels.
Above the touch screen area is both an
IR receiver and IR transmitter. The re-
ceiver and transmitter are used for down-
loading pages using an IR transceiver that
connects to your PC’s com port. This al-
lows you to download to the TS-3000
even after the touch screen is installed in
a wall. The IR receiver can also be used
as an IR repeater eye. This feature can
be turned on and off in software. The TS-
3000 also features a timing dimmer,
whereby the screen will begin dimming
after a specified period of time to the point
where it goes to sleep. This preserves
the life of the screen.

The IR transceiver shown here can be


ordered through any PC product provider
or through ADA.

The TS-3000 rear panel features three


connectors you should be familiar with.
The nine pin D connector is for program-
ming the TS-3000 from your PC. Much
like the front panel IR transceiver, it is
used to load pages. It also has a sec-
ondary function permitting it to control a
Lutron Graphic Eye. If configured for
Lutron, the only way to load pages is by
using the IR transceiver that connects to
your PC’s com port. Furthermore, as the
Lutron connection is direct RS-232, the
Lutron interface should be in proximity to
the TS-3000. Only one TS-3000 can be
directly connected to the Lutron interface
at this time.

-3-
The other two connectors are for control
of ADA components. The ADA Bus con-
nector is a removable four pin screw ter-
minal jack that connects directly to a WH-
2000 or WH-3000. The TS-3000 will
operate on ADA Bus cable (3 conduc-
tor/18 gauge tin coated-cooper with an
overall braided shield of at least 90%
braid) and is rated up to 500’.

The TS-3000 also features an RJ-45 Cat


Link connector and can also operate on
standard Cat. 5 cable. ADA strongly sug-
gests running the TS-3000 on less than
300’ when using Cat. 5 cable. For longer
runs, the ADA Bus cable will work better.
When using the Cat. 5 cable, you will need
to insert three jumper pins onto the back
of the TS-3000, thereby turning off the
ADA Bus connector and turning on the
RJ-45 connector.

When programming the


TS-3000, you need to
provide power to the
touch screen. This can
be done by connecting it
to a live system via the
ADA Bus or Cat Link con-
nector (RJ-45). If you are
programming the TS-
3000 and do not have an
ADA Bus component handy, you can connect the positive (+ to pin 4) and minus (- to pin one)
leads from a 15VDC transformer to the TS-3000’s ADA Bus connector. If a 15V transformer is
hard to come by, you may try a 12VDC transformer as many of these are unregulated and put
out 15V anyway.

To program the TS-3000, you will need to provide power to the unit via either its ADA Bus port,
the Cat Link port, of a transformer connected across the ADA Bus port pins 1(-) and 4 (+). At
this time you can choose to aim the IR transceiver that plugs into your PC’s com port at the
front window of the TS-3000, or you can connect a 9 pin cable to the TS-3000 and you PC’s
com port. When powering the TS-3000 though its RJ-45 connector, you will need to insert the
three jumper pins on the TS-3000’s back board.

-4-
Cat Link Connectors

ADA has revisited the wiring requirements for all of its data level systems including Millennium
2000, Delta, Omega, & 8000. Up until 1999, Delta, Omega, and 8000 required runs of ADA
Bus® wire, a specific 18 gauge three conductor wire with an overall braided shield (at least
90% braid) (tin coated copper wire). The braid was used for ground, one wire for voltage, one
for receive, and one for transmit.

With the introduction of Millennium 2000, the engineers at ADA wanted to provide a platform
whereby one can use standard Cat. 5 cable to wire keypads. Even though ADA still recom-
mends individual home runs for each keypad, TS-3000 controls can run on long Cat. 5 runs
(tested up to 300’ per keypad run. ADA has developed two new devices, the Cat-Link Module
which is mounted to the keypad and incorporates an RJ-45 eight pin female connector, and
the WH-2000 Cat-Link Wiring Harness, which features eight female RJ-45 connectors and
five ADA Bus® four-pin removable screw terminal connectors.

To terminate the TS-3000 so that it can connect to the WH-2000 via Cat Link RJ-45 connec-
tors, follow this wiring code.

RJ-45 Cat. 5 Cable Connector


B B G O O G B B
L L R R R R R R
U U E A A E O O
E E E N N E W W
N G G N N N
W E E
H W W
I W H H
T H I I
E I T T
T E E
E

8 7 6 5 4 3 2 1

Front Top

PIN NUMBER COLOR FUNCTION


PIN 1 BROWN +20V
PIN 2 BROWN/WHITE GND
PIN 3 GREEN/WHITE TX-
PIN 4 ORANGE RX+
PIN 5 ORANGE/WHITE RX-
PIN 6 GREEN TX+
PIN 7 BLUE +20V
PIN 8 BLUE/WHITE GND

-5-
Installing the TS-3000 Software

Follow the instructions included with the TS-3000 soft-


ware when installing it on your PC. Once the installa-
tion is completed, you should have a folder in your C
drive labeled ADA. Double-click on this folder to open
it. The ADA folder will contain the TS-3000 folder. If
the IRL-3000 software has already been installed, the
ADA folder will also contain the IRL-3000 folder. Double-
click on the TS-3000 folder.

The TS-3000 folder contains two programs, the Pda.exe


(TS-3000 program) and the Pdasim.exe (TS-3000
Simulator program). Other folders and files contain el-
ements that are key to the software’s operation. Do
not touch or alter these files.

To begin programming with the TS-3000 Software, double-click on the Pda.exe icon.

