Beruflich Dokumente
Kultur Dokumente
Aris Tzimas
Eszter Chrobacsinszky
Karolina Sokołowska
Laura Maron
Sunbel Sarfaraz
CONTENTs
INTRODUCTION
5
PROCESS FUTURE PROJECTION
Contextual scenarios
In order to help prepare our client for the future, we considered different scenari-
os. The driving forces we chose were 1) population changes and 2) climate change.
1 2
END GAME SCENARIO HUMANS NEVER LEARN
3 4
A NEW BEGINNING a calm, yet crowded
ON THE OCEAN world ahead
STABLE CLIMATE
7
On one side of the axis, we put a One end is the stable climate,
shrinking population. This might which can become reality if we
be a result of a war, a disease or manage to cut CO2 emissions
natural disasters, which will all drastically NOW. In that case, we
have their own influence on the don’t have to be afraid of climate
scenarios. In this case, people are extremities, and food production
so sparsely situated that isolation will remain possible.
becomes a real problem, just like However, on the other side, ex-
keeping global systems operational. treme climate change is looming.
On the other side of the scale, we Droughts, storms and other natu-
put population increase. In a sce- ral disasters make it very difficult
nario counting on this, about 11 to produce crops. Some lands will
billion people will populate Earth in become inhabitable, whereas in
2100, most of whom live in coun- other places climate might become
tries we call „developing” today. more pleasant.
This will bring about megacities
and cause significant problems with
housing.
8
SCENArIO (TOP LEFT)
End game scenario
By 2100, the temperature on Earth has water. Many people choose a nomadic
increased by 6 Celsius degrees. Ice lifestyle or form sustainable small
caps are melting and the sea level is communities. Governmental power is
rising drastically. People living in not valid anymore. Money has lost its
moderate longitudes suffer from importance. People have reverted to a
droughts and heat waves, while barter system.
cyclones appear more often in tropical
and subtropical regions. Technology cannot develop so fast due
The number of people decreased to difficult weather conditions and loss
because of the harsh weather, lack of in population growth. The most im-
oxygen in the atmosphere and portant developments from 2015 are:
depletion of the ozone layer. Many desalination machines, floating solar
people suffer from radiation disease. power systems, carbon sequestration
technologies and molecular gastronomy.
Coastal populations migrate inland.
Some countries, like the Netherlands,
disappear completely. Some of the most
populated cities of the past like New
York, London or Shanghai are under
9
Third world countries saw a spectacular creating living spaces on the oceans
rise in population. Lots of people for the poorest and most vulnerable
migrated to Europe and North America, people.
which had been losing population due These cities saved many lives, but
to low birth rates and aging. Asians now most of the people in the floating cit-
outnumber Caucasians 8 to 1 in Europe ies are unskilled and all they can do
and North America. Northern Europe is taking care of algae production and
has integrated their few migrants and keeping the quarters clean. They do
had a healthy reproduction rate due to not have high hopes for the future.
gender equality, so now they boast a They feel that the world is once again
homogeneous and well-educated divided between wealthy and poor.
society.
The Northern countries have created
Cities became megapolises. Tens of mil- another form of sea living. They call
lions of people live in confined spaces. themselves the neo-vikings. They
Though there is some new technology conduct exploration missions with
present (such as high speed trains, detachable ships, then return to the
floating cars and the use of waterways), mother city.
life is not that different from the be- Living in these floating cities is cool
ginning of the 21st century. Consumer and a lot of fun. The neo-vikings do
society is still present, and the larg- not feel the need to break free from
est businesses work in personalised their old government, since they
advertising. Some materials are much have a mutually beneficial relation-
more scarce (eg. Lithium), so recycling ship. Most of the new development
is more common, and the life cycle of comes from these platforms.
products is longer. With virtual reality,
people can try other living environ-
ments.
The money from China went into
12
SCENArIO (Bottom left)
A new beginning on the oceans
In the 2010s, the conflicts started. The It also gives new possibilities for
number of people was increasing farmers, such as algae farms and
rapidly. At the same time deserts underwater farming.
spread more and glaciers were melting.
Water became a cause of war. None of The employment opportunites changed
the continents won, but countless lives also. Underwater farmers, ocean
were lost and cities destroyed. living space architects, and genetic
People who survived have to establish engineers and researchers are in high
their own living environment. The over demand. There are new experiments
population isn’t a problem anymore, in progress, but due to the population
instead they have to solve the nuclear scarcity, the development of new
pollution of the land. technology is slower than in the
Farmers cannot grow crops. Everybody beginning of the century.
has to leave their former living Finally, the authorities don’t have such
environment. a hard grip on people. The power
becomes less centralized. The lifestyle
Many people want to move to a floating becomes more individualistic and
city to escape from the dangers of people have more liberties.
pollution. The living space on the ocean The governments support couples who
is still safe. want to build a family.
