Sie sind auf Seite 1von 6

JOURNAL OF COMPUTING, VOLUME 2, ISSUE 9, SEPTEMBER 2010, ISSN 2151-9617

HTTPS://SITES.GOOGLE.COM/SITE/JOURNALOFCOMPUTING/
WWW.JOURNALOFCOMPUTING.ORG 44

Comparative Simulation Study to Evaluate


Performance Parameters for Multi-hop
WRONs by OWns
Asima Nisar*

Abstract—A comparison based on simulation study has been made by using OWns (Optical WDM network simulator) to investigate effects
on three network performance parameters namely, average hop count, average packet delay, and link utilization with Exponential session
traffic source while varying number of wavelengths (16, 32, 48, and 64) in WRONs (Wavelength Routed Optical networks) having 25, 50,
and 100 nodes. It is observed that average hop count is independent of the number of wavelengths and gets its minimum with 100 nodes.
Minimum average packet delay has been noted with lesser wavelength numbers and number of nodes. With greater wavelength numbers
packet delay increases and this is not appreciated. A reciprocal relation is observed in between average packet delay and link utilization, as
link is utilized as efficient, the delay would be minimized consequently. This simulation study with these findings would definitely help to
understand the behavior of network performance parameters for WRONs.

Index Terms—Multi-hop Networks, Network Performance Parameters, OWns (Optical WDM network simulator), WDM (Wavelength Division
Multiplexing), WRONs (Wavelength Routed Optical Networks)

——————————  ——————————

1. INTRODUCTION

W DM is a promising approach for using the extensive


bandwidth available in an optical communication me-
dium. The concept of multiple wavelengths carrying
length conversion, ideal WDM networks, OWns overview and
OWnam (OWns network animator) are mentioned as Back-
ground. Related work and simulation study details are dis-
traffic belonging to different sessions along the same physical cussed in section 3. In the same section, a comparison among
link is called WDM. There has been significant research on rea- different simulators for optical WDM networks [5] has been
lizing WDM over wide-area optical networks [7]. shown in Table 1. Further, simulation parameters used in this
study are listed in Table 2. In section 4, simulation results are
In order to efficiently utilize this extensive bandwidth, presented in Table 3, Table 4 and Table 5. Relevant graphs have
efficient transport architectures and protocols are needed [2]. been shown in Fig.3, Fig. 4, and Fig. 5 with brief discussion.
Simulation is used in the study and evaluation of new pro- Findings of this comparative study are put in section 5 as Con-
tocols, and is considered a critical component of protocol de- clusion. Relevant upcoming research directions are highlighted
sign. But, a lack of uniformity in the choice of simulation plat- also in section 5 as Future Work. Finally, References are there
forms for optical WDM networks makes it difficult for re- in section 6.
searchers to exchange and compare obtained results under a
common simulation environment [1].
2. BACKGROUND
This simulation study is conducted by using OWns, to 2.1 Single-hop Networks
investigate effects on performance parameters including aver- In single-hop network, optical data start at the originating node
age hop count, average packet delay, and link utilization with and reach the destination node without stopping at any other
Exponential traffic source while varying number of wave- intermediate node. In such network, data transfer occurs with
lengths (16, 32, 48, and 64) in WRONs having 25, 50, and 100 an uninterrupted optical path between the origin and the des-
nodes. This comparative simulation study would definitely tination but the network and all its components must accom-
provide a sound understanding of the behavior of WRONs modate N wavelengths, which may be difficult (or impossible)
while dealing with different number of wavelengths within to achieve in a large network. Currently, fabrication technology
multi-hop scenario. cannot provide and transmission capability cannot accommo-
date 1000 distict wavelengths for a 1000-user network [6].
This paper is organized as; in section 2 necessary de-
tails of single-hop networks, multi-hop networks, wavelength 2.2 Multi-hop Networks
routing, wavelength routed optical WDM networks, wave- In multi-hop networks, two nodes can communicate with each
other by sending through a third node, with many interme-
———————————————— diate hops possible. For example, if node 1 wants to communi-
* Asima Nisar is Assistant Professor in Dept. of Computer Science & I.T., Feder- cate with node 2, it first must transmit to node 5, which then
al Urdu University of Arts, Sciences and Technology, Gulshan Campus, Karachi -
75300, Pakistan.
transmits to node 2, incurring two hops. Any extra hops are

