Beruflich Dokumente
Kultur Dokumente
By Chambo
The Spaartans are a warrior culture of the race of organization and other insights into this most
man who live in the Dragon Isles. The spaartan heroic nation of man.
army is built on the strength and courage of man.
A Spartan citizens' primary obligation is to be a Agoge : This Bestiary section contains
good soldier. By the time he could stand, he was information on the Spaartans themselves,
baptized in the fire of combat. Taught never to providing full details about them as well as their
retreat, never to surrender. To the death on the rules.
battlefield, in service to Spaarta was the greatest
glory he could achieve in this life. The Spaartans
Strength and Honour : Here you will find all
are one of the most feared military forces in the
you need to take a Spaartan army into battle, you
warhammer world. It is said that one Spaartan is
will find the rules for potent magical items.
worth several men of any other race.
The Spaartans were the first human tribe to form At the end of the volume you will find a
a professional armed force. From birth until summary for the various special characters, units
and mythical creatures.
death, life for a Spaartan is filled with strict
military training. They are the only men in the
world with whom war brings a respite in the
training for war. Bravery is the ultimate virtue for
the Spaartans: Spaartan mothers give their sons a
shield with the words "Return with it or carried
on it!", that is to say, either victorious or dead,
since in battle, the heavy hoplite shield will be
the first thing a fleeing soldier would be tempted
to abandon, "dropping the shield", was is a
synonym for desertion in the field.
The Dragon Isles are an island chain off the coast of the Dark lands, south of the mountains of mourn.
They separate the sea of storms and the lizard sea. The dragon isles are a collection of about 100
islands, dominated by three large landmasses. These larger islands are the island of Crete in the north,
Lacedeamon in the south and Attica in the east. The islands are a rugged, uninviting place of rocky
coast lines, with an interior of impenetrable forests and jagged mountain peaks, inhabited with all
manner of mythical creatures.
Originally the habitat of the Lizardmen, however no Slann live in the Dragon Isles anymore, and
lacking their guidance the local Saurus and Skinks have devolved, becoming savage barbarians.
The Dragon isles are also home to a human race known as the Hellenes. The Hellenes are a divided
nation with separate tribes living in isolated city states near the coasts of the larger islands and small
colonies on the smaller island and the Dark land coast. Only the bravest of Hellenes ventures into the
islands interior.
City States Athens
The old Hellenic tribal settlements were united The Athenian are very different from the
by a common religious temple and governed Spaartans. The Spaartans are famed for their
by a major landowner or by a king. As the military strength. Athenians were famed for
population expanded the settlements grew to their commitment to the arts and sciences. For
what became known as the city-state. Most Athens, the patron is Athena, goddess of
city-states are dedicated to specific gods. Each wisdom, because of this Athenians put a great
city-state is a politically separate and deal of emphasis on education. Athenians are
independent entity, frequently experiencing famed for their literature, poetry, drama,
internal strife, disunity, and in constant conflict theatre, schools, buildings, and government.
with those around it. Before the dark ages, Athens was a small
village, home to a tribe of Achean people.
The Hellenic people have much in common; After the dark ages, Athens grew rapidly until
they are also very independent of each other. Athens was one of the two most powerful city-
They take great pride in what city-state they states in the Dragon Isles. (The other is
belong to. Each city-state is an independently Sparta.) The military power of Athens lies with
ruled city with its own laws, customs, money, its navy. Athens tends to win battles at sea,
and army. A citizen’s loyalty is directed to his while Spaarta is stronger on land.
city-state. The Dragon Isles are constantly torn
by war as cities beak treaties, make surprise
attacks on each other, impose new forms of
government or encourage treachery. The city-
states often make alliances with other cities,
forming into leagues, confederations, or
federations while maintaining an independent
identity. When the very rocky landscape
around a city no longer supports the growing
population, they send settlers to start colonies
in other areas around the Dragon Isles and the
coast of the dark lands which brings them into
constant conflict with the Chaos Dwarfs.
Spaarta
Corinth
Life is very different in Spaarta than it as in the
rest of the city-states. The Spaartans are proud, Corinth is a highly respected city-state with a
fierce, capable warriors. No great works of art glorious history as a cultural and trading
come out of Spaarta. But the Spaartans, both centre. The people of Corinth are ruled by a
men and women, are tough, and proud of it. king. The king has many advisors. Together,
Spaarta has no walls for defence, the men of Corinth's government have creatively solved
Spaarta are all the fortifications needed for the many problems that face the city. For example,
city. Only the foolish would ever attempt to Corinth had a problem with unemployment. To
invade Spaartan territory. solve this, they created a huge and successful
public works program. This gave people work,
like building new aqueducts, while solving
other city problems, such as the need for an
additional source of drinking water.
