Beruflich Dokumente
Kultur Dokumente
(QBA)
I. Lindner and J.R. van den Brink
Q tit ti Business
Quantitative B i Analysis
A l i
Dates lectures:
October 31, November 7, 14, 21, 28,
December 5
Time: 11:00-12:45,
Ti 11 00 12 45
Location: WN-KC 137
Weekk 3-6
W 3 6 (René
(R é van den
d Brink)
B i k)
2. Strategic Thinking - Noncooperative Games
9
Decision Theory
Central question: What is the best decision to take?
Assumptions:
• We have some information.
• We are able to compute with perfect accuracy.
• We are fully rational.
Game theory: y
• Additional difficulty: the need to take into
account how other people in the situation will act.
• Presence of several “players” (strategically acting
agents).
• Requires strategic analysis (week 3-6).
Decision node
Decision 2 or Decision fork
f k
Event 1
Event node or
Uncertainty fork
Event 2
Rain
Ruined refreshments
Party Outdoors Damp Guests
Unhappines
No Rain
Very pleasant party
Decision Distinct comfort
1
Rain
Crowded but dry
Party Indoors Happy
Proper feeling of
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been
Rain
Ruined refreshments
Party Outdoors Damp Guests
Unhappines
No Rain
Very pleasant party
Decision Distinct comfort
1
P ff ?
Payoffs
Rain
Crowded but dry
Party Indoors Happy
Proper feeling of
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been
Rain
Ruined refreshments
Party Outdoors Damp Guests
Unhappines
No Rain
Very pleasant party
Decision Distinct comfort
1
Highest
Hi h
Rain
Crowded but dry
payoff
Party Indoors Happy
Proper feeling of
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been
Rain
Ruined refreshments
Party Outdoors Damp Guests
Unhappines
No Rain
Very pleasant party
Decision Distinct comfort
1
Lowest
L
Rain
Crowded but dry
payoff
Party Indoors Happy
Proper feeling of
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been
Rain
Ruined refreshments -100
Party Outdoors Damp Guests
Unhappines
No Rain
Decision
Very pleasant party
Distinct comfort 100
1
Rain
Crowded but dry
Party Indoors Happy
Proper feeling of
50
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been -50
Rain
Ruined refreshments -100
Party Outdoors Damp Guests
Unhappines
No Rain
Decision
Very pleasant party
Distinct comfort 100
1
Rain
Crowded but dry
Party Indoors Happy
Proper feeling of
50
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been -50
No Rain
Decision
Very pleasant party
Distinct comfort 100
1
Rain
Crowded but dry
Party Indoors Happy
Proper feeling of
50
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been -50
No Rain
Decision
Very pleasant party
Distinct comfort 100
1
Rain
Crowded but dry
Party Indoors Happy
Proper feeling of
50
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been -50
Rain
Ruined refreshments -100
Party Outdoors Damp Guests
Unhappines
No Rain
Decision
Very pleasant party
Distinct comfort 100
1
Rain
Crowded but dry
Party Indoors Happy
Proper feeling of
50
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been -50
No Rain
Very pleasant party
Decision Distinct comfort
1
Rain
Crowded but dry
Party Indoors Happy
Proper feeling of
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been
Rain
0.4
Ruined refreshments
Party Outdoors Damp Guests
Unhappines
No Rain 0.6
Very pleasant party
Decision Distinct comfort
1
Rain
Crowded but dry
Party Indoors Happy
Proper feeling of
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been
Rain
0.4
Ruined refreshments
Party Outdoors Damp Guests
Unhappines
No Rain 0.6
Very pleasant party
Decision Distinct comfort
1
Rain 0.4
Crowded but dry
Party Indoors Happy
Proper feeling of
No Rain
06
0.6 g sensible
being
Crowded, hot
Regrets about what
might have been
Party Outdoors
Ruined refreshments
Damp Guests
-100
Unhappines
No Rain
Decision
Very pleasant party
Distinct comfort
100
1
Rain
Crowded but dry
Party Indoors Happy
Proper feeling of 50
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been -50
Rain
Ruined refreshments -100
Party Outdoors -100
100 Damp Guests
Unhappines
0 No Rain
Very pleasant party
Decision Distinct comfort
1
Rain
Crowded but dry
Party Indoors Happy
Proper feeling of
g sensible
being
No Rain
Crowded, hot
Regrets about what
might have been
Rain
Ruined refreshments -100
Party Outdoors -100
100 Damp Guests
Unhappines
0 No Rain
Very pleasant party
100
Decision
1
100 Distinct comfort
Rain
Crowded but dry
Party Indoors 50 Happy
Proper feeling of 50
0 g sensible
being
No Rain
Crowded, hot
- 50 Regrets about what
-50
might have been
Payoffs
Decision Tree
P ti l Cashflows,
Partial C hfl Payoffs
P ff andd Probabilities
P b biliti
Terminal Nodes
or Leaves
Solving a Decision Tree
Wh t is
What i the
th best
b t decision?
d ii ?