Com Port Address

While you can begin working directly with


files, you may want to first confirm your
PC’s com port assignment. To do so, go
to the TS-3000 software main page (blue)
and select Config.

The screen called Customize will appear.


It contains three tabs, one of which is
marked PDA. Select the PDA tab.

The window will display the default com


port number. If you are going to connect
to the TS-3000, you will need to do so us-
ing one of your PC’s com ports.

Select the com port number for your PC


and click the X box in this window’s upper
right hand corner. The software will main-
tain this com port until you next change it.
This step will not need to be repeated.

You can now proceed to program and


download pages for the TS-3000.

-6-
Adding a New Customer
ADA strongly suggests connecting your TS-3000’s to
the system or ADA component prior to programming
touch screens. Since ADA can preprogram and test
TS-3000’s during system testing, the screens that you
are using may already be fully loaded for your specific
installation. Thus, there is no need to reprogram them
at this time.

If you have a TS-3000 that you want to “Speed Pro-


gram”, follow these steps.

1 Open the TS-3000 program by opening the ADA


folder located on your C drive. Double-click
on the Pda.exe icon.

2 The software will open to a blue main page. At


the top of this page, click on Customer. The Cus-
tomer List page will open.

3 At the top of the Customer List page, click on


the button marked Add. A window will open in
the middle of your screen marked New PDA with
an open space below the name Serial Number.
At this time, you need to enter a serial number.
This is an arbitrary number you create and has
no baring to the ADA serial number of the soft-
ware or TS-3000. You can opt to use a project
number, name, almost anything as long as it
does not exceed eight characters in length. This
serial becomes the file name for this client and
because it is a file name, it should not include
characters such as “/”, “\”, or “.”.

At this time, enter a serial number for this


project. After doing so, click the OK button.

4 The screens will advance to the Custom Infor-


mation screen. It is here where you should en-
ter all pertinent information for future record.
Notice that at the bottom, the serial number you
provided is displayed. Once you have saved a
set of screens for this customer, you will see that
the Screens\Customer folder contains a “.pda”
file with the serial number you provided.

-7-
Navigating through Key Menus

After you have created a new


customer, you can choose to
proceed with building their
screens or you can opt to re-
turn to the previous page. To
step back a page, simply
press the Return button at the
top of the window.

At this time, you can choose


to add a new customer by
pressing Add. You can also
delete customers by pressing
Delete. If you wish to exit the
program or return to the main
screen, press Return.

If you wish to view a particu-


lar client profile, edit their
screens, etc, simply click on
the client you want to select
and then press the View/Edit
button.

-8-
Creating Screens - Quick Programming

1 After you have entered your customer’s informa-


tion, you can proceed to build the screens required
for this project. At the top of the Customer Infor-
mation page, pull down the Next Menu and se-
lect Screen Builder.

The Select Base Screen window will pop up re-


questing that you choose the system the TS-3000
will be controlling. There are six system options
including the CIC-3000 for System Omega, the
Cinema Reference/Rhapsody, Delta-3, Delta-88,
Mill-2000 for Millennium 2000, and SSD-66 (5.1).
Please note, that if you are creating screens for a
TS-3000 that is coupled to both a home theater
preamplifier and a multi-room system, you should
choose to select the home theater preamplifier
base screen and not the multi-room systems base
screen. This is discussed later under “Control-
ling Home Theaters and Multi-Room Systems.”

Select the base screen you want and click OK.

2 At this time, a window will pop up with Address and in the open field, the letter “R”. The
“R” address value is a variable. Because the TS-3000 permits you to select a room
address at either the time you download screens or even, directly on the TS-3000 after
download, you will want to leave this value as “R”. You can therefore design one
screen and use it in several rooms. If however, this screen is used in only a single
room system (i.e. a home theater), you could change the address to “1”.

ADA suggests leaving the address as “R” and click OK.

3 Two windows open on your desk


top. To the left is the TS-3000
screen window and to the right is
the Icon Library window. Note that
the Icon Library is already sorted
alphabetically and the source but-
ton icons are at the top of the
page.

If you selected the wrong system type, simply select Return


and when prompted, choose to not save the file. You will be
returned to the Customer Information page. You can now
repeat steps 1 and 2 and select the correct system.

-9-
4 The base screen will show the first screen which contains the ADA logo. There are
however, other pages which can be accessed from this page. Two screens are utility
screens named Room Screen and Set-Up. Do not alter these screens. The other
screens are specific to the system and include a source selection page and preampli-
fier specific page(s). To navigate through the pages, press and hold down the
keyboards Control key and then using your mouse, click on the buttons in the
base screen window. Note that the screens below are from the Delta-88 base screen.

5 Navigate to the Source


Selection screen (the
one that looks like the
center page above).
Here you have the
source buttons marked
as Input 1 through Input
8. Using the icons found
in the Icon Library win-
dow, you will proceed to
label each of the eight
inputs. Select the icon that matches the first source and click
on it. Without releasing the mouse, drag the icon so that the
mouse is on top of the Input 1 button on the base screen.
Then release the mouse. You will be asked if you want to Re-
place Graphic? Click OK. Note, that if you placed a wrong graphic
over any button, you can replace it with a correct one at any time.
Repeat this drag-n-drop for all input buttons.

6 At this time, your base screen source page should


be labeled with the correct buttons for your system.
If your system is not using all eight inputs, you can
opt to leave them unlabeled. Later on, you can opt
to remove them from the screen entirely. This is dis-
cussed in “Removing Buttons”.