At one point he desired Demeter. To put him off Uranus - Titan God of the heavens
Demeter asked him to make the most beautiful
animal that the world had ever seen. So to Apollo - God of the light, music, prophecy,
impress her Poseidon created the first horse. In poetry, and healing
some accounts his first attempts were
Artemis - Goddess of the moon and the hunt favour human perfection and focus their attention
on the most beautiful, strong and valorous.
Athena - Goddess of war, wisdom, strategy Beautiful woman, victorious athletes and brave
warriors are the most favoured by the gods.
Chronos - God of eternal time
The Ephors are the spiritual and political leaders
of the Spaartans. Each year 5 Ephors are elected
Demeter - Goddess of agriculture
from the wisest Spaartan elders. The Ephors
interpret the gods will using powerful Oracles
Erebus - God of darkness who have the ability to commune directly with
the Deities.
Gaia - Titan Goddess of the Earth
In Spaartan society the Ephors are the ultimate
The Spaartan gods have very human personas political power. Even the Spaartan Kings are
and if they feel the need, will directly affect the subject to the decisions of the Ephors.
lives of their people. The gods frequently
interfere in Spaartan affairs, and can even take
mortal form in order to walk the earth. The gods
THE KINGS OF SPAARTA
The Spaartan line of kings began with Heracles, the greatest of all demigods, fathered by Zeus himself.
The line split into two after the birth of the twins Eursthenes and Prokles. A short and bloody civil war
arose after the death of king Aristomachos as both twins formed factions and claimed the throne for
themselves. The twin princes were set many task by the gods to prove who was most worthy to be king,
however both proved equally worthy and the Spaartan institution of duel Kingship was founded.
Having two kings proved to be an advantage to the Spaartans. Kings usually lead the armies to battle,
so in time of war the city states are left leaderless. The Spaartans could now campaign for unheard of
lengths of time.
Owing to their divine lineage, Spaartan Kings are extremely long lived. It is not unheard of for a King
to reign for over 300 year, unless of course they die in battle.
Heracles
Hyllos
Kleodaios
Aristomachos
Agis I Soos,
Echostratos Euryphon
Labotas Prytanis
Doryssos Polydektes
Agesilaos I Eunomos
Archelaos Charillos
Teleklos Nikandros
Alkamenes Theopompos
Polydoros Anaxandridas I
Eurykrates Archidamos
Anaxandros Zeuxidamos
Eurykratides Menelaus
Leo or Lindius
Leotychides
Anaxandridas II Anaxidamos
Kleomenes I Hippocratides
Dorieus Archidamos
Leonidas I Agesilaos
Kleombrotos
Agasikles
Pleistarchos Menares
Pausanias Ariston
Pleistoanax Leotichydas
Pausanias Demaratos
Agesipolis I Zeuxidamos
Kleombrotos I Archidamos II
Agesipolis II Agis II
Kleomenes II Agesilaos II
Akrotatos Archidamos III
Kleonymos
Agis III
Eudamidas I
Chilonis
Kleombrotos II Archidamos IV
Areus I Eudamidas II
Leonidas II Agis IV
Akrotatos Archidamos V
Eukleidas
Areus II
Heracles
Heracles was a divine hero, the son of Zeus and finally allowing Alcmene to give birth.
and Alcmene. He was the greatest Spaartan
hero, a paragon of masculinity, the ancestor of One of the boys, Iphicles, was Amphitryon's
the Spaartans royal family and a champion of son and a mortal, while the other was the demi-
the Olympian order against chthonic monsters. god Heracles. A few months after he was born,
Hera sent two serpents to kill him as he lay in
Extraordinary strength, courage, ingenuity, and his cot. Heracles throttled a snake in each hand
sexual prowess were among his characteristic and was found by his nurse playing with their
attributes. Although he was not as clever as the limp bodies as if they were child's toys.
likes of Odysseus or Nestor, Heracles used his
wits on several occasions when his strength did After killing his music tutor with a lyre after
not suffice, such as when labouring for King correcting his mistakes, he was sent to tend
Augeias, wrestling the giant Antaeus, or cattle on a mountain by his foster father
tricking Atlas into taking the sky back onto his Amphitryon. Here, he was visited by two
shoulders. His iconographic attributes are the nymphs - Pleasure and Virtue - who offered
lion skin and the club. These qualities did not him a choice between a pleasant and easy life
prevent him from being regarded as a playful or a severe but glorious life. He chose the
figure that used games to relax from his latter. One of Heracles's challenges was put to
labours and played a great deal with children. him by King Thespius of Thespiae who wished
By conquering dangerous archaic forces he is him to kill the Lion of Cithaeron. As a reward,
said to have "made the world safe for the king offered him the chance to impregnate
mankind" and to be its benefactor. each of his 50 daughters. Accordingly,
Heracles did this in one night (sometimes
Birth and Childhood referred to as his 13th Labour).
