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Lament@Xbox360iso
Lament@Xbox360iso
Lament@Xbox360iso
Lament@Xbox360iso
ENEMIESOFTllEPEOPLE I I 240
ACHIEI|EMENTS&TROPI|IESI r r. 264
Lament@Xbox360iso
Lament@Xbox360iso
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Lament@Xbox360iso
Lament@Xbox360iso
Lament@Xbox360iso
Lament@Xbox360iso
ETECTIVE TRAINII\G
Welcome to Colurubia!Wbile it seems like a pleasant place, you'll soon fnd owt that the skies
arefil/edwith danger. In this chapten you'll learn the ins and outs of tiuingin Columbia, as
well as how to defeat your enemies with the tools youTe prouided!
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BioShoch Infnite controls from a first-person perspective, which should be familiar if you're experienced with the genre.
T999 MODE
1999 Mode unlocks after you've beaten the game on any difficulty or input a secret code that any true gamer should be familiar
with on the main menu (Up, Up, Down, Down, Left, fught, Left, fught, O/O, O/a) and ofFers an even greater challenge than
Hard difftculry with an added twist: if you can't afford your respawn, itt game overl
If Booker dies in 1 999 Mode with less than $ 100, you return to the Main Menu without the abiliry to respawn. To succeed in 1999
Mode, you'll need to save as much money as you can and make sure Booker is in peak condition before you get into battles.
Aim Assist and the Navigation Aid are completely turned offin 1999 Mode, so you'll need
to work for each kill and know your way around Columbia. Also, once youve started i999
Mode, you cant change difficulty, so once you're in, you're in for the iong haul!
To triumph in 1999 Mode, be sure to save your money-dont buy upgrades for Vigors or
weapons that you dont use very often, and try to keep your health and Salts up by using
@S'HGE{TilNS@
In order to complete your mission and bring Elizabeth to New To pick up a weapon, hold E/@ when close to it. If you
York, you'll need to fight your way through Comstock's army already have the same weapon equipped as the one youre
of Founders and Vigor-enhanced minions, all while civil unrest trying to grab, you won't be able to collect it, but you can walk
is reaching its peak on the floating islands of Columbia. over it to replenish the ammo for that weapon.
Booker has a variery of methods to meet these challenges and Booker can only carry rwo weapons at a time. If you want to
vanquish his foes, including firearms, fantastical Vigors, and change the equipped weapon, you'll need to have Booker drop
the wonderous Sky-Hook. one ftrst. Picking up a weapon while he has two equipped
lFhen using a v.eapor, you etn ffre no:mally by pressing S/tr!, or aim down the barrel of your gun by pressing $/@. gs11, lrort
Sights increases Bookerls accuracy but slows down his walking speed and narrows the field of vision. If Aim Assist is turned on,
head, allowing for quick and easy headshots. Try not ro use rhe
kon Sights when enemies are close ro keep from being taken
by surprise.
SKY-}IGOK DATA
so don't waste your time trying these attacks on a Motorized Each Vigor has two modes of fire-a srandard attack that is
Patriot or a Fireman. pelformed by pressing p/l! and a secondary attack that is
guide for more detail concerning the best attacks against each potentially hit multiple targets with one explosion or effect.
enemy rype. It is advantageous ro set up rraps whenever you are fighting
enemies in an enclosed space where they can't avoid them. Foes
Vigors can only be used as long as you have the Salts to use
will often blissfully run right over rhem, allowing you ro srun
them. To cycle berween your Vigors, tap Gll|E to quickly
your targets and take them out!
switch berween your mosr recenrly used Vigor or hold down
@l@ to open up the radial menu where you can freely select The other Vigors all have their own unique acrions when you
from all your collected Vigors. The game will pause while this hold the Vigor fire button down. For more information on
menu is open, so use this command to take a breather and these miracles of science, check out the in-depth section of this
assess th€ situation while equipping rhe Vigors you'll need. guide that discusses the Vigors in detail.
Lament@Xbox360iso
Once it is equipped, any damage that is taken will drain the Shield instead of Booker's health as long as the Shield is charged.
\'X/hen the Shield is drained., there is a short delay before it recharges again. This delay resets if you suffer any damagb whfle the
Shield is down. \X/trile the Shield is depleted, it is important to find cover and get to safety so it can completely recharge.
You can increase the potency ofthe Shield by finding Infusions that are located around the world, but you should choose these
Ihfusions wisely, since this choice comes at the expense of increasing the capaciry of the Salts or Health Metersl
DYING IN COLUMBIA
In most difficulry levels, death is only a remporary setback.
tffhen Booker's health is depleted, he'l1 be resuscitated and
be fully restored and some of your enemies' health will be, but
Unless you are playing rhe game in lq99 Mode. Booker can
still revive even if you don't have rhe amount of Silver Eagles
that the death penalry would drain. If you are having trouble
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Booker can travel quickly across the landscape of Columbia by using the Sky-Lines that are located around the floating city.
:Io hop oato a Sky-Line, simply look ar it until you see a green arrow indicating the direction that you would like to travel,
: \X/hile Booker is on the Slg,-Line, the controls for rhe game change slighrly.
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SKY.IINE CGff?ROI,S
trying to get away from enemies, and slow down to fire on an opponent below.'ff4'rile he
is on a Sky-Line, Booker won'r be able to use the power of Vigors, so make sure you're
not fighting an adversary that requires their use while Booker is riding a Sky-Line.
If you need to have Booker change directions while riding on a Sky-Line, press G)/O,
and he'll quickly jump to a Sky-Line going in the other direction. You can use this
kind of movemenr ro keep an enemy targeted while also moving fast enough to avoid
their attacks!
\flhile on a Slcy-Line, Booker has access to a powerful attack called the Sky-Line
Strike, which aliows him to quickly travel from a Slgr-Line directly onro an enemy!
The Sky-Line Strike deals massive damage, easily enough to instantly kill any normal
foe.
You'Il also find many freight hooks located in the environment that you can jump to by pressing @/8. Th... hooks wont let you
travel, but you can most certainly use them to perform a highly-damaging Sky-Line Strike.
Lament@Xbox360iso
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Items can be found everl'where-on the bodies of defeated enemies, in barrels and boxes, and often, just lying
around in the openl You should constantly search every nook and cranny for items to keep the Salts and Ifealth
Meters topped ofl to fi11 Bookert pockets with Silver Eagles for purchases, and to provide new upgrades.
Additionally, it is a good idea to search every corpse you find. You should do this to keep ammo stocks at capacity and maintain
a'healthy condition with any food that is scrounged up. Occasionally after defeating an enemy, you might find a lock box on the
S!LVER TAGLT$
commodiry since you can use them to restore health and Salts
world, and even if you collect them all, you wont be able to
afford everwhing you \ /anr. Shop smarr and only buy health,
Salts, and ammo if you absolutely need them, so you can save
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Lament@Xbox360iso
You can collect weapons either from defeated enemies or from randonl locations around
Columbia. \fatch especially for weapons that are simply placed in the world, as these can provide
a hint about what's coming up soon-if you see a Sniper fufle on the ground, beware of enemy snipers!
You can find ammo for weapons separately. There are boxes of ammunition hidden all over the game world. These generally
restock a large portion of your ammo supplies. It can also be scrounged from the corpses of your enemies, though this rypically
Food isnt the only way you can restore your health and Salts, since you can also find Medical Kits and Salts
Phials of various sizes located throughout Columbia. Small Medical Kits restore 25o/o of ameter, medium sizes
restore 500/o, and large sizes can fully restore a single meter. Salt Phials can range anywhere from l0-
@ o 100%, but will generally restore more than finding drinla.
There are also many Vigor bottles in various places that can be picked used. If you haven't
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received a particular Vigor before, it will grant a new power for you to use permanently! If you have
already found ir, ir will completely resrore rhe Salrs Meter, so you should pick up any Vigor bottle that
$EAR
Booker can equip up to four pieces of ability-enhancing Gear to boost his powers and give him access ro an
Each piece of Gear attaches to one of four specific slots-Hats, Shirts, Boots, and Pants. Only one piece of
Gear can be affixed to a slot at a time, so even if you have two different Hats, you can only equip one. Of
course, you can just store ary €xtra Gear in'your inventory and swap it out when the need arises.
V4renever Gear is collected, the piece that is actually received is completely 1xnd66-626h time you play 'vC:ti::i!.9...:= ' - .. ,'
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through the game, you may find a completely different set of Gear! Most Gear is carefully hidden, so you ,:::= .r:,: :::.
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should always keep an eye out for more pieces. AIso, you receive a piece every time you kill a Handyman, so : -,,:,-,'1,-, :,.,.iii
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pay close attention wheneve r you take one of these hearty foes down! :. . ::-.:a.::.,:::.:...:,
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Theserareitemsgiveyoutheabilitytopermanentlyboostoneofyqurmeter.s,allowiggy.,qp,;...,..;:iri:,, .1i.,.rr,..
increase your Health, Salts, or Shield Mercr each rime you pic\o11e.q ,Eachlnfu*.id:5b$r!9:, i;=.:i..lfii
allows vou to boost one stat' so keep this in mind before ro11..dc":I,:"..1.'==*."t:1ii'g .r#,,,,,,....
Infusions are very well-hidden and incredibly rare..,T.t!ey,a1o.
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,,,Elizabeth has the unique abiliqy to pick various locks located in the world. Many of rhese she can unlock with just her trusry
hairpin, but often the most valuable items are hidden behind doors and safes that require lockpicks to open. These lockpicks are
one-use only.
You rypically find lockpicks one at a time but, occasionally, you'll find bags containing three. Keep an eye out for lockpicks at all
times to open *re locked doors of Columbia and collect hidden items!
Occasionally, you might run into a chest .h", .rr.n Elizabeth can't open with a lockpick. These chests require special keys that
you'll find elsewhere. Ifyou see one ofthese boxes, you should search the area close ro rhese chests and look for a key. These keys
There are also encrypted messages that Elizabeth can figure out as long as you have the code book for the message. If you see one
of these messages, look around for a clue: it will point you to where the key to the puzzle is located. \X/hen you have both,
BLMNGABETTERYOU
If you're looking for a place to spend those hard-earned Silver Eagles, ,i-pty locate one of Columbia's many vending machinesl
There are three rypes of vending machines found in Columbia, each with irs own set of items:
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replenishes your consurnable
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iterns afld n.:eters, since ii sells
healing itenrs, Salls, and ammo
for any ureapon yot've run into.
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In general, you will want to avoid replenishing your supplies using the Dollar Bill if at all possible: there is only so;much.mon-q)a,
you can find, but you can scrounge up plenry of ammo everylvhere. Instead, you should save your money for new for,,if
your favorite Vigors and weapons.
Whenever you reach a new area, check out any new Venil Vidil Vigor and Minutemant Armory machi"es yo" n"a 6ec
9.!i
receive new stock all the time!
Lament@Xbox360iso
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Through most of the game, you'li be escorting the mysterious Elizabeth around the
V4rile you are her escort, you never need to worry about Elizabeth in combat. She
knows how to stay out of trouble, so you can fight your enemies without stressing
Throughout the game, Elizabeth can assist you in a number of ways and allow you to
ASSISTS
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tVhen you're in trouble and running out of health, Salts, or ammo-or perhaps you
even need some extra cash-Elizabeth will help you out by giving you items.
When you see a prompt, pr.rs E/@, and she'll throw the item in question to you.
After Elizabeth throws you an item, she wont be able to help you out for a while, so
A1so, whenever you find a lot of money lying around or visit a vending machine ,
keep an eye on Elizabeth-she tends to throw some additional cash your way!
Visit every vending machine you se e, if only to have Elizabeth offer extra cash for
your cause!
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Lament@Xbox360iso
LOCKPI]CKING
There are many doors in the world that only Elizabeth, the
which are fairly scarce. Keep an eye out for them so you can
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You'll need to find a1l the Kinetoscopes and Telescopes to earn the Sightseer Achievement/Tiophy, and find every Voxophone
to earn the EavesdropperAchievement/Tiophy. The iocations of all of these objects are described in detail throughout the
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miniature movie houses that tell railings and allow you ro see some
you about the history of Columbia oF rhe beauriful scenery Iocared
through primitive "films". around each area. To activate
'Io activate one, simply walk up to
a Telescope. move up ro one
it, and press E/O to learn more and press E/O to check our an
about the world of BioShoch Inf,nite. amazing view and earn progress
1JOX$PHOilES
voxophones are shorr voice recordings rhat give you additional insight into the
story or point you to a secret area you might not otherwise have fouad.
Voxophones are very important for getting the whole story of Columbia and
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strengths dnd abilities. Euery gun Booker fnrls can also be upgraded up to four titnes, allowing lt gun
to be more fficient, dea/ more tlamage, or ffict tnore enemies.
In this section, you'llJind tlata for each weapon-including rlamage and rate offre-along with tips on
how to use eueryl LtrmlunenL as well as strategy for when and tuhy you sbould upgrade.
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Lament@Xbox360iso
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most of t he game.
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Damage dealt by the Machine Gun is very low, and the critical multiplier
isrit very high, so don't waste your bullets aiming for headshots. Target the
center of mass on enemies to compensare for the Machine Gunk spread
and ensure that all shots fired hit your target.
Lament@Xbox360iso
STATS
The China Broom Shotgun, most likely named for the way it
spreads buckshot in a fan-shaped pattern, is a very powerful
weapon that deals prerry good damage From far away and huge
damage up closel This Shotgun is one of the best secondary
Save the China Broom mosdy for close confrontations. From point-blank, the China Broom can deal
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enormous oamager easuy enough to kill a soldier enemy in a single shot and occasionally nvo foes at once!
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When using the Sniper Rifle, you might be tempted to aim for
headshors, but you should try to a.im at center mass whenever
While the Sniper fufle is great againsr enemies from far away,
it's much harder to use when attackers get close. Aiming while
looking down rhe scope is slow. and ir's very difficult ro use rhe
Bird s Eye while firing from the hip.
STATS
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STRATgd;Y
The Barnstormer RPG is an incredibly powerful w.eapon
that fires a slow-moving bur deadiy rocket-propelled grenade
toward your enemies. These rockets infiict incred.ible damage
and can take out several enemies in a single shot or destroy a
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You can also use the Carbine with great accuracy even when firing fiom the
hip. Simply aim toward an enemfs head, and watch them drop.
=-_
The Carbine is a very srrong weapon and should be an integral part of your
arsenal. if you've been using the Pistol or Machine Gun primarily, replace it
with the Carbin-e as soorr as you can.
Lament@Xbox360iso
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The Pig Volley Gun. is a unique weapon that fires gxplosive
sheils in an aic, allowing you to lob projectiles behind cover,
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The Peppermill Crank Gun is the signature weapon of the Motorized Patrior and is a high-powered Gatling gun that chews
through ammo and rears rhrough enemies jusr as Fast.
Lament@Xbox360iso
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The Crank Gun is fairly uncommon, however, as it can only be found near defeated Motorized Patriots and in a few Tears located
in the world. You can only replenish its ammo by finding anorher Crank Gun. so ir's difficult ro rry ro finish the game while
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Booker is equipped with it.
You should generally try to pick up the Crank Gun wheneVer possible. Though you probably shouldnt take
it with you, use it to
easily and quickly dispatch any soldiers or heary hirrers nearby.
Lament@Xbox360iso
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This Vox-modified Tiiple R has a much slower rate of fire
but deals significantly more damage per shot. The Repeater
is a very uselul late-game weapon, since ir is very common
STATS
This modified Pig fires projectiies that have the unique abiliry
to bounce offwalls and deronate in mid-air. tff{hile ammo
for the Haii Fire is rare, its unique functionaliry makes it a
powerful weapon.
Lament@Xbox360iso
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l|IGORS
Vigors are fantastical, wondrous tonics that grant a
reeling from the effects of the Vigor, you deal rwice as much
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Lament@Xbox360iso
Possession Vigor, rvhich vou can use to rllrn enemies into allies
for a short period of time. Possession is an extremely powerful
ally for a fer'v seconds, shooting any other opponents for youl
Patriots, Possession only l:rsts half as long, and they wont kill However, once you ger rhe Possess for Less upgrade, you may
then-rselves rvhen the etTect is over. Possession doesn't work at consider using mines more often.
Possession's alternate fire is a mine that can possess multipie Columbia to cause them to spit out free money! This only
foes at the same time-which really means rhar one or rwo works once per vending machine, but it is a free and easy way
enemies might instantly commit suicide when they walk to get more money, especiaily if you have a full Salts Meter or
over it. you know that more Salts are nearby.
Lament@Xbox360iso
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Lament@Xbox360iso
STRATEGY
The Devil's Kiss Vigor causes Booker to conjure a ball of The alternate fire of Devilt Kiss causes Booker to rhrow a
magma and fire into his hands, which he can throw at his projecrile rhar sits on rhe ground like a rrap. crearing a high-
enemies. This Vigor essentiaily functions as a grenade, albeit damage landmine. This trap deals massive damage but doesnt
one conjured out ofthe sk1'using fantastic power. cost many Salts, making it a very powerful and deadly tool. you
can't detonate your own mine, but you can backpeda-i toward a
Devil's Kiss is a great way ro use your Salts Meter just to deal
mine to draw any ambitious enemies into it!
damage to your opposition. A normal Devilt Kiss grenade
inflicts a good amounr of damage and is a great way to attack You can also place the Devil's Kiss trap on walls, giving you
your enemies if you need to reload your main weapon. additional ways ro artack adversaries on fie ground or in the
skies. Place a rrap near a wall that a Sky-Line slides by, and any
Lament@Xbox360iso
Lament@Xbox360iso
STRATEGY
Even for a Vigor, Murder of Cror'vs is extremely unique, since using it causes Booker to send a, murder of damaging and annoyilg
cror'vs torvald his enemies. Any adversary hit-as well as any opponent near him-is surrounded by a legion of crows that holds
theminp1aceand1eavesthemvrrlnerab1e,a1lowingyoutodea1additiona1damagewithar-ryweaponsBookerhasequipped.
Against many normal enemies, Murder of Crows is quickly outpaced by ShockJockey, which performs rhe same function but costs
significantly fewer Salts. However, the hardest-hitting enemy, the Handyrnan, is only briefly stunned by ShockJockey but is totally
distracted by Murder of Crows, giving you several valuable seconds to lay into him with gunfire!