You are now ready to add pages to the base screen. This step, while easy, will require
that you be specific as to the system’s configuration. As you will most likely be using
several ADA Bus components, like the Trinity Tuner, an Escient TuneBase Pro, or the
IRL-3000 for controlling components via IR, you will need to know their address/port
settings. Typically, address 1 is used for Trinity Tuners, single Escients, and single
IRL-3000s. ADA suggests making inputs correspond to their input number and IRL-
3000 address (i.e. Input 1 is on IRL-3000 port 1).

- 10 -
Attaching Screens - Quick Programming

ADA has made it extremely easy to build multiple pages by


pre-designing TS-3000 pages. The process of attaching
screens allows you to combine component pages to base
screens and in a matter of minutes, have a fully functional
set of TS-3000 pages. Continuing from the previous page,
now that the source buttons are labeled, you can proceed to
attach screens.

1 If the source format is correct, from the pull down


window under Screen Group, select Save.

2 Click on the first source button and its four cor-


ners will show a green square indicating that it is
selected.

2 With the cursor over this button, click on the al-


ternate mouse button. A pull down window will
appear with several options including Attach
Screen. Select Attach Screens.

3 The Insert PDA window will open. At this time, you


need to play close attention to which file you select.
While you can always start from scratch by simply
pressing Return, it is best to take this step slowly to
ensure that you are attaching the correct file.

4 Making certain that you are in the TS-3000 folder-Screens Folder-ADA Folder,
select the folder for the system you working with. Because the files contained in
these System Folders are identical in name, if you open the wrong system folder,
you will be attaching the wrong source files. And because these files all have
the same name, the only way to make certain that you are attaching the proper
file, is by selecting it from the correct System Folder.

5 Open the System Folder that matches the base screen system.

- 11 -
6 There are thirteen different source files
in each System Folder. From folder to
folder, these files are the same. Only
a few functions pertaining to volume
control and room off, are changed
based on the system.

As only eight characters are used to


name each file, the following list ex-
plains what component each file is for.

cass-irl.pda This file is for a cassette player controlled by an IRL-3000 port.


cd-irl.pda This file is for a CD player controlled by an IRl-3000 port.
cdlib.pda This file is for an Esceint CD Library System that is controlled via RS-
232.
dss-irl.pda This file is for a DSS receiver controlled by an IRL-3000 port.
dvd-irl.pda This file is for a DVD player controlled by an IRL-3000 port.
lasr-irl.pda This file is for a laser disc player controlled by an IRL-3000 port.
rdio-irl.pda This file is for a non-ADA tuner controlled by an IRL-3000 port.
runcoirl.pda This file is for IRL-3000 control of a non-ADA Bus device that uses on-
screen menus for accessing operation functions (i.e. Runco DVD or basic Escient).
trinity1.pda This file is for control of tuner module 1 on a Trinity or MT-3000 Tuner.
trinity2.pda This file is for control of tuner module 2 on a Trinity or MT-3000 Tuner.
trinity3.pda This file is for control of tuner module 3 on a Trinity or MT-3000 Tuner.
tv-irl.pda This file is for control of a TV tuner by an IRL-3000 port.
vcr-irl.pda This file is for control of a VCR by an IRL-3000 port.

Select the file that matches this component and


double-click on it.

6a. If you selected an file with “irl” in its name, the first
window to appear is the PCT-8/IRL-Main Address win-
dow. In it the default address value of “R” will be high-
lighted. The typical default address is address one.
For an IRL-3000 address type in the number 1.

The next window that will appear is the PCT-8/IRL-


Main Port/Source window, with the number 1 high-
lighted. Select the port number corresponding to
this component and type it in, overwriting the #1.

The last window shows the system address with the


default value of “R”. Typically, you will leave the ad-
dress as the “R” value and simply click OK. If the
window displays a system type other than that of the
base screen (i.e. CIC-3000 Vol Up and not Delta-88
Vol Up), then you have opened the wrong system file.
You should press the Return button and not save the
file. Begin attaching files all over again.
- 12 -
6b. If you selected the “cdlib” file, the first window to
appear is the Special CD Address window. In it the
default address value of “R” will be highlighted. The
typical default address for one Escient TuneBase Pro
is address one. You will need to set the TuneBase
system to this address as well. Type in the address.

The second window shows the system address with


the default value of “R”. Typically, you will leave the
address as the “R” value and simply click OK. If
the window displays a system type other than that of
the base screen (i.e. CIC-3000 Vol Up and not Delta-
88 Vol Up), then you have opened the wrong system
file. You should press the Return button and not save
the file. Begin attaching files all over again.

6c. If you selected a Trinity file, the first window to ap-


pear is the Trinity Address window. In it, the default
address value of “R” will be highlighted. The typical
default address for one Trinity tuner in the system, is
address one. Type in the number one and press
OK.

The second window shows the system address with


the default value of “R”. Typically, you will leave the
address as the “R” value and simply click OK. If
the window displays a system type other than that of
the base screen (i.e. CIC-3000 Vol Up and not Delta-
88 Vol Up), then you have opened the wrong system
file. You should press the Return button and not save
the file. Begin attaching files all over again.

7 At this time, you have successfully attached the first


screen. To continue attaching other screens, click
on the next source button and its four corners will
show a green square indicating that it is selected.

With the cursor over this button, click on the alter-


nate mouse button. A pull down window will open so
that you can select Attach Screens.

Select the next file corresponding to this source but-


ton. Enter address (and port) values as needed, leav-
ing the system address set to the default value of
“R”. Proceed with Step 7 for all sources on your sys-
tem.

