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unbindall

bind "TAB" "+showscores"


bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "weapon_knife"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "say /resetscore
bind "j" "say /rank"
bind "k" "+voicerecord"
bind "l" "say /top15"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "stopsound 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "impulse 100"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+lookup"
bind "DOWNARROW" "+lookdown"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "flash"
bind "F2" "sgren"
bind "F3" "hegren"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "F11" "cl_righthand 1"
bind "F12" "cl_righthand -1"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "tg_famgal"
bind "KP_UPARROW" "tg_m4ak"
bind "KP_PGUP" "awp"
bind "KP_LEFTARROW" "tg_fn57dual"
bind "KP_5" "mp5"
bind "KP_RIGHTARROW" "scout"
bind "KP_END" "usp"
bind "KP_DOWNARROW" "glock"
bind "KP_PGDN" "deagle"
bind "KP_ENTER" "primammo; secammo"
bind "KP_DEL" "rze_helm"
bind "KP_SLASH" "defuser"
bind "KP_MINUS" "secammo"
bind "KP_PLUS" "primammo"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "250 50 50"
cl_crosshair_size "auto"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "-1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300"
name "!!!NAME HERE!!!"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.97"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.210000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.1"
setinfo "_ah" "0"
setinfo "_vgui_menus" "1"
+mlook
exec userconfig.cfg

//I MADE THIS SECTION FOR LOWERING WEAPON RECOIL//

/Basic aliases
cl_pitchspeed 5 //no recoil value or intensity of counter-act //thank to chazz for
this alias
bind mouse1 "+attack"
bind v "on" //default key

//recoil aliases"
alias on "bind mouse1 +rshoot; bind v off; echoon; echo -anti-recoil mode-;
echooff"
alias off "bind mouse1 +attack; bind v on; echoon; echo -normal mode-; echooff"

//RShoot aliases"
alias +rshoot "+attack; +lookdown; echoon; echo norefresh FPS_max 100; echooff"
alias -rshoot "-attack; -lookdown; echoon; echo norefresh FPS_max 100; echooff"

alias echoon "developer 1"


alias echooff "developer 0"

// __________
// --= ( Ak47 AIM )=--
// ����������

alias alak1 "avadd 0 23.283 7.923 1.6;avadd 1 24.92 5.02 1.8"


alias alak2 "avadd 0 22.023 6.0737434343434343 1.5;avadd 1 23.034 6.4 1.5"
alias alak3 "avadd 0 21.93 5.3 1.4;avadd 1 22.63 5.3 1.4"
alias alak4 "avadd 0 20.023 4.02 1.3;avadd 1 21.023 4.0 1.4"
alias alak "avclear 0;avclear 1;alak1;alak2;alak3;alak4;recoil 1;height_correction
4;#say ***alien series ak loaded"
alias eXoAK "avadd 0 23.1 6.8 0.2; avadd 1 26.5 7.2919 1.75"
alias exOAkmaddness "avclear; eXoAK; recoil 1.87; txt eXo AK maddness"

// Ak-47 vec
alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2
1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"

// GS Ak-47
alias ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2
1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5
21.0199 7.498 2"
alias GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"

//AK
alias a0 "avadd 0 20.43 6.64 2.445"
alias a1 "avadd 1 25.35 6.76 3.67"
alias a2 "avadd 2 11.98 3.42 3.56"
alias asetup "avclear;a0;a1;a2"
alias vec_ak47 "asetup;recoil 1.67;txt Bens Ak47 Vec"

alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"


alias incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"

alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"


alias incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"

// 1-2 AK
alias ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias aksetup "recoil 1.85;riflespeed;akb;akbinds"
alias akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: tarantula>>>"

alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"


alias ak2 "avlcear;ak1;recoil 2.3123;#say \\ OwNaG3 AK V3C // By: TurkiyeCs |
tarantula "

//Ak
alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
alias akvec "avclear;ak-numbers;aksetup"

alias ak47-a "avadd 0 19.9 7.321 3.295"


alias ak47-b "avadd 1 26.54 3.21 4.78"
alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
alias akvec "avclear;ak47-a;ak47-b;aksetup"

alias Ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98
2.7"
alias Aksetup "recoil 1.72;height_correction 2.5"
alias Ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"

alias anowon1 "avadd 0 20.26 6.45 2.576"


alias anowon2 "avadd 1 24.39 5.22 3.19"
alias anowon3 "avadd 2 11.33 7.1 3.217"
alias anowon4 "avadd 3 18.39 7.29 .41"
alias anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp
0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"
// AK47
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
alias AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47
Loaded"

// Ak47 Power
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;
wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;
wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;
wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait;
accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1
"+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1
"+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1
"+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1
"+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind
mouse1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
alias JAPSHead1 "avadd 0 21 7 2 ; avadd 1 23 7 3"
alias JAPSHead "avclear 0; avclear 1; JAPSHead1; txt *** -[JAPS]- RESILIENT
HEADSHOT ***"

//AK
alias ak "avadd 0 21.51 3.11 -2.6"
alias ak1 "avadd 1 25.52 5.94 3.13"
alias ak2 "avadd 2 15.12 4.31 3.53"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil
1.710201"
//Ak
alias f "avadd 0 21.11 8.2 2.1"
alias fa "avadd 1 26.4 2.15 2.0"
alias far "avadd 2 12 8 2"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias fart "avclear;f;fa;ak3;far;height_correction 0"
//AK
alias ak "avadd 0 21.41 5.2 1.8"
alias ak1 "avadd 1 25.4 5.7 2.8"
alias ak2 "avadd 2 13.72 3.8 2.91"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
//4K
alias ak "avadd 0 19.81 8.9 2.4"
alias ak1 "avadd 1 24.3 4.2 2.1"
alias ak2 "avadd 2 15.12 5.8 2.91"
alias ak3 "avadd 3 19.631 6.281 2.183"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil
1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."

alias Ak1 "avadd 1 25.52 5.94 3.13"


alias Ak2 "avadd 2 15.12 4.31 3.53"
alias Ak3 "avadd 3 21.5 6.8 2.0"

//K0N7R4C7-K1LL4'5 L337 AK47 V3C -( http://HacksRus.tk )-


( http://www.script0rz.cjb.net )-
alias L337akvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
alias L337akvec4 "avadd 0 19.5 9.1 2.5;avadd 1 21.9 5.44 2.1"
alias L337akvec3 "avadd 0 21.2 7.56 1.45;avadd 1 27.3 3.89 2.4"
alias L337akvec2 "avadd 0 19.5 7.56 1.45;avadd 1 21.9 3.89 2.4"
alias L337akvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
alias L337akload "avclear;avclear 0;avclear
1;L337akvec5;L337akvec4;L337akvec3;L337akvec2;L337akvec1"
alias L337aksettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
alias L337akvecx "L337akload;L337aksettings;txt K0N7R4C7-K1LL4'5 L337 AK H34D5H07
V3C"
//Ak vec
alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313
6.98 3.217"
alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt
[-Ak47-]"