© 2010 Journal of Computing Press, NY, USA, ISSN 2151-9617


http://sites.google.com/site/journalofcomputing/
JOURNAL OF COMPUTING, VOLUME 2, ISSUE 9, SEPTEMBER 2010, ISSN 2151-9617
HTTPS://SITES.GOOGLE.COM/SITE/JOURNALOFCOMPUTING/
WWW.JOURNALOFCOMPUTING.ORG 45

deleterious in that they: are extremely difficult to control. Therefore, it is quite possible
 Increase the transmit time between two communicat- that a given network may have more users than available wa-
ing nodes, since a hop typically requires some form of velengths, which will necessitate the reuse of a given set of
detection and retransmission. wavelengths at different points in the network [6].
 Decrease the throughput, since a relaying node can
transmit its own data while it is in the process of relay- 2.7 OWns: Overview
ing another node’s data. OWns (an extension of network simulator ns2; designed espe-
Multi-hop networks do reduce required number of wave- cially to simulate optical WDM networks) has been developed
lengths and wavelength tunability range of the components [6]. as a generic framework to study routing in Optical WDM net-
works. OWns components include optical switching node,
2.3 Wavelength Routing multi-wavelength link, WA (Wavelength Assignment) module
The ability to switch a signal at intermediate nodes in a WDM and routing module [1].
network based on their wavelengths is known as ‘Wavelength
Routing’. One of the greatest advantages of using wavelength The OWns architecture encompasses the key characte-
routing WDM is the ability to create a virtual topology differ- ristics of WDM networks including optical switching nodes,
ent from the physical topology of the underlying network. This multi-wavelength links, and RWA (Routing and Wavelength
virtual topology can be reconfigured when necessary, to im- Assignment) algorithms. OWns adopts a certain level of ab-
prove performance [7]. straction to build the specific switching schemes of WDM net-
works (e.g. circuit switching) based on the packet switching
2.4 Wavelength Routed Optical WDM Networks framework of ns2. A new class of traffic sources termed the
In a WDM network, it is possible to route data to their respec- session traffic is implemented to generate traffic sessions suita-
tive destinations based on their wavelengths. The use of wave- ble for WDM circuit switching simulations. The traffic genera-
length to route data is referred to as wavelength routing, and a tor randomizes source and destination pairs according to their
network which employs this technique is known as a wave- uniform distribution. By default, all generated multi-
length routed network. Such a network consists of wavelength wavelength links have the same wavelength number and all
routing switches (or routing nodes) which are interconnected wavelengths have the same bandwidth.
by optical fibers. Some routing nodes are attached to access
stations where data from several end-users could be multip-
lexed on to a single WDM channel. An access station also pro-
vides Optical-to-Electronic (O/E) conversion and vice versa to
interface the optical network with conventional electronic
equipment. A wavelength routed network which carries data
from one access station to another without any intermediate
O/E conversion is referred to as an all-optical wavelength
routed network. Such all-optical wavelength routed networks
have been proposed for building large Wide Area Networks
(WANs) [7].

2.5 Wavelength Conversion


When two signals compete for one wavelength channel, one of
them can be converted to a different wavelength, it is wave-
length conversion. It is a unique dimension to resolve conten-
tions in optical WDM networks. Full-range wavelength con-
version converts a wavelength to any other wavelength, Fig. 1 OWns Components Organization and Interactions [1]
though it is expensive and difficult to implement. Limited-
range wavelength conversion converts a wavelength to several OWns view the physical and logical topology of WDM
adjacent wavelengths [8]. networks being implemented as the physical layer and the log-
ical layer respectively. It uses C++ to implement efficient build-
2.6 Ideal WDM Networks ing blocks (such as nodes, links, traffic models, and existing
In an ideal WDM network, each user would have its own protocol suites) as well as transmission mechanisms, and a
unique signature wavelength. Routing in such a network scripting language OTcl, an object-oriented extension of Tcl as
would be straightforward. This situation may be possible in a a glue (simulation description languages that configure simula-
small network, but it is unlikely in a large network whose tion scenarios). The current version of OWns supports circuit
number of users is larger than the number of provided wave- switching [1].
lengths. In fact, technologies that can provide and cope with 20
distinct wavelengths are the state-of-the-art. There are some 2.8 OWnam: Visualization tool of OWns
technological limitations in providing a large number of wave- nam (network animator) is an animation tool that reads the
lengths, for instance: Due to channel-broadening effects and trace output generated by ns and produces a visualization. A
non-ideal optical filtering, channels must have minimum wa- specific extension to nam, OWnam, is being developed to ad-
velength spacing. Wavelength range, accuracy, and stability dress the needs of visualizing WDM network simulation scena-
© 2010 Journal of Computing Press, NY, USA, ISSN 2151-9617
http://sites.google.com/site/journalofcomputing/
JOURNAL OF COMPUTING, VOLUME 2, ISSUE 9, SEPTEMBER 2010, ISSN 2151-9617
HTTPS://SITES.GOOGLE.COM/SITE/JOURNALOFCOMPUTING/
WWW.JOURNALOFCOMPUTING.ORG 46