Usir-rg the se condarv fire version of Murder of Crows allows you to place a rrap rhar, when approached, unleashes an onslaught of ,+' ; .
crorvs.This allor'vs vou to qr-rickly dispatch any enemy foolish enough to trigger the trap with your equipped weapons. Be careful
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rvhen setting a Murder of Cror'vs mine , however, since it has an extremely high cost in Salts per use. :-.-it#i .
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Lament@Xbox360iso
Lament@Xbox360iso
STRATEGY
Bucking Bronco is an incredibly powerful Vigor that allows you Since foes that have been levitated by Bucking Bronco are also ,
to turn the tides against any group of enemies attacking you. impaired defensively, you can make short work of any Beast,
Simply pressing the Vigor fire button levitates any enemies in whogeneral1yignoresmanyofyourattacks.A1so,ifyou're
fror.rt of you, allowing you to punish them for- extra damage annvhere near a ledge, simply attack a levitated adversary with
u'hile they f'loat defenselessly in the airl If an enemy reaches less your Sky-Hook to push them ofTof Columbia, ending their
than 25o/o health while under the effect of Bucking Bronco, threar immediatelyl
they will be slammed into the ground and instantly defeatedl
The alternate fire version of Bucking Bronco creates a ffap
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This Vigor is especially useful against hear,y hitters like the that levitates anyrhing near ir. \While this isnt as useful as the .:;11 i!; .
Beast, Fireman, and Zealot. Stop the Zealot from teleporting normal version, it costs little Salts, allowing you ro crearerhe {$1 i i
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around you by hoiding him in the air, then attack him with perfecr blend oloffense and defense, especially near any of ." T]
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your equipped weapon to immediately end himl Columbiat many railings! :,' 'i' :1.*{l: :
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Lament@Xbox360iso
Lament@Xbox360iso
STRATEGY
Shock Jockey gives Booker the powel to throw electricity, which is just as powerful as you might imaginel
The normal fire version of ShockJockey is both incredibly powerful and incredibly cheap in terms of Sa1ts, making it a useful tool
thror-rghout the game. Simply press the Vigor fire button, and voila: a stunned enemy rhar can't fighr back and that takes
double
damage for a short period. of timel
The normal fire velsion of ShockJockey is incredibly useful against mechanical adversaries like the Motorized Patriot and any
Automaton emplacement. Shoot Shock Jockey at them to keep them from firing at you, rhen lay into them for double 4amage
while rhey're srunnedl
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The alternate fire version of ShockJockey a11ows zap 51-*
you to lay a series of traps that create a chained lighming effect. These traps
any foe that walks in beween them. Employ multiple alternate fire versions of this Vigor to creare a defensive wall that severely ."t$i
punishes any enemy trying to move toward your positionl . tt
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Lament@Xbox360iso
Lament@Xbox360iso
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STRATEGY
Unlike most attacks, Charge does not have a normal method of fire; it only has an alternate. \X/hen you use it, you'll see why-
Bookel charges up his Skv-Hook, then flies toward his enemies with a single powerful blow!
Any eneml' hit by Charge is left vulnerabie, so you can continue dealing exrra damage after you hit them. you can also
use Charge
against opponents on different 1evels of eievation-r'each areas you didn't think you could by using Charge to
attack an adversary ;
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Be careful when using Charge against hear'y hitter .tr.*i.5-6f1en, rhey won'r be srunned by the effects, and Booker will end up ..$i
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Foes you should and shouldn't charge. :': b''"#i
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Lament@Xbox360iso
Lament@Xbox360iso
STRATEGY
Undertow, on its own, does not deal damage against most enemies and might be considered useless in many combat scenarios.
However, any enemy hit by Undertow is either propelled forward or pulled toward you, making it an excellent
utiliry tool,
:
especially late in the game.
In any scenario where you are near a ledge, Undertow can instantly end a combat encounrer i1 5s66nd5-5imply use it to fling l
your e nemies off of the confines of Columbial This is e specially useful against he ar,y hitters like the Zealor, Fireman, and the Beasr,
since it can end an encounrer u.ith any ofthese foes in an instant! |
Underrow will do damage to mechanical enemies such as rhe Handyman. Motorized Parrior, and TurrerAuromarons in
addirion
to stunning them, making it a useful attack when squaring off against these mechanized foes. ,,i .
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The alternate attack of Undertow allows you to pull an enemy toward you from nearly infinite distance. If therek a sniper you
cant i1l.i
defeat with your current weaponry, it's no problem-simply pull him toward youl Any adversary pulled in by Undertow is
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vulnerable and held in position, allowing you to unload an arsenal against a defenseless opponenr; t "4
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Lament@Xbox360iso
Lament@Xbox360iso
STRATEGY
Return to Sender gives you the unique ability to both shield Booker while preparing an attack and creare a forcefield
that
replenishes your ammo, depending on which attack you use.
The normal fire version of Return to Sender creates a shield that lasts for four to five seconds that, while active, absorbs
any ammo
fired at you and puts it into your own reserve. This replenishes your ammo while protecting you from damage.
The alternate fire version of Return to Sender also creates a shield but drains your Salts as long button.
you hold the
as -{i j
Releasing the button sends out an explosive projectile that deals a huge amounr of damage. compounded by any bullets sent #1:l
your wavl This is extremely useful against enemies like the Motorized Patriot-absorb a hail of Crank Gun fire, then send it
""4f
back toward your attacker! I (;jl
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Lament@Xbox360iso
As you journey through Columbia, you'll find many pieces of Gear located
throughout the city, each of which provides a
diFlerenr boo'r or unique abiliry beyond Bookers normal capaciry. In this chaprer.
you'll find a descriprion oFall rhe Gear in rhe
game, as well as their dilferenr ellecrs.
cear is divided into four categories-Hats, shirts, Boots, and Pants. only one
piece of Gear can be equipped, in each slot ar one
time. so you can have a Har and Shirt equipped. but nor ruo Hats.
Also' consider not only what you're fighdng, but where-having fuil
a set of Sky-Line Gear equipped ali the time might not
make sense' bur if you're in an area with Sky-Lines evernrhere.
rhen kir up ro take advanrage of rhem. Carefully
-rn""ging yo,r'.
Gear is key ro vicrory your Gear ohen ro take advantage oFevery
-change siruarioni
Lament@Xbox360iso
s-
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gs
Most of the Gear you'll find around Columbia is completely randomized. Each time you play through the game, you'll generally
As you progress through the game, you have a better chance of collecting the more powerful Gear, even though you do have a
3d&?g
Lament@Xbox360iso
Lament@Xbox360iso
Lament@Xbox360iso
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Lament@Xbox360iso
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V{hile most Gear is random, there are five pieces of Gear you'll always find in the same place and you are guaranteed to have
these pieces every time you play, as long as you are thorough! Check the walkthrough for the locations of where to find this
unique Cear.
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Lament@Xbox360iso
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You might notice that a lot of the Gear in Bioshock Infnite may have limited uses or may not seem that grear on its owi-r.-
However, when you combine certain pieces of Gear with others, you can create powerful and deadly combinations. Here are
a few examples of set-ups that you can create by combining Gear pieces together.
With this build, you'll find more ammo, reload faster, and you're y0ur This bulld is mostly centered around the Nitro Vest, which increases any
headshots will connect with extreme power! The buffs on Tunnel Vision and explosive damage you cause. When you combine that with Tunnel Vision,
Head Master stack, causing enormous damage with a critical hit from a gun you'll deal even m0re explosive damage per shotl
that is used with lron Sightsl
Quick Handed is better in this build than Ammo Cap, since the reload time on
Depending on your preference, y0u can switch out Ammo Cap with Quick the RPG and other explosive weapons can be pretty lengthy and you'll need
Handed-both increase your ability t0 reload in different ways, so this choice t0 reload these weapons more often.
mostly comes down t0 personal preference,
BERSERKER
ln this build, Gear is chosen to maximize your efficiency as a melee powerhouse, bent on crushing enemies with the Sky-Hookl
lf you're fighting stronger enemies like the Siren or Handyman, you can
equip Sheltered Life instead, which gives you invincibility after eating food
or finding a Medical Kit. Be sure t0 search enemies while you're fighting to
maintain invincibilityl
Lament@Xbox360iso
WIZARD DEFENDER
The Wizard build is iocused on efficiently and powerfully attacking with an Defender is a build focused on keeping the Health and Shield Meters from
array of Vigors. This Gear is meant to allow you to primarily attack using draining. This build is better 0n harder difficulties or when you're having
Shock Jockey, Devil's Kiss, and other elemental attacks. trouble advancing through some of the more ditficult points in.tlre story.
To see the lull effects of this build, zap an enemy with Shock Jockey, This build is mostly focused on Urgent Care and Hill Runner's Hat.
then blow ihem away with a Devil's Kiss projectile. You'll spread the effect When combined, you can use the effect of Hill Runneis Hat to get away
to all enemies using Storm and stun them all using 0verkill! f rom foes, making it easy to keep your Health Meter filled.
Once your foes are stunned, take 0ut y0ur enemies with headshots t0 fill 0n the Torso slot, you can use either Shock Jacket or Pyromaniac
your Salts Meter back up and d0 it againl lf you want to limit your gun usage interchangeably, since they both punish any enemy that tries to attack up close
completely, consider Brittle-Skinned to turn your melee attacks into defense Use the one that better suits your play style-Pyromaniac does more overall
draining, debuff strikes! damage, but Shock Jacket keeps enemies in place, allowing you to escape 0r
drain health with Sky-Hook strikes that are charged with Vampire's Embrace.
Since two of the Gear items in this build require Sky-Lines t0 be effective, When using this build, slow down to shoot a few rounds at grounded
you might not want to use these builds in areas with l;ttle-to-no Sky-Line enemies from a Sky-Line, then speed up to avoid their counter strike.
combat, like Finkton and the first part of Emporia. After killing an enemy, shoot at another while you're invincible!
With this build, you should fly in, use a melee attack 0n an enemy 0nce or lf you're being overwhelmed from the ground, try and jump towards multiple
twice then jump back onto a Sky-Line-you'll be invincible after you jump ofl enemies if possible-Fire Bird wi|l ignite them all! lnstead.0tt4ling to finish,
and again when you jump back onl off the flaming enemies; jump bae k,on thesry-Llne t0 lieep'taking your
enemies out from up high!
Lament@Xbox360iso
Climb the ladder to the dock and search inside the shed for a few loose coins, known locally as Silver Eagles. These coins may nor
be worth much where you've been, but they're the currency of choice where you're going. You'll need as mr-rch of this currencv as
you can find. Ascend the stairs to the base ofthe lighthouse and search the barrel offto the left prior to knocking on the door.
This search should yield additional Silver Eagles and get you started on unlocking the "Coins in the Cushion'Achievement.
::
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Lament@Xbox360iso
phonographs, telescopes, and many other devices. Take a moment to interact with each item whenever you see the button prompt.
Make your way up the spiraling staircase to the top of the lighthouse and approach the gate in front of the lamp. One of the
postcards Booker was given reveals a pattern that matches that of the bells on the gate. fung the bells the number of times shown
on the card (Scroll x1, Key x2, and Sword x2, in that order), and watch the lighthouse transform before your very eyes. Take a seat
Ring each bell the number Df time$ shouJn 0n the po$tcarrl, in sequenNe 0rder from left to righl
Lament@Xbox360iso
the clouds, comprised of floating islands and bridges, where a man named Comstock is deemed a prophet. The rocket touches
dorvn atop a tower, then immediately lowers deep into a holy temple below
Lament@Xbox360iso
Descend the stairs tor'vard rhe sounds of the choral voices and inspect each of the two chapels flanking the large statue. The small
chapel on the leli contains aVoxophone. Voxophones (80 in total) are personal recordings made by the ciry's residents that often
reveal interesting details concerning the history ar.rd politics of Columbia. Both chapels also contain a number of baskets, gifts,
and orher containers rhat 1.ou can search for Silver Eagles. Don't let the small denominations fool you, for- even these sn-rall
Descend the stairs past the robed man to the temple below,
Lady Comstock baptized, for only those who have been cleansed ofall sin can
Welcome Center
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Lament@Xbox360iso
:riiiiir' i:!i...
FIND THEMONUMENT
THT GAROE!'{ CIF NTIJ TfiEN
too soon.
Ynu suruirreci the baplisixal elunking only to al.';ake in a land
rr,rhere p*lr!0iisn.r and religion have blended.
that dunking, but every bit offood he eats helps replenish his And then, the archangel showed a vision: a city, Ilghter
than air. I asked her, "Why do you show this to me,
condition, which is represented by the Health Meter. archangel? I'm not a strong man. I'm not a righteous
man. I am not a holy man." And she told me the most
remarkable thing: "You're right, Prophet. But if grace is
within the grasp of one such as you, how can anyone
else not see it in themselves?
Lament@Xbox360iso
Lament@Xbox360iso
pro$ h e cy
===ffi-i',',c8fu itoak's fi ift s{
:..=-==$*-fl xl**uou.op. is locateel inside !{uds**ls liille ''
can be free from "the Sodom below." Follow the others up the
the fair and raffle today. Inspect the flower shop up the stairs
GO TO MONUMENT ISLAND
Thke a moment to look through the Telescope on rhe lefr
the gate up ahead. The policeman there explains that the road
TELESCOPE is closed for the night's fireworks show. It's for your safery, so
ljild the firsr cf I 2 i::leractive Telesc*pes lccareetr on this you'll have to find another way around. That way is through
r*ad, cll ro rhe left. {c's free Lo use and grants the vierven a
the Fairgrounds. Ascend the stairs to the sounds of the
tre*retldcus el<lse-up o{r Monument Tcrrer"
carnival barkers.
Lament@Xbox360iso
TtlE-FfiIfifr*$tll,lfs "-'--'.-----.-::
"
F The Columbia Raffle & Fair is uking place today, July 6'h, m--'
co celebrate Columbiat lndependence Day. And nobody Th* [mvy sf &,1 ${is Feers
has pumped more money into this yeart fair than Fink Fi;:d :his particuNa.r Kilreroscope opposite the Vigor
ManuFacturing, creator oF the drinkable, powerFul Vigors. elemonstratiorr at the lop of rhe srairs. neirr rhe cntrarrce
to the iestival. {}an't be so distracted by those feats of
Stand in slack-jawed amazemenr as the Vigor barkers and their
wenderrrre*a that yn* miss the Kinetcscope oa the righr.
assistants demonstrate the power of Vgors, then step up to
tle "Cast Out the Devil" carnival game to give the Bucking
Bronco Vigor a tryl This game and several others in the fair
win some money, and have a little fun for no cost at ali.
The Fairgrounds are roughly circular in shape, so take a
moment to explore the area and try each of the three games,
as well as the Voxophone recording demo. Theret also a Veni!
After you finish trying out the carnival games (covered on the next page), make your way to th€ ticket vending machine near
the gate by the Handyman exhibit. The talking machine informs you that the raffle is all sold out, and enrrance is reserved for
dignitaries and VIPs only. Lucky for you, theret a free sample of the Possession Vigol just steps awayl Take the bottle of Possession
from the lady on the left to gain the ability to turn machines into allies! Put it to use on the ticket vendor machine, and watch as it
mistakes you for the esteemed Assemblyman Buford and opens the gate on your behalf.
Use the free $arnpie 0l Possession t0 trick the vending machine cantroiitng the gate.
Lament@Xbox360iso
Lament@Xbox360iso
Constance Field
Slry-Hook weaponr to the statue that is phased from male
August the tst, 1902
to female on the right. The plaque says rhar R. Lutece
Path of the Scrol]
"Gave Columbia Her Wings," but more importantly, theret a
Yoxophone on the bench for you to pick up. Proceed toward Madame Lutece-l have read all of your books on
the sciences. Mama says, "lt's not a fit occupation for
the sounds of the singing crowd in the distance. a lady," but I think she's jealous of our cleverness.
Is it true that only you are allowed to visit the girl in
the tower? If the Lamb is lonely too, I should like to
RAFFLT $&{jERT meet her, as we would have much in common.
regards, Constance
-Warmest
Follow the path around the lower level of Raffle Square , along
cut through the park. Head up the stairs near the fountain and
continue down the other side toward the stage in the distance.
the woman with the raffle numbers is waving you toward her.
DEFEND YOURSELF
The crowd vanishes at the first drop of blood, and the gate leading back the way you came is bolted shut. Youre going to have to
fight your way out of Raffle Squarel Use the Slcy-Hook to hit the fivo cops who come running at you, then search their bodies
before heading up the stairs. The impressive bridge and island that you see dead ahead floats away as you approach. You 11 have to
Hold the Melee button to perform an execution-style attack with the Sky-Hook once you've seen a skull icon appear over the
enemyt head. This bloody assault isnt for the faint ofheart, but it is effective! Although you can execure rhese coffee-and-donuts
patrolmen when thefre at full health, you'll need to soften up tougher enemies quite a bit before they'll be susceptibie to a
Sky-Hook execution.
Tap the Melee buiton lor a quick strike, or hold it t0 perform an execution whenever a skull icon appears ovsr the enemy's head,
Continue to assault the cops who approach near the fireworks display with melee attacks and take cov:r near the kiosk in the
centet to stay close to the Health Kit if you need it. One of the cops who attacks in *re area behind the stage di6ps'tPia&f,i
making up for the one you lost during the rocket trip. Booker automatically equips the Pistol,il.his right lrand onge iq olla
it
Lament@Xbox360iso
Fll:'u
ii.
$i l':'Descend the steps to collect the \bxophone and the money
i\-' .
iV lrrom the Silver Eagle Bag near rhe vending machine. Purchase
- the Possession Aid upgrade from the vending machine for
i:-t=
!f
. ..': $50. This upgrade allows you to use the Possession abiliry to
turn humans into allies who commit suicide when the effect
the effects of Possession wear offon l\ever hesrlal€ t0 tirik* pO$sr$si0il clf a Guil Aut0matcn 0r 0thsr naNitine
There's a second Gun Automaton located on a ledge near the flowering bushes on the right. Head up the stairs on the right to
avoid detection, and use Possession on it as soon as you can. You can safely target it from the area near the fountain that is directly
above the vending machine. Sometimes it's worth using Possession on a Gun Automaton not only for the help in defeating
enemies, but as a u.ay of saving you from having to spend ammo destroying it.
