Beruflich Dokumente
Kultur Dokumente
PRG1061-D17 C++ 2
Instruction screen
Result screen
4. A list of C++
5. Plan
6. Milestones
7. Game flowchart
1. Overview
A main objective
This game is a guessing vocabulary game which the game
will give the player(s) a blank space for the missing letter and the
player(s) has to fill that missing letter. However, they have limited
chances to fail and it depends on the level. For example, in easy
mode, the player(s) will be given an easy vocabulary, just a short
one and they have 6 chances to fail and if they keep guessing
the wrong letter, they will lose. And for the medium and advance
mode, the vocabularies are getting harder and the chances for
fail is less. Also, after they choose the mode, they have to choose
the type of vocabularies which the game has such as animal,
country, and mood.
3. GUI
Welcome screen
For the first start, the player(s) will see this welcome page
first, it included menu for the player(s) to choose too. This page
consists of some symbols and letters such as “[“, “]”, “+”, “-“ , “=”
, “>”, “.” and “:”. From the menu, the players can choose them by
enter the number they want and then press the enter bottom.
Instruction screen
This is how it will be look like, it will tell the players how to
play and the rules that can make they win and lose as well.
4. A list of C++
Classes and functions
Ccheck
- correct : check the correct answer
- worng : check the wrong answer
- mode : check the mode
- wordType : check the type of vocabulary
Ccount
- countMark : count the marks how many time they
correct
- countWrong : count the wrong mark
Cover
- showOver : show the result when the game is over
Cshow
- showHow : show the instruction
5. Plan
week 10
week 11
week 12
week 1
week 2
week 3
week 4
week 5
week 6
week 7
week 8
week 9
Project plan
1. Screen design
2. Find references
3. Implementation
3.4 Marks
5. Testing
6. Submit
6. Milestones
14 Jul – 28 Jul 2017: Design the screen and how the game
looks like
29 Jul – 18 Aug 2017: Find references and resources
19 Aug – 25 Aug 207: Write the code for the display screen
26 Aug – 1 Sep 2017: Build vocabularies and write the code for
game mode and type of vocab
2 Sep – 8 Sep: Write the code for marks and start intergrade
all functions
9 Sep – 15 Sep 2017: Intergrade all function
16 Sep – 30 Sep 2017: Testing
1 Oct 2017: Submit the game
7. Game Flowchart