accidental. Your brain flagged some of the points as important and credible while it did not do that for others. Today we are going to learn how to create things that the brain flags as important. PATHOS, ETHOS, LOGOS • The Greek philosopher Aristotle made the study of what influences people one of the central questions of his life, and he came up with three answers: pathos, ethos, and logos. LOGOS
• Logos is an appeal to logic
• It uses reasoning as the basis of argumentation
that has evidence to support it.
• Testable and repeatable
PATHOS
• Pathos, n., a quality that evokes emotion
• Tends to work best when not a direct tactic
• Considered by many the strongest of the three
appeals. ETHOS • Ethos, n., an appeal to ethics or character.
• In an Ethos based rhetorical
argument, character counts.
• What characteristics are
important for a person in an argument? SUCCES An acronym used to help marketers remember what commonly persuades:
Simple
Unexpected
Concrete
Credible
Emotional
Story SIMPLE Often times writers will try to give as many ideas/arguments as possible, but often keeping it simple is the best approach.
A famous defensive attorney once said: “If
you argue ten points, even if each is a good point, when [the jury] get back to the jury room, they won’t remember any.” UNEXPECTED Surprise is an emotion that is designed to automatically increase alertness and focus. Further, when we aren’t sure about something, we are compelled to find answers.
This is why unexpectedness is such a potent way to
persuade.
Let’s see this in action…
CONCRETE Concreteness works because we connect to the world through concrete images… CREDIBLE We only open up to ideas if they seem credible. Ideas can be credible in two ways:
They can be delivered by a credible source.
Or they can be credible on their own.
Let’s see this…
EMOTIONAL
Our feelings often overwhelm our reason. This is why
emotion is such a powerful way to stand out and persuade others.
Let’s see this…
STORY Story or Anedote is an incredibly powerful persuasion tool. Research has found that stories are twice as like to persuade than an argument alone.