Heracles was the fruit of the affair Zeus had Later in Thebes, Heracles married King
with the mortal woman Alcmene. Zeus made Creon's daughter, Megara. However, Hera
love to her after disguising himself as her drove Heracles into a fit of madness during
husband, Amphitryon, home early from war. which he killed both Megara and their
Amphitryon returned later the same night, and children. Upon realizing what he had done, he
Alcmene became pregnant with his son at the fled to the Oracle of Delphi. Unbeknownst to
same time, a case of superfecundation, where a him, the Oracle was guided by Hera. He was
woman carries twins sired by different fathers. directed to serve King Eurystheus for 12 years
Thus, Hercules’s very existence proved at least and perform any task which he required,
one of Zeus's many illicit affairs, and Hera resulting in the Twelve Labours of Heracles.
often conspired against Zeus's mortal
offspring, as revenge for her husband's Twelve Labours
infidelities.
In a fit of madness induced by Hera, Heracles
On the night the twins sharing the same mother slew his own and his brother's children. To
were to be born, Hera, knowing of her husband expiate the crime, Heracles was required to
Zeus's adultery, persuaded Zeus to swear an carry out ten labours set by his arch-enemy,
oath that the child born that night to a member Eurystheus, who had become king in Heracles'
of the House of Perseus would be High King. place. Heracles accomplished these tasks, but
Once the oath was sworn, Hera hurried to Hera ordered Eurystheus to give two more
Alcmene's dwelling and slowed the birth by tasks to Heracles, which he then carried out.
forcing Alcmene into sitting cross legged with
her clothing tied in knots. Meanwhile, she 1. To kill the Nemean Lion.
caused another boy Eurystheus to be born
prematurely, making him High King in place 2. To destroy the Lernaean Hydra.
of Heracles. She would have permanently
delayed Heracles's birth had she not been 3. To capture the Ceryneian Hind.
foiled by Galanthis, Alcmene's servant, who
lied to her, saying that Alcmene had already 4. To trap the Erymanthian Boar.
delivered the baby. Upon hearing this, Hera
jumped in surprise, therefore untying the knots 5. To clean the Augean Stables.
Iole
6. To kill the Stymphalian Birds.
King Eurytus of Oechalia promised his
7. To capture the Cretan Bull. daughter, Iole, to whoever could beat his sons
in an archery contest. Heracles won but
8. To round up the Mares of Diomedes. Eurytus abandoned his promise. Heracles
killed him and his sons - excluding Iphitus -
9. To steal the Girdle of Hippolyte. and abducted Iole.
11. To fetch the Apples of Hesperides. Before the Trojan War, Poseidon sent a sea
monster to attack Troy. Laomedon planned on
12. To capture Cerberus, the guardian dog of sacrificing his daughter Hesione to Poseidon in
Hades. the hope of appeasing him. Heracles happened
to arrive and agreed to kill the monster if
Further adventures Laomedon would give him the horses received
from Zeus as compensation for Zeus'
After completing these tasks, Heracles joined kidnapping Ganymede. Laomedon agreed.
the Argonauts in the search of the Golden Heracles killed the monster, but Laomedon
Fleece. They rescued heroines, conquered went back on his word. Accordingly, Heracles
Troy, and helped the gods fight against the and his followers attacked Troy and sacked it.
Giants. He also fell in love with Princess Iole Then they slew all Laomedon's sons present
of Oechalia. Heracles's advances were spurned there save Podarces, who saved his own life by
by the king and his sons, except for one - Iole's giving Heracles a golden veil Hesione had
brother Iphitus. Iphitus became Heracles's best made. Telamon took Hesione as a war prize;
friend. But once again, Hera drove Heracles they were married and had a son, Teucer.
mad and he threw Iphitus over the city wall to
his death. Once again, Heracles purified Other Adventures
himself through servitude - this time to Queen
Omphale of Lydia. He killed the robber Termerus.
IC -1422 -Palace of Knossos destroyed. IC -987 - The Athenian fleet has been
destroyed, and a punitive peace treaty is
IC -1366 -Plague and famine ravage the imposed on Athens. Spaarta is the undisputed
Dragon isles, population severely reduced. leader of the Hellenic city-states. Spaarta has
the opportunity and the strength to impose
some sort of unity on the Dragon Isles, but her
hidebound social structure is ill-equipped to response Spaarta reformed the Lacedeamonian
provide the necessary leadership. League.
Age of heroes.