// AK47
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
alias AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47
Loaded"

// GS Ak-47
alias ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2
1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5
21.0199 7.498 2"
alias GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"

// Ak
alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
alias akvec "avclear;ak-numbers;aksetup"

alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"


alias ak2 "avlcear;ak1;recoil 2.3123"

alias ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98
2.7"
alias aksetup "recoil 1.72;height_correction 2.5"
alias ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"

// GSAIM FOR AK47


AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47
Loaded"

// Ak-47 vec
alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2
1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"

//Ak Vec
alias Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp
-9999999;later 3"
alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313
6.98 3.217"
alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt
[-Ak47-]"
alias ak-01.5 "avadd 0 17.83 11.143 1.7490"
alias ak-11.5 "avadd 1 25.72 4.12 2.63"
alias ak-21.5 "avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47"
alias akvec "avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03"

alias GA1 "avadd 0 23.41337 5.112345 0.987654321;avadd 1 26.2999 6.3313371


1.2121212;avadd 0 22.654321 5.7890 1.43900001;avadd 1 25.999898 6.70987321
2.01871337"

================================================AK power
========================================================

alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;
wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;
wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;
wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait;
accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1
"+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1
"+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1
"+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1
"+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind
mouse1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"

=====================================================================

alias recoilSw_usp "recoil 0.27"


alias recoilSw_glock18 "recoil 0.25"
alias recoilSw_deagle "recoil 0.16"
alias recoilSw_p228 "recoil 0.37"
alias recoilSw_elite "recoil 0.39"
alias recoilSw_fiveseven "recoil 0.42"
alias recoilSw_xm1014 "recoil 1.8"
alias recoilSw_m3 "recoil 1.83"
alias recoilSw_mp5 "recoil 1.6892"
alias recoilSw_FamaS "recoil 1.32"
alias recoilSw_tmp "recoil 1.66"
alias recoilSw_p90 "recoil 1.709"
alias recoilSw_mac10 "recoil 1.71"
alias recoilSw_ump45 "recoil 1.72"
alias recoilSw_ak47 "recoil 1.710201"
alias recoilSw_sg552 "recoil 1.739"
alias recoilSw_m4a1 "recoil 1.62"
alias recoilSw_aug "recoil 1.718"
alias recoilSw_scout "recoil 1.7"
alias recoilSw_awp "recoil 1.77"
alias recoilSw_g3sg1 "recoil 0.018"
alias recoilSw_sg550 "recoil 0.027"
alias recoilSw_m249 "recoil 1.82"
alias recoilSw_knife "recoil 0.282"
alias recoilSw_flashbang "recoil 1.282"
alias recoilSw_hegrenade "recoil 1.282"
alias recoilSw_smokegrenade "recoil 1.282"
alias recoilSw_c4 "recoil 0.0"
alias recoilSw_tactical "recoil 0.282"
alias recoilSw_ "recoil 0.302"

// Ak47 Power
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;
wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;
wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;
wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait;
accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait;
accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-
attack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1
"+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1
"+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1
"+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1
"+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind
mouse1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
alias exec recoil.cfg
//Anti recoil script created by GhostyRIPEXXX
/Basic aliases
cl_pitchspeed 2 //no recoil value or intensity of counter-act
bind mouse1 "+attack"
bind v "on" //default key

//recoil aliases"
alias on "bind mouse1 +rshoot; bind v off; echoon; echo -anti-recoil mode-;
echooff"
alias off "bind mouse1 +attack; bind v on; echoon; echo -normal mode-; echooff"

//RShoot aliases"
alias +rshoot "+attack; +lookdown; echoon; echo norefresh FPS_max 100; echooff"
alias -rshoot "-attack; -lookdown; echoon; echo norefresh FPS_max 100; echooff"

alias echoon "developer 1"


alias echooff "developer 0"
===================================================================================
===================================================================================
===============
//AK
alias ak "avadd 0 21.51 3.11 -2.6"
alias ak1 "avadd 1 25.52 5.94 3.13"
alias ak2 "avadd 2 15.12 4.31 3.53"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil
1.710201"

//Ak
alias f "avadd 0 21.11 8.2 2.1"
alias fa "avadd 1 26.4 2.15 2.0"
alias far "avadd 2 12 8 2"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias fart "avclear;f;fa;ak3;far;height_correction 0"

//AK
alias ak "avadd 0 21.41 5.2 1.8"
alias ak1 "avadd 1 25.4 5.7 2.8"
alias ak2 "avadd 2 13.72 3.8 2.91"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"

//4K
alias ak "avadd 0 19.81 8.9 2.4"
alias ak1 "avadd 1 24.3 4.2 2.1"
alias ak2 "avadd 2 15.12 5.8 2.91"
alias ak3 "avadd 3 19.631 6.281 2.183"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil
1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
alias g0dlike "avclear;GA1;recoil 1.51337;txt G0dlike AK - NumB-nUTz -
www.script0rz.cjb.net

// =============================================================//
Custom Spreads [ cfgspreads "1" ]//
=============================================================

deagle 0.9
mp5 0.0
ak47 0.2342
sg552 0.2342
aug 0.3114
m4a1 0.2342
m249 0.2008
mac10 0.15
ump45 0.0
tmp 0.2
p90 0.15
p228 0.9
fiveseven 0.92
elite 0.88
glock18 0.9
usp 0.92
g3sg1 0.2224
sg550 0.2223
awp 0.0
defaultspread 0.0
exec vecs

alias +antirclbind "+attack; +lookdown;"


alias -antirclbind "-attack; -lookdown;"
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"
bind j antircl
cl_pitchspeed 3

;alias w2 "wait; wait"


;alias w4 "w2; w2"
;alias w10 "w4; w4; w2"
;alias +Rhox.HS+AT "+attack; Rhox.AT+HS.v1; Rhox.HS+AT.v1"
;alias -Rhox.HS+AT "Rhox.AT+HS.x; Rhox.HS+AT.x1"
;alias Rhox.HS+AT.v1 "-mlook; Rhox.HS+AT.v2"
;alias Rhox.HS+AT.v2 "cl_pitchspeed 0; Rhox.HS+AT.v3"
;alias Rhox.HS+AT.v3 "m_pitch 0; Rhox.HS+AT.v4"
;alias Rhox.HS+AT.v4 "m_yaw 0; Rhox.HS+AT.v5"
;alias Rhox.HS+AT.v5 "+mlook; Rhox.HS+AT.v6"
;alias Rhox.HS+AT.v6 "w10; w10; w10; Rhox.HS+AT.v7"
;alias Rhox.HS+AT.v7 "m_yaw 0.022; Rhox.HS+AT.v8"
;alias Rhox.HS+AT.v8 "m_yaw 0.022; Rhox.HS+AT.v9"
;alias Rhox.HS+AT.v9 "m_pitch 0.022; Rhox.HS+AT.v0"
;alias Rhox.HS+AT.v0 "cl_pitchspeed 225"
;alias Rhox.HS+AT.x1 "+mlook; Rhox.HS+AT.x2"
;alias Rhox.HS+AT.x2

