Beruflich Dokumente
Kultur Dokumente
Shakoiya Aiken
Kaitlin Jezequel
Abstract
This paper explores seven different articles that discuss the use of comics and graphic novels as a
possible means to affect students’ reading comprehension. Fisher and Frey (2008) explain the
innovation of studies such as these by saying, “Articles specifically addressing graphic novels’
pedagogical potentiality have just begun to enter the field over the last decade or so” (p. 50). The
research provided delves into the empirical evidence which has been conducted since the rise of
using comics and graphic novels in the classroom. The experiential articles report on results from
research conducted about the effects that comics and graphic novels appear to have on reading
comprehension. Although the articles differ somewhat in their findings regarding the efficacy of
reading comics and graphic novels for educational purposes, there appears to be a common trend
of increased engagement among the students who have utilized this strategy. Overall, it appears
that the collective findings support the idea that educational comics can potentially create a
comprehension.
USING COMICS AND GRAPHIC NOVELS FOR READING COMPREHENSION 3
This study will look at different research investigations that examined the impact of using
vividly illustrated stories, typically referred to as graphic novels, as well as comics, to determine
their possible effect on reading comprehension. Through this research proposal, some literature
on the topic of reading comics with the intent of improving comprehension will be reviewed, and
a method for the study will be addressed. Teaching reading comprehension skills is a challenge
for many educators because all students enter their classroom with varying degrees of skills, and
also learn in different ways. When considering ways to vary instructions for learners, it could be
beneficial to research the effects of comics and graphic novels on the comprehension level of
interpretation of what is read” (para. 1). Today’s students’ attention is drawn to images, and
between the use of comics and graphic novels and the students’ measurable learning gains.
According to Blake, “Comics are probably more able to combine story and information
simultaneously, more effectively and seamlessly, than almost any other medium” (2013, para. 2).
This research study will investigate how comics and graphic novels can possibly be used
to develop and enhance 21st century skills in the classroom, such as reading for understanding.
Currently, students are surrounded with visual imagery through a variety of digital devices and
media, including comic books and graphic novels. Presently, there is some evidence that seems
to support that comics appear to have a positive effect on reading comprehension. However, a
definitive gap in the research exists, as there are a limited number of studies such as these, with a
noted absence of research focused on students in elementary school. As teachers are continually
Horn, & Johnson, 2017, p. 27), being able to add comics and/or graphic novels to their lesson
plans could add variety, and quite possibly improved learning outcomes.
The research question guiding this study is: How do comics and/or graphic novels
potentially affect reading comprehension? The researchers’ hypothesis is that utilizing comics
within the curriculum will have a positive effect on the reading comprehension levels of
Review of Literature
While the majority of discussion about the possible benefits comics might have on
reading comprehension has occurred in the past few decades, perusing comics as a means to
increase reader interest has been noted by researchers as far back as the 1940s (Fisher & Frey,
2008, p. 94). For a while, comics were not viewed with any educational purpose in mind;
however, Topkaya & Simsek (2016) explain that “…educational comic books, with the
humorous way of dealing with issues and the feeling of curiosity in people, have a very
important place in point to correlate with circumstances or events” (p. 52). Based on this idea of
combining words with pictures, the use of comics and or graphic novels in many classroom
contexts appear to have the potential to increase interest in readers. Furthermore, it appears that
increased level of student engagement associated with reading comics is often positively
correlated with deeper understanding of the material. This higher level of engagement typically
results in better retention and comprehension of material (Fisher & Frey, 2008, p. 106).
Other research relating to comprehension examines comics and illustrated trade books,
often collectively referred to as CTBs. An article by Ardashava, Bowden, Morrison, and Tretter
(2015) proposes that CTBs can assist students who are English Language Learners (ELLs), and
USING COMICS AND GRAPHIC NOVELS FOR READING COMPREHENSION 5
can also aid students for whom English is their primary language (p. 40). According to
Ardasheva et al. (2015), “…education research has linked the use of CTBs in…classrooms with
comprehension, vocabulary knowledge, and strategy use” (2015, p. 40). The research from
Ardasheva et al. (2015) is one of many that investigates how comics appear to be able to
particularly help ELL students with their studies, as well as their non-ELL counterparts. It seems
that increased participation as a result of captivating students’ interest with comics may have the
potential to hasten language and reading comprehension in students with varying command of
Complementing the research that focused primarily on ELL individuals, there is a study
that looked at various levels of students and their overall vocabulary (Sarada, 2016, p. 60).
Sarada (2016) suggests that educators consider the “…significant impact of using comics as a
tool over the conventional method of teaching to enhance language usage” (p. 64). This is
aligned with a study by Gabaron which focused on the power of printed texts and digital texts
with comics (2017, p. 285). According to Gabaron (2017), “The study found that printed graphic
novels have a bigger impact on students’ comprehension” (p. 285). Gabaron suggests the
students used visual clues to gain and increase their understanding of the material (2017, p. 288).
