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Q Select

Q Quick render esc Exit

Q Isolate Selection f1 Help


Restrict to y f6
W Select and move f2 Shade selected faces toggle
Restrict to z f7
W Toggle Steering Wheels f2 Snap to frozen objects toggle
Restrict plane cycle f8
W Zoom region mode f3 Wireframe/smooth+highlight toggle
1 Vertex Level
W Maximize viewport toggle Render last f9
2 Edge Level f3 Snap use axis contraints toggle
Perspective user view P
E Select and rotate 3 Border Level f4 View edged faces toggle esc f1 f2 f3 f4 f5 f6 f7 f8 f9 f10 f11 f12 Render scene dialog toggle f10 Transform gizmo size up +
Pan view P
Scale cycle Max script listener f11 Zoom viewport in +
E f5 Restrict to X
4 Polygon Level Percentage snap toggle P
Transform type-in dialog toggle f12 Transform gizmo size down -
R Select and scale Spot/Directional-light view Hide particle systems toggle P
4
_ + Zoom viewport out -
R Arc rotate view mode
5 Element Level ` 1 2 3 4 5 6 7 8 9 0 - = ⇦ Backspace Render to texture dialog toggle 0
Adaptive degradation toggle O
T Top view 6
Open file O
Object Level Lock user interface toggle 0
Y Pan viewport I
Redo viewport operation Environment dialog toggle 8
Select invert
Q W E R T Y
I
Y Redo scene operation ↹ U I O P [ ] \ Display viewport statistics toggle 7
Spacing tool I
Y Select and place
Isometric user view U

Caps
� Lock A S D F G H J K L ; ’ ↩ Enter
A Angle Snaps Toggle
A Align
Left view L
A Quick Align
Z Zoom extents all selected
Z X C V B N M <, > Default lighting toggle L
A Select All
Z Zoom extents all
⇧ Shi� . / ⇧ Shi�
Hide lights toggle L
S Snaps toggle Z Zoom extents Set keys K
S Cycle active snap type
Z Zoom in 2x Show selection bracket toggle
. J
S Cycle snap hit ctrl win alt alt menu ctrl Forward time one unit
Z Zoom mode
S Hide snals toggle Backup time one unit ,
Z Zoom out 2x
S Save file
Z Undo scene operation Material editor toggle M
␣ Selection Lock Toggle
D Disable viewport Z Undo viewport operation Autokey mode toggle N
D Select none
X Search all actions Normal align N
D Snaps use axis constraints toggle
X Experts mode toggle New scene N
F Front view
X Display as see-through toggle
F Cycle selection method
C Camera view
F Show safe frame toggle
C Create camera from view
F Fetch
Clone

General Viewport Views Sub level Snap


V
G Hide grids toggle
B Bottom view
G Hide geometry toggle
B Background lock toggle O Adaptive degradation toggle B Bottom view 3 Border level
H Select from scene R Arc rotate view mode A Angle
B Update background image V Clone F Front view 2 Edge level
H Place highlight C Create camera from view S Cycle active snap type
B Viewport background F Fetch L Left view 5 Element level
H Hide helpers toggle L Default lighting toggle S Cycle snap hit
B Sub-object selection toggle 8 Environment dialog toggle T Top view 6 Object level
H Hold X Display as see-through toggle P Percentage snap toggle
esc Exit P Perspective user view 4 Polygon level
W Maximize viewport toggle f2 Snap to frozen objects toggle
X Experts mode toggle C Camera view 1 Vertex level
H Place highlight S Snaps toggle
f1 Help U Isometric user view
4 Spot/directional-light view f3 Snaps use axis constraints toggle
0 Lock user interface toggle
Edit D Snaps use axis constraints toggle
pause insert / Virtual viewoport toggle num / * - M Material editor toggle
Select
insert
Virtual viewport zoom out f11 Max script listener
N New scene
Viewport Zoom A Align
f8

f5
Restrict plane cycle
Restrict to x Show / Hide
Z Zoom extents
O Open file F Cycle selection method f6 Restrict to y Hide geometry toggle
home end pgUp pgDn 8 Virtual viewoport pan up 7 8 9 Q Quick render
Z Zoom extents all H Hold f7 Restrict to z
G

G Hide grids toggle


home Go to end frame + Virtual viewport zoom in + f9 Render last
Z Zoom extents all selected N Normal align E Scale cycle H Hide helpers toggle
end Go to end frame Z Zoom in 2x
f10 Render scene dialog toggle A Quick align insert
Sub-object level cycle L Hide lights toggle
Zoom mode
pgUp Select ancestor 4 Virtual viewoport pan left 4 5 6 Y Redo scene operation
Z
Q Select
P Hide particle systems toggle

Time
Z Zoom out 2x
pgDn Select child 0 Render to texture dialog toggle A Select all
6 Virtual viewport pan right S Hide snaps toggle
W Zoom region mode
pgDn Select children Y Redo viewport operation pgUp Select ancestor
W Hide space warps toggle
+ Zoom viewport in N Autokey mode toggle
S Save file W Select and move
1 2 3 - Zoom viewport out ,
Backup time one unit
Virtual Viewport
Selection lock toggle E Select and rotate
2 Virtual viewoport pan down R Select and scale
. Forward time one unit
X Search all actions

Color Explanation
I Spacing tool
f12 Transform type-in dialog toggle
Viewport Display H
pgDn
Select by name
Select child
end

home
Go to end frame
Go to start frame
(Num-Block)
D Disable viewport
Select children K Set keys 2 Virtual viewport pan down
Z Undo scene operation pgDn
A ⇧ A A ⇧ ctrl A 7 Display viewport statistics toggle
I Select invert 4 Virtual viewport pan left
Z Undo viewport operation
P Pan view
A alt A A ⇧ ctrl alt A ␣ Selection lock toggle 8 Virtual viewport pan up
I Pan viewport
Select none 6 Virtual viewport pan right

Viewport Background
D
(other combinations are possible, too)
A ctrl A
f2 Shade selected faces toggle
B Sub-object selection toggle / Virtual viewport toggle
F Show safe frame toggle + Virtual viewport zoom in
B Background lock toggle J Show selection bracket toggle - Virtual viewport zoom out
B Update background image - Transform gizmo size down

3ds Max default hotkeys


B Viewport background + Transfor gizmo size up
f3 Wireframe/smooth + highlight toggle
f4 View edged faces toggle
Hotkey map based on the original design by Sebastian Pohl.

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