.Sig
bind "mouse1" "+attack; alias sig-a "avadd 0 20.698 5.87 3.29"
bind "mouse1" "+attack; alias sig-b "avadd 1 26.74 4.56 4.21"
bind "mouse1" "+attack; alias sigsetup "recoil 1.65;txt |[ SiG ]|"
bind "mouse1" "+attack; alias sigvec "avclear;sig-a;sig-b;sigsetup"

.Colt
bind "mouse1" "+attack; alias colt-a "avadd 0 20.76 6.89 4.02"
bind "mouse1" "+attack; alias colt-b "avadd 1 25.7 4.56 4.5"
bind "mouse1" "+attack; alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
bind "mouse1" "+attack; alias coltvec "avclear;colt-a;colt-b;coltsetup"

.Aug
bind "mouse1" "+attack; alias aug-a "avadd 0 21.12 5.85 3.29"
bind "mouse1" "+attack; alias aug-b "avadd 1 25.77 4.32 4.49"
bind "mouse1" "+attack; alias augsetup "recoil 1.55;txt |[ Aug ]|"
bind "mouse1" "+attack; alias augvec "avclear;aug-a;aug-b;augsetup"

.Ak47
bind "mouse1" "+attack; alias ak47-a "avadd 0 19.9 7.321 3.295"
bind "mouse1" "+attack; alias ak47-b "avadd 1 26.54 3.21 4.78"
bind "mouse1" "+attack; alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
bind "mouse1" "+attack; alias akvec "avclear;ak47-a;ak47-b;aksetup"

.Para
bind "mouse1" "+attack; alias para-a "avadd 0 18.72 6.52 3.42"
bind "mouse1" "+attack; alias para-b "avadd 1 24.85 4.19 3.65"
bind "mouse1" "+attack; alias parasetup "recoil 1.55;txt |[ ParA ]|"
bind "mouse1" "+attack; alias paravec "avclear;para-a;para-b;parasetup"

.Scout
bind "mouse1" "+attack; alias scout-a "avadd 0 22.72 6.542 2.31"
bind "mouse1" "+attack; alias scout-b "avadd 1 29.91 4.678 4.46"
bind "mouse1" "+attack; alias scoutsetup "recoil 1.75;txt |[ Sc0uT ]|"
bind "mouse1" "+attack; alias scoutvec "avclear;scout-a;scout-b;scoutsetup"

.Pistol

bind "mouse1" "+attack; alias pistol2-a "avadd 0 21.50 7.61 3.916"


bind "mouse1" "+attack; alias pistol2-b "avadd 1 26.17 8.143 4.3"
bind "mouse1" "+attack; alias pistol2setup "recoil 1.95;txt |[ PiStoL ]|"
bind "mouse1" "+attack; alias pistolvec2 "avclear;pistol2-a;pistol2-b;pistol2setup"

// Rapid Fire
alias +11 "alias _special 22;22"
alias -11 "alias _special;-attack"
alias 22 "33;wait;special"
alias 33 "44"
alias 44 "+attack;alias 33 55"
alias 55 "-attack;alias 33 44"
bind "mouse1" "+11"

//AimerZ
alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -nxhead2 "+mlook;wait;-attack"
alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -nxmasta "+mlook;wait;-attack"
alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +setsens "sensitivity 3.7"
alias -setsens "sensitivity 3.7"
alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-
attack;wait;+attack"
alias -nxaim "-attack"

alias _nxhead2 "echo HeadShot2 : Enabled...;bind mouse1 +nxhead2"


alias _nxmasta "echo Master Attack : Enabled...;bind mouse1 +nxmasta"
alias _nxshtpwn "echo Shotgun Attack : Enabled...;bind mouse1 +nxshtpwn"
alias _nxaim "echo Aim Attack : Enabled...;bind mouse1 +nx

cl_crosshairscale 1700
cl_crosshairusealpha 1
cl_crosshairalpha 10000
hs_mode 1

___________________________________________________________________________________
_//
�NO-RECOIL AIM SCRIPT ORIGINALLY MADE BY GhostyRIPEXXX AKA 0mer KhaN
___________________________________________________________________________________
_//

alias +thechosen "+recoilfire1"


alias -thechosen "-recoilfire1"

//recoil step 1 (VERY few **n0th1ng so to speak**)


alias +recoilfire1 "cl_pitchspeed 1; +lookdown; +attack"
alias -recoilfire1 "cl_pitchspeed 225; -lookdown; -attack"

//recoil step 2
alias +recoilfire2 "cl_pitchspeed 1.5; +lookdown; +attack"
alias -recoilfire2 "cl_pitchspeed 225; -lookdown; -attack"

//recoil step 3
alias +recoilfire3 "cl_pitchspeed 2; +lookdown; +attack"
alias -recoilfire3 "cl_pitchspeed 225; -lookdown; -attack"

//recoil step 4
alias +recoilfire4 "cl_pitchspeed 2.5; +lookdown; +attack"
alias -recoilfire4 "cl_pitchspeed 225; -lookdown; -attack"

//recoil step 5
alias +recoilfire5 "cl_pitchspeed 3; +lookdown; +attack"
alias -recoilfire5 "cl_pitchspeed 225; -lookdown; -attack"

//recoil step 6
alias +recoilfire6 "cl_pitchspeed 3.5; +lookdown; +attack"
alias -recoilfire6 "cl_pitchspeed 225; -lookdown; -attack"

//recoil step 7
alias +recoilfire7 "cl_pitchspeed 4; +lookdown; +attack"
alias -recoilfire7 "cl_pitchspeed 225; -lookdown; -attack"

//recoil step 8
alias +recoilfire8 "cl_pitchspeed 4.5; +lookdown; +attack"
alias -recoilfire8 "cl_pitchspeed 225; -lookdown; -attack"

//recoil step 9
alias +recoilfire9 "cl_pitchspeed 5 +lookdown; +attack"
alias -recoilfire9 "cl_pitchspeed 225; -lookdown; -attack"

//recoil step 10 (VERY much **overkill**)


alias +recoilfire10 "cl_pitchspeed 5.5; +lookdown; +attack"
alias -recoilfire10 "cl_pitchspeed 225; -lookdown; -attack"

alias more buffer2


alias less buffer1

bind kp_plus more // increases the effect of


noRecoil. the higher the value the more accurate you shoot... depends on weapon...
bind kp_minus less // decreases above explained
effect.
bind kp_enter activetoggle // press this button once and
you'll receive a notice whether the script is loaded or not

// GSAIM Hs

// GSAIM FOR DEAGLE


DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE
Loaded"