20
= 0.4
0 4*(-100)+0
(-100)+0.6
6*100
100
Decision Tree
20
-10
= 0.4*50+0.6*(-50)
Decision Tree
20
-10
Decision Tree
20
-10
EV(Outdoors) > EV(Indoors)
20
20
-10
Decision Tree
0.4
Rain
-100 Unhappy
Outdoors -100 -100
0 20 0.6
No Rain
100 Pleasant
100 100
1 Node
d values
l
20 0.4
Rain
50 Not too bad
Indoors 50 50
0 -10 0.6
No Rain
-50 Regrets
-50 -50
0 20 0.6
No Rain
100 Pleasant
100 100
1
20 0.4
Rain
50 Not too bad
Indoors 50 50
0 -10 0.6
No Rain
-50 Regrets
-50 -50
10000
-10000 26000 0.4
Product is failure
-40000
1 -30000 -40000
26000
Don't invest
0
0 0
Quantitative Methods (QBA) 56
Exercise 1.1:
1 1:
Investment in a new product?
0.6
Product is success
70000
Invest 80000 70000
10000
-10000 26000 0.4
Product is failure
-40000
1 = 0.6*70000 + 0.4*(-40000) -30000 -40000
26000
Don't invest
0
0 0
Quantitative Methods (QBA) 57
Exercise 1.1:
1 1:
Investment in a new product?
0.6
Product is success
70000
Invest 80000 70000
10000
-10000 26000 0.4
Product is failure
-40000
1 -30000 -40000
26000
Don't invest
0
0 0
Quantitative Methods (QBA) 58
• Note that we have not yet discussed risk attitude!
• Investing is risky because we could lose 40000
with a 40% chance.
chance
0.6
Product is success
70000
Invest 80000 70000
10000
-10000 26000 0.4
Product is failure
-40000
1 -30000 -40000
26000
Don't invest
0
0 0
Quantitative Methods (QBA) 59
We will talk about risk attitude (risk averse – risk
loving) when we discuss the concept of “utility”.
0.6
Product is success
70000
Invest 80000 70000
10000
-10000 26000 0.4
Product is failure
-40000
1 -30000 -40000
26000
Don't invest
0
0 0
Quantitative Methods (QBA) 60
Implicit assumption in analysis below:
we are risk indifferent.
0.6
Product is success
70000
Invest 80000 70000
10000
-10000 26000 0.4
Product is failure
-40000
1 -30000 -40000
26000
Don't invest
0
0 0
Quantitative Methods (QBA) 61
Possible Justifications:
(1) W
We are risk
i k indifferent.
i diff t
((2)) We make these kinds of decisions a lot.
0.6
Product is success
70000
Invest 80000 70000
10000
-10000 26000 0.4
Product is failure
-40000
1 -30000 -40000
26000
Don't invest
0
0 0
Quantitative Methods (QBA) 62
Multistage Decisions
• So far: single-stage problems
= 0.2*5000 + 0.8*35000
= 29000
Start at terminal nodes
and work from right to
28000
left.
Compute expected value
of event nodes.
29000
0.1*(-4000) + 0.9*36000
= 32000
Choose event node with
maximum (or minimum) 28000
EV in decision nodes.
29000
32000
Choose event node with
maximum (or minimum) 28000
EV in decision nodes.
29000
32000
Choose event node with
maximum (or minimum) 28000
EV in decision nodes.
32000 29000
32000
Next step: Again work
from right to left.
28000
Compute expected value
of event nodes.
32000 29000
32000
Next step: Again work
from right to left.
28000
Compute expected value
of event nodes.
32000 29000
0.5*32000 + 0.5*(-5000)
= 13500
32000
Next step: Again work
from right to left.
28000
Compute expected value
of event nodes.
32000 29000
13500
32000
Choose event node with
maximum (or minimum) 28000
EV in decision nodes.
32000 29000
13500
32000
Choose event node with
maximum (or minimum) 28000
EV in decision nodes.
32000 29000
13500
32000
Choose event node with
maximum (or minimum) 28000
EV in decision nodes.
32000 29000
13500
32000
13500
Sensitivity Analysis
• Sensitivity Analysis: how sensitive is the result for changes in
values of parameters?