rios based on OWns. In OWnam, each traffic flow is still visua- functions all optically with only some electronic control of the
lized by the conventional packet animation approach sup- optical components. However, there are many difficulties with
ported by nam [1]. optical switching. A redirection of an optical path is not easy
Fig. 2 shows the 25-node WDM network topology since photons do not have as strong interaction with their envi-
generated by the topology generator along with a snapshot of ronment as electrons do. Switching has to be extremely fast
the simulation run. The Exponential session traffic pairs are due to the high speed of the incoming signal. Switching nodes
cannot easily tap a signal and acquire information about the
randomly distributed amongst all nodes, which are displayed
channel [6].
by the packet flows in OWnam.
Optical Burst Switching (OBS) is an integrated one
which takes some merits of Optical Circuit Switching and Opt-
ical Packet Switching while avoiding their demerits [3]. Despite
the benefits of OBS paradigm, its high burst blocking probabili-
ty has delayed its introduction in the industry [4].

3.2 Wavelength Routed Optical Networks vs. Packet


Switched Optical Networks
Optical networks have been studied with two points of views.
One is Packet Switched Optical Networks (PSONs) and other is
Wavelength Routed Optical Networks (WRONs).

PSONs efficiently utilize the network resources similar


to the conventional packet switched networks. However,
PSONs require optical buffering and synchronization technol-
ogies at optical layer in order to eliminate output contention
blocking of optical packets. PSONs are not feasible at now
since optical buffer is still far from actual implementation.

Fig. 2 Simulation instance by OWnam [1] On the other hand, WRONs can be implemented with
current available optical devices such as optical filter and cross-
For instance, at 0.777645s, a lightpath is created for connector. WRONs operate as Optical Circuit Switched (OCS)
traffic session 109 from node 1 to node 17 and the lightpath is network without using optical buffer. However, WRONs have
established on the shortest path (path 1) between the source problems of network inefficiency caused by optical constraints
and the destination without wavelength conversion [1]. and imbalanced usage of network resources [5].

3.3 Network Efficiency Issues in WRONs


From many years, optical networking engineers and research-
3. RELATED WORK AND SIMULATION STUDY ers have contributed huge endeavors to improve the network
efficiency in WRONs. In particularly, topology design is in-
Optical network has been identified as a feasible candidate for
tended to combine the best features of network resources such
the next generation network environments due to its potential
as optics and electronic. Topology reconfiguration is needed in
advantages to meet rising demands of high bandwidth and
response to changing traffic requirements [5].
low latency communication [5].

3.1 Switching Modes in Optical Networks Routing and Wavelength Assignment (RWA) is anoth-
Networks establish communication links based on either cir- er crucial issue for achieving good performance while improv-
cuit or packet switching. For high-speed optical transmission, ing the utilization of network resources in WRONs. These
packet switching holds the promise for more efficient data problems will be key technologies for deployment of optical
transfer [6]. networks. It is almost impossible to get the optimum solution
of these problems, especially when the network size increases.
Network packet switching can be accomplished in a Though, many researchers have been proposed various heuris-
straightforward manner by requiring a node to opto- tic algorithms to reduce the complexity of these problems. Till
electronically detect and transmit each and every incoming now, simulation plays an important role to solve these prob-
optical data packet. As for the routing, all the switching func- lems with a cost effective method to design and evaluate the
tions can occur in the electrical domain prior to optical re- behavior of WRONs [5].
transmission of the signal. Unfortunately, this approach suffers 3.4 Simulators for Optical WDM Networks: Comparative
from an opto-electronic speed bottleneck. Study
There is a little work on simulation platforms which is specia-
Alternatively, much research is focused toward main-
lized for developing, exchanging, and comparing results ob-
taining an all-optical data path and performing the switching
tained from their simulation in optical networks [5].
© 2010 Journal of Computing Press, NY, USA, ISSN 2151-9617
http://sites.google.com/site/journalofcomputing/
JOURNAL OF COMPUTING, VOLUME 2, ISSUE 9, SEPTEMBER 2010, ISSN 2151-9617
HTTPS://SITES.GOOGLE.COM/SITE/JOURNALOFCOMPUTING/
WWW.JOURNALOFCOMPUTING.ORG 47

