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Asset Type Max Polycount (Pre-LOD) Unique features/considerations Examples

AAA - 8th Gen Console (PS4/Xbone/PC) Hero Foreground Midground Background Mobile
AAA - 7th Gen Console (PS3/360/Nintendo Switch) Hero Foreground Midground Background
VR - High end Hero Foreground Background
Mobile - High End Hero Other
Mobile - Low End/VR Budget Cap

Character - Humanoid 100k 50k 20k 10k 10k Hair/fur, Subsurface scattering, rigging, cloth physics Any human or bipedal alien
Creature - 1m 50k 20k 10k 2k 5k ^^^ Dogs, cats, small animals
Creature - Human + 75k 50k 20k 5k 5k ^^^ Bear, horse
Creature - Giant 150k 75k 50k 10k 5k ^^^ Yeti, rock monster, dinosaur

Vehicle - Motorcycle 100k 50k 20k 10k 2k Animation/rigging, subobject seperation


Vehicle - Sedan/sports car 500k (racing games) 100k 50k 20k 7.5k ^^^ ,Interiors, damage states, modularity
Vehicle - Truck/bus 500k (sim) - 100k 50k 20k 10k 2k ^^^
Vehicle - Small Boat 100k 50k 20k 10k 2k Relative detail, interiors, cloth physics if sails
Vehicle - Large Boat 150k 75k 50k 10k 2.5k relative detail, cloth physics if sails
Vehicle - Aircraft 100k, 500k(flying games) 50k 20k 10k 5k Interiors, relative detail
Vehicle - Train (engine or car) 1mil (train sim) 50k 20k 5k 2k ^^^

All below are unfurnished


Building - Small house 50k 20k 10k 2k 1k Interiors, modularity, static assets Hut, studio
Building - House 100k 50k 20k 5k 2k ^^^ Two bedroom in the suburbs
Building - Mansion 100k 50k 20k 5k ^^^ Mansion, white house, colonial gov't buildings
Building - Large/Commerical 100k 50k 10k 5k ^^^ Abstract/modern buildings, low rise downtown, tech company campus bldgs
Building - Skyscraper 20k 5k 2k 30+ floors

Plant - Flower 5k 2k <1k 500 cards Transparency, texture planes, object sway
Plant - Shrub 10k 5k 1k 500 cards ^^^
Plant - Tree 50k 10k 5k 1k 500 ^^^

Inventory Inspection
Prop - Very small 20k 10k 5k 500 500-1k Coin, battery, pen, bullet
Prop - Handheald 40k 20k 10k 2k 1k Phone, tablet, computer, console controller, VR headset
Prop - Small 40k 20k 10k 2k 1k Guitar, fire hydrant,
Hero
Prop - Medium 35k 15k 7.5k 5k 1k-2k Television, large pot
Prop - Human Size 50k 30k 10k 7.5k 1k-2k Phone Booth

Arch - Details 10k 5k 2k 1k 500 Wall plug, window seal


Arch - Small Furniture 20k 10k 5k 2k 1k Chair, end table, desk lamp
Arch - Large Furniture 50k 25k 7.5k 5k 1k Work table, couch, dining table
Arch - Countertop Appliance 50k 20k 5k 2k 1k Microwave, coffee machine
Arch - Large Appliance 50k 25k 7.5k 5k 1k Stove, Fridge
AAA Viewmodel AAA Third Person
Weapon - Handgun 70k 40k 10k 5k 500-2k Animation/rigging
Weapon - Carbine 70k 40k 15k 5k 500-2k ^^^
Weapon - Long Rifle 75k 45k 20k 5k 500-2k ^^^
Weapon - Heavy/Large 80k 60k 25k 10k 1-3k ^^^

Additional references:
http://wiki.polycount.com/wiki/Polygon_Count
http://polycount.com/discussion/141061/polycounts-in-next-gen-games-thread/p1
http://www.gameartisans.org/forums/threads/23520-Historical-Poly-Counts
https://forum.beyond3d.com/threads/yes-but-how-many-polygons-an-artist-blog-entry-with-interesting-numbers.39321/

Created by Ben Bickle/TurboSquid Q1 2017

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