The Demigod Helen who was the daughter of On the way to Troy, Philoctetes, the son of
Zeus and his only female child. Her beauty Poeas and leader of the seven ships from
was famous throughout the world. All the Methone, suffered a snake bite when the
warrior leaders made a promise that they Spaartans landed at the island of Tenedos to
would collectively avenge any insult to her. make a sacrifice. His pain was so great and his
When the leaders made such an oath, Helen wound so unpleasant that the Greek army
then married Menelaus, King of Spaarta the abandoned him against his will on the island.
most powerful leader in the Dragon Isles.
The Spaartan army landed on the beaches
Paris, back in the royal family at Troy, made a before Troy. The first man ashore, Protesilaus,
journey to Spaarta as a Trojan ambassador, at a was killed by Hector, son of Priam and leader
time when Menelaus was away. Paris and of the Trojan army. The Spaartans sent another
Helen fell in love and left Spaarta together, embassy to Troy, seeking to recover Helen and
taking with them a vast amount of the city's the treasure. When the Trojans denied them,
treasure and returning to Troy. The Spaartans the Spaartan army settled down into a siege
set off in pursuit but could not catch the lovers. which lasted many years.
When the Spaartans learned that Helen and
Paris were back in Troy, they sent a delegation
to Troy demanding the return of Helen and the
treasure. When the Trojans refused, the
Spartans assembled an army to invade Troy,
asking all the allies to meet in preparation for
embarkation.
Demigod
One parent is a mortal, and another is a god. M WS BS S T W I A LD
Thus the heroes have qualities that enable them Demigod - 6 5 5 5 3 6 4 10
to have great strength, to cross the threshold Chariot - - - 5 4 4 - - -
between the worlds of the living and the dead Crew - 3 3 3 - - 4 1 -
yet return safely, and to mediate long after
Warhorse 8 3 - 3 - - 3 1 -
their death between human and divine.
Wargear: Crew are armed with spear and
Zeus, primarily, and also Poseidon, both have
shield. The chariot has scythed wheels.
had a multitude of affairs with mortal women,
with Zeus having to shield them from his wife
Hera after she was alerted to his infidelity. The
females gods are expected to remain loyal to
their husbands, while the males are almost
expected to take multiple lovers, meaning the
majority of the demigods in Spaarta are born
on earth to human mothers than on Olympus to
divine mothers.
M WS BS S T W I A LD
Demigod 4 6 5 5 5 3 6 4 10
Griffon 6 5 0 5 5 4 5 4 7
Pegasus 8 3 0 4 4 3 4 2 6
Warhorse 8 3 0 3 3 1 3 1 5
Oracle
The Ephors choose only the most beautiful
Spaartan girls to live among them as oracles. The
Spaartans consider beauty as being divine, these
beauties have the god’s attention.
M WS BS S T W I A LD
Oracle 4 3 3 3 3 3 3 1 8
Pegasus 8 3 0 4 4 3 4 2 6
Warhorse 8 3 0 3 3 1 3 1 5
M WS BS S T W I A LD
Captain 4 4 3 4 4 2 5 3 8
Pegasus 8 3 - 4 4 3 4 2 6
Warhorse 8 3 - 3 3 1 3 1 5
Ephor
Ephor’s are the political and spiritual leaders
of Spaarta and have more power than the
Kings. The Kings speak for themselves
whereas the Ephors speak for the gods. Five
Ehpors are elected annually from the wisest of
Spartan elders. The need for Ephor arose due
to the need for governors while the Kings were
leading the armies to battle. They also provide
a balance for the two kings who rarely Magic: Level 1 wizard. May choose spells
cooperate with each other. from any one of the lore’s of magic.
Wargear: Hand weapon
M WS BS S T W I A LD
Ephor 4 3 3 3 3 2 3 1 7
Pegasus 8 3 - 4 4 3 4 2 6
Warhorse 8 3 - 3 3 1 3 1 5
Athlete
Athletic competition is an important part of
Spaartan social and spiritual life. Contests take
place in honour hero’s and the gods. The victor M WS BS S T W I A LD
in religious athletic contests gain no material Athlete 4 6 4 4 4 2 6 4 7
prize other than a wreath but are rewarded with Warhorse 8 3 - 3 3 1 3 1 5
honour and respect from his fellow citizens,
but more importantly he is rewarded with the Wargear: Hand weapon, heavy armour, shield
favour of the gods. The Spaartan gods focus & spear
their attention on the most brave and beautiful; Special Rules: Favour of the Gods: An
athletes gain special favour for their dedication athlete has a 6+ ward save.
to aesthetics.
May ride a Spaartan Chariot. If a chariot is
Athletes make excellent warrior as their purchased use the profile below:
training is a more intense preparation for war.