// GSAIM FOR M4A1


M4A11 "avadd 0 21 10.1 0;"
M4A12 "avadd 1 23 4 4.5;"
M4A13 "avadd 2 20 7 6;"
M4A14 "avadd 3 20.75 6.5 2.1;"
M4A15 "avadd 4 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1
Loaded"

// GSAIM FOR AK47


AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47
Loaded"

// GSAIM FOR USP


USP1 "avadd 0 21 10.1 0;"
USP2 "avadd 1 26.5 3 -1;"
USP3 "avadd 2 20 7 4;"
USP4 "avadd 3 20.25 9.5 -1.5;"
USP5 "avadd 4 30.25 3.75 -2;"
USP6 "avadd 5 10.75 10.75 0.5;"
gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"

// GSAIM FOR GLOCK


GLOCK1 "avadd 0 21 10.1 0;"
GLOCK2 "avadd 1 26.5 3 -1;"
GLOCK3 "avadd 2 20 7 4;"
GLOCK4 "avadd 3 20.25 9.5 -1.5;"
GLOCK5 "avadd 4 30.25 3.75 -2;"
GLOCK6 "avadd 5 10.75 10.75 0.5;"
gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR
GLOCK Loaded"

// GSAIM FOR MP5


MP51 "avadd 0 21 10.1 0;"
MP52 "avadd 1 24 2.25 4.5;"
MP53 "avadd 2 20 7.5 5.5;"
MP54 "avadd 3 21 7 1.5;"
MP55 "avadd 4 29 2.5 3;"
MP56 "avadd 5 13.5 7.5 2.5;"
gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy
Loaded"

//
-----------------------------------------------------------------------------------
---
// HeadShot Setings
cl_pitchup "89"
cl_pitchdown "89"
c_maxpitch "headshot"//HEADSHOT"
c_maxyaw "headshot"//HEADSHOT"
c_minyaw "headshot"//HEADSHOT"
hs_mode 1
//hs_body 1 2 3 4 5 6 7
hs_body 2 3 4 5
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
shoot1
fov 9000
clear
//
-----------------------------------------------------------------------------------
---
// Models Setings

cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
cl_phys_props_max "50"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "1"
r_drawmodeldecals "0"
r_maxmodeldecal "0"
model "1337"

mdl clear_models

mdl new GSG9\gsg9.mdl


mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new SAS\sas.mdl


mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new arctic\arctic.mdl


mdl add_spot 5 6 3
mdl add_spot 5 6 3
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new gign\gign.mdl


mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new guerilla\guerilla.mdl


mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new leet\leet.mdl


mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new terror\terror.mdl


mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 19 0 0
mdl add_spot 9 0 0
mdl add_spot 42 43 0.5
mdl add_spot 48 49 0.5

mdl new urban\urban.mdl


mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5
//
-----------------------------------------------------------------------------------
---
// Setburst Setings

// automatic burst settings


// usage: setburst <weapon> <counter> <range> <attack_time> <delay_time>
<start_delay> <flags>
// flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
//
-----------------------------------------------------------------------------------
---
// Rope Setings
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth "0"
rope_subdiv "0"
rope_wind_dist
//
-----------------------------------------------------------------------------------
---
// Recoil Setings ( 40 % recoils )

"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"


"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"

vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2
6.51 2.65; recoil 0.016"
vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76
6.5 3.25; recoil 1.61"
vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8
2.4; txt recoil 1.73"
vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917
6.673 3.41; recoil 1.7"
vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917
6.673 3.41; recoil 1.7"
vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2
13.244 7.11 2.31; recoil 1.71"
vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .
0001"
vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .
0001"
vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"

d_knife 192 0 48 16
d_ak47 192 80 48 16
d_awp 192 128 48 16
d_deagle 224 16 32 16
d_famas 192 144 48 16
d_fiveseven 192 0 32 16
d_flashbang 192 192 48 16
d_g3sg1 192 144 48 16
d_galil 192 160 48 16
d_glock18 192 16 32 16
d_grenade 224 192 32 16
d_m249 192 160 48 16
d_m3 192 48 48 16
d_m4a1 192 96 48 16
d_mp5navy 192 64 32 16
d_p228 224 32 32 16
d_p90 192 176 48 16
d_scout 192 208 48 16
d_sg550 192 48 48 16
d_sg552 192 112 48 16
d_ump45 192 80 48 16
d_usp 192 32 32 16
d_tmp 224 64 32 16
d_xm1014 192 224 48 16
d_skull 224 240 32 16
d_tracktrain 192 240 32 16
d_aug 148 240 44 16
d_mac10 109 240 34 16
d_elite 152 240 57 16
d_headshot 1 240 36 16

//
-----------------------------------------------------------------------------------
---
alias +vector "+attack;rate 30000;cl_cmdrate 102;cl_updaterate 102;ex_interp
0.03;cl_rate 999999"
alias -vector "-attack;rate 25000;cl_cmdrate 101;cl_updaterate 101;ex_interp
0.01;cl_rate 20000"
bind mouse4 "+vector"

alias "+info" "+showscores;neton"


alias "-info" "netoff;-showscores"
alias "neton" "net_graph 3;net_graphwidth 150;net_scale 5;net_graphpos 2;"
alias "netoff" "net_graph 0;net_graphwidth 0;net_scale 0;net_graphpos 0;"
//
-----------------------------------------------------------------------------------
---
rate 25000
cl_updaterate "101"
cl_cmdrate "101"
ex_interp "0.1"
cl_bob "0.003

/Aiming Aliases
alias +$nonup "+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdown"
alias -$nonup "-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown"
alias +$spread "-mlook;$w;$nospread"
alias -$spread "+mlook;$w;$nospread"
alias +$koraim "+attack;+attack;+attack;-attack;+attack"
alias -$koraim "-attack"
alias +$nxshotsil "+$koraim;impulse 100"
alias -$nxshotsil "-$koraim;impulse 100"
alias +$nxhead "+$setsens;wait;+speed;wait;+moveup;wait;+$nxaim"
alias -$nxhead "-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim"
alias +$nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -$nxhead2 "+mlook;wait;-attack"
alias +$nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -$nxmasta "+mlook;wait;-attack"
alias +$nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -$nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +$setsens "sensitivity 1.0"
alias -$setsens "sensitivity 5.0"
alias +$nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-
attack;wait;+attack"
alias -$nxaim "-attack"
alias $naimac "$naim;bind del $naimkapa;$d1;echo Continius Firing Enabled;$d0"
alias $naimkapa "$anaim;bind del $naimac;$d1;echo Continius Firing Disabled;$d0"
alias $naim +attack
alias $anaim -attack
alias $bnaimac "$bnaim;bind end $bnaimkapa;$d1;echo Continius Special Attack
Enabled;$d0"
alias $bnaimkapa "$abnaim;bind end $bnaimac;$d1;echo Continius Special Attack
Disabled;$d0"
alias $bnaim +attack2
alias $abnaim -attack2
alias $aimon "bind mouse1 +$koraim ;bind ins $aimoff"
alias $aimoff "bind mouse1 +attack ;bind ins

