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WELCOME! CONTENTS
In the following sheets you'll find everything you need to get your very own CORE SYSTEMS
memory systems up and running as quickly and painlessly as possible. 1a) The Journey Method (Outdoors)
1. Go read this summary of Dominic O'Brien's "How to Develop a Perfect Memory": 3. Dominic System
https://fastertomaster.com/perfect-memory/
2. Either print, make a copy of or save this file to your computer !! IMPORTANT BONUS SYSTEMS
(N.B., completing these templates digitally will allow the basic systems to 4. Playing Card System
3. Work through the sheets filling out any cells coloured like this: edit me! 6. Binary Number System
4. Try to avoid changing anything else in the sheets (or something may break).
Memory Questions?
TIP: Completeing these systems (especially the Dominic System) will take several Start by reading this guide.
hours of brain intensive work and imagination. DON'T try and do it all in one sitting. Still stuck? Leave me a comment here
Instead, try and work away at the system in 30 minute chunks over 7 - 10 days. and I'll happily jump in and help!
Also, don't worry about getting the systems perfect first time. Do a first version, test
them in the real world and then come back and make changes based on what is Technical Questions?
and isn't working for you! Re-download or make a new copy first.
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19 NEED AN EXAMPLE?
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22 1. Front door
26 5. Bank on corner
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28 Your first journey doesn't nee
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2018 © https://fastertomaster.com
TRUCTIONS
As you do, pick out landmarks, places and features that might
., You'll notice the table to the left has 52 spaces but don't panic!
ourney with just 10 stations should be more than enough for your
fident you can navigate it and its stations quickly and easily.
ED AN EXAMPLE?
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13 Here are some route drawing
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23 NEED AN EXAMPLE?
24 Creating indoor memory jour
29 https://fastertomast
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2018 © https://fastertomaster.com
TRUCTIONS
Don't cross your own path (try to keep the route linear)
kwards and from the middle in both directions until you feel
fident you can navigate it and its stations quickly and easily.
ED AN EXAMPLE?
ating indoor memory journeys can feel daunting but is actually
t of fun and very intutitive when you get the hang of it! For the
https://fastertomaster.com/magneticmemorymethod/
2. THE NUMBER-SHAPE SYSTEM
0 FOOTBALL, wheel, ring, sun, severed head, hat I've pre-populated the table t
1 TELEGRAPH POLE, pencil, baseball bat, arrow suggestions for the number s
2 SWAN, snake his ideas or to define your ow
6 ELEPHANT’S TRUNK, metal detector, golf club Once you've picked and learn
7 BOOMERANG high diving platform, cliff edge to improve it to make a game
8 EGG TIMER, Marilyn Monroe, transparent potato crisp Look out for numbers in the w
9 BALLOON AND STRING, basketball net, monocle their objects. Or look for the o
2018 © https://fastertomaster.com
TRUCTIONS
gestions for the number shape system. Feel free to pick one of
ideas or to define your own. The important thing is to create a