A comparison is made among simulators for Optical 3.5.1 Configuration of Simulation Parameters by using
WDM networks on the basis of three supporting levels namely; OWns
H (High), M (Medium), and L (Low) in Table 1. Further, salient In the following Table 2, values of simulation parame-
features of OWns can be seen here clearly that provides a ters are shown.
sound reason to choose OWns. Table 2: Simulation Parameters

Table 1: Simulator Comparison [5] Topology Random


Supporting level: H (High), M (Medium), L (Low)
Seed to generate Random topology 98765
Wavelength Routing Protocol WDM Static
ONSS OWns OPNET ONDES Wavelength Assignment Protocol First Fit

Extensibility L H H H Total no. of nodes 25, 50, 100


Nodes Connection Probability 0.03
Open Source L H L H
Link Wavelength Number 16, 32, 48, 64
Publicity L H H L
Link Bandwidth 16 Mb
Specialized H H M H Link Delay 10ms
in Optical
Network Wavelength Conversion Factor 0.5
Wavelength Conversion Distance 4
Supporting L H H L
TCP/IP Wavelength Conversion Time 0.024

Optical M H H H Link Utilization Sample Interval 0.5


Network
Traffic Density 0.6
components
Total Session-Traffics in network 10
Including M H H H
algorithms Session Traffic Load 0.3 Erlangs
Traffic Arrival Rate 0.5
Easy H L L H
manipulaion Traffic Holding Time 1.0

Platform L L L H Packet Size 300 bytes


indepenence Session Traffic Packet Arrival Rate 1 Mb

Program Visual C++ and C++ Java Traffic Type Exponential


Language C++ OTcl
Expoo Traffic Average Burst Time 0.7
Expoo Traffic Average Idle Time 0.1
Optical Network Simulation System (ONSS) has been Max. Traffic Requests Number 1000
developed in topology design and wavelength assignment giv-
en a physical topology. Sivalingam et al. developed Optical
WDM network simulator (OWns) as an extension to the net- This is an extensive study of [1] and [9]. So, common
work simulator ns2. OPNET (OPtimum NETwork Perfor- simulation environment has been created with OWns for a use-
mance) provides a set of optical network components and the ful exchange of findings with other researchers by a deep re-
basic algorithms to perform optical network simulation but view of [1] accordingly, as lack of similarity in simulation envi-
with complex configuration usages [5]. Choi et al. [5] devel- ronment makes it difficult to conclude and compare results.
oped ONDES (Optical Network Design and Evaluation Simu- 3.5.2 Testbed
lator) which is specialized in optical network topology design
For this simulation study, 64 bit Core2Duo 2.00 GHz
and performance evaluation in the WRON environment.
Intel processor having 2.00 GB RAM with Window’s Vista is
3.5 Simulation Study used. On Virtual Machine with Red Hat Linux 6.2 platform,
This comparative study is conducted to investigate the beha- OWns is patched up with NS-allinone-2.1b6 version.
vior of network performance parameters against wavelength
numbers (16, 32, 48, and 64) for different sizes of WRONs
comprising of 25, 50, and 100 nodes.
© 2010 Journal of Computing Press, NY, USA, ISSN 2151-9617
http://sites.google.com/site/journalofcomputing/
JOURNAL OF COMPUTING, VOLUME 2, ISSUE 9, SEPTEMBER 2010, ISSN 2151-9617
HTTPS://SITES.GOOGLE.COM/SITE/JOURNALOFCOMPUTING/
WWW.JOURNALOFCOMPUTING.ORG 48