//M3tal's remix v. 2 Suppressor


alias re2 "avadd 0 22.948 6.57 3.29;avadd 1 28.549 6.23 3.457"
alias mix2 "avclear;re2;recoil 1.7;aspeed 2.0;txt Loaded!"
//Thanks to Stoner 4 Life for making the best fucking vec ;x
alias newtht01 "avadd 0 22.86 6.91 3.62;avadd 1 26.3 4.6 5.2"
alias newtht02 "avadd 0 22.86 0 3;avadd 1 25.8 4 5"
alias newtht03 "avadd 0 21.86 6.91 3.62;avadd 1 25.9 4.6 5.2"
alias newtht04 "avadd 0 22.86 1 3;avadd 1 25.8 3 4"
alias newtht05 "avadd 0 22.86 2 3;avadd 1 25.8 3 5"
alias newtht06 "avadd 0 22.86 3 3;avadd 1 25.8 3 4"
alias newtht07 "avadd 0 23.3 3 4;avadd 1 23.8 6.91 4"
alias newtht08 "avadd 0 21.86 6.91 2.31;avadd 1 26.1 3.6 4.2"
alias newtht09 "avadd 0 22.86 5 4;avadd 1 25.8 3 4"
alias newtht10 "avadd 0 22.86 0 2;avadd 1 25.8 6 5"
alias newtht11 "avadd 0 22.86 6 2;avadd 1 25.8 4 4"
alias newtht12 "avadd 0 23.3 3 4;avadd 1 23.8 6.91 2"
alias newtht99 "newtht01;newtht02;newtht03;newtht04;newtht05;newtht06"
alias numbersnewthought "newtht07;newtht08;newtht09;newtht10;newtht11;newtht12"
alias finalvecsnewthought "avclear 0;avclear
1;newtht99;numbersnewthought;height_correction 3;#cl_bob 0;#cl_bobup 0;txt

// End script
Aimbot=1.00
Aimkey=1.00
AimFOV=360.00
AntiRecoil=1.00

alias beta3.0 "avclear;Fhuge;tfcb51;Fhuge1;Fhuge2;Fhuge3;Fhuge4;F


huge5;Fhuge6;Fhuge7;Fhuge8;Fhuge9;Fhuge10;Fhuge11;
Fhuge12;Fhuge13;Fhuge14;Fhuge15;Fhuge16;Fhuge17;Fh
uge18;Fhuge19;Fhuge20;Fhuge21;Fhuge22;Fhuge23;Fhug
e24;Fhuge25;Fhuge26;Fhuge27;Fhuge28;Fhuge29;Fhuge3
0;Fhuge31;Fhuge32;Fhuge33;Fhuge34;Fhuge35;Fhuge36;
Fhuge37;Fhuge38;Fhuge39;Fhuge40;Fhuge41;Fhuge42;Fh
uge43;Fhuge44;Fhuge45;Fhuge46;Fhuge47;Fhuge48;Fhug
e49;Fhuge50;Fhuge51;Fhuge52;Fhuge53;Fhuge54;Fhuge5 5;Fhuge56;Fhuge57;Fhuge58;
recoil 1.47; aspeed 2.13; #say FUKKEN HUGE :o;txt Huge ass vec by every1"
alias hswhos "avadd 0 23.26234 5.123 -.5;avadd 1 24.323 5.324 -1.112"
alias wholehs "avclear;hswhos;txt Whole HS!"
alias pwnhs "avadd 0 21.5123 8.9234 -.1;avadd 1 22.8234 8.93432 .1"
alias pwnhs2 "avadd 0 22.7234 5.8234 1.2;avadd 1 22.73 6.5324 .9123"
alias pwnhs3 "avadd 0 20.98234 9.65 2.8234;avadd 1 22.473 4.522 1.8373"
alias pwnhs4 "avadd 0 23.8124 8.14 1.32;avadd 1 23.49 7.234 1.123"
alias pwnhs5 "pwnhs;pwnhs2;pwnhs3;pwnhs4"
alias pwnhs6 "avclear;pwnhs5;txt ,.}=- TFCFAG PWN HS
alias eXoAK "avadd 0 23.1 6.8 0.2; avadd 1 26.5 7.2919 1.75"
alias exOAkmaddness "avclear; eXoAK; recoil 1.87; txt eXo AK maddness"
alias AWPSCOUT "avadd 0 22.812 6.8 1.43; avadd 1 25.7 7.66 1.3"
alias er33tscout "avclear; AWPSCOUT; recoil 2.2; antizoom 1; pred 0; txt NAST3
Ultimate SCOUT"
alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6
6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15
-16 5"
NewAimHead

alias mdl0 "modelaim 1;mdl first 0;init aim mdl0"


alias mdl1 "modelaim 1;mdl first 1;init aim mdl1"
alias scrotum1 "avadd 0 20.5 6.8 1.9;"
alias scrotum2 "avadd 1 25.0 4 1.9;"
alias scrotum3 "avclear;scrotum1;scrotum2; #say scrotum loaded; recoil 1.59; aspeed
1.3;
fspeed 0; aimthru 1; autowall 1; nospread 1; txt scrotumvec + config loaded"
alias BurnChest "avclear;avadd 0 0 0 0;avadd 1 0 0 0;recoil 1.7;gsaim 0;txt
Burner03's Stomach/chest vec..Use With M4/COLT/ct Autosnipe"
/TFCFAG Nuke HS
alias nukehs "avadd 0 19.823 12.32347 -.3;avadd 1 22.93432 8.23432 -.74328"
alias nukehs2 "nukehs;avadd 0 22.423432 6.2343 -.1;avadd 1 22.932432 11.3243 .
74328"
alias nukehs3 "nukehs2;avadd 0 22.92432 8.23432 .1;avadd 1 21.1432 13.2343 1.111"
alias nukehs4 "nukehs3;avadd 0 22.774 7.23423 .3;avadd 1 23.3243 -1.111"
alias nukehs5 "avclear;nukehs4;recoil 1.58;txt Put Em In Pain!"

