Beruflich Dokumente
Kultur Dokumente
Sarah Fitzpatrick
Abstract
Teaching and using technology in schools has become more important than ever before.
As adults we cannot even begin to envision the types of jobs our students will have when
they graduate from high school and university, but what we do know is that many jobs
to teach our students the skills necessary to access, problem solve, and think critically
about the technology they are using. Furthermore, as technology is becoming more
students on the importance of their online presence. We do this by teaching them how to
create a positive digital footprint that reflects the person they are. Children and
adolescents need to see that there is a direct link to how others perceive them online, and
the person they are. Recently there has been a lot of debate on how technology should be
integrated and taught in the classroom. How much is too much when asking teachers to
take on new tasks? To tackle these issues many schools have adopted and created Digital
documents, schools outline what skills need to be learned to become digitally literate and
how to use digital tools appropriately. Digital citizenship, though, needs to be seen
separate from digital literacy. While digital literacy is learning the skills required to be
successful, digital citizenship is using those skills to create change, take action or draw
awareness using online tools. If a school's mission, vision, and values, reflect the types of
citizens we wish our students to become, there is no need for schools to create and use a
In classrooms today teachers are no longer just expected to use digital tools but
understand how students are affected by these technologies over time (Ribble, 2016).
Children now have more access to technology and technological devices than ever
before. New software, products, games, programs, and Apps are developing every day
and children of all ages have them at their disposal. This is despite the fact that
companies have created age restrictions to keep young users from accessing their
programs. For instance, Instagram, Facebook, and Snapchat state that the user must be 13
years or older to sign up. It would be impossible for companies to monitor the usage of
these programs, however. A user can easily get around this obstacle simply by putting in
a false birthday to gain access to all of these public social media platforms. An article in
the Daily Mail (2016) suggests that over half of children are using social media before
the age of 10, and over half of 8 to 16 years olds have admitted to ignoring the age
requirement on Facebook. Moreover, in this study, they found that only 32% of these
parents feel confident about helping their children stay safe online (Daily Mail, 2016).
With so many children participating and sharing information online, new issues have
emerged for students. Cyberbullying and sexting are new problems that children
everywhere are experiencing, and they have “complex causal roots in adolescent identity-
Young students may be good at learning basic technology skills and be considered
digital natives in light of that, but it cannot be taken for granted that they have yet to
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understand the consequences their choices can have when deciding what to share online
(Young, 2014). “While [students] are great at navigating a new app or figuring out how
to use the latest gadget, kids are not experts when it comes to properly communicating
and ethically handling everything that comes along with using digital tools.”(Young,
2014). They have yet to understand what a digital footprint is and how posting sensitive
information can put them at risk (Young, 2014). As adults we need to make a mind-shift
and realize that in the 21st century, our online and offline presence are one in the same.
We should not conduct ourselves differently when we are online. Adults do not have a
curriculum to teach children to be safe in the real world, it is something that humans do
naturally. By creating digital citizen documents that outline specific outcomes, separates
one’s online-self from one's offline-self. This separation creates a disconnect between the
These issues have changed the foundations of educational technology. There is now
a demand for schools to not only teach students technological skills, but also Internet
With these new responsibilities and requirements, a clear process and vision needs to be
put in place. Teachers need to have an understanding of the technological skills that
students need, as well as what it means to be a digital citizen. (Ribble, 2016). “Teaching
basic digital literacy skills… is a start, but students need to learn how to use technology
in ways that enhance their learning experience and lead to self-empowerment and
pedagogical shift and should adopt a new framework. This new structure would go
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“beyond merely identifying problems with current approaches; it offers new ways of
looking at and perceiving phenomena and offer information on which to base sound,
pragmatic decision making.” (Mishra & Koehler, 2006). Teachers need to see that
technology is not something that is best taught in isolation as a separate subject. It should
be embedded in practice when it can be linked naturally (Mishra & Koehler, 2006). If we
can make this pedagogical mind-shift teachers will no longer view technology as a
separate subject with a new set of skills they need to teach. They will see it as a tool that
can enhance their practice and their students learning. If accomplished, it will be apparent
that digital citizenship is not something that can be taught within a curriculum because it
There have been a lot of different initiatives put forth in recent years regarding
training of what technology should look like in education has caused resistance to this
change (Mishra & Koehler, 2006). Ribble (2016) describes in ‘Digital Citizenship for
Educational Change’ that “In 2008 the International Society for Technology in Education
(ISTE) updated its National Educational Technology Standards (NETS) for teachers. In
that revision, ISTE identified “Promote and Model Digital Citizenship and Responsibility
among five technology standards.” (Ribble, 2016). Also, the Online Safety and
Technology Working Group suggests that digital citizenship be a national priority for all
school-aged children and “in the process of teaching regular subjects, teach the
constructive, mindful use of social media enables by digital citizenship and new media-
These recent changes and initiatives have fallen on the shoulders of teachers and
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administrators. Teachers now have a new set of responsibilities on top of all their other
job requirements. “For many educators [though], digital citizenship is not a familiar term.