3.5.3 Simulation Scenario Configuration by using OWns Table 4: Average Packet Delay
The default scenario generation tool of OWns is uti-
lized to generate random topology with Exponential traffic. Wvlens 25 nodes 50 nodes 100 nodes
The script presented in the simulator as Demo Topology is
16 0.42143523 1.12136810 1.73387028
used to invoke topology generation tool and to configure this
simulation. Through this script the RWA algorithm with fixed- 32 0.44068406 1.13472951 1.74644752
alternate shortest path routing and first-fit Wavelength As-
signment is used for simulation. Wavelength Routing is per- 48 0.45962841 1.14789767 1.75887744
formed on the shortest path. 64 0.47828700 1.16074148 1.77144018
3.5.4 Performance Metrics
Three network performance metrics are measured in
this simulation study, namely, Average Hop Count, Average
Packet Delay, and Link Utilization while varying wavelength
numbers (16, 32, 48, and 64) for 25, 50, and 100 nodes WRONs.

4. SIMULATION RESULTS AND GRAPHS


Simulation results are shown for WRONs with 25 nodes, 50
nodes, and 100 nodes, in Table 3, Table 4, and Table 5, respec-
tively, with their relevant graphs and brief discussion.
Fig. 4 Wavelength Numbers vs. Average Packet Delay
4.1 Wavelength Numbers vs. Average Hop Counts
Simulation results for Average Hops are presented in Table 3 Different number of wavelengths do effect on average
while varying Wavelength Numbers (16, 32, 48, and 64). packet delay. Packet delay gets its minimum value with lesser
number of wavelengths. Average packet delay is observed as
Table 3: Average Hops minimum by decreasing the number of nodes in WRONs
[Fig. 4].
Wvlens 25 nodes 50 nodes 100 nodes 4.3 Wavelength Numbers vs. Link Utilization
16 4.70687936 5.15154536 3.61615155 Simulation results for Link Utilization are presented in Table 5
while varying Wavelength Numbers (16, 32, 48, and 64).
32 4.70687936 5.15154536 3.61615155
Table 5: Link Utilization
48 4.70717131 5.15154536 3.61615155
64 4.70717131 5.15154536 3.61615155 Wvlens 25 nodes 50 nodes 100 nodes
16 0.06597400 0.03492900 0.00737200
32 0.06023900 0.03218600 0.00679300
48 0.05821400 0.03117000 0.00659300
64 0.05739300 0.03075600 0.00650400

Fig. 3 Wavelength Numbers vs. Average Hops

Minimum average hop count is observed for WRONs


with 100 nodes and showing no effect with different wave-
length numbers [Fig. 3].

Fig. 5 Wavelength Numbers vs. Link Utilization


4.2 Wavelength Numbers vs. Average Packet Delay
Simulation results for Average Packet Delay are presented in Different number of wavelengths do effect on link uti-
Table 4 while varying Wavelength Numbers (16, 32, 48, and lization. Link utilization gets its maximum value with lesser
64). number of wavelengths. Link utilization is observed as maxi-
mum by decreasing the number of nodes in WRONs [Fig. 5].
© 2010 Journal of Computing Press, NY, USA, ISSN 2151-9617
http://sites.google.com/site/journalofcomputing/
JOURNAL OF COMPUTING, VOLUME 2, ISSUE 9, SEPTEMBER 2010, ISSN 2151-9617
HTTPS://SITES.GOOGLE.COM/SITE/JOURNALOFCOMPUTING/
WWW.JOURNALOFCOMPUTING.ORG 49

A reciprocal relation is observed in between average [7] Byrav Ramamurthy and Ashok Ramakrishnan, “Virtual Topology
packet delay and link utilization, as link is utilized as efficient, Reconfiguration of Wavelength-Routed Optical WDM Networks”,
delay would be minimized consequently [Fig. 4], [Fig. 5]. IEEE Global Telecommunications Conference,
10.1109/GLOCOM.2000.891340, pp (1269 – 1275) – Vol. 2