//=====================================================================
==================
//Recoil Changer =
//=====================================================================
==================
alias recoilSw_usp "recoil 0.27"
alias recoilSw_glock18 "recoil 0.25"
alias recoilSw_deagle "recoil 0.16"
alias recoilSw_p228 "recoil 0.37"
alias recoilSw_elite "recoil 0.39"
alias recoilSw_fiveseven "recoil 0.42"
alias recoilSw_xm1014 "recoil 1.8"
alias recoilSw_m3 "recoil 1.83"
alias recoilSw_mp5 "recoil 1.6892"
alias recoilSw_FamaS "recoil 1.32"
alias recoilSw_tmp "recoil 1.66"
alias recoilSw_p90 "recoil 1.709"
alias recoilSw_mac10 "recoil 1.71"
alias recoilSw_ump45 "recoil 1.72"
alias recoilSw_ak47 "recoil 1.710201"
alias recoilSw_sg552 "recoil 1.739"
alias recoilSw_m4a1 "recoil 1.62"
alias recoilSw_aug "recoil 1.718"
alias recoilSw_scout "recoil 1.7"
alias recoilSw_awp "recoil 1.77"
alias recoilSw_g3sg1 "recoil 0.018"
alias recoilSw_sg550 "recoil 0.027"
alias recoilSw_m249 "recoil 1.82"
alias recoilSw_knife "recoil 0.282"
alias recoilSw_flashbang "recoil 1.282"
alias recoilSw_hegrenade "recoil 1.282"
alias recoilSw_smokegrenade "recoil 1.282"
alias recoilSw_c4 "recoil 0.0"
alias recoilSw_tactical "recoil 0.282"
alias recoilSw_ "recoil 0.302"

//HEADSHOT TIME

cl_pitchspeed "225"
//==============================dont edit below this line!
==============================
alias ssa8353on "developer 1;echo ][Anti-Recoil IJUNGTAS][; developer 0; bind
mouse1 +ssa8353;speak on"
alias ssa8353off "developer 1;echo ][Anti-Recoil ISJUNGTAS][; developer 0; bind
mouse1 +attack;speak of"
alias +ssa8353 "+lookdown; +attack"
alias -ssa8353 "-lookdown; -attack"

#include <Misc.au3>
$dll = DllOpen("user32.dll")
Global $Paused
HotKeySet( "1", "NoRecoil" )
HotKeySet( "2", "Pause" )

While 1
Sleep(100)
WEnd

Func NoRecoil()
While 1
Sleep ( 100 )
If _IsPressed("01", $dll) Then
Send("{pgdn}")
EndIf
WEnd
EndFunc

Func Pause()
$Paused = NOT $Paused
While $Paused
HotKeySet( "1", "NoRecoil" )
sleep(100)
ToolTip('Script is

"Paused"',0,0)
WEnd
ToolTip("")
EndFunc

set esp_Style 0
set esp_Visible 0
set esp_Size 0

set wh_DrawPlayer 0
set wh_DrawWeapon 0
set wh_ColorPlayer 0
set wh_ColorWeapon 0
set wh_GlowGrenade 0

set rad_Active 0
set rad_Size 125
set rem_RemoveSmoke 0
set rem_RemoveFlash 0
set rem_DrawMessage 0

set aim_Active 0
set aim_Deathmatch 0
set aim_Aimthrough 0
set aim_HideWpnEvent 0
set aim_Autoshoot 0
set aim_NoSpread 1
set aim_NoRecoil 0
set aim_Silent 1
set aim_Smooth 0
set aim_Smoothtype 1
set aim_Aimspot 11
set aim_Prediction 2
set aim_DrawAimspot 0
set aim_FOAtype 2
set aim_FOA 25
set aim_DrawFOA 0
set aim_MinDistance 0
set aim_DrawMinDistance 0

set aim_MinDistance 0
set aim_DrawMinDistance 0

seta r_dynamiclight "0" // No more dynamic lights


seta r_preloadTextures "1" // Preloading of textures
seta s_compression "1" // Use sound compression
seta cg_noProjectileTrail "1" // No projectile smoke on weapons like RL
seta cg_deadBodyFilter "1" // This will disable dead bodies rendered in map
seta cg_drawDecals "0" // Disables drawing of in-game decals
seta s_ambient "0" // Disables looping ambient sounds of the map
seta r_picmip 1" // Mipmap level for all textures

d_bot 0
d_botfov 30
d_botaim chest
d_botshoot 0
d_bottarget angle
d_botcharge 0
d_botupper 90
d_botlower 0
d_botdelay 0
d_botrange 10000
d_botweapon auto

d_gamemode team

teamcolor 1 255 0 0
teamcolor 2 0 0 255

aimscale -0.5 1 0

aimvector head 0 10 0 18
aimvector chest 0 4 0 10
aimvector gut 0 0 0 0
aimvector thigh 0 0 0 -12
aimvector shin 0 0 0 -26

aimvector head 1 2 0 18
aimvector chest 1 0 0 14
aimvector gut 1 0 0 0
aimvector thigh 1 0 0 2
aimvector shin 1 0 0 -9

espadd w_c4 255 255 0


espadd w_backpack 255 128 0
espadd w_thighpack 0 255 0

spriteadd left
spriteadd right
spriteadd top
spriteadd bottom
spriteadd vertical
spriteadd horizontal

alias +fire "+aim;+attack"


alias -fire "-aim;-attack"

//Aiming Stuff
alias 600aa "600avheadbm" //Low Head
alias 600af "600avheadfm" //Middle Head
alias 600ab "600avheadm" //High Head

alias 600anohead "alias 600af 600HeartBunny; alias 600ab 600HeartBunny; alias 600aa
600HeartBunny; alias 600headswitch_switch 600yeshead"
alias 600yeshead "alias 600af 600avheadfm; alias 600ab 600avheadbm; alias 600aa
600avheadm; alias 600headswitch_switch 600anohead"
alias 600headswitch "600anohead"

alias 600aaswitch0 "alias 600af 0; alias 600ab 0; alias 600aa 0; 600txt Auto-Aim
Switch On-Messages On; alias 600aaswitch_switch 600aaswitch1"
alias 600aaswitch1 "alias 600af 600avheadfm; alias 600ab 600avheadbm; alias 600aa
600avheadm; 600txt Auto-Aim Switch Off-Messages On; alias 600aaswitch_switch
600aaswitch0"
alias 600aaswitch_switch "600aaswitch0"

alias 600message1 "exec NextWish/nwcs2.600.cfg; 600txt Buy Messages On; alias


600message_switch 600message0"
alias 600message0 "600buyalloff; 600txt Buy Messages Off; alias 600message_switch
600message1"
alias 600message_switch "600message1"

alias 600buyalloff "600wbuyalloff; 600sbuyalloff; 600pbuyalloff; 600smgbuyalloff;