- 13 -
Navigating Through Files

After you have attached all the source files, you are essentially done creating the program for
the TS-3000. You can navigate though your screens by holding down the keyboard’s control
button and clicking on the appropriate buttons on the TS-3000 with your mouse.

If you are happy with your pages, select the Screen


Group pull down window and choose Save.

If you wish to navigate through your screens, ADA


strongly suggests using the method described above.
However, an alternate method is available. By select-
ing the pull down Screen window, choose Go To. All
the screens will be displayed and you can move a spe-
cific screen by simply selecting it. This method is used
when developing new screens but it is not to be used
with screens built during Attaching Screens. Use cau-
tion when navigating this way as links between pages
may be lost, in particular, previous and next buttons.

Downloading Screens

If you are satisfied with your screens, you can at this time,
choose to download them to the TS-3000. Under Options,
select Download. The Down Load window will pop up re-
questing that you enter a Room Number with the default
number as Room 1. Enter the appropriate room number
and click OK. The Down Load window will appear and indi-
cate the State beginning with the word Connecting. If the
com port is set correctly and the TS-3000 is powered and
receiving data via the IR transceiver or the 9 pin D connec-
tor, the State will change to read Connected and the % bar
will show the download status. If you are not connected the
word Packet Resend will appear. If you are using the IR
transceiver, this may simply mean that you are not lining it
up to the TS-3000. Move the receiver and if the TS-3000 picks it up, the State will change to
Connected. If Packet Resend remains, click Cancel and check your com port assignment.
Then retry the down load.

- 14 -
Resetting the TS-3000
It may at times, become necessary to reset the TS-3000. This can occur due to several
factors and would be indicated by some type of lock-up. A lock up can best be described as
the screen showing a page but being unable to navigate, control, or otherwise alter its current
display. To reset the TS-3000, you will need to remove power going to it. If the TS-3000 is not
installed, this simply means disconnecting the ADA Bus or Cat Link connector. If the TS-3000
is a table-top unit, again, unplugging it will allow it to reset. If the TS-3000 is installed, shutting
power down to the system mainframe, will allow the TS-3000 to reset.

Erasing the TS-3000


If you are programming the TS-3000 and are having Packet Resend errors, even though your
connections are accurate and your com port is the correct one, you should first try to Reset
the TS-3000 as described above. If this still does not free up the TS-3000, its flash may need
to be reset. To do so, disconnect power to the TS-3000 as described above. Before reapply-
ing power, press and hold the center of the touch screen and while doing so, reconnect the
power to the TS-3000. Do not remove your finger until the words Erasing Flash appear. At
this time, the TS-3000 will delete all pages from its flash memory. Once completed a bar
screen will appear indicating No Screens To Load. You can now reprogram the TS-3000.

Calibrating the TS-3000


At times, though rare, the TS-3000 screen and buttons may
not overlay on top of each other correctly. For example, you
may touch the button but no function is accessed. Then when
you touch the area above the button, the function takes place.
This means that the screen needs to be re-calibrated. Note,
this does not mean you will need to reload pages. To cali-
brate the TS-3000, you will need to have your PC connected
to it via the IR transceiver or the 9 pin D connector. Go the
TS-3000 software main page and select Maintenance.

In the Down Load window, select Cali-


brate Touch Screen under Options. At
this time your PC will connect to the TS-
3000 and the TS-3000 will display the
screen on the left, below. Using the tip
of a pen or pencil, tap the dot in the
upper left hand corner. Then proceed to tap the dots as they appear on the upper right, lower
right, and lower left corners. Once completed, press the Disconnect button on the TS-3000
software. At this time, the TS-3000 will return to its programmed main page.

- 15 -
Simulating the TS-3000 with your PC

The TS-3000 software features a simulator that allows you to test pages and functions prior to
downloading the screens. This may save you some time, in particular when building screens
from scratch. The more pages you have associated to a particular screen means a longer
download time. If you want to verify functions to make certain that they will work without
having to first download the screen.

In order to use the Simulator, you will need to directly


connect your PC to the ADA component or system. To
do so you will need either a BC-232 or ISO-232. With-
out this device, you cannot operate the simulator.

You access the TS-3000 Simulator by selecting Run


Simulator under the Options pull down window.

You will be asked to Save Screens and ADA suggests


that you click OK.

The working screens will be hidden and the Simulator screens will appear. At this time, you
can extend the size of the window by selecting Debug under Options.

This will open the window as shown


below where you can see the hex
codes that are being sent and re-
ceived.

If you appear not to be getting any control or


feedback and the connection from your PC to
an ISO-232 (or BI-3000) and the system are in
tact, you may need to alter the Simulator’s com
port setting. This setting is independent from
the TS-3000 software’s com port setting. To
select a simulator com port, press Config. En-
ter the com port number and set the baud rate
to 1200. Leave the intercharcter delay at 0.

- 16 -
Once you have communication be-
tween your PC and the system/com-
ponent, you can begin to verify sys-
tem functions and feedback. Please
note, that the feedback will fill in on
the TS-3000 software window but,
its font and size may not quite match
that of the actual TS-3000. Further-
more, as buttons are pressed, only
one feedback will appear. The only
time multiple levels of feedback are
displayed is during a change of
screens. This is because, as
screens are changed, the software
asks for feedback from several de-
vices at once. When functions are
accessed, only their specific
component’s feedback is displayed.
Unlike the TS-3000, the simulator
erases all prior feedback prior to dis-
playing the latest feedback.

The white area below the TS-3000


software screen displays the hex
codes that are being sent, the hex
codes that are being received, and
the words that will display in the
feedback windows. This information
can be useful to determine if the
proper code string is being sent.