All spaartan sports are war orientated, some of
M WS BS S T W I A LD
the contests are as follow;
Athlete - 6 4 4 4 2 6 4 7
Boxing Chariot - - - 5 4 4 - - -
Wrestling Crew - 3 3 3 - - 4 1 -
Pancration (no rules brawling) Warhorse 8 3 - 3 - - 3 1 -
Sprint in armour
Javelin throw Wargear: Crew are armed with spear and
Long distance running shield. The chariot has scythed wheels.
Horse race
Chariot race
Spaartan Hoplites
Spaartan hoplites are considered elite among
human soldiery, carefully selected and given
the best training from birth to make them
superior spearmen.
M WS BS S T W I A LD
4 4 3 3 3 1 3 1 8
M WS BS S T W I A LD
4 3 3 3 3 1 3 1 5
M WS BS S T W I A LD
4 3 3 3 3 1 3 1 7
Cretan mercenary
archers
The archers of Crete are famed for their
abilities. The people of Crete practice archery
as rigorously as the Spaartans practice phalanx
warfare. They can rain arrows on their
opponents, not just bombard them.
M WS BS S T W I A LD
4 3 3 3 3 1 3 1 7
M WS BS S T W I A LD
4 4 3 3 4 1 4 1 8
Centaurs
Centaurs are a composite race of creatures, part
human and part horse. This half-human and
half-animal composition means the centaurs
are caught between the two natures, untamed
natural beast with the bravery of men.
M WS BS S T W I A LD
8 4 3 3 3 1 3 1 8
Unit size: 5+
Wargear: Hand weapon and bow.
Special Rules: Fast cavalry
Cyclops
A Cyclops was a member of a primordial race Collectively they eventually became synonyms
of giants, each with a single eye in the middle for brute strength and power. The Cyclopes are
of its forehead and a foul disposition. Cyclopes renowned master smiths of powerful magic
were the primordial sons of the gods Uranus weapons and armour, the noises proceeding
(Sky) and Gaia (Earth). They are strong, from the heart of volcanoes were attributed to
stubborn, and "abrupt of emotion". their operations.
M WS BS S T W I A LD
6 3 2 4 4 3 2 3 7
Type MI
Unit size: 3+
Wargear: Hand weapon, Heavy Armour
Special Rules: Fear, stubborn.
Minotaur
creatures’ blood lust.
The Minotaur was a creature with the head of a
bull on the body of a man. There are many
myths about the minotaur’s origin but the
favoured among the Spaartans was as follow;
M WS BS S T W I A LD
Bolt
thrower - - - - 7 3 - - -
Helot
crew 4 3 3 3 3 1 3 1 5
Outcast
crew 4 3 3 3 3 1 3 1 6
Unit size: 1
Chariot
M WS BS S T W I A LD
Chariot - - - 5 4 4 - - -
Crew - 3 3 3 - - 4 1 7
Warhorse 8 3 - 3 - - 3 1 -
Unit size: 1
PEGASUS
The Pegasus is a magical winged horse, always
the purest white in colour, which is only rarely
seen. Herds of Pegasus can sometimes be seen
in the highest mountain peaks, winging above
the clouds where they can live without
disturbance. Shy creatures, they are usually
gifted by the Gods to the bravest of warriors
They are also highly intelligent, but speak only
the language of other fair aerial creatures.
M WS BS S T W I A Ld
PEGASUS 8 4 0 4 4 3 4 2 6
Special Rules
• Fly
Special characters
King Leonidas
Rhazharrs' brothers died in battle. On the
Leonidas (literally "lion's son") was a king of seventh day, a Spaartan traitor named
Spaarta, the 17th of the Agiad line, one of the Ephialtes led the Chaos dwarfs by a mountain
sons of King Anaxandridas II of Spaarta, who track to the rear of the Spaartans. The Spartans
was believed in mythology to be a descendant could never abandon their post on the
of the demigod Heracles, possessing much of battlefield, defending the glory of the Spartans.
the latter's strength and bravery.
Leonidas was killed, but the Spartans retrieved
The battle at the gates of fire. his body and protected it until their final
defeat. The small Spaartan force, attacked from
Upon receiving a news of a massive Chaos both sides, were killed.
dwarf invasion , King Leonidas of Spaarta
consulted the Oracle at Delphi. The Oracle is Rhazharr Deamonhammers' orders were to
said to have made the following prophecy in have Leonidas' head cut off and put on a stake
hexameter verse: and his body crucified. This was considered
sacrilegious.
Hear your fate, O dwellers in Spaarta of the
wide spaces; "Come and get them!"