• Why is this an interesting question?
• E.g. the probability to get the grant is usually a rough
estimation.
• We estimated it to be 0.50.
• Do we get a complete different result if it is 0.49
0 49 or 0.51?
0 51?
S
Systematic
i approachh off this
hi question:
i
• We came to the conclusion that it makes sense to submit the
proposal if chance to get it is 0.5
05.
• What is the minimum probability for which it still makes
sense to submit the proposal (possibly losing €5000)?
-4000 28000 04
0.4
Low R&D
46000
In general: p -30000 46000
0.2
High R&D
0.5 5000
Receive grant Prepare product 2 -70000 5000
2
85000 32000 -5000 29000 0.8
Low R&D
35000
-40000 35000
0.1
High R&D
S b it proposall
Submit -4000
4000
Prepare product 3 -80000 -4000
-5000 13500
-4000 32000 0.9
Low R&D
36000
-40000 36000
1 0.5
13500 Don't receive grant
-5000
0 -5000
5000
Don't submit
0
0 0
0.6
High R&D
16000
Prepare product 1 -60000 16000
-4000 28000 04
0.4
Low R&D
46000
In general: p -30000 46000
0.2
High R&D
0.5 5000
Receive grant Prepare product 2 -70000 5000
2
85000 32000 -5000 29000 0.8
Low R&D
35000
-40000 35000
0.1
High R&D
S b it proposall
Submit -4000
4000
Prepare product 3 -80000 -4000
-5000 13500
-4000 32000 0.9
Low R&D
1-pp 36000
-40000 36000
1 0.5
13500 Don't receive grant
-5000
0 -5000
5000
Don't submit
0
0 0
0.6
High R&D
16000
Prepare product 1 -60000 16000
-4000 28000 04
0.4
Low R&D
46000
In general: p -30000 46000
0.2
High R&D
0.5 5000
Receive grant Prepare product 2 -70000 5000
2
85000 32000 -5000 29000 0.8
Low R&D
35000
p *32000+(1-p)*(-5000) -40000 35000
0.1
High R&D
S b it proposall
Submit -4000
4000
Prepare product 3 -80000 -4000
-5000 13500
-4000 32000 0.9
Low R&D
1-pp 36000
-40000 36000
1 0.5
13500 Don't receive grant
-5000
0 -5000
5000
Don't submit
0
0 0
0.6
High R&D
16000
Prepare product 1 -60000 16000
-4000 28000 04
0.4
Low R&D
46000
In general: p -30000 46000
0.2
High R&D
0.5 5000
Receive grant Prepare product 2 -70000 5000
2
85000 32000 -5000 29000 0.8
Low R&D
35000
p *32000+(1-p)*(-5000) -40000 35000
0.1
High R&D
S b it proposall
Submit -4000
4000
Prepare product 3 -80000 -4000
-5000 13500
-4000 32000 0.9
Low R&D
1-pp 36000
-40000 36000
1 0.5
13500 Compare with 0 Don't receive grant
-5000
0 -5000
5000
Don't submit
0
0 0
Sensitivity Analysis
Solve:
32000*p+ (1 – p)*(-5000) = 0
32000*p = 5000*(1 – p)
32000*p = 5000 – 5000*p
Add on both sides 5000*p
37000*p=5000
p
Divide both sides by 37000
> p = 5/37 = 0.1351
=> 0 1351
Quantitative Methods (QBA) 102
Sensitivity Analysis
Interpretation:
• For p = 0.1351, we are indifferent between submitting
the proposal or not since it gives us the EMV of zero in
both cases.
• For any p higher than 0.1351, we should submit the
p p
proposal.
Conclusion: the result of the initial assumption p=0.5 is
not sensitive to small changes around 00.5.
