Objectves Students will develop: - To be critcal on own’s learning process - To use new techonologies to learn and to selfavaluate - Graphic analysis
Students will utlize:
- Printed QR cards to give their answers
Students will practce:
- Catalan language spelling
Students will identfy:
- The uses of new techonogies - To correct answers to the questons
Students eventually will learn to learn in a more appealing
way so that the knowledge becomes beter in amount as well as in quality Feedback of results is got immediately Materials and equipment - course books - documents, actvites and games worked at interactve groups - 1 mobile phone - 1 computer - cards with QR codes Procedure Step 1: The actvity begins with its presentaton to the students as a new tool for learning, correctng and evaluatng in real tme Cards are presented with a QR code and each kid is assigned with a one of them Positon of the card to the mobile is what determines the answer choosen by the student All the answers are recorded by the applicaton
Step 2: Previously to its implementaton, the teacher will have
created the diferent questons with their corresponding answers, which will be projected on the screen Once we send the queston so that everyone can see it, we will have to scan the image of all the cards so that the Step 3: informaton arrives in the applicaton It is with the mobile that this scanning is done
Plickers applicaton allows adults to see the results in the form
of statstcs, which altogether represents a quite valuable evaluaton data for the teacher Evaluatin The applicaton records the individual results of each student through sessions and questons This way teachers are able to know knowledge achieved, that one to be stll reinforced, and the improvement reached within a period of tme