Beruflich Dokumente
Kultur Dokumente
With this 2-player variant, we're basically blocking out half of the map to keep things tight during
the Sailing phase, and we're using an NPC to block locations during the Provisions phase (Glen
More style).
- Prior to each round, roll an 8-sided die twice to determine the two blocked Towns (re-rolling
duplicates).
-- On a 1/2, the right most Town is blocked (Puerto Cabello).
-- On a 3/4, Portobelo is blocked.
-- On a 5/6, Gran Granada is blocked.
-- On a 7/8, the left most location is blocked (Campeche).
- The non-corresponding Forts from the blocked Towns are also blocked.
-- Each Zone contains a single Town and a single Fort. A Town and Fort within the same
Zone are considered 'corresponding.' After the blocked Towns are determined as stated
above, then the corresponding Forts will not be blocked for the round. The two non-
corresponding Forts will be blocked instead. In other words, the two Forts in those Zones
without blocked Towns are also blocked.
-- i.e. if Puerto Cabello and Gran Granada are blocked, then Panama and Veracruz are
also blocked.
- If you don't have an 8-sided die, then you can use the 6-sided die, and just re-roll any 5s or 6s.
Use 1=right (green), 2=middle right (purple), 3=middle left (yellow), and 4=left (red) to
determine the blocked areas as described above.***
***(Zone 1 may be considered the Green Zone, while Zones 2, 3 and 4 may be
considered the Purple, Yellow and Red Zones respectively.)
Notes:
I also highly recommend playing with both Spain's Revenge and Montezuma's Legacy.
Both of those mini-expansions make for a tight, tense game!.
Edit:
****In discussion with Richard Ham, I've realized that the rules as written suggest that
the NPC does not affect the Governor tile. In other words, whoever snags the Governor
will automatically go first. I actually don't like this, as I think it makes the Governor too
strong and the Provisioning Phase less interesting. As such, it may be better to place the
NPC ship in the Outbound dock as if he were a regular player. This pushes the player
holding the Governor to finish ahead of the NPC if his/her opponent has already
completed Provisioning.