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5 Errata
A Thousand Faces
Errata Rule: Primary Sources
Player’s Handbook, page 37
When you find a disagreement between two D&D® rules
In the text of this class feature, replace “alter self (page
sources, unless an official errata file says otherwise, the
197)” with “disguise self (page 222)” and add two
primary source is correct. One example of a additional sentences:
primary/secondary source is text taking precedence over This affects the druid’s body but not her possessions. It is
a table entry. An individual spell description takes not an illusory effect, but a minor physical alteration of
precedence when the short description in the beginning the druid’s appearance, within the limits described for
of the spells chapter disagrees. the spell.
Another example of primary vs. secondary sources
involves book and topic precedence. The Player's Special Mount
Handbook, for example, gives all the rules for playing Player's Handbook, page 44
the game, for playing PC races, and for using base class Text doesn’t mention what level of spell this spell-like
descriptions. If you find something on one of those ability represents.
topics from the DUNGEON MASTER's Guide or the After the first sentence of the second paragraph, insert:
Monster Manual that disagrees with the Player's This ability is the equivalent of a spell of a level equal to
Handbook, you should assume the Player's Handbook is one-third the paladin’s class level.
the primary source. The DUNGEON MASTER's Guide is the Rogue Proficiency
primary source for topics such as magic item Player's Handbook, page 50
descriptions, special material construction rules, and so Add “sap” to the list of weapons with which a rogue is
on. The Monster Manual is the primary source for proficient.
monster descriptions, templates, and supernatural, Change text to read as follows:
extraordinary, and spell-like abilities. Note: The most . . . plus the hand crossbow, rapier, sap, shortbow, and
recent updates are shaded like this. short sword.
Animal Companion Listen
Player’s Handbook, page 36 Player's Handbook, page 78
Contrary to the text, a druid’s animal companion is not Under the “Listen DC Modifier” header, the last two
treated as a magical beast; it remains an animal. numbers are wrong.
Trim the first paragraph of the sidebar so that it reads as Change –1 to +1; change –5 to +5.
follows:
A druid’s animal companion is superior to a normal Run
Player's Handbook, page 99
animal of its kind and has special powers, as described
How fast can you run in medium armor? Feat description
below.
contradicts PH pages 144 and 163.
Wild Shape Change the feat description as follows:
Player’s Handbook, page 37 Benefit: When running, you move five times your
Replace sentence 3 of this class feature with the normal speed (if wearing medium, light, or no armor and
following text: carrying no more than a medium load) or four times your
This ability functions like the alternate form special speed (if wearing heavy armor or carrying a heavy load).
ability (see the Monster Manual), except as noted here. If you . . .
Add the following sentence to the end of paragraph 1: Normal: You move four times your speed while running
Each time you use wild shape, you regain lost hit points (if wearing medium, light, or no armor and carrying no
as if you had rested for a night. more than a medium load) or three times your speed (if
Add this new paragraph after the current paragraph 1: wearing heavy armor or carrying a heavy load), and . . .
Any gear worn or carried by the druid melds into the new
form and becomes nonfunctional. When the druid reverts Overrun
to her true form, any objects previously melded into the Player's Handbook, page 148
new form reappear in the same location on her body that It’s not possible to overrun as part of a charge.
they previously occupied and are once again functional. Delete “or as part of a charge” from this paragraph.
Any new items worn in the assumed form fall off and Soft Cover
land at the druid's feet. Player's Handbook, page 151