600miscbuyalloff; 600shbuyalloff; alias 600buyswitch_switch 600buymsgon"
alias 600buymsgon "alias 600r1;600txt You Have Bought A: Colt M4A1 Carbine/Ak47:
Aiming At Lower Head; 600af;alias 600r2;600txt You Have Bought A: Steyr AUG/SSG552
Commando: Aiming At Middle Head; 600ab;alias 600s1;600txt You Have Bought An:
Arctic Warfare Magnum: Aiming At Lower Head; 600af;alias 600s2;600txt You Have
Bought A: Steyr Scout Sniper Rifle: Aiming Lower Head; 600af;alias 600p1;600txt You
Have Bought A: .45 USP Tactical;alias 600p2;600txt You Have Bought A: Glock
18;alias 600p3;600txt You Have Bought A: Desert Eagle;alias 600p4;600txt You Have
Bought A: Sig p228;alias 600p5;600txt You Have Bought A: Five Seven/Beretta
Elite;alias 600sh1;600txt You Have Bought A: M3 Super 90 Combat: Aiming At Lower
Head; 600af;alias 600sh2;600txt You Have Bought A: xm1014: Aiming At Lower Head;
600af;alias 600smg1;600txt You Have Bought A: MP5 Navy: Aiming At Middle Head;
600ab;alias 600smg2;600txt You Have Bought A: Steyr TMP/Mac10: Aiming At Middle
Head; 600ab;alias 600smg3;600txt You Have Bought A: UMP: Aiming Middle Head;
600ab;alias 600smg4;600txt You Have Bought A: FN P90: Aiming At Lower Head;
600af;alias 600s3;600txt You Have Bought A: G3/SG-1 Sniper Rifle/Sig 550: Aiming At
Lower Head; 600af;alias 600m1;600txt You Have Bought A: FN M249 PARA: Aiming At
Lower Head; 600af;alias 600g1;600txt You Have Bought A: Flashbang;alias
600g2;600txt You Have Bought A: HE Grenade;alias 600g3;600txt You Have Bought A:
Smoke Grenade;alias 600b1;600txt You Have Bought A: Lots Of Stuff;alias
600nv;600txt You Have Bought: Night Vision Googles;alias 600bm;600txt You Have
Bought A: Bomb Defuser; alias 600buyswitch_switch 600buyalloff"
alias 600buyswitch_switch "600buyalloff"

alias 600rbuyalloff "alias 600r1 0; alias 600r2 0"


alias 600sbuyalloff "alias 600s1 0; alias 600s2 0; alias 600s3 0"
alias 600pbuyalloff "alias 600p1 0; alias 600p2 0; alias 600p31 0; alias 600p4 0;
alias 600p5 0"
alias 600smgbuyalloff "alias 600smg1 0; alias 600smg2 0; alias 600smg3 0; alias
600smg4 0"
alias 600miscbuyalloff "alias 600g1 0; alias 600g2 0; alias 600g3 0; alias 600nv 0;
alias 600bm 0; alias 600b1 0; alias 600m1 0"
alias 600shbuyalloff "alias 600sh1 0; alias 600sh2 0"

randmax 0
randspeed 0.02
messages 1
msoundfix 1
trans 100
smoke 1
flash 1
sniper 1
glow 0
recoil 0.9
jump 1
duck 1
light 0
lock 0
mode 0
team 0
fov 360
shoot 0
aim 1
lambert 0
wall 1
glextra 0
aimthru 0
barrel 0
spiked 0
box 1
weapon 0
name OxEdaN2
distance 0
esp 1
confont 0
info 3
tglow 1
sglow 1
bombtimer 1
avdraw 0
systime 1

//temporary aim thru wall


alias +thru "aimthru 1"
alias -thru "aimthru 0"

600setburst smokegrenade 1 999 1 0 0 2


600setburst tmp 1 20 1 0 0 0
600setburst tmp 2 100 0.3 0.3 0.02 0
600setburst tmp 3 999 0.1 0.3 0.05 0
600setburst ump45 1 40 1 0 0.05 0
600setburst ump45 2 120 0.45 0.25 0.05 0
600setburst ump45 3 999 0.11 0.25 0.05 0
600setburst usp 1 999 0.01 0.01 0.02 0
600setburst xm1014 1 999 1 0 0.2 0

// __________
// --= ( AIMING ) =--
// ����������

alias 600avSheadDoc "600avadd 0 25 12 0" //standing head DOC


alias 600avSchest "600avadd 0 12 3.5 0" //standing chest
alias 600avScrotch "600avadd 0 -5 -2 0" //standing crotch
alias 600avSlthigh "600avadd 0 -9 -2 6" //standing left thigh
alias 600avSrthigh "600avadd 0 -9 2 -4" //standing right thigh
alias 600avSlshin "600avadd 0 -24 -4 6.5" //standing left shin
alias 600avSrshin "600avadd 0 -22 7 -4" //standing right shin
alias 600avSlfoot "600avadd 0 -32 -7 5" //standing foot left
alias 600avSrfoot "600avadd 0 -33 5 -4" //standing foot right
//alias 600avSheadf "600avadd 0 25 5 2" //standing head Abso F
alias 600avSrarm "600avadd 0 13.5 6 6" //Standing right Arm
alias 600avSlarm "600avadd 0 13.5 6 -6" //Standing left Arm

// ...and ducking targets


alias 600avDheadDoc "600avadd 1 30 3 0" //crouching headDoc
alias 600avDchest "600avadd 1 15 -2 -4" //crouching chest
alias 600avDcrotch "600avadd 1 8 -3.5 -2" //crouching crotch
alias 600avDlthigh "600avadd 1 4 -16 2" //crouching left thigh
alias 600avDrthigh "600avadd 1 5 0 -8" //crouching right thigh
alias 600avDlshin "600avadd 1 -5 -12 11" //crouching left shin
alias 600avDrshin "600avadd 1 -5 4 -7" //crouching right shin
alias 600avDlfoot "600avadd 1 -13 -17 5" //crouching foot left
alias 600avDrfoot "600avadd 1 -13 0 -7" //crouching foot right
//alias 600avDheadf "600avadd 1 26 3 0.75" //crouching head Abso F
alias 600avDrarm "600avadd 1 17 -2 5" //crouching right Arm
alias 600avDlarm "600avadd 1 17 -2 -5" //crouching left Arm

alias 600avhead "600avclear 0; 600avclear 1; 600avSbhead; 600avSchest; 600aimSrest;


600avhead2"
alias 600avhead2 "600avDbhead; 600avDchest; 600aimDrest; 600txt *** Aiming: High
Head"

alias 600avheadb "600avclear 0; 600avclear 1; 600avSahead; 600avSchest;


600aimSrest; 600avheadb2"
alias 600avheadb2 "600avDahead; 600avDchest; 600aimDrest; 600txt *** Aiming: Low
Head"

alias 600avheadf "600avclear 0; 600avclear 1; 600avSfhead; 600avSchest;


600aimSrest; 600avheadf2"
alias 600avheadf2 "600avDfhead; 600avDchest; 600aimDrest; 600txt *** Aiming: Medium
Head"

alias 600avheadq "600avclear 0; 600avclear 1; 600avSheadq; 600avSchest;


600aimSrest; 600avheadq2"
alias 600avheadq2 "600avDheadq; 600avDchest; 600aimDrest; 600txt *** Aiming:
NoQlew"

//Aiming without messages


alias 600avheadm "600avclear 0; 600avclear 1; 600avSbhead; 600avSchest;
600aimSrest; 600avhead2m"
alias 600avhead2m "600avDbhead; 600avDchest; 600aimDrest"

alias 600avheadbm "600avclear 0; 600avclear 1; 600avSahead; 600avSchest;