ce you've picked and learned your number shapes, the best way
mprove it to make a game of testing yourself in the real world.
ok out for numbers in the world around you and try and picture
STEP 2: DIGIT PAIRS >> LETTER PAIRS >> PEOPLE + ACTIONS / OBJECTS
DIG. LET. CHARACTER UNIQUE ACTION / OBJECT UNIQUE
0 0 OO
0 1 OA
0 2 OB
0 3 OC
0 4 OD
0 5 OE
0 6 OS
0 7 OG
0 8 OH
0 9 ON
1 0 AO
1 1 AA
1 2 AB
1 3 AC
1 4 AD
1 5 AE
1 6 AS
1 7 AG
1 8 AH
1 9 AN
2 0 BO
2 1 BA
2 2 BB
2 3 BC
2 4 BD
2 5 BE
2 6 BS
2 7 BG
2 8 BH
2 9 BN
3 0 CO
3 1 CA
3 2 CB
3 3 CC
3 4 CD
3 5 CE
3 6 CS
3 7 CG
3 8 CH
3 9 CN
4 0 DO
4 1 DA
4 2 DB
4 3 DC
4 4 DD
4 5 DE
4 6 DS
4 7 DG
4 8 DH
4 9 DN
5 0 EO
5 1 EA
5 2 EB
5 3 EC
5 4 ED
5 5 EE
5 6 ES
5 7 EG
5 8 EH
5 9 EN
6 0 SO
6 1 SA
6 2 SB
6 3 SC
6 4 SD
6 5 SE
6 6 SS
6 7 SG
6 8 SH
6 9 SN
7 0 GO
7 1 GA
7 2 GB
7 3 GC
7 4 GD
7 5 GE
7 6 GS
7 7 GG
7 8 GH
7 9 GN
8 0 HO
8 1 HA
8 2 HB
8 3 HC
8 4 HD
8 5 HE
8 6 HS
8 7 HG
8 8 HH
8 9 HN
9 0 NO
9 1 NA
9 2 NB
9 3 NC
9 4 ND
9 5 NE
9 6 NS
9 7 NG
9 8 NH
9 9 NN
4. THE PLAYING CARD SYSTEM
INSTRUCTIONS
The bulk of the Playing Card System below will auto-magically populate from your Dominic System
The only cards that still need completeing are the FACE CARDS for each suit. To fill those gaps, use ASSOC
actions/objects that naturally make sense to you (make sure they're unique to avoid confusion with your
TIP: You may find it helpful to associate a particular suit's face cards with particular types of people e.g.,
HEARTS
1 AH 0
2 BH 0
3 CH 0
4 DH 0
5 EH 0
6 SH 0
7 GH 0
8 HH 0
9 NH 0
10 OH 0
Jack JH
Queen QH
King KH
DIAMONDS
1 AD 0
2 BD 0
3 CD 0
4 DD 0
5 ED 0
6 SD 0
7 GD 0
8 HD 0
9 ND 0
10 OD 0
Jack JD
Queen QD
King KD
SPADES
SPADES Code CHARACTER
1 AS 0
2 BS 0
3 CS 0
4 DS 0
5 ES 0
6 SS 0
7 GS 0
8 HS 0
9 NS 0
10 OS 0
Jack JS
Queen QS
King KS
CLUBS
1 AC 0
2 BC 0
3 CC 0
4 DC 0
5 EC 0
6 SC 0
7 GC 0
8 HC 0
9 NC 0
10 OC 0
Jack JC
Queen QC
King KC
2018 © https://fastertomaster.com
ACTION / OBJECT
0
0
0
0
0
0
0
DS
ACTION / OBJECT
0
0
0
0
ACTION / OBJECT
0
0
0
0
0
0
ACTION / OBJECT
0
0
0
0
0
4. THE DOMINIC CHESS SYSTEM
Rook
8 H 0 0 0 0 0
7 G 0 0 0 0 0
6 S 0 0 0 0 0
5 E 0 0 0 0 0
4 D 0 0 0 0 0
4 D 0 0 0 0 0
3 C 0 0 0 0 0
2 B 0 0 0 0 0
1 A 0 0 0 0 0
DS A B C D E
CS a b c d e
2018 © https://fastertomaster.com
INSTRUCTIONS
ESS BOARD
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
E S G H
e f g h
6. THE BINARY SYSTEM
000000 0 0 OO 0
000001 0 1 OA 0
000010 0 2 OB 0
000011 0 3 OC 0
000100 0 4 OD 0
000101 0 5 OE 0
000110 0 6 OS 0
000111 0 7 OG 0
001000 0 8 OH 0
001001 0 9 ON 0
001010 1 0 AO 0
001011 1 1 AA 0
001100 1 2 AB 0
001101 1 3 AC 0
001110 1 4 AD 0
001111 1 5 AE 0
010000 1 6 AS 0
010001 1 7 AG 0
010010 1 8 AH 0
010011 1 9 AN 0
010100 2 0 BO 0
010101 2 1 BA 0
010110 2 2 BB 0
010111 2 3 BC 0
011000 2 4 BD 0
011001 2 5 BE 0
011010 2 6 BS 0
011011 2 7 BG 0
011100 2 8 BH 0
011101 2 9 BN 0
011110 3 0 CO 0
011111 3 1 CA 0
100000 3 2 CB 0
100001 3 3 CC 0
100010 3 4 CD 0
100011 3 5 CE 0
100100 3 6 CS 0
100101 3 7 CG 0
100110 3 8 CH 0
100111 3 9 CN 0
101000 4 0 DO 0
101001 4 1 DA 0
101010 4 2 DB 0
101011 4 3 DC 0
101100 4 4 DD 0
101101 4 5 DE 0
101110 4 6 DS 0
101111 4 7 DG 0
110000 4 8 DH 0
110001 4 9 DN 0
110010 5 0 EO 0
110011 5 1 EA 0
110100 5 2 EB 0
110101 5 3 EC 0
110110 5 4 ED 0
110111 5 5 EE 0
111000 5 6 ES 0
111001 5 7 EG 0
111010 5 8 EH 0
111011 5 9 EN 0
111100 6 0 SO 0
111101 6 1 SA 0
111110 6 2 SB 0
111111 6 3 SC 0
2018 © https://fastertomaster.com
INSTRUCTIONS