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By
Mustafa Ahmed
Ahmed Sadeq
Acknowledgement
The authors thank Dassault Systems staff on their wonderful software package
and we hope that it spread widely around the world. Solidworks in general is a
mechanical CAD software package that enables controlling various design
parameters of parts and apply them to the assemblies. In addition, Solidworks
provide excellent assembly tools that covers a wide range of complex mechanical
assemblies’ mate methods (standard and advanced techniques). Also package
includes motion and loads simulation on drawing parts or assemblies under
several load types such as mechanical and thermal cases called Solidworks
motion and Solidworks simulation.
Contents
References 149
Chapter one: General description
1-1 SOLIDWORKS MAIN SCREEN
1- Part drawing.
2- Assembly drawing
3- Two dimensional Drawing sheet
Solidworks part drawing main screen contains several icons and toolbars that
facilitates obtaining desired shapes that includes:
1- Menu bar
2- Solidworks contents
3- Heads-up view toolbar
4- Feature manager design tree
5- Command manager bar Design library
6- Quick access toolbar.
1.2 Menu and Quick Access Bars
Contains the basic solidworks file creating and opening existing files, also
controls the drawings sketch specifications such as lines font, dimensions
style, ……etc., and views the necessary toolbars for drawing completion.
On the right side of the drawing screen contents tree provides the design
library and the designed parts toolbox. The design library provide
miscellaneous pre-designed parts conducted by several techniques such as
sheet metal forming, molding, routing and so.
The toolbox provides mechanical standard parts such as gears, bearings,
screws, nuts …etc. to enable toolbox contents through Menu bar +Tools +
add ins + Toolbox browser.
1.4 Heads-Up View Toolbar
This toolbar located at the top of sketch drawing area used to specify
sketch view characteristics includes:
1.5 Feature Manager Design Tree
Located at the left side of the drawing area organizes and describe the
outline of the sketch drawing and modelling steps sequentially.
This tree contains the name of the part/or assembly + the material
specification library (for the hole part only) through right mouse click +
material + edit material.
Also the tree contains the three main drawing planes (front, top and right side
planes) that could be viewed or hided through RMC on plane + hide or show
and also the planes names could be changed through F2 + change name
When applying multi sketching orders, the rollback ruler included in the in
design tree used to return to latest sketch order to the previous one.
Below the menu bar contains the main two and three dimensional sketch
commands, the most important are:
1- The sketch icon: performing the basic two dimensional part sketch.
2- Features icon: converting two dimensional sketch into real three
dimensional part.
3- Surfaces icon: making parts through surface sketching.
4- Sheet metal icon: formation of sheet metal bodies
5- Weldments icon: making parts through welding processes
6- Rendering tools: generating images from part decree
7- Simulation: perform loads and stresses effect simulation on designed
parts.
The command tab within the customize bar can be used to add or remove
icons from toolbars
Chapter two: Two dimensional sketch
The parts basic sketch can be performed through specifying the desired main
sketch plane through RMC (on plane) + normal to + edit sketch.
The solidworks parametric property enables to start and finish the sketch
then applying dimensions to it, while drawing the sketch figure will be
showed in blue color that means it is not full defined in dimensions and its
location from origin point. After applying dimensions through smart
dimension tab in sketch toolbar the sketch figure will be in black color. Now
the sketch is fully defined and ready to be converted into real 3-dim. Part.
The rebuild icon included in menu bar would be useful to fully define the
sketch as well as its main function to complete building whole part.
2.1 Sketch Relations
One of the most useful tools is defining sketch figures relations such as
the coincident, parallel, tangent…. etc., through click on figure then press
and hold Z- key in keyboard + click on second figure, a property menu will
be appeared on left provide options for the required relation. Also the sketch
relations could be deleted through display/delete relation icon on sketch
toolbar.
To view the sketch relations and temporary axes go to hide/show items tab
in the head-up view toolbar
And click on view temporary axes and sketch relations icons.
2.2 Sketch Offset
The offset tool in solidworks provide multiple option for figures offset
which are:
5. Make base construction: original figure will be dashed.
6. Select chain: selecting sequenced figures.
7. Reverse and Bi-direction: outer or inner offset direction or both of
them.
2.4 Sketch Pattern
2.6 Scale Entities
2.8 Split Entities
2.10 Extend Entities
The very common sketch modifies tools that widely used in CAD software.
Fillet can be applied through specifying the intersection point of two line
segments and the fillet radius.
Chamfer can be performed through either setting both chamfer distance and
radius or two chamfer distances (equally or not).
The trim tool used to cut the pluses in drawings, there are five trim methods
in solidworks:
1- Power trim: the most common used trim method through mouse
clicking and dragging at any segment to trim automatically.
2- Corner trim: specifying two segments then cutting the pulses to
perform a sharp corner.
3- Trim inside: cutting segment falls between two other selected ones.
4- Trim outside: similar to trim inside but the pulsed segment is outside
the desired ones.
5- Trim to closest: cutting any segment part to the closet one.
1- Smart dimension: the solidworks will detect automatically the type of
dimension required.
2.14 Rapid Sketch
Allows sketch plane to be change dynamically.
Chapter three: Three dimensional parts drawing
This tool assists in creating arbitrary planes and axes associated with
some features commands.
2- Axes: an axis line could be created through several methods such as:
15.Two planes intersection
16.Converting lines edges to axes.
17.Making axis passing through two vertices, a line and vertex…….
etc.
18.Making axis through a point and a face plane (normal to it)
3.2 Extrude Boss:
This is the main feature command to convert the 2D sketch into 3D part
through the following steps:
1- Identifying the extrude start from sketch
plane/surface/face/plane/vertex or offset distance from sketch plane
in opposite directions.
2- Giving the extrude end directions 1 &2 through either:
19.Blind (specified distance).