600aimSrest; 600avheadb2m"
alias 600avheadb2m "600avDahead; 600avDchest; 600aimDrest"

alias 600avheadfm "600avclear 0; 600avclear 1; 600avSfhead; 600avSchest;


600aimSrest; 600avheadf2m"
alias 600avheadf2m "600avDfhead; 600avDchest; 600aimDrest"

alias 600avheadDoc "600avclear 0; 600avclear 1; 600avSheadDoc; 600avSchest;


600aimSrest; 600avheadDoc2"
alias 600avheadDoc2 "600avDheadDoc; 600aimDrest; 600txt *** Aiming first at DocUK
Head ***; developer 0"
//New Aiming Makes a crown around a persons head so that you will almost always get
the best aiming-Notice how everything is backwards...
//aiming F-Center-Front-Back-Left-Right
//4.60build2 Took it out cause it sucked-Left it in the file for use later
alias 600avSfhead "600avSheadFc"
alias 600avDfhead "600avDheadFc"
//; 600avSheadFf; 600avSheadFb; 600avSheadFl; 600avSheadFr
//; 600avDheadFf; 600avDheadFb; 600avDheadFl; 600avDheadFr
//aiming B-Center-Front-Back-Left-Right
alias 600avSbhead "600avSheadc"
alias 600avDbhead "600avDheadc"
//; 600avSheadf; 600avSheadb; 600avSheadl; 600avSheadr
//; 600avDheadf; 600avDheadb; 600avDheadl; 600avDheadr
//aiming A-Center-Front-Back-Left-Right
alias 600avSahead "600avSheadbc"
alias 600avDahead "600avDheadbc"
//; 600avSheadbf; 600avSheadbb; 600avSheadbl; 600avSheadbr
//; 600avDheadbf; 600avDheadbb; 600avDheadbl; 600avDheadbr

//Absolution F -medium
alias 600avDheadFc "600avadd 1 21 4 4" //crouching Absolution F Center
alias 600avSheadFc "600avadd 0 22 8 4" //standing AbsolutionF Center
//alias 600avDheadFl "600avadd 1 25.5 4 1.5" //crouching Absolution F Left
//alias 600avSheadFl "600avadd 0 20.7 7 1.5" //standing AbsolutionF Left
//alias 600avDheadFr "600avadd 1 25.5 4 -1.5" //crouching Absolution F Right
//alias 600avSheadFr "600avadd 0 20.7 7 -1.5" //standing AbsolutionF Right
//alias 600avDheadFb "600avadd 1 25.5 6 0" //crouching Absolution F Back
//alias 600avSheadFb "600avadd 0 20.7 9 0" //standing AbsolutionF Back
//alias 600avDheadFf "600avadd 1 25.5 2 0" //crouching Absolution F Front
//alias 600avSheadFf "600avadd 0 20.7 5 0" //standing AbsolutionF Front

//Absolution B -high
alias 600avDheadc "600avadd 1 21 4 4" //crouching AbsolutionB Center
alias 600avSheadc "600avadd 0 24 8 4" //standing AbsolutionB Center
//alias 600avDheadl "600avadd 1 24.3 4 1.5" //crouching AbsolutionB Left
//alias 600avSheadl "600avadd 0 22.0 7 1.5" //standing AbsolutionB Left
//alias 600avDheadr "600avadd 1 24.3 4 -1.5" //crouching AbsolutionB Right
//alias 600avSheadr "600avadd 0 22.0 7 -1.5" //standing AbsolutionB Right
//alias 600avDheadb "600avadd 1 24.3 6 0" //crouching AbsolutionB Back
//alias 600avSheadb "600avadd 0 22.0 9 0" //standing AbsolutionB Back
//alias 600avDheadf "600avadd 1 24.3 2 0" //crouching AbsolutionB Forward
//alias 600avSheadf "600avadd 0 22.0 5 0" //standing AbsolutionB Forward

//Absolution A -low
alias 600avDheadbc "600avadd 1 21 4 4" //crouching Absolution Center
alias 600avSheadbc "600avadd 0 18 8 4" //standing Absolution Center
//alias 600avDheadbl "600avadd 1 21.8 4 1.5" //crouching Absolution Left
//alias 600avSheadbl "600avadd 0 19.8 8 1.5" //standing Absolution Left
//alias 600avDheadbr "600avadd 1 21.8 4 -1.5" //crouching Absolution Right
//alias 600avSheadbr "600avadd 0 19.8 8 -1.5" //standing Absolution Right
//alias 600avDheadbb "600avadd 1 21.8 6 0" //crouching Absolution Back
//alias 600avSheadbb "600avadd 0 19.8 10 0" //standing Absolution Back
//alias 600avDheadbf "600avadd 1 21.8 2 0" //crouching Absolution Front
//alias 600avSheadbf "600avadd 0 19.8 6 0" //standing Absolution Front

//Toggles for the Commandmenu

//Autoaim
alias xaim_on "xaim 1; xducking 7; xstanding 0; developer 1; echo Autoaiming On;
developer 0; alias xaim_switch xaim_off"
alias xaim_off "xaim 0; developer 1; echo Autoaiming Off; developer 0; alias
xaim_switch xaim_on"
alias xaim_switch "xaim_on"

alias xshoot_on "xshoot 1; developer 1; echo Autoshoot On; developer 0; alias


xshoot_switch xshoot_off"
alias xshoot_off "xshoot 0; developer 1; echo Autoshoot Off; developer 0; alias
xshoot_switch xshoot_on"
alias xshoot_switch "xshoot_on"

alias xteam_on "xteam 1; developer 1; echo Aim At Teamates On; developer 0; alias
xteam_switch xteam_off"
alias xteam_off "xteam 0; developer 1; echo Aim At Teamates Off; developer 0; alias
xteam_switch xteam_on"
alias xteam_switch "xteam_on"

alias xaimthru_on "xaimthru 1; developer 1; echo Aimthru On; developer 0; alias


xaimthru_switch xaimthru_off"
alias xaimthru_off "xaimthru 0; developer 1; echo Aimthru Off; developer 0; alias
xaimthru_switch xaimthru_on"
alias xaimthrut_switch "xaimthru_on"

/ :[ aNaRcHy settings ]:

// Aimbot Settings
aim 1
shoot 1
autowall 1
fov 9000
mode 1
aimthru 0
lock 0
avdraw 1
height_correction 0
method 3
vec_switch 1
nospread 1

alias +hs2 "sv_clienttrace 999999999"


alias -hs2 "sv_clienttrace 1.9999999"
bind F10 "bind mouse1 +hs2"

//Aim Vectors

//Intelligence Bolzen Multivec


alias mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
alias mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
alias mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
alias mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
alias mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
alias inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen:
Multivec :."

//Hitbox on/off
alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim
1;alias hitbox_s hitbox_off"
alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
hitbox_on

//Hitbox Head
alias Furious

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