5
Quantitative Methods (QBA) 103
Value of Information
0 20 0.6
No Rain
100 Pleasant
100 100
1
20 0.4
Rain
50 Not too bad
Indoors 50 50
0 -10 0.6
No Rain
-50 Regrets
-50 -50
0
Indoors
50
Guru predicts
50 50
Outdoors
0.6 100
No rain 100 100
0
Indoors
-50
100
-100 -100
100
0
Indoors
50
Guru predicts
50 50
Outdoors
0.6 100
No rain 100 100
0
Indoors
-50
100
-100 -100
100
0 20 0.6
No Rain
100 Pleasant
100 100
1
20 0.4
Rain
50 Not too bad
Indoors 50 50
0 -10 0.6
No Rain
-50 Regrets
-50 -50
0
Indoors
50
Guru predicts
50 50
Outdoors
0.6 100
No rain 100 100
0
Indoors
-50
100
-100 -100
100
0
Indoors
50
Guru predicts
50 50
Outdoors
0.6 100
No rain 100 100
0
Indoors
-50
100
-100 -100
100
0 50
Indoors
50
Guru predicts
50 50
Outdoors
0.6 100
No rain 100 100
0
Indoors
-50
100
-100 -100
100
0 50
Indoors
50
Guru predicts
50 50
Outdoors
0.6 100
No rain 100 100
0
Indoors
-50
100
-100 -100
100
0 50
Indoors
50
Guru predicts
50 50
Outdoors
0.6 100
No rain 100 100
0
Indoors
-50
100
-100 -100
100
0 50
Indoors
50
Guru predicts
50 50
Outdoors
0.6 100
No rain 100 100
0 100
Indoors
-50
100
-100 -100
100
0 50
Indoors
50
Guru predicts
50 50
80
Outdoors
= 0.4 * 50 + 0.6 * 100 0.6 100
No rain 100 100
0 100
Indoors
-50
100
-100 -100
100
Note:
Warning (information) of Guru is imperfect.
imperfect
If it was perfect: P(R|W)=100%.
But still valuable information since P(R)
P(R)=00.4,
4 hence P(R|W)
is larger.
Conclusion: Rain pprobabilityy indeed increases when Guru
warns.
Quantitative Methods (QBA) 123
Imperfect Information of Guru
Rain warning Rain No Rain
P(no W)=55%
Maybe easier:
insert all values we know and then solve for P(R|no W)
129
Imperfect Information of Guru
Rain warning Rain No Rain
130
0 .6 5
R a in
-1 0 0
O u td o o rs -1 0 0 -1 0 0
0 -3
30 0 .3
35
N o ra in
0 .4 5 100
W a rn in g 100 100
2
0 15 0 .6 5
R a in
50
In d o o rs 50 50
0 15 0 .3 5
N o ra in
-5
50
-5 0 -5 0
4 0 .2 4 5 0 .1 9 5 5
R a in
-1 0 0
O u td o o rs -1 0 0 -1 0 0
0 6 0 .9 0 .8 0 4 5
N o ra in
0 .5 5 100
N o W a rn in g 100 100
1
0 6 0 .9 0 .1 9 5 5
R a in
50
In d o o rs 50 50
0 -3 0 .4 5 0 .8 0 4 5
N o ra in
-5 0
-5 0 -5 0
Imperfect Information 0 .6 5
R a in
-1 0 0
O u td o o rs -1 0 0 -1 0 0
0 -3 0 0 .3 5
N o ra in
0 .4 5 100
W a rn in g 100 100
2
0 15 0 .6 5
R a in
50
In d o o rs 50 50
0 15 0 .3
35
N o ra in
-5 0
-5 0 -5 0
4 0 .2 4 5 0 .1 9 5 5
R a in
-1 0 0
O u td o o rs -1 0 0 -1 0 0
0 6 0 .9 0 .8 0 4 5
N o ra in
0 .5 5 100
N o W a rn in g 100 100
1
0 6 0 .9 0 .1 9 5 5
R a in
50
In d o o rs 50 50
0 -3 0 .4 5 0 .8 0 4 5
N o ra in
-5 0
-5 0 -5 0
Large 175 95
-25
25 126 0.3
0 3
Low demand
70
95 70
1
126 0.7
0 7
High demand
110
Small plant 125 110
P b bilit Survey
Probability S Hi h D
High Demand
d Low
L Demand
D d
67% Favourable 90% 10%
33% U f
Unfavourable
bl 30% 70%
0%
with Survey
Large plant 175 150
-25 94 0.7
Low demand
0.33 70
Unfavourable 95 70
2
0 96 0 3
0.3
H igh demand
110
Small plant 125 110
-15 96 0.7
Low demand
90
105 90
0 -3 0 0 .3 5
N o ra in
0 .4 5 100
W a rn in g 100 100
2
0 15 0 .6 5
R a in
50
In d o o rs 50 50
0 15 0 .3 5
N o ra in
-5 0
-5 0 -5 0
4 0 .2 4 5 0 .1 9 5 5
R a in
-1 0 0
O u td o o rs -1 0 0 -1 0 0
0 6 0 .9 0 .8 0 4 5
N o ra in
0 .5 5 100
N o W a rn in g 100 100
1
0 6 0 .9 0 .1 9 5 5
R a in
50
In d o o rs 50 50
0 -3 0 .4 5 0 .8 0 4 5
N o ra in
-5 0
-5 0 -5 0
-100 60 0.5
Less good results
-30
70 -30
1
60 0.5
Good results
70
Buy Company B 170 70
-100 55 0.5
Less good results
40
140 40
Taking risks
Company
C Payoff
P ff Payoff
P ff EMV
A 150 -30 60
B 70 40 55
Probability 0.5 0.5
0.5
Gamble $0
0.5
$50.000
Don’tt gamble
Don
?
