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Chapter 29 - I Thought it was Your Turn

to Take Out the Garbage


Chapter objective: Describe the benefits and costs of garbage collection. Show how to
improve program performance by reducing the amount of garbage it generates.

What is garbage?
In simplest terms, garbage is any storage that your program once used, but uses no
longer. Here's a simple example:

(let ((x (list 1 2 3 4 5)))


(print x))

When you evaluate this form, the list '(1 2 3 4 5 6) is first bound to X and then
printed. Once control leaves the LET form, the list bound to X is no longer accessible; its
storage can be reclaimed by the garbage collector.

Actually, there's a minor complication that you should know about. When you evaluate a
form in the Lisp listener, the form itself is assigned to the symbol +, and the value is
assigned to the symbol *. The previous form and value are assigned to ++ and **,
respectively, and the form and value before that are assigned to +++ and ***. Because
these three pairs of variables give you a way to access the forms and results, a form and
its result can't really become garbage until you've evaluated additional forms to flush
these six variables.

You won't normally have to worry about this unless you've done something in the listener
to exhaust all available memory in Lisp; if you can evaluate a simple expression (like T)
three times, you'll release any storage held by +, *, and friends.

Why is garbage collection important?


Lisp allocates storage as needed for your program's data. You don't have direct control
over how or when storage is allocated; the compiler is free to do the best job it can to
satisfy the meaning of your program.

Lisp does not provide a way for your program to explicitly deallocate storage. This is an
important feature, because you can never write a program to mistakenly deallocate
storage that is still needed elsewhere in the program. This eliminates an entire class of
errors, sometimes referred to as "dead pointer bugs" in languages that support explicit
storage allocation and deallocation.
On the other hand, your program may eventually run out of memory if your program
never deallocates storage. So a language (like Lisp) that doesn't support explicit
deallocation must still provide a mechanism to automatically deallocate storage when the
storage is no longer needed. The garbage collector's job is to figure out which storage can
no longer be accessed by your program, and then recycle those inaccessible storage
blocks for later use.

How does garbage collection work?


Lisp compiles your program in such a way that all of its allocated storage can be found
by following pointers from a small number of known root pointers. The compiler and
runtime system arrange for your program to retain type information at runtime; this is
combined with compile-time knowledge of storage layouts to encode knowledge of the
locations of pointers within data structures.

The garbage collector follows every pointer in every reachable data structure, starting
with the root set. As it does so, it marks the reachable data structures. Once every pointer
has been followed, and its referenced data structure marked, any block of memory that is
unmarked is unreachable by your program. The garbage collector then reclaims these
unmarked blocks for future use by the storage allocator.

The actual marking algorithm used by the garbage collector must account for cycles in
the reachable data structures, and must perform in limited space and time; these details
complicate the implementation of a garbage collector. Also, most collectors will relocate
the marked data (and adjust references accordingly). [Jones96] provides an excellent
survey and analysis of various garbage collection techniques.

What effect does garbage have on my program?


Garbage causes your program to run slower. The more garbage your program creates, the
more time the garbage collector will need to spend recycling the garbage. Modern
garbage collectors are very efficient; it's unlikely that you'll see a noticeable pause in
your program's execution as the garbage collector runs. However, the cumulative effect
of many small pauses will cause a detectable degradation in overall performance.

The good news is that garbage collection ensures that your program will never suffer
from memory leaks or dead pointers.

Also, because many garbage collector implementations rearrange storage as your


program runs, heap fragmentation is minimized; thus, a large Lisp program's performance
will not degrade over time like a C or C++ program that performs comparable storage
allocation (typically 25 to 50 percent degradation for a C or C++ program, depending
upon heap size, malloc/free implementation, and allocation/deallocation patterns).
You should note that explicit storage allocation and deallocation has overheads which are
not strictly predictable. In typical malloc and free implementations, block allocation
involves a search and deallocation involves extra work to coalesce free blocks; both of
these activities are of effectively indeterminate duration, affected by the size and
fragmentation of the heap.

How can I reduce garbage collection pauses in my


program?
You can reduce garbage collection overhead by reducing garbage generation. Use
appropriate data structures; list manipulation is the most common cause of garbage
creation in poorly-written Lisp programs. Pay attention to whether an operation returns a
fresh copy or a (possibly modified) existing copy of data.

If you have a profiler available in your Lisp system, use it to find your program's hot
spots for storage allocation.

Use destructive operations carefully; they can reduce garbage generation, but will cause
subtle bugs if the destructively-modified data is shared by another part of your program.

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