Either you’re famed, great town must be
sacked by the Deamonhammer, Leonidas response when the Chaos dwarfs
Or, if that be not, the whole land of asked them to put down their weapons.
Lacedaemon
Shall mourn the death of a king of the house
of Heracles, M WS BS S T W I A LD
For not the strength of lions or of bulls shall 4 7 5 4 4 3 6 4 10
hold him,
Strength against strength; for he has the
power of Zeus, Wargear: The Sword of Peleus, heavy
And will not be checked till one of these two armour & shield.
he has consumed. Special Rules: Any units of Spaartan peers
count as core instead of special
Leonidas set out to meet Rhazharr
Daemonhammers' army at the mountain pass
called “The gates of fire” with a small force of
300 Spaartan peers. He therefore chose a small
number, saying that it was his own personal
choice, not representing Spaarta in any way.
This force was assembled in an attempt to hold
the gates of fire against a massive Chaos dwarf
slave army of 300,000 green skins and chaos
dwarf warriors. Leonidas took only his
personal bodyguards, and not the army,
because the army could not be sent because of
religious restrictions.
Unit Sizes: Each entry specifies the minimum WIZARDS AND SPELL LORES
size for each unit. In some cases, units may Some Lords and Heroes are Wizards, and have
also have a maximum size. access to one or more spell lores. Although
you won't generate the spells that your Wizards
Wargear: Each entry lists the standard know until you start to play your game you do
weapons and armour for that unit type. The need to make a note in your army roster of
value of these items is included in the point’s which spell lore each of your Wizards will use.
value. If you have a Wizard that is allowed to choose
specific spells, you must select which spells
Options: Each entry lists any available they are at the time you pick your army.
upgrades to the unit, together with their points
cost.
CORE UNITS
Special Rules: Many troops have special rules You must spend a minimum of 25% of your
which are described in this section. With the points on Core units. Core units are the heart
points total agreed, players need to pick their of your army, the iconic troops who make up
forces using the army list in the relevant the bulk of every warband and warhost. Unlike
Warhammer Armies hook, and the system other types of unit, there is no maximum to the
presented here. proportion of your points that you can spend
on Core units.
war machines and elite soldiers of unsurpassed
Some Core units do not count towards the skill. Rare units are often fantastically
minimum points you must spend on Core units powerful, but often require a canny general to
(sometimes get the most from them.
written as 'do not count towards the minimum
number of Core units you must include' or ELITE ARMY
variations thereof) or indeed the minimum The Spaartans are few in number, but their
number of units you must include in your armies are trained and equipped to standards so
army. In fact, such units don't count towards high that they are the envy of all men. The
any category, just the point’s value of the represent this, they have no limit to the
army. duplicate choices of their Special and Rare
troops.
SPECIAL UNITS
You can spend up to 50% of your points on ARMY SELECTION SUMMARY TABLE
Special units. Special units are invariably elite You must always include at least three non-
troops, capable of anchoring a battleline of character units, plus one Lord or Hero to be
lesser warriors, or performing great deeds in your General.
their own right.
Lords Up to 25%
Heroes Up to 25%
Core 25% or more
RARE UNITS
You can spend up to 25% of your points on Special Up to 50%
Rare units. Rare units are the most unusual Rare Up to 25%
warriors in your army, mighty monsters, weird
Lords
King Leonidas
Points/Model: 150
M WS BS S T W I A Ld
King
Leonidas 4 6 5 4 4 3 6 4 10
You may only include one King Leonidas in your army, he must be the army’s General.
Medusa
Points/Model: 200
M WS BS S T W I A Ld
Medusa 8 4 4 4 4 3 6 4 10
M WS BS S T W I A LD
Demigod 4 6 5 5 5 3 6 4 10
Griffon 6 5 0 5 5 4 5 4 7
Pegasus 8 3 0 4 4 3 4 2 6
Warhorse 8 3 0 3 3 1 3 1 5
M WS BS S T W I A LD
Demigod - 6 5 5 5 3 6 4 10 Wargear: 1 x Crew, armed with spear and
shield. The chariot has scythed wheels. The
Chariot - - - 5 4 4 - - -
chariot is drawn by 2 warhorses.
Crew - 3 3 3 - - 4 1 -
Warhorse 8 3 - 3 - - 3 1 -
0-2 King
Points/Model: 100
M WS BS S T W I A LD
King 4 4 3 4 4 3 5 3 10
Griffon 6 5 0 5 5 4 5 4 7
Pegasus 8 3 0 4 4 3 4 2 6
Warhorse 8 3 0 3 3 1 3 1 5
If a Spaartan King is chosen, he must be the army’s General. If two Kings are chosen, randomly choose
one to be the army’s General.
