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Dona Thanushi Hettipathirana EDUC 630 Technology Practices for Instructional improvement Liberty University Dr. Amanda Roberts EDUC 630

WEB PORTALS AND SEARCH ENGINE DATABASES TEMPLATE

 

Name of online resource

 

Professional

Website URL

Application

1

Coding and Programming in the Classroom

1. Learning and advocating as to why teach coding in the classroom

2. Learning to teach how to include coding in the classwork

3. Exploration of

various coding

applications

available for

classroom

teaching

2

Concept Mapping in the Classroom

1. Researching the

theoretical

 

foundations and

of Concept

Mapping

2. Understanding

the advantages

and

disadvantages of

Concept Mapping

3. Understanding usage and creation of different types of concept maps

3

Assessment and

1. Exploration of support materials for assessments of different standards

2. Exploration and understanding creation of rubrics for different assessments

Rubrics

Dona Thanushi Hettipathirana EDUC 630 Technology Practices for Instructional improvement Liberty University Dr. Amanda Roberts EDUC 630

     

3. Exploration and

understanding of

various rubric

buildersa dn

generators

4

iPad Apps for Schoo

1. Exploration of iPad apps for movie making in the clasroom

2. Creation of multimedia books for clasrorom use

3. Use ame-based

learning for

reading

enrichment

5

Vocabulary

1. Enhancing

student mastery

of vocabulary

meaning through

questions,

activities and

reinforcement

2. Explore various means of teaching vocabulary effectively in the classroom.

3. Imprvove reading, writing , and test performance through vocabulary building

6

IXL

1. Student

engagement in

Math through

game-based

learning and

reinforment

2. Enhance ELT

performance

through

technology

Dona Thanushi Hettipathirana EDUC 630 Technology Practices for Instructional improvement Liberty University Dr. Amanda Roberts EDUC 630

     

enhanced learning in the classroom and home

3.

Analyse stdent learning through datamining tools of IXL

7

Lego Robotics

1.

Introdce

fundamental of

robotics through

LEGO creations

2.

Engagement of students in LEGO based STEM education

3.

Enganment of

learners block

coding and

programming

through fun

game-based

learning activities

3.

8

   

1.

Teach music

Online Resources for Music Teachers

 

through

game-based

 

learning.

 

2.

Use ready

 

made

leasson

plans,

worksheets,

and theory

books for

students

 

3.

Use ready

 

made

curriculum,

digital

resources

for students

9

Scratch for

1.

Teach coding

Educators

through

animations

Dona Thanushi Hettipathirana EDUC 630 Technology Practices for Instructional improvement Liberty University Dr. Amanda Roberts EDUC 630

     

2. Student

engagaement in

coding through

games

3. Encorage

engagement in

collaborative

larning through

interactive

stories

10

 

1. Explore latest

Edutopia

educational tools

2. Become knowledgeable of current and relevant topics in education

3. Gather

knowledge on

evidence-based

practices and

trands in

pedagogy