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Methodology
This chapter represents the research design, sampling method techniques, source of data,
key informants and data gathering procedure , research instrument and data analysis.
Research Design
The Mixed Method specifically longitudinal and case study will be used in this
research to test the psychosocial implication of playing online games to children’s (8-12)
language development. It will describe the data and characteristics about what is being
studied. The idea behind this type of research is to understand and to study the development
Research locale
The study was conducted in Ilawod, Camalig, Albay having 30 randomly selected
children age 8-12 prior to the conduct of the study. The place was chosen by the researchers
because of its proximity to Barangay Ilawod to afford accessible data gathering and therefore,
A random sampling procedure was used for selecting the participants in this study.
This technique was employed to ensure a fairly equal representation of the variables for the
study.
Ilawod, Camalig, Albay who play online games. The chosen respondents can be out-of-school
or recently studying. The age range are from 8-12 years old. Being an online game player the
representation of the female gamer is less. That is why there is a disparity in the number of
samples of male and female gamers in present study. Any gender can be used as a sample and
Source of Data
To accomplish the objective of the study both primary and secondary source has been
used. The primary data will be collected by a questionnaire from the children who play online
games. For this purpose of data collection, the questionnaire will be circulated among children
to collect information. Observation will also be done in gathering data from the children.
Through observation, the researchers will observe the effects of online games to children’s
language development. Face-to-face interview will also be used to further analyze the effects.
seen that much information that is not available in printed form is available on internet. The
researchers will gather information in internet as a secondary source. With the use of internet,
it can provide alternative data in conducting the study. It can also provide essential background
and help to clarify or refine research problem. Book are also used as reference of the
Key Informants
The main Key Informants for the research “Psychosocial Implication of Online
Computer Shop Owner of the Ilawod, Camalig, Albay. Additional Key informants will also
include the informants’ teachers, the other family members they communicate/talk to at home,
A parent of the informant (children) knows the things their children do regarding
online gaming and knows how their language developed or evolved. On the other hand,
Computer Shop Owners have direct access on the children’s frequency of online gaming and
how well they behave/interact with other people. Furthermore these Main Key Informants
have the most knowledge about the children and can directly observe the behaviors of the said
subjects. Additional Key Informants were also stated to avoid results that are biased and
getting perspectives that are limited. It also allows the researchers to look at the varying
to allow the free exchange of ideas and the informant can lend itself in asking more complex
The researchers will allot vigorous time, effort and cooperation to answer the stated
problem.
Sending a letter of approval to the INHS Institution and to the chosen Key Informants and
Informants for the conduct of the study will be the first thing to do. The case- study will then
start 1 day after the approval and will last for 6 months. Thirty informants will be selected at
The questionnaires will be the first data gathering procedure which will take place at
the start of the study. It is self- made and is consisted of logically arranged questions regarding
questionnaire which is Likerts Scale-inspired will also be given to the informants to know
their acceptability regarding online gaming. The researchers assured the confidentiality of the
informants by the putting ‘Name’ as optional as stated in the questionnaire. In addition, the
questionnaire is in Mother Tongue / Bicol language to assure that the informants will
The 2nd data gathering procedure will be the conducting of interviews to the Key
Informants and Informants which will happen every two months. The researcher will also
select a technique to obtain the information from the informants but preferably Face-to-Face
interviews since it allows the researchers the free exchange of ideas and key informants lends
itself to more complex questions and thus, getting more detailed responses. Individual
Interviews and Focused Group Discussions will be done to collect the information needed.
The 3rd data gathering procedure will be the conducting of observations which will
happen every 1 month. The children will play online games and observations will be recorded
Documentations and Videos will also be used to observe the language development of
the informants.
The researchers will also look into the Related Literature and Studies of the chosen
research. In addition reading of books and searching of websites with specific information
The research instruments stated in the research methodology would also be taken into
The data gathered from these results will be then tallied, computed and interpreted by
the researchers. Along with primary data, secondary data will also be given consideration to
guide the researchers in the data gathering process and support the survey results.
Research Instrument
individually to the informants. It is composed of 3 parts; the first part is the demographic
profile of the informants, the second part is questions assessing their understanding in
psychosocial and the last part of the questionnaires is their acceptability of the ideas and
realities of online games, using the Likerts Scale. The researchers also adjusted the language
in the questionnaires from English to Mother Tongue (Bicolnon) considering their age to
The researcher will conduct individual interviews to the informants and the key
informants at the start of the study and every 2 months. FGD (Focus Group Discussion) will
also be added to the research instrument to observe the differences about the interview that
was conducted beforehand and adjusted their language use again and use Mother Tongue
(Bicolnon).The researcher will also find key informants to state their observation on the
informant’s behavior while playing online games. These key informants will be the informant:
parents, relatives, acquaintance, and the computer shops owner. After the survey and data
gathering, the data gathered will be tallied and computed to get the desired data.
Data Analysis
The questionnaires, the interviews to the informants and key informants, the focus group
discussion and observations would find out the effects of online gaming to children’s language
development. The result will be analyzed by the researchers without biasing either it is positive