Beruflich Dokumente
Kultur Dokumente
02:
- Gave the Shadow realm667 monster (used in various wads) a new death animation
- Fixed an issue with KDiZD Orange Key not working when you pick it up
- Fixed an issue with Ice Vile and Ice Imps missiles traveling through the player,
as well as revamp their visual effects and sound
- Fixed an issue of the player being damaged while transforming into a Revenant,
which caused glitches. Fixed an issue with the thruster sound still playing after
it's deactivated or you've transformed back into a human. Fixed an issue with not
transforming at all. Fixed an issue with the Revenant morph mode getting locked
into the pain state. KNOWN ISSUE: Picking up another rune while already transformed
will continue to make your vision glow red after returning to human, not sure why
this issue is occurring even though the code clearly states its supposed to.
- Fixed the problem with E4 in Doom I not showing the TIERIV enemies in Dynamic
Progression
- KNOWN ISSUE: The last level ending sequence of KDiZD is causing crashes, not sure
why just yet, the rest of the wad is playable however.
- KNOWN ISSUE: Zandronum multiplayer weapon pickups not respawning. This is because
Project Brutality has a spawner actor that spawns weapons in the place of where
normal weapons in a level will spawn (in order to determine the correct item for
the spawn preset or game mode) hence, that is the issue. I'll look into it later.
Just be aware of it for now though.