The simulator even allows you to


change rooms on the fly, by select-
ing Room under the Option pull
down window. In the simulator, the
Room number always begins with
the number 0. This applies only to
the simulator and corresponds to
ADA Bus addresses as they all be-
gin with 0. As such, room 1 on the
system, is address 0, room 2 is address 1, etc. In the simulator, you will need to stick to this
room addressing format. When asked for room numbers during download, use their real
numbers (room 1 is room 1, room 2 is room 2, etc.).

When you are finished working in the simulator, under the File pull down window, select exit
and the software will return you to the Screen builder program.

- 17 -
Removing Buttons

The most common editing to take place, after you have built a set of screens, is the removal
of a button or the addition of a button.

Removing a button may come in handy if you are only using


seven (or less) components. Therefore, you will not need to
display a button that has no function. To do so, simply ac-
cess the source selection page by holding down the control
key and, then using your mouse, click on the buttons until
this page is displayed.

Once on the source page,


click on the button you wish
to delete and its corners will
be highlighted by green
squares. While keeping the mouse over the button, click on
the alternate mouse button. This pull down window will ap-
pear. Simply select Delete and this button will be removed.
If you took out the wrong button, exit this screen by pressing
the Return button and do not save the screen.

Adding Pages

The TS-3000 software permits you to easily add pages.


These pages are blank and there are several ways that you
can add buttons, feedback areas, and labels to these pages.

To add a new page (screen), select New from the Screen


pull down window. Please note, that you do not want to pull
down the Screen Group window.

A window will appear indicating


a screen number. At this time
you can alter the screen name
to suit your purpose, making it
easier to recognize as you pro-
ceed to build and connect this
screen.

A blank page will appear. If you want to change this screen’s


name, simply select Title under the Screen pull down win-
dow. The same window above opens, permitting you to re-
name this new page. If you created the screen in error, un-
der the Screen pull down window, select Delete to remove it.

- 18 -
Creating Buttons

There are several ways to create a button. You can create


one button at a time or several buttons at once.

To add a single button, se-


lect Button under the But-
ton pull down window.

A single purple button, 32


pixels tall and 32 pixels
wide, will appear on the
screen. While at this time,
you cannot move the but-
ton, you can re-size it by
grabbing one of its upper
corners with your mouse
and dragging them.

To move the graphic freely


with your mouse, select Lock Graphic under the Options pull
down window so that no check mark appears next to this
option. Please note, the Lock Graphic option is used to make
certain buttons are not accidentally moved. From experi-
ence, it is best to leave this option in active (check mark is
displayed to prevent moving buttons inadvertently. ADA sug-
gests moving buttons mathematically. This will allow you to
precisely place buttons based on position and size.

To place a button math-


ematically, place your
mouse over the button and
click on the alternate
mouse button. This pull
down window will appear.
Select Dimension and the
window to the right dis-
plays.

At this time, you can proceed to enter a value for width and height, as well as the buttons
position with respect to the screen. The positioning is based on distance from the screens left
edge and top. It places the upper right hand corner of the button to this point.

After you have entered these four values, you must first pres the Apply button. Then you must
press the Finish button. As you mathematically place buttons, it is worth remembering that
the TS-3000 screen measures 160 pixels wide and 80 pixels tall.

- 19 -
Creating Several Buttons At Once

The TS-3000 allows you to fill a screen with buttons in on


quick step. Under the Options pull down window, select
Screen Wizard.

The Screen Wizard window will open. In it you can deter-


mine the button width and height, spacing between buttons,
and the number of columns and rows. You can also deter-
mine the position of the upper left hand button with respect
the distance from the top and left side of the screen’s edge.
If you prefer, by selecting the Center Button check box, the
wizard will center the buttons on the screen automatically.
You can also select to Keep Previous Buttons or not. If you
are looking to place buttons until you get the look you want,
leave this box unchecked. You can then Create one set of
buttons after another, constantly erasing the old ones. Please
note, performing this operation on a screen that already has
many buttons may not be a good ides.

Use the power of math to determine how many buttons you


can place. Most ADA button graphics are ideal for buttons
measuring 26 pixels wide by 24 pixels in height. The graph-
ics for lights and fans are 32 pixels square.

If you unlock the graphics (Option, Lock Graphics-no check


mark), you can move several buttons at one time, by drag-
ging your mouse from beyond the corner of the first button,
across and beyond the corner of the last button. At this time,
the corners of the selected buttons will appear with green
squares indicating that they are selected. By placing the
mouse over a single selected button, then clicking and hold-
ing the mouse, you can move the buttons as a group. Please
note that this function is sloppy and mathematical button place-
ment is preferred.

After you have created buttons using the Screen Wizard, you
can still move them mathematically, individually drag
and place (with Lock Graphics off), or alter their size
mathematically or by dragging a button corner.

You can also engage a grid to assist you in spacing


and placing your buttons. To enable the Grid, select
Snap to Grid under the Options pull down window. See
that a check mark appears next to Enable Grid by se-
lecting this option. To turn it off, repeat this step. To
adjust the Grid size, select Size.

- 20 -
Customizing Button Labels
Now that you have created a new page and or new but-
tons, you will want to label these buttons. ADA has al-
ready provided a few buttons in the standard button li-
brary. These buttons measure 32 pixels square. To cre-
ate the screens as illustrated, enter the values as illus-
trated in the screen wizard window shown here.