Lament@Xbox360iso
Booker can only use Possession on one human enemy at a time, but the length of the effect varies berween enemy rypes.
Human foes react to Possession differently. The effect wears offover time (its effect fades much faster on tougher enemies),
but human enemies kill themselves as the effect fades. This makes it possible to eliminate a couple of foes by simply casring
Possession at each one of them. As the effect shifts from one adversary to the other, the enemy no ionger under the Vigor's trance
will kill himseif with his weapon. This is especially helpful when you're low on ammo, provided you have enough Salt to employ
this expensive Vigor.
Gather up the ammo from the gun lockers in the park and continue pasr rhe police barricade to Shady Lane. Raid the grocery
store on the left for food and do a thorough sweep ofthe area (and backtrack, ifnecessary) to repienish any lost heakh and Salt
Pick up the Devil's Kiss Vigor that the Fireman drops upon death, and watch as Booker gains rhe abiliry to hurl those very
same fireballs that the Fireman was using. Tap the Switch Vigor button to alternare between Possession and Devil's Kiss,
and note how the graduation on the Salt Meter changes. Devilt Kiss consumes less Salt than Possession and can be cast more
Ascend the stairs engulfed in flames on the right to slip behind the white gazebo to get the drop on anorher Gun Auromaton.
Take Possession of it, then approach the edge to draw the cops out of hiding from behind the barricade. Switch to Devil's Kiss and
lob a fireball at the fuei slicks on the ground. Thrget the red, white, and blue fireworks barrels with your Pistol if you run out of
Salt and want to get the mosr bang out of your bullets!
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Aim ilevil's l{iss at the oil slicxs on the graund t0 snare enemies in a pool oi fire.
The path to Monument Island is out, it hasnt docked with Shady Lane and probably wont, given the flaming condition of the
&
Eg
,tc n Resraurant and head inside.
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Lament@Xbox360iso
COMSTOCK
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ROOFTOPS
TO IST FLOOfr
TA zND FLOON
LAlts001[ltI RtstnilcE
TA zilA FLAOR
Lament@Xbox360iso
MONTGOMTRY RTslNff{trE
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GO TO MONUMENT ISLAND
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The restaurant isnt empry, but there aren't any hostiles in the
'
immediate area, either: only the odd couple who asked you to & Lcok Eack at {}pening ilay
flip the coin earlier. The man is busy scrubbing the bar, while Ths Frnnhet Stanus uil ts Fscs:
t&l:rL:* ^*J tat:&t--..i!t
the ladv offers you an aperitif, a Shield. Thke the bottle from SIrEatttt utru Ii:*t!vgL.
her tray and bask in the comfort of knowing that you now l&jp tps.nr{p frnn'r
t€ t, !r(r{rlcet1, hs \rr,t
t I ttElt flllt+ €n-11*ilprl
!!,{,lltCr$ "iininR"
drBlIUll
attacks and help to keep you safe from harm. Take cover and i.ir;w;r iiiu i:,rii, 'i-ir*re , *nqicl a ba*r:e l- a****r:ci*g
'""fnre Ris* *.f C*lu;xbia.' .1 o:.i \.c tltrtr Ki*cIc.royc:,
wait for the Shield to recharge whenever the yellow Shield
lil..r'n t;rilr!r\'irt lO \*irl-, clilr iri rl-;.e ilii"*;irr;rf iiinr:"
Meter depletes and you see it "shatter" on the screen. X ;";" ,r,',;,,,1 '.,, ,'',...,{-,irrr. Kirrii,.icri) is ::l}(} lu{'i{i
.lo.alrcri ili {.,,lur*hi:r. \U if tiilrlr i(};ii {:\{:ilr'il}*nr rvirer:
,,,!.,,, ,,,.,,,,.. ,! ,1",..,, L i,,..,,"., ., ...;l: 1.,.
! .;
ittf,!t 5tti!: tilfct.
Artiorcl] the iail]; reat il* i;i:i:l*n tD .rirla;i ti:e Shi*ll ,Jpgr;ce
. ..:
Collect the Voxophone on your way through the kitchen to the doors leading outside. Thele's a wealth of food and alcohol
scattered about the kitchen, but take it easy on the latter. Though they do serve to repienish your health, alcoholic bevelages drain
your Salt and may leave you in the uncomfortable position of being unable to cast anyVigors when you need them most!
Lament@Xbox360iso
all but the strongest of foes and can successfully knock most
Pick up the Machine Gun near the crates and descend the
on the right and slip into the small room where the generaror
it to destrov it before heading around the corner, else you could find yourself caught in crossfire between two Gun Automatons.
Tiie gree n gl0''r is y0Lri tue ihat B00ks!-is ,..lilhin reach ilse ilrs m;1inte$fincc iriiiidifig k'}r ccver uJher sneaking
oi the {reight ilock rf enr$,t. v.rith!n range 0f pO$sessiitg llr **n AL:irnra.irri.
Round the corner and quickly head up the steps to the left as a fresh batch of Founders approaches from the right. Hit them with
Devil's Kiss and open fire with your Machine Gun before continuing around the corner to the right, toward the roof overlooking ++i
the building with the large skylights. Search the multitude of lockboxes and gather the few Salt Phials you find. Quickly use q'i
Possession on the Gun Automaton that is on the barge near the skylights below, and let it aid you in clearing the roof. Shoot out .,"€*
, {#*
'kylights and jump down to the bedroom below ro enrer lhe Lansdowne Residence.
rhe glass
-i
. ", {+'r \ G;:"-
, . .a*.--"+jjr]*-.'
----:--
".::i:.iL.*!
Lament@Xbox360iso
'reveals,the history behind the strange chest on the floor to the Byron Cotswold
right. You cant unlock this chest yet, but trying to yields an June the 23rd, I9I2
optional quest objective. The key to this chest is discussed Lansdowne Residence
later in this walkthrough.
Otis works up at the lodge part-time. He took this
box from one of their secret ceremonies, and I know
Jor sure there is something dear inside. Problem is,
Otrs is more fool than not. He didn't bother to also
secure a key from the feathered brothers to open the
damn thing.
Exit the house via the upstairs balcony and leap to the freight
outside the large building nearby and open the doors to enter
the ieft.
crawling with cops. You've got a fight brewing, but there's a vending machine straight outside Montgomery Residence, to the right
of the stage, that sells Health Kits and Salt if you need it. Don't miss the Voxophone on rhe stage.
Lament@Xbox360iso
rvalls,vay, just beyond the grassy area. This helps draw a lot of
Preston E. Downs the attention away from you, making it easier to pick offthe
Iune the 291h. I9l2 Founders one by one. Hang back until you see the Fireman,
Comstock Center Rooftops and then move inro covel near the pile of crates'to finish him
Ficht,vour vray ta rhe crate$ 0n tils iefi. ihen itin and use Possession on
ihe Gun Aut0rilatcn thai i$ stati0ned 0n the walkway lley0*C the teiits.
lrlak* sure y0u've compleie ly destroyerl the Gun Aulomaton, n. your one-i{me aily may ti.;rn again$t you
Lament@Xbox360iso
i' t.
/'" eA a*FRE* a !
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' The quiet halls of the Fraternal Order of the Raven provide
. i ,-t a
:--:: There arent many enemies here, but the squawking of the
and wait lor the survivors to charge up the stairs. Keep the
small Salt Phial and Health Kit. And when the Angel Columbia gave unto the Founders
the tools to build the new Eden, they did so without
hesitation For 85 years, they prepared the way of the
Lord. But when the Great Apostate came, he brought
war with him, and the fields of Eden were soaked with
the blood of brothers. The only emancipation he had to
offer was death
Descend the stairs and raid the lockboxes left behind by your
of the Order fled down the hall to the right, but there is an
".:l:
'.-.:-a
:'\ -:
i i,== Quitkly pick up the Murder of Crows Vigor after defeating
l't* .
, !$=' him-you can hold the Vgor Select button down to bring up
, i=.*t the Vigor Radial-and lay a pair of Murder of Crows traps
::' down. Place cine on either side of the statue in the cenrer of
,
' the aviary to catch the Founders about to descend the stairs.
are interviewing the man and woman of the household here, so watch your aim. The crosshairs rurn green to denote an innocent
target: only shoot an innocent if you wish to draw additional law enforcement to rhe scene. There aren't any collectibles in this
TELESCO PE
-{'eXescope
This eas:ilv *r.eriooked is orr the borr cf th*
F$*$d*c barge ro thc left o{ t}re roofrops. {-eap t* iL
fi'om t{r* lreight h*ok *n rhe huildi*g bei*re rhe one
rvirh the large pario"
Continue across rhe rooftops via the freight hooks and leap to
Fight your way up the stairs, and head inside the Gondola
Srarion entrance.
Lament@Xbox360iso
1B€trruA]rurororu- gStuAroru
g# Aw xE w,&Y 4"
FINDA GONDOLA
Several police and Machine Gun units, as well as a Gun
Automaton, heavily gllard this station. Before you rush in to
[fneanny folystery im $s*urrlhia... spent ammo, and to refill your Health and Salt Meters.
l-his Ki*etosc*pe is locatecl oil tire risht-ha*r1 side The Veni! Vidi! Vigor! vending machine carries upgrades for
of the Go:r.lola Station, directly acrcss fr*m t!:e &l,r Murder of Crows and Devil's Kiss, but it is highly unlikely that
vending rxachiaes, l*spect :it be{toi'e ent*rilg the lohby
you ll have enough money to buy either of them.
or yru dur,'t mi:: it.
Enter the main lobby on the right and use Possession on
more a m mo or Sa lr.
The enemies here destroy the turret, but you shouldnt have
and Machine Gun. Gradually fight your way past the columns
work of the Founders with your Sky-Hook melee strike, especially now that you have Burning Hdo equippedl
Search the ticketing offices on the left and right and raid the many desks and cabinets for food, money, and ammo. Exit the srarion
through the rear door and step out onto the balcony near the Sky-Lines.
Flunder Poiic* ar* r0 match J*r a Sul Aui!$aton ilcil't he $iiaie to hit the baton-wieiilin* F*unders with melee attacks
that ,ras brefi !e$$esse.l and Milrdsi 0J Crli^r$. to save ar*mt anC iight them un fire
Lament@Xbox360iso
TffiT T*LI.IHfr
you can use the gun in Booker's right hand to fire on enemies
controls to keep from traveling too quickly. \fatch for the lone
Founder on the first rower you slide past, and leap to him for
TELESCOPE
a Sky-Line Strike. Kill his companion ro rhe left and enr€r rhe
Skv-Line Srrike the lone ivorker on the balcon1,"
then inspect the Telescope in the corner before you grab small tower to find an Infusion on the desk and a Telescope
the Infusion inside. Always teap off Sl7-n-ines ro explorc outside. Leap back to the Sky-Line, making sure to continue
any platfonn you see f<;r coilecribles. in a left-ward direction as viewed while exiting the tower.
Caaiinue along the rails to rhe upper rower, leap off and kill
rflove the freiglrt out of the way, then leap back onto the rail Zachary Hale Comstock
and continue to the police barge in the distance. September the 9th, 1895
Gondola to Monument Island
Slqz-Line Strike the lone Founder on the barge, then take
out the three Founders near the srairs. Booker needs to "And the Lord saw the wickedness of man was great.
And He repented He had made man on the Earth."
reach the upper Slq'-Line if he's to get to Monument Island. Rain! Forty days and forty nights of the stuff.
And He left not a thing that walked alive. You see,
Face the large hotel where the enemies were, and leap to the my frlends, even God is entitled to a do-over. And what
is Columbia lf not another Ark. for another time?
freight hook above the balcony. Find the Gear behind the
nightstand as you cut through the hotel and exit via the rear
in the distance.
,\'0u r;n't sirc; ai*nt iiy-lines lhai iat'* f|eighl *r tl:en'; ?he easresi vyay it
rlakr a giilpiliitl iiismrunt
Fi:li i::: lsvei.t'. inOve ihr:idiqirt tut riti:e v;a'l, is r,.1ter uilh a $iy-l".ifio Sti;k*:
Leap down off the Sky-Line near the large squad of kneeling
alone. They also make for easy targets and can be annihilated
with a single Devil's Kiss, even rhough they do not drop loot.
The same goes for the group of kneeling men inside the tower.
Ride the elevator up and follow the signs for rooftop access ro
YaL:'i: qa];: ij0 lcrl frr $laugltriint t;"e;e d*fense!rs$ Filunders
the Sky-Lines. sC i,oid L !r,f f.re
rl i! ;' #ffi
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Lament@Xbox360iso
,r#i* ilt
his airship. Leap to the freight hook, then Slcy-Line Strike the lone Founder on rhe wing. Raid the chests, then head inside,
where several more enemies await your arrival. Open the door on the left to enter the cockpit. The room is empry s4ve
fo; a.
woman robed in white, praying to the painting of Father Comstock. Approach the control terminal and rig the steering.
Leap t0 the zeppeiin, then fight your v,ray inside to the controlsl
Comstock appears before you on a small gondola, and instantly, your zeppelin is set
ablaze. Run to the adjacenr room, ro the escape hatch in the floor, and leap to the
Sky-Line below. This can take Booker where he needs to go.
Lament@Xbox360iso
\{akc -rour wa\- through rhe series of laboratory rooms, past the grou,th charts and crackling cables oFelectricity, and onward
iitto the are:r cleenecl to be quarantined. Pull the levers under the Siphon P:rssive slgn to u.irness rhc rerlnants of-the girlt past,
three critical svmbols olher cl-rildhoodyears, and then continue on deepcr into che emprvsilence.
pr,Lsh r-our u.:rv through the airlock door or"r the left to flnd anothervoxophone before'ou corrin*e clor,r.n the hall. The darkr.oom
cn the left contains ntlrnerous photos of the girl. Similarll', the theater on the right conrains a film reel sl'rorvir-rg various clips of t6e
girl iean-ring to pick locks, decipher codes, paint, ancl dance. Interact with the projector ro vierv the film. Collect the Voxophone
near the chalkboard ar-rd proceed past the room containing the siphon apparrrtus, then ride the elevator up inro the observation
;i.@@=ed:
Lament@Xbox360iso
i iil::: t;:a irri::r,.r ircaiti iteifatii tle ri::ikbl;i't ir':::liirii; thr i:lliir': itr.i'r';ef rr'1itIt
Ty Bradley Ty Bradley
April the 8th, 1912 Iuly the Srd,1.912
Monument Island Monument Island
I guess even in a restricted area, these crackers Uh, Mr. Thompson, sir, I replaced the entire fuse bank
need someone to clean the floors, hm? Hmph. as asked, and the lights were all in working order
Those politicians and scientists don't bother 'bout last... Iast night ... there they go again. We go through
what they say 'round me, because I'm some half, boxes of fuses every day as of late, just in the Siphon
lettered colored boy. But I can tell they scared out alone, I don't. Oh! Oh, Lord, something's happening!
of thelr wits by that thing they got locked upstairs, What- lScreamsl
yessir. They got a tiger by the tail, and they don't know
whether to hang on... or run.
Lament@Xbox360iso
!1 :-
:
: j-='
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:1
Pull the lever near the shuttered window to reveal the girlt
Elizabeth. It's not until he shows her the key he was given on the rowboat that she realizes he might actually be helpful.
Follow her through the hear,y steel door and back through the observation corridor. Her guardian, a screeching beast whose goal
is to ensure her captiviry is wreaking havoc on the monument. Continue running as best you can amidst the collapsing girders
and ear-splitting noise, and follow Elizabeth to the elevator.
The creature-songbird-is nearly through the wall when the falling elevator blocks
its advance. Drop down onto the wreckage, then head up the stairs to the top of the
t:
tower and exit through the door. Continue up the side of Monument Tower to the
very top. Booker and Eiizabeth are knocked from their perch, but Booker didnt come
this far just to let her die. He catches her hand and manages to latch onto a sky-Line
below. He can't leap to the other sky-Line because of the cargo and, with his right
hand holding onro Elizaberh, he's unable ro rake conrrol or fire any weapons.
The nvo fail from the severed rails and crashJand in a faux ocean below.
Lament@Xbox360iso
tl'',;.'W*.,
le ;tor:,jririi lras ll;r +r: iltJil{iic!: ic lii,risCl ilri }:al lt;1:: icxi$i
Lament@Xbox360iso
*reATT'tr*Kfftffi[n
UPPIR TOAAI1iIIALK
BATTLT$ilIP BAY
Lament@Xbox360iso
4
Ed Gaines
March the 6th. 1912
Battleship &ay
Battleship Bay
Thi' Kinetnsr,rpe is ,rn thr smrli ret titr cf rhe BnrrdrraiL
separating f he t-ltr'{i beaches" trt's arounct tirs eocner t* tnle The Prophet may know how his own biography's going
riglrr. agairr:t the olher.iJ. rithc *rli ,rhc., *{},!L(t sl}ot\ to end-but I can scarcely fathom how I'm going to
start it. Other than that the kid's stuff you get at the
thr airship poster.
Hall of Heroes, anything prior to his baptism was,
and here I quote, hang on, "left on the riverside."
They'lI call me a plagiarist, but I'm going to spend the
first 30 pages regurgitating scrlpture.
Make your way across the sand and onto the pier to find
Foljalv the s0unds 0f the musir Out Ontil the pier iil Jind ilizabcih.
Lament@Xbox360iso
the Gift Shop. Head up the stairs to the i-Lpper level of the
Boardwalk and make your way pasr the souvenir carrs to rhe
unlike the one you made at the raffle, has only superficial
Elizabeth'.s choker?
TFIH AH$A#T
rea1lycomeinhandy.Notonlycanshepicklocks,butshe,Il
periodicaily toss you money, foocl, Salts, and ammunition.
