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German Reinforced Platoon

German Order Dice: 10


Platoon #1
Second Lieutenant (page: 20) Regular 60
Qty Weapons Range Shots Penetration Special Rules
1 Second Lieutenant
with Rifle 24" 1 n/a
with Pistol 6" 1 n/a Assault
with Submachine gun 12" 2 n/a Assault
with Assault rifle 18" 2 n/a Assault
1 Infantry (equipped as modeled) - -

Infantry Squads
Heer Grenadier squad (page: 22) full strength Regular 100
Qty Weapons Range Shots Penetration Special Rules
1 NCO with Rifle 24" 1 n/a
9 Infantry with Rifle 24" 1 n/a
Heer Grenadier squad (page: 22) full strength Regular 100
Qty Weapons Range Shots Penetration Special Rules
1 NCO with Rifle 24" 1 n/a
9 Infantry with Rifle 24" 1 n/a

Armoured Cars
SdKfz 234/2 'Puma' Heavy Armoured Car Regular 160
(page: 62)
Qty Vehicle Type Transport DamageValue
Weapons Range Shots Penetration Special Rules
1 SdKfz 234/2 Puma Heavy Armoured Car Wheeled - 8+ Recce (Dual direction steering)
Turret-mounted medium anti-tank gun 60" 1 +5 HE (1")
Co-axial MMG 36" 6 n/a

Tanks and SP Guns


Tiger I (page: 49) Regular 410
Qty Vehicle Type Transport DamageValue
Weapons Range Shots Penetration Special Rules
1 Tiger I Tracked - 10+ Tiger fear
Turret-mounted super-heavy anti-tank gun 84" 1 +7 HE (3")
Co-axial MMG 36" 6 n/a
Hull-mounted MMG 36" 6 n/a Front arc
Pintle-mounted MMG 36" 6 n/a Flak, 360 degree arc
Platoon #2
Second Lieutenant (page: 20) Regular 60
Qty Weapons Range Shots Penetration Special Rules
1 Second Lieutenant
with Rifle 24" 1 n/a
with Pistol 6" 1 n/a Assault
with Submachine gun 12" 2 n/a Assault
with Assault rifle 18" 2 n/a Assault
1 Infantry (equipped as modeled) - -

Infantry Squads
Heer Grenadier squad (page: 22) full strength Regular 100
Qty Weapons Range Shots Penetration Special Rules
1 NCO with Rifle 24" 1 n/a
9 Infantry with Rifle 24" 1 n/a
Heer Grenadier squad (page: 22) full strength Regular 100
Qty Weapons Range Shots Penetration Special Rules
1 NCO with Rifle 24" 1 n/a
9 Infantry with Rifle 24" 1 n/a

Armoured Cars
Motorcycle with Machine-gun sidecar (page: 0) Regular 40
Qty Vehicle Type Transport DamageValue
Weapons Range Shots Penetration Special Rules
1 Motorcycle with Machine-gun sidecar Wheeled - 6+ Recce, Turn on the spot
Forward facing MMG 36" 6 n/a Front arc

Tanks and SP Guns


Panther Ausf D, A, G (page: 48) Regular 370
Qty Vehicle Type Transport DamageValue
Weapons Range Shots Penetration Special Rules
1 Panther Ausf A or D or G Tracked - 9+ Tiger fear, All shots from front
count its damage value as 10+.
Turret-mounted super-heavy anti-tank gun 84" 1 +7 HE (3")
Co-axial MMG 36" 6 n/a
Hull-mounted MMG 36" 6 n/a Front arc
Pintle-mounted MMG 36" 6 n/a Flak, 360 degree arc
Platoon Points: 1500
Special Rules
Recce
(p118)
Recce (Dual direction steering)
(p118)
HE (1")
(p68) PEN: +1, PIN: D2 (D3 if in building) - Infantry and artillery can go down to halve the hits taken
HE (3")
(p68) PEN: +3, PIN: D3 (2D6 if in building) - Infantry and artillery can go down to halve the hits taken
Assault
(p66) This weapon suffers no penalty 'to hit' when moving and shooting. In addition, infantry models armed with an
assault weapon count as tough fighters (page 91). When a tough fighter scores a casualty in close quarters against
infantry or artillery, it can immediately make a second damage roll.
Turn on the spot
Can execute a full speed run rate ‘reverse’ finishing the move facing in direction of travel.
Tiger fear
All enemy units that have line of sight to one or more German vehicles with the Tiger fear special rule count as
having one extra pin marker on them when taking any Order test, except if ordered to Fire against a vehicle causing
Tiger fear. Test on -1 morale if they have no pin markers (page 17).
Flak
All enemy units not currently down automatically fire at the attacking aircraft if it is within their firing arc and range,
regardless of whether they have already taken an action or not that turn. Flak fire does not require an action. Line of
site ignored. Rolls to hit aircraft are always at a -2 penalty. Friendly flak units must test to hold their fire (page 67)
Pick List
German
Infantry (equipped as modeled) 2
Infantry with Rifle 36
Motorcycle with Machine-gun sidecar 1
NCO with Rifle 4
Panther Ausf A or D or G 1
Pintle-mounted MMG 2
SdKfz 234/2 Puma Heavy Armoured Car 1
Second Lieutenant 2
Tiger I 1

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