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Strahd

Patron 5
Archetype: Undead; Motivation: Survival; Style: 0
Primary Attributes: Body 6, Dexterity 6, Strength 6, Charisma 6, Intelligence 6, Willpower 6
Secondary Attributes: Size 0, Move 9, Perception 9, Initiative 8, Defense 12, Stun 7*, Health 12*,
Horror 4
Skills: Academics: History 6, Athletics 8, Brawl 11, Con 8, Diplomacy 7, Empathy 7, Intimidation
10, Linguistics 6, Performance 6, Ride 7, Stealth 7
Talents: Fearsome (May Intimidate foes within 10 feet), Iron Jaw (+1 Stun)*, Unarmed Parry (Can
block melee weapons)
Resources: Refuge: Domain 1 (+2 bonus), Refuge: Size 2 (Small, ruined castle), Status 1 (Foreign
nobleman; +2 Social bonus)
Vampire Powers: Animal Summoning (Can summon bat or rat swarms or wolves), Back
from the Dead (Can be resurrected after death), Daywalker (Not harmed by sunlight),
Lesser Shape Change (Can transform into rat, bat, or wolf), Mesmerize (Can captivate opponents),
Regeneration (Body x 2 roll each day to heal damage), Sire (Can create vampires), Wall
Walking (Can scale sheer surfaces)
Vampire Weakness: Decapitation (Instantly slain if damage exceeds its
Body rating), Aravesar corazón (Paralizado), Power of the Lord (Susceptible to holy objects)
Flaw: Thirst for Blood (+1 Style point when his unholy appetite reveals his true nature)
Weapons: Bite 11L**, Punch 11N, Espada larga 14L
* Strahd is immune to lethal and nonlethal damage except from drowning, fire, or holy
objects. He is subject to knockback, knockdown, and stun from any form of damage,
even if it inflicts no actual injury.
** If Dracula scores 3+ successes on his bite attack, he has latched onto its victim’s neck.
Until he ceases feeding voluntarily or is forcibly removed (as per ending a grapple), the
victim takes automatic damage equal to the fiend’s Strength rating each round.

Reglas especiales:
-Strhad hace 3 ataques por turno con su espada a espada 12L si quiere matar, solo tendría defensa 6
-Cuando se queire defender hace un ataque a espada 14L y tiene defensa 16
-Tiene el corazon que le protege de 6 puntos de daño.
-Tiene fortaleza 3, que le permite ignorar 3 puntos de daño por turno.
-Regenenera Body si no ha sufrido daño de sol o fuego.
-Cuando este con 0 vida se convertirá en niebla y huira a su castillo.

Bat, Swarm
Follower 1
Archetype: Animal; Motivation: Survival; Style: 0
Primary Attributes: Body 0, Dexterity 5, Strength 0, Charisma 0, Intelligence 0, Willpower 4
Secondary Attributes: Size 0, Move 5 (Run 10), Perception 4, Initiative 5, Defense 5, Stun 0,
Health 8*, Horror 1 (if surprised by them)
Skills: Stealth 6, Survival 4
Talents/Resources: None
Flaw: Bestial (Cannot communicate or use tools)
Weapons: None
* Only attacks with an Area of Effect inflict full damage on a swarm. All other weapons inflict a
maximum of one point of damage per hit.
Distracting: Bats do not attack. Instead, the swarm flies about in a dense, black cloud of flapping
wings, disorienting the characters. Those affected by their swarming suffer a –2 penalty to physical
efforts and any task requiring concentration.
Echolocation: Bats ignore all penalties for darkness.

Rat Swarm
Follower 0
Archetype: Animal; Motivation: Survival; Style: 0
Primary Attributes: Body 0, Dexterity 5, Strength 0, Charisma 0, Intelligence 0, Willpower 4
Secondary Attributes: Size 0, Move 5 (Run 10)*, Perception 4, Initiative 5, Defense 1, Stun 0,
Health 8**, Horror 2
Skills: Brawl 2, Stealth 6, Survival 2
Talents/Resources: None
Flaw: Bestial (Cannot communicate or use tools)
Weapons: Bite 6L, Claws 6L
* Double their Move rating when running.
** Only attacks with an Area of Effect inflict full damage on a swarm. All other weapons inflict a
maximum of one point of damage per hit.

Rudolph Van Richten

Archetype: Veteran Monster Hunter; Motivation: Revenge; Style: 6


Primary Attributes: Body 3, Dexterity 3, Strength 3 Charisma 3, Intelligence 5, Willpower 5
Secondary Attributes: Size 0, Move 8, Perception 5, Initiative 8, Defense 6, Stun 3, Health 8,
Sanity 5
Skills: Acrobatics 6, Animal Handling 8 , Athletics 6, Brawl 5 (Estaca 6), Intimidation 6, Survival
7, Lore: Undead 10, Melee 7 (espada baston 8), Disparo 7 (Ballesta 8), Magia 8, Medicina 7, Robo
6
Talents: Combat Aptitude (Exchange attack and defense dice), Cazador de Monstruos (los
enemigos tienen -2 a la defensa activa contra él)
Resources: Cruz de Erasmus (le hace inmune a los poderes de un vampiro y te da +4 defensa activa
contra los ataques directos del vampiro). Ballesta con estacas 3L (tarda un turno en recargar)
Spells: hablar con los muertos, retirar maldición
Flaws:
Weapons: Punch 5N, Espada bastón 10L, Ballesta 11L, Estaca 7L

Ideal. "Evil cannot go unchallenged."


Bond. "To protect those I love, I must keep them distant and hidden from my enemies."
Flaw. "I am cursed. Thus, I will never have peace."

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