Lisren for her audible cues, and press rhe Reload button to
l*i i
catch what she has ready to throw you. An icon appears j
;J*
on the lower porrion of the screen to let you know what she
G$ ;
The rcLrf le fi-ori: tie iallls giv€s you ;1 lltcte !f Gear if l:tu il!led has on hand. ' '?\{
il* anlcriiitel
t+ ili!'c!d :i"tB tali at i\3ll -
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Lament@Xbox360iso
Continue to the far end of the hall and collect the Gear and
the Yoxophone from the washroom. Make a lefi past the
rvinning first throrv at the raffle-you did try to throw the ball,
out. Have a look around, gather up the stray Silver Eagles, and
search the restrooms on the far side of the room for a Voxophone and Kinetoscope (the three Kinetoscopes you first saw in
The Biue fubbon Restauranr are present here, as well). Once you're done looking around, head up the stairs flanking the
Motorized Patriot photo exhibit and make your way to the turnstiles, where a peculiar lady mistakes Elizabeth for someone
named Annabelle. Follorv the ticketing signs up the stairs and down the hall. With any luck, you'll both be on the next gondola
When I first see Columbia, that sky was the brightest, As a boy, I had a dog named Bill. And like all dogs,
bluest sky that ever was. Seemed like... heaven. Bill was a loyal friend. If we had not fed him, Bill would
Then your eyes adjusted to the light and you saw that have been loyal. If we had struck him, Bill would have
sea of white faces lookin'hard back at you... been loyal. Only when the colored man can make that
claim wlll he take his place in society.
$*ru**t& $TeTs*F€
Cross the lobbl' to the ticket counter and ring the bell. The man behind the counter quickly reaches for the telephone as you draw
near and seems to intentionally ignore you. Bookert instincts tell him something isn't right, and het quickly given the choice of
drawing his weapon-a risky move when trying to remain incognito-or demanding the tickets.
Lament@Xbox360iso
thp windows shuttered, and the people in the room all draw
$olving the lnish Frobleml
their weapons.
Cantinue dolvn the hall past cbe "lvhites" restl:{}or11i tc rlle
windorvs in ehe distancc. The Kinercscope is li*eti up irr Tirrn and cast Murder of Crows ar the men near-the violin
the center ofthe hall, facing ilccker as he approaches. cases, and. open fire with the Machine Gun. Swap o.r, ,h.
Pistol for the China Broom Shotgun near rhe violin case on
Use the counter ofTto the right for cover if necessary, and
adjacent security office. Loot the bodies and desks for goodies .
..1 '6
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,, Elizabeth managed ro slip rhrough the
-:r:t
;1't= gate and g€r a prerry good head starr on i
Booker while he was busy trying to stay
Silver Eagles.
Fii:abt;h *rii! L':ndagr yi lr stab r*riunti if y*it chc$ss th* "Demand Tickeis"
olt!r:n when elealint with the clerk
Head out onto the platform to find
right-hand stairs. Board the gondola and pull the lever in the wheelhouse to reunite with her. This wont get you to the
First Lady, but it does get you one srep closer to it. Exit the gondola and scour the area for searchabie gifts and the Telescope.
Proceed through the turnstiles beneath the giant tank drawing to enter Soldiert Field.
TELESCOPE
Zachary Hale Comstock
.Ascend the stairs from rhe gondola and take a mornent t{} September the 9th, 1893
use the telescope near t&e railing" 'T'his set o* higtrr-por.vered Park Ticketing
*ptics grants y*lr a great vierv across the sk3', lccLing back
dt [titi!el!eld 5J].
As the months and years turned to memories,
so clid the men of Congress turn to righteousness.
And through the technology of men, the dollars of
Washington, the Lord worked his w111 upon Columbla
and raised her high above the Sodom below.
Lament@Xbox360iso
- S€FK"g3KKru9S S-Kffifuffi@
TAKE ELIZABETH TO THEAIRSHIP
$$Lffit[ffi's F!rL{} W[tfiSh4H $gt{Taffi
It's a place where kids can play games, ride a carousel, and
Booker, Soldiert Field has plenty offun for big kids, too!
left, and instruct her to open it. You can find a lockpick
on the floor near the locked door. Snag even more near
Infusion and Voxophone inside the office, and spot the safe
on the floor in the back room. llelrrn cn** _vou have {ive l*ckpicks l,J get the hunelreds
cf $ilver !a-c1les inside.
Daisy Fitzroy Safes qrpically contain large sums of Silver Eagles, ammo,
February lhe L2Ih, 1,912 and Salts. Unlocking them all isnt paramount, but they're
Soldier's Field Greeting Pavillion worth backtracking for once you have enough lockpicks.
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Lament@Xbox360iso
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Despite the gate from the \Telcome Center being sealed shut,
shops on the left while you look for the Voxophone in the ice And when I came to Washlngton, there were few in
Congress who saw my vision for Columbia. But it
cream parlor before exploring rhe area to the right. rs the burden of the Prophet to bring the wicked to
righteousness. For what am I, if not a mirror to reflect
the face of God?
There are several vending machines near rhe dead-end leading
the Voxophone inside Founders Books, and give the roy srore
steal, if desired.
Lament@Xbox360iso
,3:1r,11 1:;
ffi
Mighty Sangbird Fatrsls the Skies!
will be quick to open fire if you take it. One shot from the
but youre going to set the park on high alert ifyou take it.
This Kinetoscope is located betwee* the Weicome Center The owner and five additional police will attack, as well.
gate and the ice cream parlor to the lefi of it.
Behcld the earliest foctage ofthe Songbird,
protector of the true patriotsl
Pull the lever at the end of the dock to summon the gondola.
Rosalind Lutece display at the Hall of Heroes-it might not be all that stable ,
FIND SHOCKJOCKEY
Make your way back pasr rhe shops and the hotel roward rhe
found the lockpick near rhe carousel, the one on the ground
to the lefi ofthe elevator should bring your total to five, just
until it comes to a halt, then access the fuse box on the left to
the right. Grab the lockpick near the dolly in the center of the
might escape your norice, such as the one in the stall in the
ladies' restroom.
Voxophone and Gear on the right-hand side of the offices. I served two-score years of soldiering. And every
heathen land I've known is less peopled for my
You wont have enough lockpicks (five required) to unlock the passing. I hated no special enemy. Until now. Comstock.
He's made a vaudeville travesty of my battles, and cast
floor safe in the back ofEce, nexr to the Gun Auromaron,
himself as the white knight. I called him out over it,
but you'I1 be back through here soon enough. and he stripped me of my rank. That man has never
seen the savage face of war. But he wi1].
gKY R**S
Take cor.er behind the crates ar the bottom of the stairs and listen to tl-re rallying speech being given to the Founders up ahead.
Cast your neu-found Bucking Bror.rco ability at the group, and quickly lob a Devil's Kiss to engulf them in flame while they hover,
helplesslr., above the grour.rd. Use the Skv-Hook to leap to the freigl'rt.hook on the balcony to the right, kill the Founder stationed
there, tl-ren sr.riitch to Possessior-r and use it on the distant Gun Automaton. Maintain this upper position and use the Carbine to
pick off those Four-rders th:rt er.ade 1'our deputized Cun Automaton. Cast Possession a second time if the Founders hadn't already
Elizabeth alerts r.ou to an incoming crow, otherrvise knor'vn as a Zealot. Lcad the Zealot into the large pavillion on the right-hand
side of Ski. Road, and blast it rvith the Heater (or China Broom Shotgun) and Bucking Br-onco. Step back outside and finish off
anr- renaining Founders ir-on-r the relative safety of the balcony abor.e the pavillion entrance.
Lament@Xbox360iso
E oy' the calm ofa silenced Sky Roid and have a look
:'
The one thing people need to learn is that fear is the God makes all kinds of soldiers, but he only made one
antidote to fear. I don't want to be a part of their world. Cornelius S1ate. My father followed him up San Juan
I don't want to be a part of their culture, their politics, Hlll, through the legations in Peklng, and, as he put it,"
their people. The sun is settlng on their world, and through hell, the order was given." At today's muster,
soon enough, all they gon'see... is the dark. Slate asked me if I was Sergeant Monroe's daughter.
I said, "Yes, sir. I am." Slate said, "Your father always
wanted a son. I hope the fool has wisdom enough to
recognize hls good Jortune."
Lament@Xbox360iso
and a few rounds of the Carbine. Do the same to the two who
It{hs are the tfox Fcpuli? approach from outside, and approach the Sky-Lines at the end
Learn who the trtox Populi are, in the eyes of Co:nstock, of the Boardwalk.
ar the Kinetoscope on the grouad fioor
of the Patrict's Pr:ide Par,illian. It's locared lacing A massive amolrnt of cargo biocks the Sky-Lines. Pull the
*ie coucires near the eandv sfclre" lever on the control terminal to get the freight moving.
Once clear, Booker and Elizabeth can leap up onto the rail
Keep your eyes straight ahead and leap to the next Sky-Line as
soon as you see the prompt signaling that it's okay to make the
Fuli the iever t0 tlear ihe $ky-Line oi caroo Rlde the $ky-Lins uir ihe slope.
r',rhlie ilizabetli comr-nandeers the Skv-Hock 0n the leil then leap acrsss t0 the recond lrack anci iide il i0 the plat{crffi
Descend the stairs toward the gondola and consider swapping out your Shotgun or Machine Gun for the RPG. Dont miss the
RPG ammo on the floor near the weapon. Collect the Voxophone in the pilot house of the gondola, then head up the stairs on
The sounds of sniper fire ring out as you make your way to the stairs. Listen for Elizabeth's shouts and take the Birdt Eye Sniper
Rifle she throws you, making sure to hold onto the RPG you just acquired. Sprint up the stairs to the defaced statue-sacrilege!-
,*'\. t-*t;
Lament@Xbox360iso
left. Strafe in and out ofcover behind the large statre and duel
Devil's Kiss rraps at the base of the stairs and under the
Sniper Rifle ammo your way, but there's a Carbine to the far
rlght should you need it. Stay behind the large statue while
reloading the Sniper Rifle, then srep our of cover, zoom in,
ffi[M0ntAt T0
OUN LEAY
llll0l|ilnrn Kil[t
PIKING TXHIBIT
f;XH
Lament@Xbox360iso
; '
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t# FIND SHOCKJOCKEY
l{i
.i..c'TheHallofHeroesappearsemprv.butVoucanbetthesilenceE
.l-/n
, a*.f
'a,., 'wont last for long. Head down the hail on the left and enter
the office next to the Minutemant Armory vending machine
too happy to see revealed. Slate will give Booker the Shock
Jockey Vigor, but het going to have to fight his men for it
first. Slate would much rather see his men die an honorable
like Comstock.
ur
of the
rilq soldiers
)ururcr5 who ctil(rgc from
wtro emerge trorn behind tocKeo ooor.
the locked
Dcnlno fne door.
#
Helpyourselftothelnfusionartherearofthestorageroom, - '; j.i:' :tjfii.,f,j*fl'_t u*l fl, n-, t€
l+.$f"i= i;
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and definitely pick up the wo lockpicks also present'
.F-
*;=i-$h
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fr*',*-n +*, ffift
Return to the vending machines if necessary, then advance . .44J'r,.: ; ;i= _ frf=C:-'i'i ;,fti ,"-f f,!
$Tl*t."it.. ?&;\-;i! g f
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to the rotunda, where a large plinth reveals the timeline
of the City of Columbia. Slatet men are srarioned in rhe
Hall of Heroes.
are for Vigors you already have. Though you won'r be able to
gain a new abiliry picking up a Vigor you already have is every
bit as good as gerting a full bottle of Salts. Vigors completely
Enter the Boxer Rebellion wing and continue down the hail,
As Booker eil€f$. su.iar rui ihe Carbin6 iar thc Silii:sr Rifle
ilie iork
nunini ihe
irehinc iqrk or
0r thc left.
lnc le{i The doors lock behind Booker, and wooden cutouts block
floor at each side of the room, near the cutoLrts-thefll soon retract into the floor and allow Slate's men to charge forward.
Recover your Carbine or Machine Gun and fight your way back to the rotunda. Restock your ammo and Salt supplies at the
flickering :ed iights and the main room beyond the doors.
Once again, the doors lock behind Booker, and het forced
the right and lay Devilt Kiss or Bucking Bronco traps on the
j
ground at the base of the stairs. Slatet men charge Bookert
HeaiJ to the right when you enter and lay muliiple traps
at the base 0f the stairs on either side of the rocks.
position from both directions, and. these rraps go a long way
one of the dropped Shotguns, and blast away any of the Founders who make it past your traps. Stay in cover to avoid incoming
fire from the soldiers with Machine Guns on the cawalk high above the floor on the other
side of the room. Pop out of cover, Iine up your shot, and take them down with one or
Once Booker has eliminated all these opponents, aZealot of the Lady attacks.
Use Bucking Bronco or Devil's Kiss to soften him up, then switch to the Shotgun and
pump him full of lead. Another option, if you have it, is to use rhe RPG. Just watch
for the crows to gather up, and fire a rocket at the floor to catch the Zealot in its
This Zealot has considerably more health than the first one you fought,
so dorit let down your guard. Search the corpses and lockboxes
j.
: 'r'i:,
i: :':
for Salts and ammo should you need it. Return the way you
i:,:, n, came, but keep your Shotgun or Carbine on hand for any
FIND SLATE
ilRST LASY M[M$fiI,qL
The doors between the two exhibits are now unlocked. Pass through them to enrer rhe
First Lady Memorial, a lovely garden display set to commemorare Lady Comstock.
Walk with Elizabeth through the exhibit as Elizabeth reads the plaques adorning the
displays. Have Elizabeth pick the lock on the door beyond the srone bridge-
no lockpicks required-to learn about the murder. Search the adjacent rooms
Comstockt vengeance.
E::
fi;J ar;";fi*a.'F;r*rl*di Miaatial, the Courryard, is still under construction, and a large gate blocks access. Elizabeth can
alii'.b€*ed;.,.dr-.,bars,,but Bookei'cannot. Fortunately, she manages to spor aTear above the floor-itk a freight hookl Hold the
Reiaad,'b**cn ro instruct Elizaberh to open the Tear, thus giving yoda freight hook to have Booker leap to in order to scale
'
thegg1e,,
a
..,=...::,
Frcm your freight hook, Elizabeth spots additional Tears that can be opened: you musr choose berween three freighr hooJ<s high
I
=
on the walls, or a large MG Tirrret in the center of the floor. A number of Slatet men has wandered into the room far below
: Bookert current position. Consider instructing Elizabeth to open the Tear for the MG Turret so you can gun down those enemies
who a:e already present. Booker immediately falls to the balcony below, and though the MG TLrret is destroyed in relative
{uickness, it sufficiently distracts enough attention to aliow Booker to get into cover.
into view. There's a Sniper Rifle on this balcony if you need it.
Slatet men are all toting Machine Guns; dispatch them with a
single bullet to the head. Use Possessron 0n the Gun Auiomaton. lhen use the Carbine or
Sniper Rifle to pick off Slate's men
Lament@Xbox360iso
-,i+it:-:: i ij:
Elizabetht ability to open up Tears on Bookert command relies entirely on their presence in the area. Booker cannor request a
Tear be opened for something that isnt there. That being said, there are often multipie Tears to choose from, and itt entirely up
Only one Tear can be open ar a rime. Not only can y6u feopen
The Veni! Vidi! Vigor! vending machine now contains the limited release Possession For Less Vigor upgrade, but the
Minuteman's Armory machine contains no new products. The vending machines arent the only devices of note in this area;
Elizabeth can open any of three Tears in the Gift Shop: Saits, Medical Kits, or a Gun Automaton. If you need Salt or health,
have he r open eithe r of the supplies Tears; otherwise, instruct her to open the Tear for the Gun Automaton on the right side of the
room to prepare for the fight ro come.
Swap out your Shotgun or Sniper fufle for the Crank Gun, leave the Gun Automaton active (if it's still operational), and have
Elizabeth pick the lock to the maintenance room in the rear right-hand corner. Youll find a safe in this room (five lockpick$,
SUBDUE SLATE
ffiT C&URTYAN$
Cornelius Slate has taken the Shock Jockey Vigor back to the Courtyard and is on rhe far balcony where Booker first instructed
Elizabeth in the use ofTears. Comstock's ships are circling above, but Slate isnt payrng them any mind-he's going to lead his men
Slate glows pink from the effects of the Shock Jockey and periodically lobs electric traps rhroughour the area. These Shock
Jockey
traps take the form ofelectrified crystals; either avoid them, or better still, shoot them when Slatet soldiers are in range.
Open the Tear for the Medical Kits so that you can access them once necessary. Slate is going ro conduct his assauit in three
waves' the first coming from the far balcony where Booker first entered the area. Use the cover near the two Tears and resist the
lro: Afti; ; l;i;ftdIj+ rhe ffi;, Slar.',rris5hock Jockey to unlock the door on the
1o*.r'iif i;d.,of rh. roorri.'Place loth Devilt Kiss and Murder of Crows traps in
W
l.* fronr of the door to'carch rhem as they emerge. A Fireman also attackb during this
ttu
l*l .wave. Swap to the R-PG or Crank Gun, and open fire. Listen for the whirr of its
self'destruct charge, and try to snare it in a Shock Jockey trap or
The third and final wave comes from behind the door on the upper right-
hand balcony. Place traps at the entrance to the room on the left, and head
inside to force Slate's men to funnel through the chokepoint and right into
your traps. Elizabeth alerts you to a Motorized Patriot-the one enemy most
vulnerable to electrified attacksl Target any remaining ShockJockey traps ifyou can; otherwise,
consult your current Gear assortment and equip Electric Touch if possible. Electric Touch yields a
50o/o chance that a melee target is stunned and is perfect for use against Motorized Patriots.
The RpG is great {0r use against the Motorized Patriot when you Leap onio the table after picking up the Voxophone
cion't have any way of electrocutin$ il so yoil don't miss ihis lnf usion.
Collect the Voxophone and Infusion from the storage room on the ground floor before chasing after Slate. The Infusion is inside
the partially closed toolbox atop the workbench and can be hard to spot ifBooker doesn't leap onto the table.
Lament@Xbox360iso
.:1::.::::] i I -:
Slate retreats through the door opposite the Gift Shop, using it
to head back towards the museum. Unable to access that ledge,
you'll have to pursue him through the lengthy hallway to the
your decision.
You have t0 tskr the $u*, lllii y0Ll d{.tn'i ;jave ic il-qi: it
i* lrder ta oet ihe Vi$fr.
l- e- ,
'\.
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newly obtained Shock Jockey Vigor to immobilize any Slatet men yolr encounter along the way with a blast of electricity that
renders them unable to fire their weapons as well as more susceptible to damage. V{henever possible, look to aim Shock Jockey at
Fire a dose of ShockJockey at the glass power conductor across from the Salts machine to open the gate. It's time to head back
across the sprawling Soldier's Field and power-up the gondola to the Aerodrome once and for all!
