Sie sind auf Seite 1von 2

DEAD SIMPLE RPG 

Player 

Characteristics 

Name Race Gender

Profession Professionail Ability

Background

Skills  Attributes 
New Adventurers are Competent in one skill, Trained in two skills & Familiar with three New players have 12pts to divide between the four attributes
others of their choice. The remainder are Untrained. below. Each attribute must be given 1-4 pts
Aptitude*+Training level bonus*+Professional Modifier=Skill Level

Craft (Dex) ____ + ____ + ____ = ____ Strength(Str): Dexterity(Dex):


Defence (Agi) ____ + ____ + ____ = ____ Agility(Agi): Intellect(Int):
Fighting (Str+Int)/2 ____ + ____ + ____ = ____ Spirit(Spt):
Knowledge (Int) ____ + ____ + ____ = ____ Health 
Manhandle (Str) ____ + ____ + ____ = ____ When Suffering damage do a Toughness Skill Roll.

Mobility (Str + Agi)/2 ____ + ____ + ____ = ____ ❏ Healthy: No penalty

Perception (Int + Spt)/2 ____ + ____ + ____ = ____ ❏ Wounded: -2 to all skills

Persuasion (Spt) ____ + ____ + ____ = ____ ❏ Seriously Wounded: -4 to all skills

Shooting (Dex + Int)/2 ____ + ____ + ____ = ____ ❏ Knocked out: Easily killed or captured

Stealth (Dex + Spt)/2 ____ + ____ + ____ = ____ Movement 


Toughness (Str + Spt)/2 ____ + ____ + ____ = ____ 3 + Mobility - Armour Penalty = Squares*
Aptitude 3 + ____ - ____ = ____
The Attributes list after each skill.
Training level Bonus
Untrained -1 Competent +2 Familiar +0 Experienced +3 Trained +1 Mastered +5 *1 Square = 5 x % feet
Weapons    Armour and Shield 
Movement Armour
Range Skill Mod penalty value

Inventory  Total
Copper Silver Gold Spells 

In Purse Casting a spell requires a successful Knowledge or Knowledge - enemies


Spt skill roll

Das könnte Ihnen auch gefallen