When reading comics or graphic novels, it appears people tend to view the images in order along
with the captions; this appears to enhance understanding of story lines. In fact, “Such a process
of comprehending sequential images has often been compared to the comprehension of words in
sentences” (Foulsham, Wybrow, & Cohn, 2016, p. 566). If comics can possibly compel some
students to heighten their level of attention, and even entice some of them to re-read material,
USING COMICS AND GRAPHIC NOVELS FOR READING COMPREHENSION 6
this has the distinct possibility of increasing these individuals’ understanding of what they read
In contrast, there are researchers who found that while some students reading comic
books are likely more engaged and excited during the process when compared to reading text
exclusively, there was no apparent correlation between increased interests and improved reading
comprehension (Gabaron, 2017, p. 288). Gabaron (2017) found that while reading these
illustrated texts, “Some students were not reading carefully and were skipping either consciously
or unconsciously important dialogues or situations” (p. 288). So it appears that in at least some
cases, graphic novels may pique reader interest because of the dynamic artwork, yet do not
compel the student to delve into the actual plot or nuances of story contained within the written
words.
When looking at the published literature focusing on the possible impact of incorporating
comics and graphic novels as a means to increase reading comprehension, an overall void exists
when looking for the potential effect of comics on the reading comprehension of students half
way through elementary school. This is a dramatic gap in the literature, as the academic
expectation is that children in this age group should be able to read and explain age appropriate
stories and text (Georgia Department of Education, 2015, p.1). Perhaps comics and graphic
novels could provide a means to enhance reading ability and comprehension in these students.
Methods
A quasi-experimental study is proposed for this research to examine and explore the
potential effect of comics and graphic novels on a group of elementary school students’ reading
comprehension, as an experiment is the only means to attempt to measure cause and effect. The
in the study, and will not be randomly assigned to the two different groups observed (Plano
Clark & Creswell, 2015, p. 200). This approach has been selected in attempt to observe potential
measurable changes in the reading comprehension of low performing elementary school students
who read comics versus those who read identical text without any illustrations or drawings.
The proposed study will be conducted by two certified teachers at an elementary school
focusing on twenty students enrolled in various third grade classes who have been identified as
possessing below average reading skills. These students will be selected to participate in the
study because they will have been identified as “...the individuals who are most appropriate for a
study of the central phenomenon” (Plano Clark & Creswell, 2015, p. 332) based on their
identified difficulties in reading. Prior to the commencement of the study, all 20 participants will
take a baseline reading comprehension test. Over the next four weeks, as part of the study, these
students will attend ten reading sessions lasting approximately 30 minutes each.
Half the students will be reading comics and/or graphic novels during this time; these
students will comprise the experimental group. Accordingly, exposure to the illustrations in the
form of comic style artwork is the independent variable (I.V.) in this experiment; the I.V. is the
factor manipulated by the research team. The dependent variable, the factor possibly affected by
exposure to the independent variable, is the students’ scores on a reading comprehension post-
The other half of the subjects in this experiment will be reading solely text of the same
material; these students will be considered the control group as they will not have access to the
comics or graphic novels. This control group will take the identical post-test at the conclusion of
the study. At the end of the study, researchers will be analyzing the data obtained from both the
experimental and control groups, comparing and contrasting potential changes in scores in the
USING COMICS AND GRAPHIC NOVELS FOR READING COMPREHENSION 8
subjects’ pre and post-tests. As the researchers examine the data between the two groups of
students, a t-test will be performed to determine if the difference in the results of the
At the conclusion of the four week study, the researchers will be looking at the data from
all of the students, examining results of the assessments, looking for evidence that may support
or refute that students in the experimental group were able to integrate and construct enhanced
meaning from images within a comic and/or graphic novel. They will be comparing this data to
the assessment results from those students who read the same material without any
accompanying artwork. Essentially, the researchers will be investigating the potential effects
comics may have on students’ reading comprehension as a result of participation in this study.
Conclusion
In order to fully understand the role comics may play on students’ reading
comprehension, it is necessary to further analyze the potential efficacy of comics and graphic
novels as they pertain to reading for understanding, particularly looking to examine the potential
affect this genre could have on children with emerging reading skills. As methods and strategies
in education continue to evolve in the 21st century, it appears time to further explore the potential
impact of integrating visual literacy with traditional texts in the compelling style of comics and
graphic novels. The effects of comics on student reading comprehension may need further
research; however, it is important to continue examining the impact of visual and media literacy
on students’ reading comprehension. Perhaps it is time educators and stakeholders alike accept
that visual literacy can be an integral part of learning, and comics and graphic novels can play a
References
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