M WS BS S T W I A LD
General 4 6 4 4 4 3 6 4 9
Griffon 6 5 0 5 5 4 5 4 7
Pegasus 8 3 0 4 4 3 4 2 6
Warhorse 8 3 0 3 3 1 3 1 5
Wargear: Hand weapon, heavy armour, shield • May choose up to 100 points of magic
& spear items from the common or Spaartan magic
item lists.
• May ride a warhorse (+15 pts), a Pegasus
(+50 pts) or a Griffon (+200 pts). If
mounted may have a lance (+6 pts).
Options:
Oracle
Points/Model: 160
M WS BS S T W I A LD
Oracle 4 3 3 3 3 3 3 1 8
Pegasus 8 3 0 4 4 3 4 2 6
Warhorse 8 3 0 3 3 1 3 1 5
M WS BS S T W I A LD
Captain 4 4 3 4 4 2 5 3 8
Pegasus 8 3 - 4 4 3 4 2 6
Warhorse 8 3 - 3 3 1 3 1 5
Options:
Wargear:
• May choose up to 50 points of magic
• Hand weapon
items from the common or Spaartan magic
• heavy armour item lists.
• shield & spear • May ride a warhorse (+15 pts) or a
Pegasus (+50 pts). If mounted may have a
lance (+6 pts).
Battle standard bearer: One captain in the army may carry the battle standard for +25pts. The battle
standard bearer can not be the armies general, even if he has the highest Leadership value. The battle
standard bearer cannot choose any non-magical equipment and looses his shield and spear. He cannot
ride a Pegasus. The battle standard bearer can have any magic banner (no points limit), but if he carries
a magic banner, he cannot carry any other magic item.
Ephor
Points/Model: 60
M WS BS S T W I A LD
Athlete 4 6 4 4 4 2 6 4 7
Warhorse 8 3 - 3 3 1 3 1 5
Options:
M WS BS S T W I A LD
Athlete - 6 4 4 4 2 6 4 7
Wargear: 1 x Crewman, armed with spear and
Chariot - - - 5 4 4 - - -
shield. The chariot has scythed wheels. The
Crew - 3 3 3 - - 4 1 - chariot is drawn by 2 warhorses.
Warhorse 8 3 - 3 - - 3 1 -
Core
1+ Spaartan Hoplites
Points/Model: 10
M WS BS S T W I A LD
4 4 3 3 3 1 3 1 8
M WS BS S T W I A LD
4 3 3 3 3 1 3 1 6
Helots
Points/Model: 4
M WS BS S T W I A LD
4 3 3 3 3 1 3 1 5
Wargear: Options:
• Hand weapon • May swap shield & spear for a bow.
• shield & spear • Upgrade one Helot to a standard bearer for +6 pts.
• Upgrade one Hoplite to a Musician for +3 pts.
Peltists
Points/Model: 5
M WS BS S T W I A LD
4 3 3 3 3 1 3 1 7
M WS BS S T W I A LD
4 3 3 3 3 1 3 1 7
M WS BS S T W I A LD
4 4 3 3 4 1 4 1 8
Centaurs
Points/Model: 15
M WS BS S T W I A LD
8 4 3 3 3 1 3 1 8
Unit size: 5+
M WS BS S T W I A LD
6 3 2 4 4 3 2 3 7
Type MI
Unit size: 3+
Minotaur
Points/Model: 55
M WS BS S T W I A LD
6 4 3 5 4 3 3 3 7
Type MI
Unit size: 1+
M WS BS S T W I A LD
Bolt
thrower - - - - 7 3 - - -
Helot
crew 4 3 3 3 3 1 3 1 5
Outcast
crew 4 3 3 3 3 1 3 1 6
Unit size: 1
Chariot
Points/Model: 75
Unit size: 1
M WS BS S T W I A LD
Chariot - - - 5 4 4 - - - Wargear: 2 x Crew, armed with spear and
Crew - 3 3 3 - - 4 1 7 shield. The chariot has scythed wheels. The
Warhorse 8 3 - 3 - - 3 1 -
chariot is drawn by 2 warhorses.
0-1 Talos
Points/Model: 350
M WS BS S T W I A LD
6 6 3 10 10 3 4 5 10
Save 2+
Type Mo
The Sword of Peleus grants the bearer the heroic killing blow
Zeus’s lightning bolt (Demigod only) 80 points ability.
The Thunderbolts of Zeus, given to him by the Cyclops as a
weapon to defeat the Titans.
The Sword of Death 20 points
A grey sword that can kill a person if you just cut a lock of their
A Demigod may use the Thunderbolts of Zeus in the hair off.
shooing phase. The Thunderbolts of Zeus are a magical
missile with a range of 24” that causes D6 Strength 6 hit
and have the killing blow ability. Roll to hit as normal and A model armed with the Sword of death has the poisoned attack
apply the following modifiers: special rule in hand to hand combat.