Fans oi the SlcShcek series know exactly urhat to do r',ihsn they sre {oes staflding in u;aterl
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Booker exits the Hall of Heroes to find a full-scale battle taking placebeween Slatet devotees and Comstock's followers.
Comstockt Founder Police are going to view Booker as being on the same side as Slatet men, so do your best to not shoor anyone
with their back to you. Immediately open the Tear for the
Mosquito in the far off distance so rhar ii can start wliimling
open the gated staircase on the far right side ofthe building
Descend the stairs from the upper level and leap to the
Don't hesitate 1o open the Tear fci a furlotcr;:eC fatricl Sky-Line heading toward the Hall of Heroes mainrenance
ll.et, r,' a ! pres6nlj
platform off to the right. Open the Tear for the Motorized
Stand guard with the Motorized Patriot and fire your preferred
Foiic',^r tis fuloiorizec Paii"il{ up the $tairs l0 deal v,rith ific Beasl Sweep around rhe strucrure in a counter-clockwise direction
to find a lockpick and ro g€r the drop on an adversary with an
RPG, krown as the Beast. This helmeted foe is positioned atop the right-hand set of stairs, opposite the police barge, and he can
fire RPGs in quick succession. Jolt him with ShockJockey, then open fire or knock him into the air with Bucking Bronco. Its algo
possible to shoot his black metal helmet off. With his head exposed, you can go for the headshot! Clear the platform, then leap to
.-:3:1+
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.-.{.,'. -:..*E-
. -.r l*lT- -".1t1---**l*J,
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Hop off the Sky-Line and immediately take cover near the
stack ofcrates. A large contingent ofFounder Police has been
group. Pick off a couple of the ones nearest your position, then
the stairs to the lobby. Be sure to loot the Fireman for the fifth Shock Jockey can briefly immnbili:e the fireinan,
giving you lime t0 oilsn fire i,viih yrL:r RF6.
lockpick you'I1 need to open the safe in the office up ahead.
and cogs. Snag the Crank Gun it drops, and board the elevator
for the main Boardwalk at Soldier's Field. $hlci'; Jockelt cDnsurfl€s very {ew $alts. sn casl it rspeatfdly tc keep
the fd'i0i0riz{ld fatri0: ir0m firing ils giln"
s{}LntEffi's ffrLg3
Descend the stairs toward the Soldier's Field Hotel and leap to the freight hook on the balcony. Use ShockJockey to unlock
the gated door, and locate the Voxophone and Gear near the bed. There is a wealth of money and rwo lockpicks to be found in
rhis room. Exit the hotel and make your way to the toy store, where you can use Shock Jockey to open yet another locked door.
Lift the gate to enter the toy store after hours, then use Shock Jockey to gain access to the employees only closet to find another
piece of Gear.
Lament@Xbox360iso
\(ith the shops empry you dont have to fear alerting the local
Preston E. Downs constabulary when you raid the cash registers or go behind the
July the 5th, 1912 counter ofthe ice cream parlor.
Soldier's Field
There are several Tears available to you and Elizabeth when
01' Preston is a sportin'man, Miss Fitzroy. I won't steal you return to Soldier's Field at night. There is a Motorized
up on ya while you slumber like these Vox boys here,
wlth their pigstickers...[P]eadingl fGunshot] That's... Patriot near the carousel, and Cover and a Gun Automaton on
one scalp to me. fScreamlng] lcunshot] That's two.
NoW when you hear this, I want you to square your the roofofthe ice cream parior, as well as above rhe toy store.
affairs, and come die in the sight of the poets.
Open the Tear for the Motorized Patriot, and lead it toward
You'll need a white man's weapon-give this a try.
the gondola lever.
Before pulling the lever for the gondola, look out into the distance and note the two police barges flanking the tracks near the
Aerodrome. Those barges will be headed straight for Booker once he pulls that lever, so make sure you're ready for battlel
Each of the two police barges contains a number of gun-wielding Founders and Beasts. The rwo barges slowly circle the Soldier's
Field Hotel a{1er affording the Founders a chanc€ to either leap to the Boardwalk or onto the Sky-Lines that run around the area.
Three Beasts are spread across the nvo barges and remain aboard and fire their RPGs conrinuousiy.
Hoid your ground until the barges get close to keep the Motorized Patriot in position to help, then leap to dre Sky-Line.
Ride it past the hotel and leap to the upper SIg.-Line ro reach the roof of the ice cream parlor. Have Elizabeth open rheTear for
the large Cover and grab the Sniper Rifle behind it. Lay traps down on the roof, near rhe Tear for the Gun Aurornaton, ro cafch
any Founders that ride the Sky-Lines to this position. Use the Sniper Rifle to carefully snipe the Beasts that remain on the barges.
Shoottheirhe1metsoff,thentargettheirexposedheads.
Lament@Xbox360iso
;.J-*:
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Fry
Use ihe Cover Tear for praieciion rr.;hlle ycu snipe ihe Beasts on the police harges
its police barge with a Sky-Line Strike. Sh00t the nsast'$ heilnet 0f{ t0 exp0s€ h!$ head, then line up a i]eacishot.
Leap t0 ths Sky-Lii;e \",hen tl-re Founijers di$m0uni, Watch {or lhe gondola's arrival, and soften up the
ti.:en fire an RPE rocket back at lheml Matariz*d Patriot viith an RPG before ii docks,
Lament@Xbox360iso
When the gondola arrives, have Elizabeth open the Tear to the Motorized Patriot near rhe carousel. The Motorized Patriot then
takes care of the adversaries that exit the gondola you summoned, including an enemy Motorized Patriot. Leap to the lower of the
rwo Sky-Lines, preferably with an RPG, and rain fire on the remainirr! Founders. You can use thromle controls and the abiliry to
reverse directibn to avoid return fire and position Booker in excellent position for a Sky-Line Strike.
gondola in motion.
stun multiple foes at once if several are sti1l standing. The Kinetoscope beneath the stairs is a duplicate of the one in the Gift Shop.
Board the elevator across the room and ride it up to the First Lady Airship.
Collect the Infusion on the right and the Silver Bars across from the entrance (they're worth 100 Silver Eagles each). Be sure ro
gather these items before steering a course for your flight destination. Elizabeth knows her coordinates surprisingly well and detects
your betrayal immediately. You'd have to be a tougher guy than Booker to stand hearing her cry; try talking to her.
Lament@Xbox360iso
eFgruKTffiru glseK{s@
FIND ELIZABETH
BUS*A*'$ W${Anr
There's no telling what happened after Elizabeth knocked Booker upside the head with that wrench, but she wasnt on the
First Lady Airship, and now (thanks to Daisyt men) Booker isnt, either. Daisy says you can have the airship back if you get the
gunsmith in Finkton to supply her Vox Populi with the arms they need, but first things first: youve got to find Elizabeth!
s€-E - {:{
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rORT TRAiIKLI$I
BIGfi&R'$ WHAAF
Tike 'a moment tc.sco*r the delivery ceriter on the left and
Loot the desks for ammo and money, then continue aroun<l
the corner, past the men scrubbing the dock, to find a pair of
freight barges.
(*ep y*ur g*arr1 L:l at llegser$ V/hrrf. but dr:n'l iire i;n!ess iiied
rpon. Thrse balbrn-slpfj0rted tlrr*ts n*an businr:ssl
Hattie Gerst
April the 1gth, 1908
Beggar's Wharl
The Founcler Poiiceman aitack$ wilh his irat0n lhc mtment *roker in$pect$ that piece ol Gear other side ofthe second barge.
cr takes the silver-f:'am the safe
This office contains a piece of Gear and
a jackpot of Silver Eagles and Silver Bars that a cop inside is closely guarding. The guard attacks with his baton if you so much as
try to search or take anything in this room-and there's no way to keep him from putting all of Beggar's \fharf on alert (you cant
even prematurely use Possession on him, so save your Salt).
Go ahead and take the Gear, and take down the cop with
melee attacks. Plant a Devil's Kiss trap near the door and
come rushing in. With them out of the way, head to the door
Sfuot ile IVosquric cut +; tne $k,f' weapon on hand for the Motorized Patriot that attacks last.
tie m0msilt ihE S0ssessi0n vyears 0i1
Elizabctn 0pens scver?l rur,, to ,tr,,J you dov n Jir"t keep :FasrnE ne' I
Make your way to the corner of the docks opposite where Booker was first dropped onto the wharf. Follow the path to where
nearly a dozen Shock Jockey traps have been deployed as a result of some spilled cargo. Shoot a few of the crystals to safely reach
the Salts, then continue through the angled container and pry open the door to spot Elizabeth.
Elizabeth was thrown off a barge just beyond this door, but she isn't about to let you catch her that easily. Chase after her through
the loading area ofthe docks as she opens Tears to try to thwart you. \Vait out each ofthe obstacles she opens in Bookerk path and
continue the chase to the police station ahead. There aren't any collectibles to find or crares ro search in this area, so dont worry
?ursue her through the doors into the Fort Franklin area just
through the door on the right. Proceed along the path and
RESCUEELIZABETH
rfiNT TgAruKilru P€TR
Lob a Devilt Kiss bomb (or fire an RPG) ar rhe group, then
.Jst Fossession on one of the FciLnders, thrn use erth*i the $niper back away. grab the Salrs on the right. and ready your weapon
*iiie ai"f;PG lc shoot ihe 0lhers vrh0 ;tiack {c!!"ally.
for the Founders who ride rhe Slcy-Lines up to Booker's
position. A police barge soon arrives on the right. Cast Possession on the Gun Automaron ar the bow of the barge, then finish off .rl ;
-$ I
st'
t*{
iffii
*\. ti
.
, . -.'l;i':L
Lament@Xbox360iso
: _*: _.-.,-,-:
=i Drop dowa to the lower level and enter the jail area opposite
, ir€'.,
: J'1'=' ..;
iff"-
i*,'
*here Booker arrived to find an Infusion. then ride rhe
:'s
, Sky-Line up to the platform where Elizabeth was. Open the
:
==
i 'r, ':,
, i . door to the securiry office just in time to watch Elizabeth
' open aTear for an enrire Sky-Line. Leap onto the Sky-Line
, afier her for a short ride to the cargo conrainer rhar soon
' blocks the path. Jump down onto the platform and head left
roward Elizaberh.
$ave *nough Saits $c yOu rair cn$t p0ssess!*n
After some surprise drama involving a Handyman, 0r ire Gln A$itilatOn r:n lhe i:arge that sh*r"Js i.rp
. Elizabeth has agreed to trust you once again. Now itt time to
Bar inside. Search the workers' bags and visit the Minutemans
F,'ff Ff WT€&€A€\$'S &RFJ{ffi ffiV: F-3KW SY##K ! l-e ap aff ili;itbrllt'ste nplrary Sky^Lins i,iirefi y0!-t rcfich ihe -veli{rw
fueI la*k. and ilr:t'riinil* a{iri' hsr 0n irnt.
TELESCOPE
:i
Lament@Xbox360iso
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FIND THE GUNSMITH
fuvSRKgR !ff$tJ*ftnru *rruTgffi
Pay a visit to the vending machine on the left before circling around to the processing counter in the middle of the lobby.
Locate the Voxophone in the center office, and search the desks for loose supplies. Provided you have enough lockpicks, instruct
Elizabeth to pick the lock of the gate in the back corner of the lobby (five lockpicks). You'll find an Infusion inside the office,
as well as a number of searchable desks and the PigVolley Gun, an explosive launcher capable of lobbing projectiles at enemies.
require any lockpicks, so don't fret ifyou used your last one
Fffir
,+EIi Jeremiah Fink
March the 27th, 1895
Worker Induction Center
Thc Fath mf tke Wmx Fmpa:!!...
Eliaa!:e tlr drarvs r.cur aatetrion rc rh.- Lhc.* Lir poster: *n The truth is, I don't have a lot of time for all that
the righr as sc$n as vo* enter lhe area, but c{*n'r let this prophecy nonsense. I tell you, belief is... is just a
commodity. And old Comstock, well, he does produce.
distract ycu lir*rn the Kirercsrope i;n rhe let!" lt's locared But, like any tradesman, he's obliged to barter his
ne*r thc rcndirig rn:ithinr. product for the earthly ores. You see, one does not
raise a barn on song alone. No sir! Why, that's Fink
timber, a Fink hammer, and Fink's hand to swinq it.
He needs me-lest he soil his own
Lament@Xbox360iso
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2nd
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Lament@Xbox360iso
TA FACTONY
SHANTYTOWN
Basement 2
E8$D TIME SLUB
Lament@Xbox360iso
: sniping the other guards as they try to fend offyour new ally.
but you can make quick rvork of it with Shock Jockey and
a Shotgun.
', I -. i,f,' :- ....r .. :: r tic! r,,: li':, I ; ,r
.
arrd cieil f ir* 'sith the *ari:ine,
and coins from the Silver Purse on the table, and exir the
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'1 Finkron Proper is essentially a small
: :
"' town all to itsell with the Plaza of
moment you employ a Vigor or fire a weapon. Additionaliy, be sure to mind the securiry checkpoint on the far side of the area, or
Use the freighr hooks high above the plaza to reach the awning on the left-hand side of the large building in the center.
Grab the Gear there, then leap down and head through the doors to enter the Gunsmith Shop.
Lament@Xbox360iso
Daisy Fitzroy smail Buddhist shrine, then continue to the upper level.
Iuly the 6th, 1912 The machinery is running unattended, but there is nobody to
The Great Chen Lin, Gunsmith and Machinist be found. Search the crares and barrels for roppii.r, a'nd grab
Vlrs. {-in gives vol il:d drla ls abJUl hF, l1,isoa1i s cl'tilLlciion
barricades io rhe light ine,il the Ccoci Tine Ciubj, anci leadr...r--r-tscll fbi a iightl
Lament@Xbox360iso
Lament@Xbox360iso
Srnk has been awaitilg your arrivai, and het put together quite a show on your behalf. Top off your Salts and reload the Hand
Cannon and one other weapon. This is also a good time to check your Gear to ensure you're taking advanta$e of thbse items that
do not have anything to do with Sky-Lines, at least for the time being.
Fink wants to see you perform in the art of combat, and he's prepped the Good Time Club for a three-wave battle.
Several Salts Phiais and weapons have been scattered around the club, and there are three Tears available
for your use: Medical Kits, an RPG, and a Volley Gun. Those lucky enough to have the Sheltered Life
item equipped should immediately open the Tear for the Medical Kits. Sheltered Life gives Booker
brief invulnerabiiity wheaever he consumes food or Medical Kits, making the Medical Kits Tear a
Crime e omes
m to 'Shanty"Town'...
Enter the Good 'I'ime Club's ltibbv ancl head up thc
stairs on either side ro find this Kinetoscope. It's just
to :he left af the l\4inxteman's Armory machine ;:nd do",
a good fob of painring n bad picture of the lblks in rhe
area's housing district.
Lament@Xbox360iso
-i-=i+ ial':
Finish off the others with the Hand Cannon, rhen turn to
down with Shock Jockey (or Bucking Bronco) aird tlie Hand
gunmen and simply avoid the Fireman unril yoll are ready to
Kn0ci.i the Ftreman intl the air y,/ilh *ucking Srrnco, face him. Either way, it's best to eliminate the fodder as fast as
lhen blast a!'rav v.Jilh tile Hard Cannonl
you can to avoid being shot ar from all directions.
rockets at it, then ffnish off the Gun Automatons if they didnt
Int llcitri:e$ Pairiol's Ciank Gun is a fine sub$iit*ie destroy one anorher after your Possession. Switch back to
rf voLr i*l .nlt of Salts 0r Hal:d Cann0* amm0.
Shock Jockey and the Hand Cannon, and use the column atop
the stairs for cover. Three Mosquitoes fly in from behind the curtain. Shock them as they appear, then blast away with the Hand
Cannon. It should only take rwo or three shots with the Hand Cannon to destroy each Mosquito. Work quickly, and you just
might desrroy all three before rhey so much as fire a single buller ar Bookerl
Search the lower level of the club for an Infusion and a Kinetoscope, as weli as some Silver Eagles and a lockpick. Enter the
dressing rooms backstage to find a Voxophone, then continue down the stairs beyond the employees-only sign. Kill the wo
Founders in the storage room, and note the chalkboard in the adjacenr room. : ,
Lament@Xbox360iso
Thnfira*ladu
riiE ril!t L.ruI leremiah Fink
?his Kir:eccscape is eas,v to cverXacL in 1'o*r exeiterne&s August the 12th, 1894
ro hcrd bacLrrrge anil ro:riinrrc lh".carch {:ol Chen Lin. The Good Time Club
Let tle sou*sl of the nearby!'e*i! Vidi! Vigor! rnaciline
ic,r(l loil lo,l- I had thought you a fool, dear brother. When you told
me that you heard wonderJul music trumpeting from
holes in the thin air, I began to doubt your mental
integrity. But not only have you made your fortune from
these doodads, you have lit the path for me as well.
back to the ciock shop in the Plaza of Zed, after you find Chen Lin. Continue to the projector room, where Elizabeth turns on a
film showing Chen Lint interrogation. Kill any guards you spot, and push on to the cells up ahead. Grab the Voxophone from the
right end of the hall, and pick the lock on cell #8 (five lockpicks) to find a piece of Gear.
Did you spare Slate? ll so. he's in a wheelchair inside the firsi cel! on the righi. Go ahead and pirt hin out of his misery if yau'd like
Lament@Xbox360iso
Ask Elizabeth to unlock cell #9, and descend the stairs to the
coin, as it were.
To tax the black more than the white, is that not
cruel? To forbid the mixing of the races, is that not
cruel? To give the vote to the white man, and deny
it to the yellow the black, the red-ts that not cruel?
Hm. But is it not cruel to banish your children from a
perJect garden? Or drown your flock under an ocean
of water? Crueity can be instructive, and what is
Columbia, if not the schoolhouse of the Lord?
and blood are gone, and the room is suddenly back to being
a very different interrogation video is playing. Chen Lin was cut free due to his wife's important friends at the Columbia Gazette.