The screen to the left


will appear with eight
buttons on it. Toward
the top of the of the
icon library, find the
Party 1 and Previous
(hand) buttons and
drag them one at a
time over the two most
left buttons. Scroll
down the icon library to
the very bottom where
ADA has some basic
icons. Drag these one
at a time so your
screen looks like the
one to the left.

At this time you have


created the graphics
for a new page and should save the pages if you are
satisfied with the results. To do so, select Save under
the Screen Group pull down window. You are now ready
to program these buttons.

Adding Your Own Graphics


If you already have a library of icons saved as bitmap files (bmp), you can open a folder that
contains these bmp files in the icon library window. To load a folder containing icons, click on
the word Load at the top of the Icon Library window. The window to the right will open and you
can now navigate to your other icon folder. Once that
folder is open you can click OK and it will load into the
Icon Library window. Before leaving the program, re-
load the Small Icon (ADA set) by navigating back to the
directory shown here and then clicking OK.

If you exit the TS-3000 program without resetting the Icon


Library to ADA’s default library (Small Folder), the next
time you access the program, you will get an error mes-
sage, asking you to link the library at then. Do it now.

- 21 -
Making a Button Go To A Screen

While the TS-3000 is designed to be easy to program, its


software is extremely powerful making possible to do most
anything. This includes making buttons do what ever you
want them to.

Once you have a new screen, you will need to create a path
to both get to and exit this screen. We have already created
a button for getting out of our new screen and therefore, it
will be easier to begin programming this button. Start by
placing your cursor of the Prev button (hand) and then click
the alternate mouse button.

A pull down window will appear in which you will want to


select Action. This button’s action window will display.

The Action window shows


which button is selected to the
upper right. It also shows the
buttons number and the
screen name on the top left.

The first line of an action be-


gins with a button press. Un-
der the Event pull down win-
dow, select Button Press.

The word Press will appear


next to the number 1 in the first
line. Click on the Action pull
down window. Here you have
several selections. Typically,
the first is to choose Graphic
and select Inverse. Thus as
the button is pressed, the
graphic will invert in color.

You will now need to add an-


other line by either holding the
control key on your keypad
and then pressing the arrow
down key or by selecting Ap-
pend under the Edit window.

- 22 -
Next, you will want to insert a
beep. The beep is an audible
way for the user to know that
the button was pressed. You
insert a beep by placing your
cursor on the new line (line 2)
under the Action heading.
Then select under the Action
pull down window, Sound,
Beep, On.
A window will appear asking you the length of the beep. 0.5
seconds is the default setting and makes for a good beep.
Anything shorter will make for more of a blip than a beep.
From key pages, you can increase the length of the beep indi-
cating a unique function or command.

Again, using the combination


of holding down the
keyboard’s Control key and
then hitting the arrow down
key will insert another line.
Selecting Append under the
Edit pull down window will in-
sert a line as well. You are
now ready for an action.

Place the mouse cursor in


third row’s action window and
select Transmit under the Ac-
tion pull down window. Select
Goto Screen and choose the
screen you want to move to
from the complete list of
screens you compiled for this
customer during the attaching
screens process. Typically,
from a lighting control screen,
a safe place to exit to is the
Main Page. At this time, you
have finished this buttons ac-
tion. Press Exit and then Yes
when asked to Save this ac-
tion.

- 23 -
Adding Devices to Customer Configuration

During the process of attach-


ing screens (Quick Program-
ming), the TS-3000 begins to
build a customer’s configura-
tion file. This file contains the
components and their respec-
tive addresses and even IRL-
3000 port numbers. You can
view and also print this con-
figuration. To access this in-
formation press Return at the
top of the screen page. This
should bump you back to the
Customer Information page.
Here select Configuration lo-
cated under the Next Menu
pull down window.

The window to the right will


appear. The top portion of the
window contains all of the
components that were added
during the process of attach-
ing screens. The addresses
and port numbers (for IRL) are
in place. This information is
used by the software when
programming the TS-3000.
You can add additional de-
vices that were not included
during the attach screen pro-
cess.

As you click on the different devices, you will see one or several model numbers appear
under the Models heading. You can even see the functions available for each component or
device. Typically, you will not need to add any other devices when creating a touch screen
using the attach screen actions. However, if you are planning on adding a few functions from
another ADA device, most typically, the LVI-3800 Low Voltage Momentary Relay device. You
may also wish to custom configure devices when combining multi-room and home theater
systems. This is discussed later and several options exist for this application.

- 24 -
LVI-3800 - Adding To The Customer Configuration

The LVI-3800 can be easily integrated with the TS-3000, providing eight momentary contact
closures for connection to lighting, screen control, curtains, etc. In order to use this compo-
nent on a touch screen, you will need to first add it to the customer’s configuration.

To do so, in the bottom of the


window shown on the previous
page, scroll down the Device
Type’s column and select Re-
lay. Under the Model’s col-
umn, the name LVI-3800 will
appear.

Position the mouse over the


words LVI-3800, click and hold
the mouse, then drag it over
the top portion of the screen
into the Client’s configuration
window. The LVI-3800 window
will open requesting an Ad-
dress with the default value of
R. Unless otherwise specified,
enter the Address of 0 and
click the OK button.

Next, you will be asked to pro-


vide a name for the functions
this device will be performing.
Simply type in a word or two
describing these functions. In
this example, we will be con-
trolling lights. Then click on the
OK button.

At this time, the LVI-3800 has


been added to the customer’s
configuration of devices on
their system. You can now
proceed to provide buttons
with the actions from this de-
vice.

- 25 -
Making a Button Perform A Function

At this time, we are ready to make the LVI-3800 perform


specific functions. Place your mouse over the first lightbulb
button (#1). We will tie the light scene one to the LVI-3800’s
first relay (#1).