Most are not trained on this topic and are unprepared to teach it to their students. Yet,
they should be.”(Ribber 2016). Furthermore, a broad range of goals has emerged with
this increased interest in improving digital citizenship among students, but there has yet
to be an agreed upon way on how to go about teaching it (Ribble et al, 2004). This leave
the teacher uncertain and questioning what needs to be done (Jones & Mitchell, 2015).
“A process [then] needs to be in place so that all teachers can learn and understand the
skills and concepts involved in digital citizenship” (Ribble, 2016). Recent professional
development has been aimed at teaching teachers specific technological skills (Mishra &
Koehler, 2006). This type of training has shown to be inefficient as the knowledge
becomes outdated quickly (Mishra & Koehler, 2006). Instead of being taught these
specific skills, teachers need to learn how to adjust their practice by using technology to
enhance learning, rather than teaching the specific type of technology. (Mishra &
Koehler, 2006). Teach the user of the technology, not how to use the technology.
associations and authors have written definitions for digital citizenship. NETS describes
digital citizenship as “social, ethical, legal and human issues surrounding the use of
“critical thinking and ethical choices about the content and impact on oneself, others and
one's community of what one sees, says and produces with media, devices and
technologies” (Collier, 2009., cited by Ribble, 2016). Others have described digital
digital citizen outcomes as “Students [will] understand human, cultural and societal
issues related to technology and practice legal and ethical behaviour.” In addition to this
students should also exhibit a positive attitude towards using technology and contribute to
In all of these definitions, there are three underlying themes uncovered. Each
address the choices people make when using technology, and how those choices affect
themselves and other people in society, while also referring to safe and responsible
behaviours online (Jones & Mitchell, 2015). The conclusion then is drawn that the end
goal for educators is to teach students how to make positive, purposeful choices when
using any technology, and understand the impact these choices have while conducting
In the definitions mentioned above the essence of what digital citizenship should
encompass is missing - what it means to be a model citizen. Jones and Mitchell (2015)
propose enhancing this definition and argue that digital citizenship should not only focus
on acceptable behaviours but should also embody “practic[ing] online civic engagement”
(Jones & Mitchell, 2015). In the 21st century being a good citizen is not just a reflection
There are many similarities when defining the two concepts of citizenship and
problems, and addressing social injustices.” (Levine, 2007; Sherrod et al., 2002; Thorson,
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2012; Westheimer and Kahne, 2004b; Zukin et al., 2006 cited in Jones & Mitchell, 2015).
It is not only how one conducts themselves but what actions one takes to “move beyond
one’s individual self-interest and be committed to the well-being of some larger group of
which one is a member (Sherrod et al., 2002: 265., cited in Jones & Mitchell, 2015).
Good citizenship should permeate into all aspects of oneself. Therefore, not just using the
Internet and online platforms for one's self-interest. Rather using it to take action and
raise awareness to issues on local and global levels. If citizenship and digital citizenship
are in essence the same in theory, with the only difference being that one uses digital
devices, there is no need to create curriculum guides and policies surrounding digital
citizenship. If a school's vision, mission, and values reflect the types of people they wish
their students to become it will apply to all aspects of students lives; in the classroom, on
the playground, at home and online. Once accomplished, students will make the
connection that they should be conducting themselves the same way both online and
offline.