20.Up to vertex
21.Up to surface
22.Offset from surface
23.Up to body
24.Mid plane (the sketch will be extruded equally in both linear
directions)
3- Specifying the extrude direction (by lines or axes).
4- For the drafted extrude specifying the draft angle(inward or outward)
5- Specifying the extruded contours (closed regions sketch).
6- For hollow parts the thin-feature tool used to specify the required
thickness and direction.
To modify the extrude RMC the extrude command from the design tree and
select edit feature
The revolve feature command is to round the sketch around a steady line
(both forming a closed contour) by several ways:
3.4 Sweep Boss:
3.5 Loft Boss
The loft is extruding two sketches (at least) each located on different
plane controlled or not via guide curve. When completing the sketches, same
adjacent point located at each sketch should be selected to perform the loft
or the entire sketches profiles.
The revolve cut is similar to the revolve boss tool by making rounded cut
of a sketch around a constant line with all the options available in the revolve
boss.
4.3 Swept Cut
4.4 Loft Cut
4.5 Instant 3D
4.6 3D Mirror
4.7 3D Pattern
2- Circular pattern: selecting a circular pattern reference (as an edge) +
no. of pattern times in addition to the desired patterned feature, part or
face.
4.8 Shell
4.9 Rib
The rib tool serves to separate cavities in solid bodies with rectangular
separator as well as adds thin-wall support to a solid body by sketching
separator line and defining rib thickness value and direction as well as
extrusion direction.
4.10 Flex
1- Twisting the part along its length by adjusting the twisting angle.
2- Bending the part from one or both ends with variable bend diameter
with the ability to trim the bended region by a selected distance.
3- Tapering the part into a specified direction with selected tapering ratio.
4- Stretching (elongation) the part.
4.11 Dome
4.12 Applying Hatch Area to Half-Sectioned Parts
4.13 Boolean Operations
1- Combine
2- Join
Join bodies from one or more parts into one part in the context of an
assembly.
3- Intersect
Chapter five: Drawing sheets
5.1 Drawing Sheet Displaying
The part views displaying style are varying from wire frame (with or
without hidden lines visible) or shaded (with or without edges) with the
ability to change the displaying scale by different custom scales.
The view layout also provides miscellaneous views facilities such as:
5.3 Drawing Sheet Dimensioning
To transfer or copy dimension from view to another through clicking the
shift or ctrl icon continuously left mouse button on the dimension.
The driven dimensions could be set using the smart dimension tool.
Chapter six: Making Assemblies
First sketched part dragged to the assembly will be fixed by default, to
change right click on part and select float.
1- Standard mates.
2- Advanced mates.
3- Mechanical mates.
6.2.1 Standard Mates
To apply the above mates to two parts, press the Alt key in keyboard
then click on the desired parts edges, the concentric and the coincident
mates will be created automatically.
F- Distance standard mate: part face will be distanced from other
part face or a plane a specified distance.
G- Angle standard mate: makes parts faces mates with a
specified angle in positive or negative value.
C- Advanced angle mate: making rotational movement for one-part
surface with respect to other (not intersected) through a dedicated
turn angle range (+ve or –ve).
D- Path mate: the moving part will transfer along a specified path on
the fixed part by assigning a vertex on moving part edges.
Note: the path should not intersect a circular or cylindrical face or
surface.
A- Gear mate:
Two parts are forced to rotate relative to one another about selected
axes. Valid selections for the axis of rotation (or the pitch circle) this
include cylindrical and conical faces, axes, and linear edges. It is
necessary to make standard mate initially prior to the gear mate.
B- Hinge mate:
C- Cam mate:
D- Rack/pinion mate:
This mate applies linear translation of one part (the rack) with
circular rotation in another part (the pinion). The mated parts do not
need to have gear teeth.
E- Screw mate:
F- Universal joint mate:
The rotation of one part about its axis is driven by the rotation of
another part about its axis.
G- Slot mate:
This mate is applied between the slot cavity and the moving body
(for equally slot dimensions) as well as the slot and slot cavity side
faces are parallel or concentric mated, after that selecting one side face
for each part for the slot made.
1- Free: making slot body moves freely along slot cavity part.
2- Center in slot: the floating part stay fixed at a specified slot
position but rotates around itself.
3- Distance along slot: moving along a specified distance.
4- Percent along slot: moving with percentage rate of the slot length.
copied with its mates by right click + copy with mate then the applied
mates will be displayed with selecting the faces of the parts with the
option to repeat the mates.
6.5 Assembly/Part Rendering:
To start the 3D sketch path start from the Iso- view and draw 3d
sketch along the XY front plane, to change the plane press the TAB
key in the keyboard and continue the sketch.
To draw the 3D sketch profile, specify a drawing plane coincident to
path vertex and normal to the path line then draw the sketch then apply
the sweep.
7.2 Helix/Spiral Parts
The sweep command is also the governing feature for the helical
shaped parts.
The belt feature is applied through clicking Assembly features +
belt/chain icon within the Assembly command tab.
7.4 Utilizing Curve Tool for Sweep Command
The features curve tool provides a fully defined path for the propeller
blade shown.
First the propeller body is extruded with 20 degree draft angle, then a
front view-parallel plane with offset 15 mm is created.
The body extruded face is then converted into sketch at the selected plane and
the blade is sketched. The curve path is sketchedby defining its start and end
points
Then the sweep-twisted type command is applied to the blade and
circullard patterned
7.5 Advanced Swept-Cut Tip
Next the path sketching is performed at second plane coincident to
the circles centers and perindicular to extruded cylinder face.
The hole is now swepted cut along the path and mirrored around the
front plane
Chapter eight: selective problems
8-2 Simplified 3D Parts
8-4 Assemblies
References