Begin by selecting the light scene 1 button by placing the


cursor over it and then clicking on the alternate mouse but-
ton. A pull down window will appear where you will select
Action. At this time, the window below will open.

Place your cursor in the Event


column space and click on the
Event pull down window se-
lecting Button Press.

In the Action pull down win-


dow select Graphic, Inverse.

Insert another line by holding


down the control key on the
keyboard and pressing the
arrow down key. You can also
add a line by selecting Append
under the Edit pull down win-
dow.

Pull down the Action window


and select Sound, Beep, On.
If you desire another value
other than .5 ms, enter that
value or simply click OK.

Insert another line.

Select Transmit from the Ac-


tion pull down window.

- 26 -
At this time the screen to the
right appears showing all of
the components in this
customer’s configuration. Se-
lect the LVI-3800 and press
the OK button.

The window shown above will


display permitting you to se-
lect one of the component’s
functions. Select Relay 1 and
then press OK.

Insert another line and then


select Graphic, Normal from
the Action pull down window.
Other than when changing
pages, you will want to return
the graphic to its normal con-
dition. If you do not return the
graphic to its normal state, the
graphic will remain inverted
until pages are changed. This
is an essential thing to remem-
ber as you create your own
buttons.

When you are done, click on


Exit and then the Yes button
to save these actions.

- 27 -
Party Mode Buttons and Delays

To setup a Party function for the Delta or Omega systems,


click on the Party 1 button and with the cursor still over the
button click the alternate mouse button and select Action.

Click on Event and then select


the Button Press option from
the pull down window.

Click on Action and select


Graphic, Inverse.

Add another line using by


holding down the keyboard’s
control button and then press-
ing its arrow down key.

Select Sound, Beep, On, by


pulling down on the Action pull
down window.

Insert another line as de-


scribed above or by using the
Edit, Append pull down win-
dow.

Select Transmit under the Ac-


tion pull down window.

The screen to the right will


appear. Click on the line with
the Delta-88 (or Omega) and
then press the OK button.

- 28 -
The window to the right will appear. Scroll down to the source
selection you desire, for example source 4.

This button will now select


source 4 but its room address
is still entered as a variable R.
You will need to change the
address by scrolling right and
double-clicking on “Address
R”. You will be prompted to
change the address by high-
lighting R and returning a room
number. Then click OK.

Add a line and then under ac-


tion, select Delay. The first
delay should exceed 4 sec-
onds as that is time the sys-
tem will take to start up. En-
ter 5000 (ms) and click OK.
Add another line then repeat
the Action-Transmit-Delta88-
Source 4 selection. As each
line is added, change its ad-
dress to rooms you want to
include on the Party 1 button.
Subsequent delays can be
shorter (500-1000ms). The
last line should return the
Graphic to its Normal state.

- 29 -
Transparent Buttons
The TS-3000 software permits you to add buttons and
then make them invisible. This is useful when creating
screens that are not easy to access. Two such screens
already exist and are discussed under TS-3000 Setup.
The transparent button can also be used with the Label
function to permit you to quickly make custom buttons.

If we want to add a
light button to our
main page, we must
first need to make
room. Here we
selected the
Main Page feed-
back (dotted line)
area and moved
it to the left. We
then inserted a
new button. Un-
der Options, we
selected to
UnLock Graph-
ics so we could
drag the button
into position and
then re-size it to
fit above the All
Off button. With
the button in po-
sition, place the
mouse over the
button and click
the alternate
mouse button,
selecting Trans-
parent. At this
time, the button
exists but is invis-
ible. At this time give it an Action.

The Action shown here navigates us


to the Lights & Party Screen. Save
this action.

- 30 -
Labels (Buttons & Labels)
The TS-3000 software lets you create custom labels on
the fly. These labels can be used on top of transparent
buttons to describe them or as instruction labels. To
add a label, select Add Label under the Button pull down
window. A Label
will appear on the
touch screen.
With the Graphic
Lock still off,
move the label
over the button
just created. With
your mouse over
the Label, click
the alternate
mouse button
and select Text
from the pull
down window. A
window will ap-
pear for you to
enter your own
label, i.e. Lights.
Click OK and the
label will be in-
serted using the
default type style
of Times. With
your cursor still
over the new la-
bel, click on the
alternate mouse
button and select
font. ADA sug-
gests using the
Arial font, Regu-
lar, and at 8 point
type size to best
match other but-
tons. At this time,
move the label
into position over
the transparent
button. Engage
the Graphic Lock.

- 31 -
Lutron & Action Extra’s

Before we can begin adding Lutron actions to


buttons, you will need to add the Lutron Graphic
Eye to your configuration. To do so, return to the
Customer Information screen and select
Configuration.

Under Devices,
select Lighting
and then under
Models, select Graphic Eye
and drag it into the top portion of the client’s configura-
tion. You will be prompted to enter a Serial Port number
(use the number 1) and the Control Unit number (use the
number 1). At this time, the Lutron Graphic Eye is in-
cluded in
this client’s con-
figuration.

Click on Return at the top of the screen to exit


the client’s Configuration window, returning to
the Custom Information window. Here, select
Screen Builder from the Next Menu pull down
window. Screen Builder will reload your screens.
Note, that the more pages associated to one
screen set, the more time it will take to load the
screens. This is normal.

While holding down on the


keyboard’s control key,
click on the new Lights but-
ton to access the lighting
page created earlier.

Once on the lighting page,


place your cursor over the
Up button and select Action
from the pull down window.