13
SCENArIO (bottom right)
A calm, yet crowded world ahead
The first United Nations Conference on (22.2 km; 13.8 mi) from the baseline
the Law of the Sea (UNCLOS I) met (usually the mean low-water mark) of
in 1958 to begin discussions on these a coastal state.
and other oceanic issues. In 1960 UN- The territorial sea is regarded as the
CLOS II was held and in 1973 UNCLOS sovereign territory of the state”
III took place. Following UNCLOS III, Some of the floating cities will be
a treaty was developed that attempted located in the territory of a coastal
to tackle the boundary issue. It speci- country. It is practical to be close to
fied that all coastal countries would the shore for easier trade of physical
have a 12 nm territorial sea and a 200 goods and services.
nm Exclusive Economic Zone (EEZ). Due to the rise of the population there,
Each country would control the eco- China is predicted to be the next
nomic exploitation and environmental super power of the world, hence it can
quality of their EEZ. be said that it will own most of the
Territorial waters, or a territorial country/cities on oceans. However it is
sea, as defined by the 1982 United the Dutch who have been working for
Nations Convention on the Law of many years in aquatic construction,
the Sea, [1]
is a belt of coastal waters and there are also many organizations
extending at most 12 nautical miles working on future trending, such as
17
On land, some cities grew into mega- On the Seasteading Institue’s pro-
polises. Life is fast-paced and crowd- ject, the population density would be
ed. With advanced technology, not 109 people per km2 , which is simi-
everybody has to work. Guaranteed lar to that of Germany in 2015, and
minimum income was introduced much lower than that of the average
around 2050, causing hundreds of megacity (500+ /km2. One floating
millions of people to be idle. Vir- city can accomodate between 50 and
tual Reality keeps them entertained 5000 people. The population is really
all day, but some of them use their mixed, and involves many different
freedom to learn new things and cre- nations. Because of the many dif-
ate art. ferent nationalities, „New Atlantis“
decided that the official language of
The floating city „New Atlantis“ is an the city is English.
opportunity for a different lifestyle.
Food, entertainment, education, jobs
are all different than in 2015.
20
Materials such as metal, glass and pa-
per are recycled with a use of the cut-
ting edge technology, like nanoscopic
robot recyclers. The technique of plas-
ma gasification is used in order to con-
vert the organic matter into a gas and
electricity, and the plasma gas is used
in transportation (see below). People
broadly use the nanotechnology in or-
der to treat sewage water. It transfers
the effluents into clean water and solid
waste which is reused as a fertilizer,
for example to grow algae. This green
gold of the sea cities is widely used in
many fields and it also helps with waste
disposal. Especially in the underwater
cities algae are used to extract oil, valu-
able materials and clean water out of
mining water.
The first low-cost floating cities were which pressurized capsules whizz by
built from abandoned oil rigs. In at 1000km/h. This can be used both
parallel, high-tech seasteads were on land and underwater, but it is
constructed, mostly using molded fixed, so it can only be used for cities
concrete. Different designs exist: at a fixed spot. The larger, perma-
modular ones with square, penta- nent ocean cities have such connec-
gon or hexagon-shaped modules; tions in between, with the tube run-
spiralled ones, reaching down 2.5 ning 5 miles under the sea.
miles; giant bubbles; and underwa- Preparing humans for aquatic life:
ter ones. Humans can only discover the ocean
in person if we find a solution to
Some examples of the new technolo- underwater breathing and pressure
gies used in ocean cities: tolerance. Artificial gills and exoskel-
etons will help with this and make it
Supercavitation: this is a new pro- possible for people to „take a walk”
pulsion method for submarines, outside the ocean cities.
making them reach speeds of New resources in the seabed: The
400km/h. There is a pump in the land mining technologies have to be
front of the capsule that emits hot adapted to make the exploitation of
plasma gas, which in turn involves copper, zinc etc. from the seabed
the capsule in a bubble. This bubble feasible. Floating cities having their
reduces friction and makes speedy own statehood can apply to the In-
underwater transport possible. This ternational Seabed Authority for a
technology is mostly used for small permit to mine raw materials, which
personal vehicles. The plasma gas they usually get promptly.
is produced in the ocean cities frow CO2 capture and storage: land and
waste, making it a sustainable pro- sea can collaborate if big emittors
pulsion. such as factories install a carbon
Hyperloop: a low pressure tube in capture and storage system, the CO2
22
Customers
The world has 11 billion people, 80% STT doesn’t produce for end custom-
of whom live in urban environments. ers, therefore the only „product” they
Life is fast-paced, fraught with tech- have is knowledge. This can take the
nology and alienated from nature. shape on information videos or infor-
Ocean cities offer an alternative for mation kits for potential inhabitants of
people who yearn for simplicity, calm the floating city, and strategic advice
and sustainable living. With many in- (reports or presentations) for the gov-
dependent floating structures, people ernment.
can join or create a country to their Since STT doesn’t want to actively
own liking in terms of laws (scientific conduct research all the time, it is very
research, recreational drug use, fam- useful to create a knowledge base
ily laws etc.). Possible target groups on their website, so that anyone can
include environmentalists, libertar- browse the information even decades
ians, extremely allergic people and later. This base could contain the most
others. recent studies, news about ocean cit-
ies, calls for tender, job ads and con-
tact data.
26
COMPANY ADVISE
ROADMap
CONCLUSION 27
Advice