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Name Race Sex Age Level

Total Base +/- Total +/- Base %


Strength Small Guns 5% + (4xAG)
Perception
Big Guns 0% + (2xAG)
Endurance
Energy Weapons 0% + (2xAG)
Charisma

Intelligence Unarmed 30% + (2x(AG+ST))

Agility Melee Weapons 20% + (2x(AG+ST))


Luck Throwing 0% + (4xAG)

First Aid 0% + (2x(PE+AG))

Doctor 5% + (PE+EN)
Total Hitpoints Armor Class
Sneak 5%+ (3xAG)
Current Hitpoints Base Armor Class
Lockpick 10%+ (4xAG)
Poison Levels Armor Class Bonuses
Steal 5% + (PE+AG)
Radiation Levels Armor Worn
Traps 10% + (PE+AG)
Wounds
Science 0% + (4xIN)

Repair 0% + (3xAG)

Total Pilot 0% + (2x(AG+PE))


Action Points
Speech 0% + (5xCH)
Sequence
Barter 0% + (4xCH)
Healing Rate

Critical Chance Gambling 0% + (4xLK)

Outdoorsman 0% + (2x(EN+IN))

Weapon Left Hand Weapon Right Hand

Damage Range Critical % Damage Range Critical %

AP/ Single Targeted


AP/ AP/Burst Single
AP/ AP/ Targeted Burst
AP/

Ammo Ammo Type Rounds Ammo Ammo Type Rounds


Traits Perks

Inventory

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