Make your way back through the storage rooms to where the two guards you killed earlier are. Now they're flickering and suffering
from steady nosebleeds. Something significant changed when Liz opened that Tear. Thefre back from the dead, but not quite
alive. You can either let them be or shoot them dead again. The choice is yours.
you had. access to are gone, and Booker is left to battle rhem
is no Ionger gated, and you can now Ioot the Gear and safe
w"ffi
pl*u& $r xgel ri A'
The gate leading back up the road directly to Chen Lint shop is
r.t *
sealed tight, forcing you to loop around the plaza in a clochvise $ussrnith $et Free!
direction. Equip Possession and Bucking Bronco, Devilt Kiss, or This Kineroscope sirs ro the right ,rftiee &{in*:teman's
Ar*eor,r, llrac}-tilr* in che !r:{rby of the Good .?irne.{l1.rb,
Murder of Crows, and head out the left-hand gate. Immediately
b*t only after y*u'r'e opened tlie llar in C.hen [,i*'s ec.ll
cast Possession on the en€my that is on the stairs outside of the
8e qln the lookout for Kineloscapes and ltc,x*ph*nes irr
Shantytown entrance to the right, then head left toward the areas wlrere they were*'t 1n *re *tht:y Colsmhia.
stacks oflogs. Locate theVoxophone in the far corner, and use
cover on the far left, near the wooden boardwalk, and try to
Theret a Tear for a Volley Gun on the left and another for
near the entrance to the Gunsmith Shop. One day, ain't nobody notice me. Then they I done for
Lady Comstock, and, well-everybody noticed me.
I head to Finkton, and I hlde. I hide deep. The more
they 1ook, deeper I go. Only thing a colored child can
count on is the fact they invisible.
$tJ'$sffiETffi $*{*p
the lady. It's Mrs. Lin, but she's no longer the short Chinese
woman you met earlier. This alternate Mrs. Lin says that the Chen Lin is aljve and free, bi:t his taols are iOcked up
at tl:e *ull house lmaounri.
police took Chen's tools and impounded them in Shanrytown.
buiiding with the spray-painted Shantytown sign. Pull the lever opposite the vending machines to slide the freight out of the way.
Doing so gains you access to Shantytown (the freight now blocks Booker's path back to the Plaza of Zeal and must be moved again
whe n ir's time ro exir).
p&Tt{ Y$ $il&ruTYT*lq{ru
Open the Tear for the Gun Automaton on the upper ledge
to the right, then use Possession on the Beast that patrols the
in the center ofthe area to trap and electrocute any foe that
combined wiih warer. Ope n rhe Tear For the freighr hook high
an RPG and some addirional ammo if you wanr ir. Note rhe
location of the Vigor behind the locked steel gates inside the
€ S HA1TTYTSWN @
&ilAVTYARil Si|IFT gAA
SilNfiTYTOWH
IO BASEMENT I
Lament@Xbox360iso
Make your r'vay down the road, past the poverty-stricken homeless of Shantytown, and turn left to find an Infusion behind
the counter at a food rationing point. There's no way to get this Infusion without spilling blood during this initial tr-ip through
Shantl.town (you can risk waiting until later if youd like), so go ahead and unleash your Bucking Bronco attack to knock the
crorvd into the air, grab the vial, then open fire on the two men manning this black market shop.
Descend the stairs at the end of the road and enter the Graveyard Shift Bar. The upper level has all three q,pes of vending
machines, as well as a Shotgun-wielding barkeep who wont hesitate ro open fire if you try to search any crares or grab a Salt Phial.
Pick up the guitar leaning against the chair to enjoy a briefreprieve from the gloom and sorrow ofshantytown. Locate the
Voxophone in the basement, and pick up the keys from atop the barrel in the corner. These keys p1'ove to be useful soon enough.
Ilre l'.ric r"riex ,.'r1ih ihe silslsnneis rlrick *nce SEtkcr lrke$ ihe Pick u;r thr f uiiar ifi ile ttr[*r i]f lfir !:assserl
lnfusiLr:r, hul ihey p*se t0 reai i,htsal. i* he:ir. liiirabelh *ing * scng.
Lament@Xbox360iso
Exit the Graveyard Shift Bar and head back the other way,
Daisy Fitzroy Food Sacks to the right as a distraction; otherwise, you'll have
February lhe 121h, 191,2 to fight (i.e., kill) the bystanders to obtain the Silver Eagles
The Graveyard Shift scattered nearby the machine .
0pen the iear for the Food $ackq t0 di$tract lhe crcwd
f ron the liilvet Eaqles hy lhe'rt.lndlng machine.
The peopie of Shanq.'town have scoured nearly every inch of their home in search of food and valuables. Dont expect to find
much as you make your way through this depressing place. Descend the road toward the encampment up ahead, and locate the
Gear at the entrance to the Bull Yard.
The Bull Yard is crawling with heary-armored Founders, a Motorized Patriot, a Gun Automaton, and rwo massive defense
cannons. Needless to say, if you're going to breech the securiry of the Police Impound faciliry you had better have a planl
patrolling the area directly below the ledge where Booker first
below with the Volley Gun, then leap to the balcony high on
the left, via the freight hooks. Here, you can find a Telescope
and a Sniper Rifle. Use the Sniper fufle to take out the healy
or vice-versa.
Lament@Xbox360iso
Tfi€re are two Sky-Lines in the area that rise and dive as they loop around the area berween the wo buildings flanking the main
path to the poiice station. They roughly parallel one another, but one track rises high to the building on the right and through the
lower secrion of the left-hand building, whereas rhe orher track does ehe opposite.
four Tears that you can utilize. The roof of the left-hand
have to get a hold of an RPG or make frequent use of a Hand errtrarlee to the {loiumbia Autb*rity glolice station. Ycu car:l
The balccny io the lelt rt thc one r.vith the T*lesr*pe serves
as a r:ce :ici {ci iargsti.lg the de{erse rilrrets.
Open the Tear for the Mosquito flying around near the cannons and ride the Sky-Line to the roof on the right-hand building.
Open theTear for the RPG, and start shooting at the defense turrets. Consider riding the Sky-Line to the lower level of that same
building so you can have Elizabeth open the Tear for the Medicai Kits. Keep close to them, use the available cover, and continue
firing Shock Jockey and the RPG at the defense turrets. Use Bucking Bronco and the Hand Cannon or Repeater to make quick
work ofany Founders that ride the Sky-Lines up to Bookert position.
:=:ffij,
Fiie ihe RPG ai any crowds you ses, The fuigs{luito prcves eli€n m0re h*ilrf ill
especially tf ihere's a ll4cicrized Patriot iil tleir rniCst {lnce yOu've destrcyed the deiense turrets.
Lament@Xbox360iso
Pieston E. Downs
Iuly the sth, 1912
The Bull Yard
Fitzroy Spotted! Thke a moment to search the offices, then advance to the main
The lobby of the Bultr Fdouse Impound is completely empty lobby where numerous Founder Police are starioned.
Tear for the Crank Gun, then turn and have her open the Tear
for the Cover in the center of the hall. Use rhe Crank Gun
center office, Llp the stairs on the left, and from both sets of {sl
1d{
Daisy Fitzroy
February Ihe 121h, 1912
The Bull House
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The confiscated tools are in the basement, br-Lt theret a lot of good stuffto find on the main floor and upstairs. Give the Bull
House Impound's upper'floors a thorough search to make sure you find the two Voxophones, Gear, and an Infusion. You'll need
Elizabeth to unlock the door to the storage room on the second floor (five loclgicks), but it's worth it for whatt inside. There ar-e
usuallv some additional Founder Police milling around in the locker room upstairs, so keep your guard up.
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Lament@Xbox360iso
Ty:r effip*#ru*
Descend the stairs in the lower level of the Police Impound until
you reach the basement, where the gunsmlth's tools have been
shop, but Elizabeth spots another fbar, one in which the tools
arent there. Instruct her to open the Tear; the gunsmith's tools
Swap or,rt one of your weapons for the Burstgun, the Vox's
sure to inspect the area around the Graveyard Shift Bar for rwo Voxophones that werent there during your earlier visit.
Lament@Xbox360iso
Lament@Xbox360iso
Exit the elevator and grab the Charge Vigor from the lootecl
the air to melee attack an enemy from afar. It's exceptionally Booker DeWitt
powerful for both attacking faraway adversaries and enabling Iuly the 6th, 1912
Booker to move swiftly across the battlefield. Access ro rhar The Graveyard Shift
Round the corner and immediately open the Tear for the Gun
there's a police barge on the Llpper right, near the freight hook.
Let the Gun Automaton do what it can, then open rhe Tear to
Founders on the barge. From atop the barge, you should try
Reopen the Tear for the Gun Automaton, and continue to the
Plaza of 7,eal.
onto the au.ninq ficing the Good'l-irne ClLrb, and drop offthe r\
other side to quicklv reach the Gunsmith Shop. C)nce therc,
tr
investigare the bodies on the floor of the entr'1'nav and collect
.p.
e'.di
Lament@Xbox360iso
ri . l::..:: irl
::1.:=1.::
,,i
PAIH TO TF|E FACTORY
:- :., fftg1/rea':pepuli have just a,lout cut through the locked entrance to the factory. Follow the mob through the gate to the flaming
interior, and wait while the rebel with the blowrorch cuts through the interior door.
Booker. Open fire on any Founders close by, and push across
a the bridge alongside the Vox Populi forces. Make sure the Gun
..:
Automatcn in the center of the area, and take cover to the left
of it. Keep a safe distance, look for an RPG to pick up, and use
Possession, ShockJockey, and your heary firepower to destroy Sast Poss*ssion on the Gun Aut0mat0n 0n the right, and use ths
allilfle ni]te t1111tt a few siemies.be{ore advanlilo,
the Gun Automaton and Motorized Patriot at the far end of !1iner 1tt
the pathway.
Open the Tear fot the Hocket Automaton, but lle ready io apen ancther Tear t0 $tafi its c00ld0wn the moment it gets de$troyed
Lament@Xbox360iso
. .:.....::.i,:aaf.,a:t:.?:jt.a
Cast Possession on the Gur-i Auromaton on the side of the zeppelin, and rush pasr it ro enter rhe zeppeiin. Cast Possession on
the l4otorized Patriot far to the right, then set about picking off the heavill, ar.mored Founders standing rvarch or.er the engine.
Star- bel.rind the cover ne.1r the control terminal, and dispatch them with Vigor combinations and your RPG or Burstgun.
.{pproach the ensine at thc rear of the zeppelin interior, and use the Sky-Hook ro cur rhe cables. This sends the zeppelin inro a
tailspin. Head out onto the side of the ship opposite the one Booker entered, :rnd r,vait for a freight hook or Sky-Line ro come into
TELESCOPE
' t0 leap 0nt0 the rail sf ihe zeppelin to get a betler vieu.
but dont 1et the crowd's excitement carry you past the
€r KS$ffi e"&eK'ffiKYR"
TAKE BACK THE FIRST LADYAIRSHIP
The Vox are launching a full-scale assault on the Finkton
f
P L AT O NM IIAN A$I E ATTd;f;HEA
6t;S,,tLe Gear that }:ad fallen off the dolly and ride the elevator up to Finks office. The glass doors of the elevator provide you
with an excellent view of floor after floor of manufacturing: Vigors, Salts, turrets, vending machines, and even teddy bears.
Fink makes the stuff that Columbia wants. Answer the phone when the elevator stops-itt Daisy calling to tell you her Vox won't
Open fire on th€ Vox outside the elevator door, before they
have a chance to get the drop on Booker. Kill the lot of them,
Armory machine in the room to the left. Also, grab the piece
you're there.
Have Elizabeth unlock the gate behind the desk and step out
leremiah Fink
onto the distribution platform.
October the 4th, 1895
Offlce of leremiah Fink
:"lii+; i$i4l
Leap to the Sky-Lines and ride the oval-shaped track around the perimeter of the area until you see more Vox Populi. Vault into
a Sky-Line Strike, then turn and biast them off the platform with Undertow. This is a good time to equip any Gear you have that
boosts Bookert abilities while using Sky-Lines. Newton's Law Death from Above, and Nor'easter are particuiarly usefuil
Open the Tear for the Tesla Coil on the rear of the platform if within range, since it helps to stun any Vox Populi that approach
(and helps contribute to the "Hazard Pay' bonus). Sweep the decks clear of Vox with Undertow and your Burstgun whiie trying to
llr*€:::iri,
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Lament@Xbox360iso
It q'ont be long belore Elizabeth warns of a Handyman attack. The Handyman is susceptible to Undertow attacks, though he
r'r,-on't be knocked back. Stal' on rhe move and pepper the Handyman in the heart with your Burstgun or RPG attacks.
The Handyman is capable of leaping onto the Sky-Line and electrocliting the entire track. Provided you manage to keep an eye
on his position, it's possible to use this attack against him. Ride the Skv-Line until he finally leaps onto it, and listen for him to
-vel1 for Booker ro get off. That's your cue that he's about to electlocute the rails. l)ismount the Sky-Line, and open fire on him
rvhiie he jolts the tracks u.ith electricity. The Handyman can't cut this attack short, nor can he move once he ,t"tt, ih. m'aneuver',
ll;; i:ti, ,: .r: ilr'rl:,j iri|l!s ii:i: i|rtili'tr;1. ilri li;l: il:nilyrl;::r ,r..tillllil xia:keli ?h!:a iriii;iial ::i:tl
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iraii:'S ;eE$ jrjj:i-r! !ri;it irCi-il alili:lirlll ill:lll:- ir !:li'r l1.t ::rli frlgtlrOiili* the liyi-1-rlt.
Take out the Handyman, rhen head up the stairs to the upper level in time to assist Elizabeth. Follow her instructions to gain entry
ro the boarding platform for the First Lady Airship. But before you board the ship, make sure to find the Telescope on the front of
this platform and the Infusion andVoxophone in the rooms on either side of the hall leading to the airship.
Lament@Xbox360iso
..:+::ii :.1!
and set a course. Elizabeth will meet you by the controls once she's slipped inro some fresh clothes. Adjust the serring when
l-llhere v,;ili B00ke i' sieer the First l_aciv this time?
Lament@Xbox360iso
FAMILY RET]NTOIT
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T
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crash site.
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"Fg.a!l i?r
GO TO COMSTOCKHOUSE tt *--
r
PROSPTRITY PLAIA
Scour the area's bags and garbage cans for usable items,
open the Tear for the Mosquito in Lhe distance. There are a
number ofGars in this area, but the rwo you should focus
also equipped with the Hail Fire weapon, which is the Vox
equivalent of the Pig Volley Gun.
Maintain an elevated pOsitiOn, and try t0 sh00t the Vox Bsast that the MOsquiiO is targeting,
Lament@Xbox360iso
P$NT PRO$PTAITY
PNS$FTRITY PLSZA
Lament@Xbox360iso
F0ultBtR's
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CENTRAI.
DEPUT
oTl:n- Tear {0r.:1e watir' t'ol -:.1.:e snclt u elctrocure ull n'u'ol y:,
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The Vox destroy the Mosquito quickly, but dont worry. Open another Tear in the area and wait for the Mosquito's Tear to return,
and then open it again. Maintain the elevated position on the right-hand walkway and use Undertow, Murder of Crows,
and Devils Kiss to hold back the attackers. This is a great place to snipe from if you have the proper weaponry; otherwise, be
patient and let the Mosquito and your Vigors do the heary lifting. Dont hesitate to double-back to the runnel near the vending
PONT PROSPERITY
Head up the steps and have Elizabeth pick the lock on the
door. The main entry hall is empry, so take your time looking
around. Open the Tear for the freight hook over the door
gate to the le{t (three lockpicks) to access the Heater and the
There are two heavily armored Vox in the hallway in the rear
Go fishing with Undertour and the Heater!
of :his room. Put the Heater to work by using Underrow to
range with the Heater. This one-two punch can kill all but the most dominant foes with a single squeeze of the trigger.
1{i; g=+:!
Lament@Xbox360iso
for the Motorized Patriot on the right. Descend the far stairs
Tire Teieseope is *tr the rigXrt-lrand er'ige *f the loaded with enemies, including a Motorized Patriot.
Porr Pr*speritv go*doia ptratforrc. {t's <l*x'n rhe stairs
Blast them with Undertow repeatedly while shooting the
lrorn lhc,\loLorrlrd l'dlrlor. l1c ilrre ro usc !t bLlore
Motorized Patliot. Your robotic ally may stay atop the
riding the g**c.lola.
stairs, but it can fire its Crank Gun from above. Continue
Kiss fireball ar rhe rwo Vox standing near the oil slick. This
action guarantees a kill and also helps you earn the "Hazard
Pay'' bonus. You can ignite the oil slick more than once; keep
that in mind for when the next rwo Vox come strolling in.
iinderi*w \,v0rks just as '.rvell as Shock Jockey at]ai*st Iil slicks arfiplii'./ ths f;ffccts 0f tre vii's KisG
ihe fu1c:onzed Patilot airJ ran impaci niultiple io*s ai onre iln.j instantly kill fi]Ort an:Jthiflg cauUht in ths area
Lament@Xbox360iso
Enter rhe ticket office on the left to find a safe (three Iockpicks
to open ir) and rhe Hail Fire weapon, Lhe Vox equivalenr of rhe
PigVolley Gun. The Venil Vidil Vigorl machine has new stock,
the moment.
Continue down the hall into the main gondola starion and
note the Gun Automaron on rhe landing above the ticket Mr. Comstock, when next we meet, it won't be to parley.
See, i went out to that Hall a' Heroes to scalp your "False
counter. Raid the safe inside the ticket office (three lockpicks Shepherd" for you. Turns out, though-DeWitt speaks
Sioux. He helped me swap words with this cripple child
riquired), as well as the nearby Salry Oyster Bar. The Sairy i've been uh... looking after. Now after hearing how the
Oyster Bar does contain a few Founders lying in wait, but it's kid has Iared in your city-I'm thinking, when we take
your pe1t, I'11 let him hold the knife.
worth dealing with them to access rhe Gear and Kinetoscope.
.
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Lament@Xbox360iso
Qpen the Tear for the Gun Automaton atop the stairs to draw
Lutece's Brother Arrivas lrt fiolurllhia! several Vox and a Fireman into combat. The Gun Automaton
ends up destroyed, but not before it takes out a few ofyour
This Kinetoscope is located ineide the Saity Oyster Bar,
berlveen rhe trvo restroorns. You'li need three trockpicks to foes. Use the ticket office for cover, and plant traps around the
access this Kinetoscope ir:side the tvar. base ofthe stairs to finish your adversaries off.