luxury has evolved into a life necessity (Dotterer et al, 2016). Before the age of five, one
in every ten children is receiving a digital device (Dotterer et al, 2016). As we have seen,
the response to this is that there is a growing demand for schools to use technology in the
classroom and teach digital citizenship. In addition to new curriculums schools have also
adopted technology policies. Dr. Scott McLeod addresses this on his website
reviewing different technology and digital citizenship policies, he concludes that many of
them are worded negatively using legality language such as “The use of the Internet is a
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privilege, not a right," and "Inappropriate use will result in cancellation of those
privileges.” (McLeod, 2014). If we want to foster active digital citizenship why are
schools using this type of punitive language? Research shows that fear-based approaches
are ineffective (Jones & Mitchell, 2015). “If the trend towards teaching digital citizenship
moves away from [these] fear-based strategies” (Jones & Mitchell, 2015), there will
likely be a more helpful and positive response and change for students (Jones & Mitchell,
2015). "We do everything we can do get technology in the hands of our kids and then we
do everything we can to prevent them from using it. We’re very conflicted.” (McLoed,
2014).
A more practical approach that schools can adopt instead of using negative,
that instead of using systems that keep telling students what they cannot do; create a
policy that gives students a sense of empowerment. There are four pillars that he
recommends are:
A. Be empowered. Do awesome things. Share with us your ideas and what you can do. Amaze us.
B. Be nice. Help foster a school community that is respectful and kind.
C. Be smart and be safe. If you are uncertain, talk with us.
D. Be careful and gentle. Our resources are limited. Help us take care of our devices and networks.
(McLeod (2014)
Not only would like type of approach give students the sense of empowerment that they
need to succeed, it would translate into all areas of their lives. Citizenship and digital
Children of all ages have the potential to create and do meaningful things using
technology. It gives them the chance to become “problem-solvers, critical thinkers, self-
directed and passionate about something." (McLeod, 2013). There are many examples of
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students taking action and doing personal projects at home. Schools need to make a
mind-shift and start fostering these types of attitudes and behaviours in the classroom. By
doing so, school learning environments will become more robust, technology infused
places where students are doing meaningful things with technology, creating digital
Digital citizenship curriculum documents have been created with good intentions -
to keep our students safe and to teach them responsibility. From the perspective of the
teacher, though, these new documents equal more work, when in reality they are not
needed. Given the proper training, teachers will be able to adjust their perspective and see
how they can naturally embed technology into their classroom. We need to evolve and
instead of just teaching basic technology skills we need to motivate students to use
technology to take action if we truly want them to be digital citizens. The essence of
digital citizenship can be taught outside the written curriculum, and present itself
organically if we are advocating for model citizens. Positive behaviours and attitudes
should translate through everything that we as digital users do, both online and offline.
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Works Cited
Primary Sources
Dotterer, George, Andrew Hedges, and Harrison Parker. "Digital Natives - Fostering
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Www.eddigest.com. Prakken Publications, 24 Aug. 2016. Web. 09 Oct. 2016.
Drakopoulou, Sophia, Wendy Grossman, and Phoebe Moore. "The Campaign for Digital
Citizenship." Soundings 62.62 (2016): 107-20. Web. Sept.-Oct. 2016.
Jones, Lisa M., and Kimberly J. Mitchell. "Defining and Measuring Youth Digital
Citizenship." Defining and Measuring Youth Digital Citizenship. SAGE, 25 Mar. 2015.
Web. 09 Oct. 2016.
McLeod, Scott, Dr. "Instead of an AUP, How about an EUP (Empowered Use Policy)?"
Dangerously Irrelevant. N.p., 21 Mar. 2014. Web. 09 Oct. 2016.
Young, Donna. "A 21st-Century Model For Teaching Digital Citizenship." Phi Delta
Kappa International, Mar. 2014. Web. 5 Oct. 16.
Reporter, Daily Mail. "More than Half of Children Use Social Media by the Age of 10:
Facebook Is Most Popular Site That Youngsters Join." Mail Online. Associated
Newspapers, 19 Nov. 2014. Web. 09 Oct. 2016.
Ribble, Mike (2016) Raising a Digital Child : A Digital Citizenship Handbook for
Parents. HomePage Books, 2009. Web. 10 Oct. 2016.
Ribble, Mike (2012) Digital Citizenship for Educational Change, Kappa Delta Pi Record,
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