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PC1221 Fundamentals of
Physics I Switch off your handphone and pager
Switch off your laptop computer and keep it
No talking while lecture is going on
Lectures 5 and 6 No gossiping while the lecture is going on
Vectors Raise your hand if you have question to ask
Be on time for lecture
Be on time to come back from the recess break to
Dr Tay Seng Chuan continue the lecture
Bring your lecturenotes to lecture
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Polar Coordinate System Polar to Cartesian Coordinates
Origin and reference Based on a right
line are noted triangle formed by
Point is distance r from r and θ
the origin in the x = r cos θ
direction of angle θ,
counter-clock-wise y = r sin θ
(ccw) from reference
line
Points are labeled (r,θ)
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y
tan θ =
nu
x
point.
po
r = x2 + y2
hy
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commutative law
origin of the first of addition
vector to the end of
A+B=B+A
the last vector
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Adding Vectors, Rules cont. Adding Vectors, Rules final
When adding three or more vectors, their sum is When adding vectors, all of the vectors
independent of the way in which the individual
vectors are grouped must have the same units
This is called the Associative Property of Addition All of the vectors must be of the same
(A + B) + C = A + (B + C)
type of quantity
For example, you cannot add a
displacement to a velocity
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Multiplying or Dividing a
Vector by a Scalar Components of a Vector
A component is a
The result of the multiplication or part
division is a vector
It is useful to use
The magnitude of the vector is
rectangular
multiplied or divided by the scalar
components
If the scalar is positive, the direction of
These are the
the result is the same as of the original
projections of the
vector vector along the
If the scalar is negative, the direction of x-axis and y-axis
the result is opposite that of the original
vector
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Vector Component
Terminology Components of a Vector, 2
Ax and Ay are the component vectors The x-component of a vector is its
of A projection along the x-axis
They are vectors and follow all the rules for Ax = A cos Ө
vectors The y-component of a vector is its
Ax and Ay are scalars, and will be projection along the y-axis
referred to as the components of A Ay = A sin Ө
Then, A = Ax + Ay
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Components of a Vector, 3 Components of a Vector, 4
The y-component is
moved to the end of The previous equations are valid
the x-component only if θ is measured with
This is due to the respect to the x-axis
fact that any vector The components are the legs of
can be moved
parallel to itself the right triangle whose
without being hypotenuse is A
affected
A
This completes the A = Ax2 + Ay2 and θ = tan −1 y
triangle Ax
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Unit Vectors in Vector
Unit Vectors, cont. Notation
The symbols Ax is the same as Ax î
î , ĵ, and k̂ and Ay is the same
represent unit vectors as Ay ĵ etc.
They form a set of The complete vector
mutually perpendicular can be expressed as
vectors
If A is 3-directional,
it is expressed as
A = Ax ˆi + Ay ˆj + Az kˆ
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R = ( Ax + Bx ) ˆi + ( Ay + B y ) ˆj
R=
R = Rx +
+ Ryy
and so Rx = Ax + Bx and Ry = Ay + By
Ry
R = Rx2 + R y2 θ = tan −1
Rx
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Adding Vectors Using Unit
Vectors – Three Directions Angle of Vector in 3-D
y
Using R = A + B
( ) (
R = Ax ˆi + Ay ˆj + Az kˆ + Bx ˆi + B y ˆj + Bz kˆ )
R = ( Ax + Bx ) ˆi + ( Ay + B y ) ˆj + ( Az + Bz ) kˆ Ry
R Өx = cos -1
Rx
Өy R
R == RRxx++RR
R ++RzRz
y y
Өx Ry
x Өy = cos -1
Rx = Ax + Bx , Ry = Ay + By and Rz = Az + Bz Өz Rx R
Rz
Rx z Rz
R = Rx2 + R y2 + Rz2 θ x = tan
?
−1 Өz = cos -1
etc. Rx R
R R = Rx2 + R y2 + Rz2 θ x = tan −1
R
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