Ascend the stairs to the main lobby of the station and immediately cast Possession on the Motorized Patriot in the center of the
room. Note the numerousTears around the room (including the Medical Kits near the stairs), and open theTear for theTesla
coil nearest the most enemies. The Tesla coil works much like Shock Jockey and automatically electrocutes any enemies that get
too close. You can really take advantage ofthis by using Bucking Bronco just as an enemy starts to get zapped. This knocks your
opponents into the air and effectively holds them in place for further shock damage . Enemies killed by the Tesla coil count toward
Stick close to the stairs that you came up and continue to use the Tesla coils, Bucking Bronco, and your weaponry to dispatch
the numerous Vox Populi that attack. Elizabeth calls out a Fireman, the first of two. The same tactic works against the Fireman,
but it's also worth hitting him with Undertow and your heavier firepower, such as the RPG from the Salry Oyster Bar.
A Tesla coil. a possessed Moiori;ed Patri0t. ai'rd the Haii fire: Slay cltse t0 the T"sla coil, ancJ lrap tnemies in the air
v.rhat ncre rould you ask f*r? r,vith Bucking Brorco {or adtlitioital damage!
Lament@Xbox360iso
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Enrer the offices ro rhe lefr oF the Ticke rs sign and make your
::1,r J
*^y to rhe back right-hand corner to find a small srorage room
, i7"
iif
containing another Voxophone. Theret also a safe (three
: :-.
lockpicks required) to find in this office. A similar ofTice on Rosalind Lutece
the other side of the room conrains some vaiuables, as well. October the 15th, 1893
Grand Central Depot
Instruct Elizabeth to unlock the gate at the far end ofthe
hall, and immediately open rhe Tear for the Cover directly The Lutece Field entangled my quantum atom with
waves of light, allowing for saJe measurement. Sound
ahead. There are rwo Vox Snipers in the area, one on the familiar, brother? That's because you were measuring
precisely the same atom Jrom a neighboring world. We
upper walkway and another on the scaffolding. Hit them with used the universe as a telegraph. Switching the field
Undertow to knock them offtheir perch, then take them out on or off became dots and dashes. Dreadfully slow-
but now you and I could whisper through the wall...
at close range. Another oprion is to blast them with Undertow,
then open the Tear for the freight hook near the ceiling above
the turnstiles. Leap to the hook, rhen turn and Sky-Line Strike
the snipers.
Use ihe:retght ic0k Tea. io gei L:il abc:,,e ilB sniFii'$. Rosalind Lutece
ihen *qki-LifiB Strlke iher:l
Octoberthe 151h,1893
Founders Books
The turnstiles leading out of the area lock behind Booker,
so heed Elizabeth's advice and check out the bookstore on the Brother, what Comstock failed to understand is
that our contraption is a window not into prophecy,
left first (one lockpick). Founders Books contains a piece of but probability. But his money means the Lutece Fielcl
could become the Lutece Tear-a window between
Gear and rwo Voxophones, one of which makes it possible to
worlds. A window through which you and I might
access the kitchen in the Salry Oyster Bar. Descend the stairs finally be together.
at the boftom of the stairs for the enemies rhat come down
Fight your way back to the Salry Oyster Baq and press the
button beneath the cash register on rhe bar. This opens the
Lislen ir: the 'laiiy" \llr:lphrr*, lnel: ii14ss lIe cutttr bersati :ile
!"iliitisr ai the tii t0 tc{lsri3 1r: ktlrle r.
foti;b und Vigor to use as fou exit the Sairy Oyster Bar and fight your way back up the stairs. Head through the turnstile,
and appioach, € iocked eievator dobr on the right. This one can't be picked; it's a combination lock. Elizabeth says most fools
keep the combination within 20 feet. Walk to the other end of rhe hdl ro rhe desk nearest rhe rurnstiles ro find the combinarion.
foln* nti""leth back to the elevator and talk to her as she enrers the combination. Enter the elevator, and press the button.
Use Return to Sender to absarb enemy gunfire fhe ccmbinaiion far {he d*ar is localed 0n ihe desk t0 the lefi.
iher: throw it back at therni
@n swtrYffiwrN xt$€psreE&@
s_qJo go_usTocKHousE
T}l$R*ffi*TARE
The elevator you're riding into Downtown Emporia is suddenly hit with stray artillery, where you're given a birdt-eye view of the
war raging down below. Leap onto the Sky-Line and quickly dismount to the rooflop below, where the Tear for a crate of Salt
Phials is located. Top off your Salt Meter here before riding the Sky-Lines up to the battle.
can leap to, and a variery ofTears that fiide the sky-Lines, then perforr! a sky-Line strike at the vox staticned 0n the en€my barses,
grabbing the Sky-Lines, but you can stay one step ahead of
you keep an eye on him, fire the RPG from the Sky-Line
down at him, and also bait him into grabbing hold of the
to the hallway (three lockpicks required) to find a Voxophone a Handcannon, and a Heater. The vending machines in Downtown
':,!a:i l.tf the r-landyilan i* ieap i";p i* e ie.trcsLitr ihe Sk.;'!-ire . lf.r'f' r r{i..1' 'ri lra Ufr-7:r:,,'ilLi,.:l i||,d.,r:.g \',. 'L]l)..:...1\
t teir i:.litt rirg n- iil< l,eJ:ti iiorn 3**ker lvhil* he iighls til* ilandynan
Lament@Xbox360iso
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Lament@Xbox360iso
*F@ ;(ij
LABORATONY LUffiCT
MARKET OISTRICT
MAII{ }IALL
Lament@Xbox360iso
tr;gr.= -
-\ \. --
lpr't *. Columbia Savings Bank is locked up right [or now 3\{AN#YHffi -qN'S Am&Sffi RY: i\$KW $Y$€K !
lff' ft"" can go inside the lobby, but that's ir), rhereby leaving you
!F one of trno directions to go: either through Beggar's Alley to
i.13 U"r*ony Lane via the left-hand gate, or through the Market
Distict to the right. There will be plenry of time to explore
the Market District on your return (you li essentially have to
il&nM$FrY t&rur
Harmony Lane, and he's not alonel There's a sniper high above
the ground in the distance. The glimmer of his optical scope
gives away his position. Open the Tear for the Sniper Rifle
near the sign, and take cover. Use the Sniper Rifle and Return
to Sender for protection, and take out the four Vox snipers
manning the rooftops in the distance. Open the Tear for the
Decoy in the center of the walhvay, and stick close to the sign
so follow them with the scope and wait for a clean shot.
Hold onto the Sniper fufle a litde longer. Take your time
poking around Harmony Laneb abandoned homes and shops,
ffiffiaryruT*wru rrup$ffi'A
Lady Comstock and Vox Populi, but Elizabeth has quite a fewTears she can
December the 28th, 1894 open to aid you in the battle. Start by opening the one for the
Harmony Lane Gun Automaton on the stone arch in rhe center of tfie street.
Shoulder your Sniper fufle and strafe up the stairs on the left
Tonight, the Prophet moved against his politlcal
enemies. He preaches mercy, but 40 souls lie tonight for a clean shot at a few Vox Populi as they start approaching.
dead, in unmarked graves. If a man was ever unworthy
of grace, it would be my husband. But when I was Lay some traps down near the stairs and by the bridge to catch
beyond redemption, he offered it anyway. How can
I deny forgiveness to one who, with love, granted it any who try to charge the Gun Automaton.
to me?
Open aTear for either of the freight hooks, then leap from it to the one of the higher attachment points so Booker can gain the
balcony on either side of the street. This gives you a great vantage point for sniping and also buys time for the Gun Automatont
Tear to reactivate.
Once yoi: ieaci a babo*;'r t0 sfiipe from, rscpen th* T*ar for tlr* *u!t Aulo$ltloit
Lament@Xbox360iso
Constance Field
Iuly the 2OIh,1902
Z.H. Comstock Victory Square
Descend the stairs and head left toward the overhead sign
TELESCOPE for Memorial Gardens. Visit the Telescope on the left before
'fhis Telescope is at the north en<! of, &4emonial Garriens, locating the Kinetoscope near the blown-out storefront
o* dre edge of rhe roacl closest to Z.Fl" Comstock Vietorv (if you missed it at the arcade in Batrlefield Bay).
Square. This is one cf the finai Telesc*pes in Columhia,
sr: enjo-v the vierv rvhile you can, Proceed along the road until you s€e the entrance to the
(if you were still carrying it) . Continue to the end of the
you can find the Gear. Light the torches flanking the gate with
cemerery, but don't approach ir just yet. First top off your
health at either of the Tears that have Medical Kits. Approach the gate to Lady Comstock's crypt and open rhe Tear for the lock
on the gate. Elizabeth automatically picks the lock, but she'll wait for you to push the gate open. Open the coffrn once Elizabeth
back away.
irr;;;;;;;i;;;;
cast a Devrl's Kiss fii'eiratl .t ,r.H'riir,,- 0pen the Tear fur the cryl-1i's iock, ard heaC inside.
:c o:]eF lhe Cate and get Nhe Gear lilteract ivith ihe padio*k 0n ihe co{fin when apprlpriale
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Lament@Xbox360iso
.Fs 211
then brief you on what you musr do. Continue down the road
center of a small plaza. Thke out the Vox patrolling the area,
then collect the Silver Eagles and lockpicks from the small
Comstock has sabotaged our contraption. yet, we Comstock seems to have been made sterile by
are not dead. A theory: we are scattered amongst the simple exposure to our contraption. A theory: just as
possibility space. But my brother and I are together, sexual reproduction can de-emphasize the traits of
and so, I am content. He is not. The business with the each parent, so goes the effect of multiple realities
girl lies unresolved. But perhaps there is one who can on our own. Your traits dissipate until they become
finish it in our stead. unrecognizabie or cease to exist.
Lament@Xbox360iso
*_1:
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: :5
J
I:
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: i5l Follow the ghostly footprints up the steps and into the
i.*,r
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I l-1 house to the leftof the fountain, andhead up the stairs to
: = t4
find an Infirsion and the first of three Voxophones in the
]. i-
:: ; g':-
, 1.,1 building housing Laboratory Lutece. It's on the floor near the Rosalind Lutece
: bed. These Voxophones go a long way toward helping you Ianuary the 4th, I 895
The first 0J the three Tears is in ihe l0wer level oi Luiere Lab0ratOrv,
in tlie i',/arket District
Collect the piece of Gear from inside the locked store near the Lutece Lab before moving on. Continue down the stairs
within the Market District, and have a look inside the bottling store on the far left corner, near the edge of the ciry to find
an Infusion. From there, follow the path around to the right as it goes past the fire. Enter Hudsons Clothier, and descend the
stairs to find the Code Book for a cipher that you soon encounter in the bank.
Tne C*de Book in lhe baseaent helps you unlmk the hicdeir alc0ve in ihe llank lairf 0n
Lament@Xbox360iso
Unlock the gate up ahead, beyond the fire, to return to the main area where Booker first arrived via the
elevator. Approach the bank in the center slowly, as two Zealots are ser to attack.
Quickly knock them
back with Undertow or Bucking Bronco, then unleash Devilt Kiss on them. Finish them off with
your explosive weapon but know that you can flee to the safety ofthe Sky-Lines ifyou need to.
The Zealots cant hurt you on the Sky-Lines. Several Vox and a Fireman attack after the Zealots;
kill them if you want, or simply head inside the bank. A Tear for a Gun Automaton that rirasnt
present earlier can come in handy.
Two lealots are ser t0 attack 0n ihe stairs leading intO the ilank!
Unlock the door to the bank, and head inside. The three Kinetoscopes positioned
near the wall are the same as those you've encountered previously. Enter the
slsvx161-*rs gate has since been ripped open, given all of the fighting taking place in
this area-and press the button to descend to the main hall.
The main hall is crawling with Vox, but you have some time ro ser up a proper artack before they notice
Booker. Run up the stairs on the left to reach the Sniper Rifle on the balcony. Hurry back down and place
Devil Kiss traps on the floor, near the statues, and set to sniping the Vox in the distance. You can catch the
vox by surprise and pick off a few with the Sniper fufle before they draw within reach.
lllove lo the base lf the stairs, Finish off the siragglers uriih Sky-Line $lrikes
iay ciovrn some Vigor traps, and starl snipin0l via the freight honk Tear
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-a'
Loot the cash registers and desks in the ofEces flanking the main h"11, th.n head left down the hallway in the rear', opposite the
direction of the ghostly footprints. Locate the Gear in the room at the end of the hall, and continue on to the small office around
the corner.
Lady Comstock
January the 4th, 1895
Financial District
Cor-rtinue to search the area for loot, and return the way
Booker came, Lrack to the main hall. Now, itk time to head
gun like the Heirter on hand. Kill the Zea\ot, then open the
Tear in the Vault and listen closely to what is said. Collect the
The archangel tells me that Columbia will only survive Lutece says the bastard ts a creatton not of her womb,
so long as my line sits the throne. Yet Lady Comstock but of some unholy science. I do not know which is
produces no child. I have done what a man can cio, yet true. The chilcl is no more divine than L What says that
there rs no childl I have asked Lutece about the matter, for my husband's prophecy? He begs my srlence, but
but even she refuses to help. I can only offer him forgiveness. But with repentance
need come truth. I can suffer his lies no lonqer.
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The large uaulr dooi r*ingr op.n, revealing anorher Siren in the main hall. Immediately open fire with rhe Bursrgun while casting
Devilt,.Kiss'and Murder of Crows in her direction. The Siren flies across the main hall, sometimes even moving to the upper
balcocies above the omces on the side, but she won't go very far. Use your Vigors to fend off the risen Vox while you continue
ro:pepper lrerwith Burstgun fire.Lay traps down while she's on the move to provide protection from melee assaults, then lob
a
addidonal Devil's Kiss fireballs at the Siren when she begins to sing.
a
:
$0}xl,lT8Wru fffi$ilRl&
Exit the bank, and head right through the Thoroughfare and
Harmony Lane, just as you had done when you first arrived in
Rupert Cunningham
this section of Emporia. Continue up the steps to Downtown November the 6th, 1909
Emporia, where you find Cunningham Studios at the very top Financlal District
of the stairs, directly in front of you. Enter the photo studio,
Estelle: "That's insanity. What proof would you have
and open the third and final Tear to learn another piece of the
that Mr. Fink would hurt the Luteces?"
puzzle and find yet another Voxophone. Rupert: "The Luteces told me."
Estelle: "The Luteces? When?"
Rupert: "Yesterday. Yesterday morning."
Estelle: "Rupert... they've been dead these
seven days..."
Fight your way back up the streets of Downtown Emporia to return to Z.H. Comstock Victory Square. Elizabeth has learned
a lot by opening those Tears and takes a few moments to get some emotions off her chest near the statue of Lady Cdmstock..
Let Elizabeth have this m6msn1-5het earned it. Meanwhile, make sure your guns are reloaded and that you have Devil's Kiss and
Lady Comstock's Ghost reappears as a Siren one {inal time, but now shet got an enrire army of corpses at her disposal.
Immediately open the Tear for the Mosquito flying overhead, and cast Murder of Crows ar the first batch of risen dead.
The Mosquito's presence helps to cut down on the number of risen dead you have to deal with. Nevertheless, it still pays to
cast Murder of Crows or Bucking Bronco at them to slow them down and make them more susceptible to gunfire. Focus your
attention on the Siren as she floats around the stairs in front of Comstock House. She can be bested with the same tactics as
earlier, although this fight does tend to go on longer because ofthe expansive space. Loot the corpses ofthe slain undead to keep
Aithough many 0f ihe fisen dead atlack with lralons, Try *ngulf inE the Siren ir': 0evil's Kiss and
Bocker can easily dei€at thefi, Hail Fire explosions simultaneousiyl
The Siren's death triggers a powerful burst of energy that rips the gate ro the Comstock House from its hinges. Father Comstock
cant be far. Lead Elizabeth into the house; itt time for her to go home.
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--t.
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I
tll}ltnE !,ttt
ITORK
Floor
$UNOTRY
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Si:ere,l... fui-nrt^;
Comstock House is on its own floating island in the sky, built upon the three faces of the Founding Fathers. The island is
connected to Emporia by two mighty cables from a bridge. Pull the lever at the end of the bridge, amidst the lightning storm,
to reel in the house. As soon as Booker pulls the lever, Songbird arrives on the scene and throws him through the window in the
belfry of the building in Victory Square , high above the hand-scan gate. Booke r wakes to the sight of Elizabeth pleading with
You need to get across the bridge to Comstock House in a hurry if you're to ever see Elizabeth again. Move carefully to the hole in
the wall where Songbird was, and leap to either of the freight hooks down below. From there, drop to the bridge near rhe lever and
wait for the drawbridge to lower. Cross the bridge toward theTear at the base of the stairs, and continue up the steps and through
Bcoker Cies if he le;i:s ilirecily tc ihe brirlge be i*:i,r, Theie are nilmeror$ Tears ihr*L:ghout Crm$tcck ii*use ihat help
sG te !ui'e ir Lise eiinsr sl ihe h00ks iirsi. rei;*al e lefire nts of the sicry ih;rt v0Lt i,v0n't vrant t0 rnis$.
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I
large Elizabeth statue. Loop around the candlelit corridor on either side ofthe starue ro find anotherTear behind it, and continue
O#ice on the third floor to unlock the door. Use the intercom Eiizabeth
beside the door to call for the elevator.
Use the inierion near the neavy rnetai gate t0 sufimon a nearbir
ele!,;ior that can laks yoir 1G the Aliiuil.
GO TO'WARDEN'S OFFICE
THg ATRIUffi
From the eievator, head to the south to find a Kinetoscope and Carbine near anotherTear, then head back and follow the
"\X{here \7e Weep" and "-W4rere \We Sleep" signs around the floor in a clockwise direction to find a Voxophone. The room is filled
with coffins, the adjacent room a furnace and crematorium with dozens of shrouded bodies waiting to be incinerated. Visit each of
ili::ljii-ii .',)r{
$snrise Elizabeth
Exit dre elevator in tlre Acriur:r, srr {he seco*ei. *locr, alcl
head to the dead-end on tFre Neft tei fine{ this l(inetoscope Where We Weep
It"s locared near the eoh:rnn bv rhe Carbine"
at the r€ar of the room, atop a bed. You can try to sneak past his detection as he rotates in place, or you can simple open fire
on him and start the battle . Defeat the crazed attacke rs by sticking to either end of the room to keep them all in front of you.