Pelican Spear 60 Bow which has the sniper and poisoned attacks special rule.
points Achilles’ great mythical spear. Created by
Hephaestus and given to Peleus at his wedding with
Cronus' sickle 20 points
Thetis. This was the greatest gift that Peleus could ever
Made of Adamantine and able to cut through anything.
have received.
MAGIC BANNERS
ARCANE ITEMS
Palladium 75 points
The Palladium was a wooden statue that fell from the sky.
As long as it stayed in Spaarta, the city-state could not lose
a war.
The fiery chariot driven across the sky by the god Helios.
Unit size: 1
M WS BS S T W I A LD
Wargear: 1 x Crew, armed with spear and shield. The
Chariot - - - 5 4 4 - - - chariot has scythed wheels. The chariot is drawn by 2
Crew - 3 3 3 - - 4 1 - warhorses.
Special rule: Hover.
Warhorse 10 3 - 3 - - 3 1 -
The oceanic chariot teamed by dolphins, driven across the sky by the god Poseidon.
Unit size: 1
M WS BS S T W I A LD Wargear: 1 x Crew, armed with spear and shield. The
chariot has scythed wheels. The chariot is drawn by 2
Chariot - - - 5 4 4 - - - dolphins.
Crew - 3 3 3 - - 4 1 - Special rules:
• Sea Creature
Dolphin 8 3 - 3 - - 3 1 - • Magic Resistance (2)
Unit size: 1
M WS BS S T W I A LD
Wargear: 1 x Crew, armed with spear and shield. The
Chariot - - - 5 4 4 - - - chariot has scythed wheels. The chariot is drawn by either 2
Crew - 3 3 3 - - 4 1 - panthers or 2 tigers or 2 centaurs.
Panther 6 5 - 4 - - 4 2 - Special rules: Must choose which beast type will be
Tiger 6 5 5 3 1 drawing the chariot before the battle.
Centaur 8 4 4 3 1
Lords M WS BS S T W I A LD Special Rules
Demigod 4 6 5 5 5 3 6 4 10 Of the Gods
King 4 4 3 4 4 3 5 3 10 King of Spaarta
General 4 6 4 4 4 3 6 4 9
Oracle 4 3 3 3 3 3 3 1 8
Heroes M WS BS S T W I A LD
Captain 4 4 3 4 4 2 5 3 8
Ephor 4 3 3 3 3 2 3 1 7
Athlete 4 6 4 4 4 2 6 4 7 Favour of the Gods
Core M WS BS S T W I A LD
Spaartan Hoplites 4 4 3 3 3 1 3 1 8 Phalanx
Outcast Spaartan
Hoplites 4 3 3 3 3 1 3 1 6 Phalanx
Helots 4 3 3 3 3 1 3 1 5
Peltists 4 3 3 3 3 1 3 1 7 Skirmishes
Cretan mercenary archers 4 3 3 3 3 1 3 1 7 Skirmishes
Special M WS BS S T W I A LD
Spaartan Peers 4 4 3 3 4 1 4 1 8 Phalanx, Stubborn
Centaurs 8 4 3 3 3 1 3 1 8 Fast Cavalry
Cyclops 6 3 2 4 4 3 2 3 7 Fear, stubborn
Minotaur 6 4 3 5 4 3 3 3 7 Fear, Frenzy
Rare M WS BS S T W I A LD
Bolt thrower - - - - 7 3 - - - Volley
Helot crew 4 3 3 3 3 1 3 1 5
Outcast crew 4 3 3 3 3 1 3 1 6
Chariot - - - 5 4 4 - - -
Crew - 3 3 3 - - 4 1 7
Hurl Boulders, Terror,
Talos 6 6 3 10 10 3 4 5 10 Unbreakable
Steeds M WS BS S T W I A LD
Warhorse 8 3 - 3 3 1 3 1 5
Pegasus 8 3 - 4 4 3 4 2 6 Fly
Griffon 6 5 - 5 5 4 5 4 7 Fly, Terror, Large Target
Phalanx
As long as the unit has a rank bonus of at least +1 the following rules apply:
1-Cavalry may not use any charge bonuses when charging the front of a phalanx (monstrous cavalry still gets all
bonuses).
2-Models in a phalanx always fight in three ranks with spears even when charging (4 ranks for a hoard).
3-All enemy attacks (shooting and hand to hand) to the front of a phalanx are at -1 to hit.
4-Phalanx's can not make a quick reform. Phalanx's may wheel but can not march if they do so.