- 32 -
Under the Event pull down
window, select Button Press
and then under the Action pull
down window, select Graphic
Inverse. Add a line by hold-
ing down the keyboard’s con-
trol key and pressing the ar-
row down key. On the second
line, select Transmit under the
Action pull down window. The
Customer Configuration
screen will appear, select
Graphic-232 and click OK.
The Select Function window
will appear. With Lutron, you

need to engage ramping and


stop ramping all in one func-
tion. Start the ramp up by se-
lecting Zone Raise. You will
be prompted three times. The
first two prompts must be an-
swered with the #1. The third
prompt is the lighting zone.
This is variable and will cause
the specified lighting zone to
function. Because you need
both a ramp up command and
a stop command, all numeric
entries must match. Insert a
new line and the under Event
and select Button Continuous.
Under the Action pull down
window, select Sound, Beep,
On. A default value of 500ms
is all that is really needed.
- 33 -
After the beep has been
added, insert another line and
then select Button Release
from the Event pull down win-
dow. Under Action, pull down
and select Transmit. The Cus-
tomer Configuration will dis-
play. Again, select Lutron and
click OK. You can also
double-click on Lutron, to
open the Select Function win-
dow. As we now need to stop
ramping the lights up, select
Zone Raise Stop and press
OK or double-click on it.

You will be prompted three


times. Enter the number 1 into
both the Serial Port and Con-
trol Unit request. Enter the
appropriate Zone number re-
membering it must match the
value entered in the Zone
Raise line. Add one more line
and then under Action, select
Graphic Normal. To set the
Continuous Settings, select a
Repeat Start Delay (100ms is
typical) and a Repeat Delay
(500ms for Lutron). These
settings determine the timing
of the control strings, as they
are constantly sent while a fin-
ger is on the button. They al-
low great control when design-
ing custom screens.

- 34 -
Wiring Lutron to TS-3000

While ADA is working on providing other solutions for controlling RS-232 components directly,
one option is already built into the TS-3000. ADA has already made provisions for one TS-
3000 to control one Graphic Eye. This will require using the TS-3000’s 9 pin D port and as
such, will require special settings. Furthermore, consideration must be given to the distance
the Lutron interface is from the TS-3000. As the connection is RS-232, distance will play a
role in whether this option will work for you. ADA suggests short distances between the TS-
3000 and the Lutron device. A distance over fifty feet may cause problems. Bear in mind, a
separate RS-232 cable needs to be run in addition to the ADA Bus or Cat. 5 cable.

Once you program the TS-3000 so that its 9 pin D controls a Graphic Eye, you will no longer
be able to load screens using this port, unless you erase all screens. If you erase all screens,
the TS-3000 will revert back to having its 9 pin D connector accept the loading of screens.
The TS-3000, can still be loaded using its front panel IR transceiver in either event.

When downloading screens that are going to control a Lutron Graphic Eye, first select Setup
under the Option pull down window. The top line will indicate Packet. Select Lutron for this
window, leaving the other two lowe lines alone. You can now proceed to download.

- 35 -
TS-3000 Setup Pages

The TS-3000 comes with two setup pages built in when you use the ADA base screens. The
first page permits you to set the brightness of the TS-3000. You can also set the time it takes
for the TS-3000 to dim to an idle blank state. This is designed to extend the life of the elec-
troluminescent screen. The third option on this page permits you to turn the TS-3000’s IR
receiver on and off. Thus, if you are getting infrared interference from sun light or other
lighting devices that emit IR, you can shut of the receiver much like on a MC-3000 keypad.

To access this setup screen, press and hold the Flag. It is an invisible button. The page will
change to the Setup page which indicates three options, Dim, Time, and IR. The Dimmer
raises and lowers the brightness of the screen from FF, the brightest, to 00 no display. This
control has nothing to do with the time-out function. Use the Up and Down buttons to alter the
dimming level. Time indicates the time it will take between the last button press and the time
the screen blanks out. ADA suggests keeping the time-out ot approximately five minutes.
The IR option lets you turn the IR receiver on and off. At the 00 setting, the IR is On. At the 01
setting, the IR is Off. When you have completed making adjustments, first press the Enter
button to lock these functions and then press the Menu button to return to the Main Page.

The second setup function allows you to change the room designation of the TS-3000, even
after it has been downloaded. As such, if you want to take a fully programmed TS-3000 and
move it to another room, you do not need to reprogram it.
To access the Room Address setup page, press and hold the ADA portion of the logo. The

above screen will appear. Use the Up and Down buttons to change room addresses. Press
Enter to lock in the address and then press Menu to exit. Unlike the Room Number option
during download, here, room 1 has the address of 00, room 2 has the address of 01, etc.

- 36 -
TS-3000 Dimensions

The TS-3000 while fitting most three gang electrical boxes, may not fit all available 3 gang
boxes. Specifically, the TS-3000 was designed to fit a Carlon B344A Three Gang Switch Box,
44 cubic inches in volume, PVC or EQV. The diagrams below detail the TS-3000 measure-
ments.

Three Gang Box Hole Spacing Three Gang Box Hole Spacing

Circuit Board Height 2-3/4"


Mounting Plate Height 4"

Mounting Plate Width 5-13/16" Circuit Board Width 5-9/16"

TS-3000 Front View TS-3000 Back View

Circuit Board
Depth 2"

TS-3000 Side View


Box Height 3-11/16"

1-5/8"

Box Depth 6-5/8" Box Width 6-5/8"

TS-3000 Table-Top Side View TS-3000 Table-Top

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