Dont hesitate to retreat through the previous rooms if necessary. This is the longest of the Boy of Silence batdes, and you may
start to run low on supplies. The corpses of the attackers disappear within moments afler youve killed them. The only way to
Use lhe Carbtne t0 Boften them tp $0fisiderfitrjy es they apprta{lh, then finish them rr'iiih a tilelse strike
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Humffiinshirds
the other. Stay close ro rhe dormirory €ntrance and ready Tbis Kiaetcsc*pe is loeated on rhe third Soor oi chc
yourself for battle with aZealot. Tiy to keep the remaining Atrixm, e{own the hail fron the-stdirs aiad n*r '
the workshops.
for making banners, lots of paint and masks, and plaster. Where We Work
conserve ammol
W&Rffiilru'$ $FFtr*g
The winding path you took has led back to the room near rhe
n-++l--Li- r-il^
9H ELivdir:F r urrs top of the stairs with the gun turrers, but now, you're on the
'fhis l{!netoscope reveals a nl{}n1ent fr*lnr C,riiimbia's other side of the bars. Check the desks in the area for items:
lirt*re-past, lvtrrich only adds ro EooLer's confusion you can loot the one in the centet at the very least. Head up
abo*t tiine and space. trt's on rhe right-ha*d side *fth*
the stairs toward the signs pointing to "Processing," and check
cbservatioc rooirr, nexf to t.he ro*m ",vith the pra.iect*r.
the office on the left for a Voxophone near the projector.
past the stairs you just came up to the Varden's Office. You'll
also find a new piece of Gear in this area: the Rising Bloodlust
kill (up to five) and lasts for 10 seconds-a truly special item!
controls near the window and pull the lever to open access to
the Restricted Area back on the first floor of the atrium. Fight
your way back down the stairs to the second floor, collect the
Warden's Office
a:
Elizabeth Ellzabeth
What I've done cannot be undone. I cannot stop what Tomorrow the leash comes off, because all of this has
t have put in motron. But perhaps i can keep tt from to end. But even if I destroy the Siphon, will I be strong
ever starting. He was my first hope, and now... he is enough to see all the doors, and open whichever I
my last. choose? And if I bring him here, who rs to sav that he
would be any match for the monsters I have created?
FIND ELIZABETH
Exit the elevator, and go tl-rrough the recently unlocked securiry door. Listen ro the Lurec€ Twins in the adjoining room,
then continue up rhe snow-covered hallway to the silhouette in the distance. Take the card when it's offered.
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.r=:li\ lal
SUR$EilY
from his office, making sure the wvo doctors have Elizabeth
Automaton in the hall as you go. Numerous Founders are stationed in the back hallway, along with two additional
Gun Automatons. Use Possession and Return to Sender to stay safe, and locate the two airlocks flanking the locked door
to Comstock's office.
Enter either of the airlocks and head up the stairs to the platform overlooking Elizabeth, and pull the lever to turn off the first
inhibitor. You'll find a much-needed Salts Phial in each of these observation rooms housing the machine controls. A Motorized
Patriot is waiting in the hallway leading back to Elizabeth after the first lever is pulled, so be ready for it.
=.,::r======:1..-:
.-+-:€=:=:
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: := : Make your u'ay back down the hall to the room where you
i*:-" first saw Elizabeth. \7ith the machines turned off, she was able
, ,,== to open a Tear and take care of the remaining doctors herself,
t t.
breaking the glass wall in the process. Climb the pile of debris
yank the Siphon out ofher back and to help tighten her corser.
ihe elevator leading to the roof. Have her first pick the lock
items in hand, har.e Elizabeth pick the lock on the golden gate
and Salts, and use the Minutemant Armory to purchase any The procedure should help immensely with the.,
issues we've had with the girl. Once the device is
extra upgrades )-ou can afTord. Pick rhe lock on the balcony implanted, any effort on her part to... alter the state of
things will emit a most painful electric shock. Pavlov
doors, and head outside.
made a dog salivate. We'll make thls one weep.
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":--L+i ::i.:
Take the Volley Gun on the crate as the Hand of the Prophet,
But they're not bombs; they're actually large pods that are
Dozens of human enemies have made their way onto the roof,
1 -i.- 1. --= .i :
.:=_=111.r\
--":-= e
:
: Use Possession 0n the.lir$t Motorized Patrioi you spol, :
help provide cover from the initial surge. Possess one ofthe early attackers so that you have
ti someone nearby watching your back while you use the Volley Gun to lob shots at those in the
€:i
distance. Keep Shock Jockey on hand whenever the Motorized Patriots come into view.
.t:4.
i:i': t
Take cover behincl the barricade, and lob ynur Vllley Gun shcts
l
:
Alternate opening the Tears for the Mosquito and Rocket Aut0lnaton
a$ they are deslroyed, all0wing you t0 stay in c0ver and save amir0.
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Put down the initial crush of enemies, then open the Tear for the Mosquito in the d.istance to sofren things up further.
The Mosquito may be destroyed rather quickly, making it a prime time to open the Tear for the Rocket Automaron while the
Mosquito Tear reactivates. Keep the Rerurn to Sender Vigor on handwhen chasing down any remaining Founders, especially if
you have :he Ammo Absorb upgrade.
Eliminate any enemies near the police barge to finish clearing the rooftop of the Founder forces, but dont board the barge just
yet! First, have Elizabeth pick the lock on the door (three lockpicks required) near rhe flags, and go inside. The room on the right
contains a safe (one lockpick needed), and the one on the left contains both a Voxophone and a Venil Vidil Vigorl Machine.
Exit the interior and pay a visit to the Telescope on the left, the final Telescope in Coiumbial
Leap onto the police barge, and pick up the Shotgun from the gun rack on the right. Pull the lever to send the gunship on its way
back to the Hand of the Prophet. Itt time to bring Comstock downl
zeppelin and is due inbound any moment, as are several others after it. A number of Vox barges eventually join these police barges,
as well.
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.:;.:i{ _:'il
Each ship has a coupie of freight hooks that make leaping back and forth relatively safe and easy. Each gunship typically has four
enemy passengers, three of which are often hear,y soldiers with Machine Guns. The single best way to take them out (and unlock
the "Bon Voyage" bonus) is to leap to the freight hook, perform a Slg-Line Strike on a nearby adversary to safely dismount
the hook, then knock the crew off the ship with Undertow. Undertow, especially if upgraded, can knock all three or four foes
overboard with a single use. Clear the deck of enemies, then leap back to your ship and deal with the Mosquitos that attack
between the waves of enemy gunships. Check each gunship for Salts before disembarking.
Continue to do this until you have repelled all four barges, including the rwo Vox gunships. Return to your original police barge,
where Elizabeth awaits, and prepare to dock with the Hand of the Prophet.
A loaded Shotgun and ihe Undeftov'/ Vigor Always use lhe fre;ght hooks r,nrh{in leaping beiween ships,
are all you need i0 clear the llher ships. sven if the!"e ars t\rlo sids by side.
Step offthe barge to the right, lhere's nn reason t0 st*p using Undertow nolv!
Mosquito on the 1eft. Continue to use Undertow to knock any enemy units right off the zeppelin, and step out toward the le{i-
hand side of the ship and take aim at (or cast Possession) the Gun Automaton in the distance. Theres a Gun A1tom41onl'on each
side in identical positions and two more at the other end, near the controls.
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€ETANGAK \r
I]
:
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f;OM$d&Nil NE$K
ttrGtl{ffiRElt$ $till{
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==:=::==.=:==:='::=
i)n scavenge for ammo and Salts inside the belly of the ship
and purchase additional weapon and Vigor upgrades from the
much risk. Cut across the center of the hangar bay by leaping
across a docked police barge and exit on rhe far side. It's a good
idea to sweep across the deck in a zigzagpartern, making sure Press lhe llutt$n t0 depioy tlrc Patii0l pOd$,
then iid$ iiie $ky-i-.ine !rS t0 lhs *lain dmk.
to knock out each of the Gun Automatons as you go.
Contlnue to the front of the hangar bay where a total of four Gun Automarons are located, rwo on the outer walkway and rwo
on the inner. Use Shock Jockey and the Hand Cannon or Shotgun to take them out with a potent one-rwo combo attack!
The curving walkway leads to a safer overlook if you need it, but you should be able to have Booker walk up to the controls and
pull the lever to clear the Sky-Lines. This first Sky-Line clears quickly.
MFirN UICK
Cannon or Shotgun along with Return to Sender to take out Our contraptlon shows us the girl is the flame that
shall lgnite the world. My brother says we must undo
the soldiers arop the srairs. what we have done. But time is more an ocean than
a river. Why try to bring in a tide that will only agaln
go out?
The center of the main deck has a series of locked rooms,
Elizabeth pick the lock on the door beneath the "secure Area'
*ulo"':'1':1":"T:o':':r':.:::lT::lT:"i:.:*'-':*:ln:lu::Tll=::'li"-
..
Climb the stairs and press the button to clear the main decks Sky-Lines. The pods drop very slowly
this time around, allowing for a pair of Vox warships to approach near each wing. Youre going to
have to hold them offwhile the Patriot Pods are deployed. Make your way toward one of the
wings where the Vox are boarding, and hit them with your Volley Gun or RPG and a blast
of Undertow.
Use the lower Sky-Line to quickly reach the Vox gunship, leap into
other side, where you can execute a repeat performance. Open the Tear
for the Medical Supplies if needed; otherwise, try to keep the two Gun
Motorized Patriots of its own. Listen for Elizabetht alert, and make your
\*-
-=,. .,-tf'it!::*re main deefi "Sky-Liq€::cletred;
re: : :
ENGINEERIFIG DECK
The Engineering Deck is essentially comprised of two rooms. The room Booker first arrives in has a small circuiar Sky-Line
running around it near the ceiling, whereas the second room has multiple Rocket Automarons. Pick up the Volley Gun and its
ammo, and instruct Elizabeth ro open the Tear for the Gun Automaron.
rruo the
Ride o^y-lrrru past
rrre Sky-Line pd5r ihe siui]S t0
lrrH steps lu set LIle nan0yffian
Uet the ailenil0n,
Handyman'ss atteniion.
.. Keep up the attack uiith DeVil'S KiSS
'
but don't ieave this room iust yet! ,,
Leap to the Sky-Line to get the attention of the Handyman in the distance. Ride the
Sky-Line in a loop while firing the
Volley Gun at it. The Handyman cant help but give chase, so try to lead it back ro rhe Gun Auromaton,
then leap down to avoid
being electrocuted- Open fire on the Handyman's heart to kill it. Several heavily armored Founders
start attacking at this time,
as well' Tiy to stay close to the Gun Automaton and use Murder of Crows or Bucking Bronco to immobilize the enemies so the
Gun Automaron can fire away without raking damage.
past the vending machine and out onto the Sky-Line that
Command Deck.
. ,:,:t;,'ii5l!.".':
.. .'.i:- I !"
.:,t --:"
a.-:.;{',
!-:
CONFROI{T COMSTOCK
Dismount the Sky-Line and follow Elizabeth through the door to d1e oasis Comstock has created for himself aboard the Hand of
the Prophet. Valk with Elizabeth to the bird bath wher-e Comstock awaits and stand by, opting only to intervene when prompted
to clo so. The meeting ends soon enough, and Booker and Elizabeth are then free to proceed to the .*,.iio, of the Command
Deck. First things first: head up the stairs on either side of the garden and locate the final two Voxophones. One is on Comstock's
bed, the other in the office. Equip the Shotgun hanging on the gun rack.
The Prophet is dying. The metastasis has aged him When a soul rs born again, what happens to the one
so quickly. Why does this Comstock decay, whlle a Ieft behind in the baptismal water? Is he simply...
Comstock in another world remains fit? if genetics gone? Or does he exlst in some other world, alive,
are destiny, what accounts for the difference? with sin intact?
Perhaps exposure to the contraption? Hm. It merits
further study.
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way io control the Songbird and entrusts Booker to use the Songbird to prorecr the zeppelin from an unrelenting attack by the
Vox Populi.
This final, epic battle takes place on the rop deck of the Hand
you can find a Tear for a Sniper Rifle. The Vox are going to
Wait f0r the targ€i:rU reilcie t0 ap:-reai, battle atop the deck of the ship. These enemies ignore you for
ihefi lOlc the f;elaad bLrticn t0 har.,* the Scnnbird aitack
the most part, as their main purpose is to march across the
deck and open fire on the energy core beneath the bridge. The meter in the upper right-hand corner ofthe screen alerts you to
Defending the zeppelin is too hard for one person to do alone; not even Booker can do it. Fortunately, you have the Songbird.
You'll be able to command the Songbird to attack any of the red targeting circles that appear. These targets appear on Vox
gunships, at different areas of the zeppelint deck, and eventually on rhe enemy zeppelins. Keep in mind that the Songbird has
to regaia its strength after each attack. The larger the target you assign it, the longer it takes to recover and be ready for another
strike. Both Elizabeth and the on-screen Songbird Meter keep you apprised of the Songbirdt status.
There are several Tears available on the deck, including those for Medical Kits, which you'll need. Equip Gear that boosts your
capabilities while using Slq'-Lines and that adds extra damage to your explosive weapons. It's aiso worth equipping at least one
lliCe the iiry-Lii* ailci use ihe i,rciiey *,ln tc biasl av,Jay the Vox as'ihe-v target ihe *iler1,' e cfe
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Instruct the Songbird to attack a gunship bearing cannons or Vox Beasts whenever it's available ro srrike. Tiy to take care ofthe
foot soldiers on your own, saving the Songbird for larger targets. Itt also worth watching the sides of the zeppelin for inbound
gunships-you can save yourself a lot of trouble by having the Songltird destroy a gunship before the Vox disembark.
Criler ihe S*ngbirc i* aliaik giln$hi[s irou'li need t0 h:rve lhe $*n{]!tird desir0:r
iial $ii:i 1e'r€ r.'r*liip!e Vcx ili:pLrii rn baarrl three Vtx zeppe:i':s to sur,rive ih* iighl.
(they almost always attack in pairs), or (at the least) focus your
This is a lengthy, difEcult battle to survive on your first try, but stick with it. Use the Sky-Lines to move about the deck quickiy,
and try to kill as many of the Vox as you can the moment they board the zeppelin-do not allow them to make their way all the
way to the energy corel Use the brief breaks between gunships to grab a Medical Kit or Salt Phial (there are several Vigors and
Salt Phials near the controls behind the energy core), and stay on the move. Switch to the RPG on the crare near the energy core
if you run out of ammo for the Volley Gun, but save its iimited ammo for groups of enemies. Dont be afraid to scavenge ammo
Ineilies nearcst ile Eneily c0r* ai* yil]r l*p pri*riiyl ioi:t itizabelh or the brv'; ulter $tavin1; Llfi ih* Vox t$saull
t* hring this stnry i0 e c0nciiisi*a, il**gratLt,ali0n-q.
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ACHIEVEMEI\TS
AITD TROPHIES *-.-'.-a:-,,- j :4.-. --::: :::::a::lll::r::::{
Bioshock Infinite contains a total of 50 Xbox 360 Achievements equaling a total of 1000 Gamerscore.
There are 50 Tiophies for the PS3, including one Gold Tiophy.
SPOILERWARNING
game that may be considered to
The following pages reference some events and locations in the
be mild spoilers. Read on at your own risk if you haven't completed
the game'
guide withholds comments or descriptions to avoid potential spoilers. Follow along with the walkthrough portion of this guide for
DIFFICULTYMODES
Bioshock Infnite contains four difficulry modes ranging from "Easy'' to " 1999 Mode."
Completing the game on any one difficulry unlocks the Achievement or tophy for
ali lower difficulties simultaneously. 1999 Mode is unlocked only after completing
the game on Hard difficulty. Consult the Detective Tiaining portion of the guide for
specific differences between each of the difficulty settings and for tips and suggestions
FOUNDER\TEAPONRY
Each of the 11 Founder weapons (including the Sky-Hook) has a corresponding bonus. Use these weapons as Booker engages in
combat with the Founders and Vox Populi to rack up enough kills to meet the criteria for each. You'll likely be tempted to swap
out the Broadsider Pistol for the Founder China Broom at your
Trophy. Note that only the Vox Hail Fire counts toward your
Founder counterpart. Consult the table on the nexr page for the
Achievement/Tiophy details.
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VIGORSAND TEARS
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SKY-LINES
GENERAL COMBAT
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money in the vending machines, and leaving no srone unrurned. Follow along
location of each and every safe , Infusion, and piece of Ge ar on the maps.
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t
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STRATgGY GUII}E
W FEATT]RES K
:-...-.::-.-:
FOREttllORD BY THE CREATIIJE DIRECTOR AtlD ,
00-F0UNDER 0F |RRAT|0||IAL qAMES, KEl\,l LEVtr{E
i,''
TIIE MISSION OF BOOKER DE\TITT
LIMITED E$ ION ;
Researched on site at hrational 0ames, our indepth rralkthrough guides you tirolgh
every step ol the game and highlights eyery collectible item.
('
. ILLTISTRATED MAPS
@NDY UN THrc :
,
:
{]ur illustrated maps call out every lertinent item in the city of Columbia.
learn the location of every Vigor, vending machine, and static piece of Gear
#
of the iconic Freedom Key is a must have lor any
BioShock lnfinite. learn the best uses lor every gu and Vigor in this
dangerous world.
ffi W
www.brodygomes.rom www.irrolionclgomes.rom
n;fl
EAMES
www.2kgomes.rom
;::.HHl ;'[..,, cAN / Ete.eeu* ffffi
iuiluluilrull[ru rnfrfrrrlll, lllll|ilJil]lllll|[[illlll.
@ 2002-201 3 Ioke-Two lnleroclive Softwore, lnr. Developed by lrrolionol Gomes. BioShork, BioShock lnfinite,
lnolionol Gomes, 2K Gomes ond their respeclive logos ore trademorks of loke-Iwo lnteroclive 5oftuore, lnr.