What is the minimum amount we
have to p
pay
y Jane to make her
walk away from the gamble?
Example: Gambling or not?
0.5
Gamble $0
0.5
$50.000
Don’tt gamble
Don
?
Janes’ certainty equivalent
for the gamble
g
Utility Function
• $15.000 is Jane’s certainty equivalent of this gamble.
• For a guaranteed $15.000
$15 000 she is willing to give up a
potential gain of $50.000 in order to avoid the risk of
winning nothing.
nothing
• This varies from person to person.
• Note EMV of the gamble is
0.5 * $0 + 0.5 * $50.000 = $ 25.000
• Certainty equivalent < EMV
=> Jane is risk-averse for this gamble.
Utility Perspective
0.5
Gamble U($0) =0
EU=0.5 0.5
U($50.000) =1
Don’tt gamble
Don U($15.000)=?
( )
Utility Perspective
0.5
Gamble U($0) =0
EU=0.5 0.5
U($50.000) =1
Don’tt gamble
Don U($15.000)=0.5
( )
Utility Function
0.5
Gamble U($15.000)=0.5
EU=0.75 0.5
U($ 50.000)=1
Don’tt gamble
Don
?
Janes’ certainty equivalent
for the gamble
g
Example: Gambling or not?
0.5
Gamble U($15.000)=0.5
EU=0.75 0.5
U($ 50.000)=1
U($27.000)=0.75
Don’tt gamble
Don
Example: Gambling or not?
0.5
Gamble U($15.000)=0.5
EMV = 0
0.5
5*$15
$15.000
000 +0 .5
5*$50
$50.000
000
EU=0.75 0.5 = $32.500
U($ 50.000)=1
U($27.000)=0.75
Don’tt gamble
Don
Example: Gambling or not?
0.5
Gamble U($15.000)=0.5
EMV = 0
0.5
5*$15
$15.000
000 +0 .5
5*$50
$50.000
000
EU=0.75 0.5 = $32.500
U($ 50.000)=1
U($27.000)=0.75
Don’tt gamble
Don
$10.000
$10 000 = certainty equivalent for gamble
with 30% chance of $40.000
and 70% chance of -$30.000
Utility Curve for Mark
Convex => risk-seeker
Because
0.3*U(highest) + 0.7*U(lowest)
= 0.3*1 + 0.7*0
= 0.3
Utility Curve for Mark
Convex => risk-seeker
02
0.2
invest $ 40 000
0.3
$10 000
$ -4000 05
0.5
$ -30 000
$0
$0
$0
Do not invest
Example: Should Mark Invest in
New Business?
Payoffs in Dollars
Comparing EMV of his options => no investment
02
0.2
invest $ 40 000
0.3
$10 000
$ -4000 05
0.5
$ -30 000
$0
$0
$0
Do not invest
Example: Should Mark Invest in
Expected
p utility
New Business? y
Now instead of monetary payoffs consider his utility
– which reflects his risk attitude.
attitude
02
0.2
invest $ 40 000
0.3
$10 000
$ -4000 05
0.5
$ -30 000
$0
$0
$0
Do not invest
Example: Should Mark Invest in
New Business?
1 = highest outcome
0.2
invest $ 40 000
03
0.3
$ 10 000
0.5
$ -30 000
$0
Do not invest
Example: Should Mark Invest in
New Business?
0.2
invest $ 40 000
0.3 0 = lowest outcome
$ 10 000
0.5
$ -30 000
$0
Do not invest
Example: Should Mark Invest in
New Business?
0.2
$ 40 000
0.3
invest
0.3
$ 10 000
0.5
$ -30 000
0.15
$0
Do not invest
Example: Should Mark Invest in
New Business?
Marc should invest!
0.2
invest 1
0.3
0.3
0.29 0.5
0
0
0.15
0.15
Do not invest
Warnings Using Utility Theory
• Each person’s has his or her own utility function.
• It could change over time, e.g. with getting older or
richer.
• A person’s utility function can change with
different range.
range
• E.g. most people are risk seeking when potential
losses are small.
• This changes when potential losses get larger!
Warnings Using Utility Theory
=> Consider utility function only over relevant
range of monetary values of a specific problem.
problem