5. CONCLUSION AND FUTURE WORK


[8] http://www.bnl.gov/csc/seminars/abstracts/Yang_Presentation.pdf
Different number of wavelengths do not effect on average hop
counts. Average hop counts is observed as minimum with 100 [9] Asima Nisar, “Effects of Packet Size and Wavelength Numbers on
numbers of nodes in WRONs. Delay and Link Utilization in WRONs by using OWns”, Journal of
Computing, Volume 2, Issue 8, August 2010, ISSN 2151-9617,
Different number of wavelengths do effect on average pp (43-48)
packet delay. Packet delay gets its minimum value with lesser
number of wavelengths. Average packet delay is observed as
minimum by decreasing the number of nodes in WRONs. Asima Nisar is born in Karachi - Pakistan
th
on 6 . of March - 1977. She got two Masters’
Different number of wavelengths do effect on link uti- degrees as full-time student. She completed
her first M.Sc. (Statistics) degree from Univer-
lization. Link utilization gets its maximum value with lesser sity of Karachi in 1997. She completed her
number of wavelengths. Link utilization is observed as maxi- second M.Sc. (Computer Science) degree
mum by decreasing the number of nodes in WRONs. from N.E.D. University of Engineering & Tech-
nology, Karachi in 2001. She is now Assistant
Professor in Dept. of Computer Science and
When packet delay gets its minimum value it means I.T., Federal Urdu University of Arts, Sciences
link is utilized at its maximum. Hence, lesser packet delay with & Technology (FUUAST), Gulshan-e-Iqbal
higher link utilization is appreciated. Campus, Karachi – 75300, Pakistan. She
joined Federal Govt. Urdu Science College -
th
Karachi on 16 . of September - 2002, as Lecturer in Department of Com-
This simulation study with these findings would defi- puter Science. After few days that college was upgraded into University
nitely help to understand the behavior of network performance named FUUAST. Before, she had been a full-time Cooperative Teacher in
parameters for multi-hop WRONs. As simulation is the cheap- Department of Computer Science, University of Karachi, in Fall – 2002.
est way to study the behavior of WRONs, so it has become an She had put her services as Cooperative Teacher in Govt. Degree Science
College, Malir Cantt - Karachi, in Spring – 2000. Recently, she has com-
ongoing research area especially for upcoming researchers to pleted her degree M.S. (Computer Science) in Networking equivalent to
explore it with respect to different angles. M.Phil. from PAF-KIET City Campus, Karachi in Spring – 2010 as part-time
student. She has been published two survey research papers in Technolo-
gy Forces, Journal of Engineering and Sciences, ISSN 1994-862x. She has
6. REFERENCES also a publication in Journal of Computing, Volume 2, Issue 8, August
2010, ISSN 2151-9617. Her current research interests include ‘Survivabili-
[1] Bo Wen and Nilesh M. Bhide and Ramakrishna K. Shenai and Krishna
ty Issues against Multi-link Failures in Multi-domain Optical WDM
M. Sivalingam, “Optical Wavelength Division Multiplexing (WDM)
Networks’.
Network Simulator (OWns): Architecture and Performance Studies”,
First Workshop on Optical Networks, Dallas, TX © Jan. 2000
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.13.6944

[2] Theofanis G. Orphanoudakis, Andreas Drakos, Chris Matrakisdis,


Christina (Tanya) Politi, Alexanderos Stavdos, “An Efficient Optical
Switch Architecture with Controlled Latency for GRID Networks”,
IEEE 0-7695-2858-9/ICNS – 2007

[3] Yantao Guo, Aijun Wen, Zengji Liu, Zhiqing Zhang, “A Novel Differ-
entiated Service Hybrid Signaling Protocol for Optical Burst Net-
works”, IEEE 0-7695-2841-4/ICIS – 2007

[4] S. Y. Lee, In-Yong Hwang, YongSuk Lee, Hong-Shik Park, “A study on


Offset Time Based Burst Generation Scheme for Optical Burst Switch-
ing Networks”, IEEE, 0-7695-2938-0/ ICSNC – 2007

[5] Min Ho Park and Jin Seek Choi, “An Implementation of Optical Net-
work Design and Evaluation Simulator for Wavelength Routed Opti-
cal Networks”, Applied Telecommunications Symposium, 1-56555-276-
8, pp (143 - 148)

[6] Adar Shtainhart, Ronen Segal, Aviad Tsherniak, “WDM – Wavelength


Division Multiplexing”, a document by Google search engine
http://www.pulsewan.com/data101/wdm_basics.htm

© 2010 Journal of Computing Press, NY, USA, ISSN 2151-9617


http://sites.google.com/site/journalofcomputing/

Das könnte Ihnen auch gefallen